-//===- Win32/Path.cpp - Win32 Path Implementation ---------------*- C++ -*-===//
-//
+//===- llvm/System/Win32/Path.cpp - Win32 Path Implementation ---*- C++ -*-===//
+//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Reid Spencer and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+// Modified by Henrik Bach to comply with at least MinGW.
+// Ported to Win32 by Jeff Cohen.
+//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of the Path class.
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
-//=== WARNING: Implementation here must contain only Win32 specific code
-//=== and must not be generic UNIX code (see ../Unix/Path.cpp)
+//=== WARNING: Implementation here must contain only generic Win32 code that
+//=== is guaranteed to work on *all* Win32 variants.
//===----------------------------------------------------------------------===//
-// Include the generic Unix implementation
-#include "../Unix/Path.cpp"
+#include "Win32.h"
+#include <malloc.h>
+#include <cstdio>
+
+// We need to undo a macro defined in Windows.h, otherwise we won't compile:
+#undef CopyFile
+#undef GetCurrentDirectory
+
+// Windows happily accepts either forward or backward slashes, though any path
+// returned by a Win32 API will have backward slashes. As LLVM code basically
+// assumes forward slashes are used, backward slashs are converted where they
+// can be introduced into a path.
+//
+// Another invariant is that a path ends with a slash if and only if the path
+// is a root directory. Any other use of a trailing slash is stripped. Unlike
+// in Unix, Windows has a rather complicated notion of a root path and this
+// invariant helps simply the code.
+
+static void FlipBackSlashes(std::string& s) {
+ for (size_t i = 0; i < s.size(); i++)
+ if (s[i] == '\\')
+ s[i] = '/';
+}
namespace llvm {
-using namespace sys;
+namespace sys {
+const char PathSeparator = ';';
+
+Path::Path(const std::string& p)
+ : path(p) {
+ FlipBackSlashes(path);
+}
+
+Path::Path(const char *StrStart, unsigned StrLen)
+ : path(StrStart, StrLen) {
+ FlipBackSlashes(path);
+}
+
+Path&
+Path::operator=(const std::string &that) {
+ path = that;
+ FlipBackSlashes(path);
+ return *this;
+}
+
+bool
+Path::isValid() const {
+ if (path.empty())
+ return false;
+
+ // If there is a colon, it must be the second character, preceded by a letter
+ // and followed by something.
+ size_t len = path.size();
+ size_t pos = path.rfind(':',len);
+ size_t rootslash = 0;
+ if (pos != std::string::npos) {
+ if (pos != 1 || !isalpha(path[0]) || len < 3)
+ return false;
+ rootslash = 2;
+ }
+
+ // Look for a UNC path, and if found adjust our notion of the root slash.
+ if (len > 3 && path[0] == '/' && path[1] == '/') {
+ rootslash = path.find('/', 2);
+ if (rootslash == std::string::npos)
+ rootslash = 0;
+ }
+
+ // Check for illegal characters.
+ if (path.find_first_of("\\<>\"|\001\002\003\004\005\006\007\010\011\012"
+ "\013\014\015\016\017\020\021\022\023\024\025\026"
+ "\027\030\031\032\033\034\035\036\037")
+ != std::string::npos)
+ return false;
+
+ // Remove trailing slash, unless it's a root slash.
+ if (len > rootslash+1 && path[len-1] == '/')
+ path.erase(--len);
+
+ // Check each component for legality.
+ for (pos = 0; pos < len; ++pos) {
+ // A component may not end in a space.
+ if (path[pos] == ' ') {
+ if (path[pos+1] == '/' || path[pos+1] == '\0')
+ return false;
+ }
+
+ // A component may not end in a period.
+ if (path[pos] == '.') {
+ if (path[pos+1] == '/' || path[pos+1] == '\0') {
+ // Unless it is the pseudo-directory "."...
+ if (pos == 0 || path[pos-1] == '/' || path[pos-1] == ':')
+ return true;
+ // or "..".
+ if (pos > 0 && path[pos-1] == '.') {
+ if (pos == 1 || path[pos-2] == '/' || path[pos-2] == ':')
+ return true;
+ }
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+bool
+Path::isAbsolute(const char *NameStart, unsigned NameLen) {
+ assert(NameStart);
+ switch (NameLen) {
+ case 0:
+ return false;
+ case 1:
+ case 2:
+ return NameStart[0] == '/';
+ default:
+ return NameStart[0] == '/' || (NameStart[1] == ':' && NameStart[2] == '/');
+ }
+}
+
+bool
+Path::isAbsolute() const {
+ switch (path.length()) {
+ case 0:
+ return false;
+ case 1:
+ case 2:
+ return path[0] == '/';
+ default:
+ return path[0] == '/' || (path[1] == ':' && path[2] == '/');
+ }
+}
+
+static Path *TempDirectory = NULL;
+
+Path
+Path::GetTemporaryDirectory(std::string* ErrMsg) {
+ if (TempDirectory)
+ return *TempDirectory;
+
+ char pathname[MAX_PATH];
+ if (!GetTempPath(MAX_PATH, pathname)) {
+ if (ErrMsg)
+ *ErrMsg = "Can't determine temporary directory";
+ return Path();
+ }
+
+ Path result;
+ result.set(pathname);
+
+ // Append a subdirectory passed on our process id so multiple LLVMs don't
+ // step on each other's toes.
+#ifdef __MINGW32__
+ // Mingw's Win32 header files are broken.
+ sprintf(pathname, "LLVM_%u", unsigned(GetCurrentProcessId()));
+#else
+ sprintf(pathname, "LLVM_%u", GetCurrentProcessId());
+#endif
+ result.appendComponent(pathname);
+
+ // If there's a directory left over from a previous LLVM execution that
+ // happened to have the same process id, get rid of it.
+ result.eraseFromDisk(true);
+
+ // And finally (re-)create the empty directory.
+ result.createDirectoryOnDisk(false);
+ TempDirectory = new Path(result);
+ return *TempDirectory;
+}
+
+// FIXME: the following set of functions don't map to Windows very well.
+Path
+Path::GetRootDirectory() {
+ Path result;
+ result.set("C:/");
+ return result;
+}
+
+void
+Path::GetSystemLibraryPaths(std::vector<sys::Path>& Paths) {
+ Paths.push_back(sys::Path("C:/WINDOWS/SYSTEM32"));
+ Paths.push_back(sys::Path("C:/WINDOWS"));
+}
+
+void
+Path::GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths) {
+ char * env_var = getenv("LLVM_LIB_SEARCH_PATH");
+ if (env_var != 0) {
+ getPathList(env_var,Paths);
+ }
+#ifdef LLVM_LIBDIR
+ {
+ Path tmpPath;
+ if (tmpPath.set(LLVM_LIBDIR))
+ if (tmpPath.canRead())
+ Paths.push_back(tmpPath);
+ }
+#endif
+ GetSystemLibraryPaths(Paths);
+}
+Path
+Path::GetLLVMDefaultConfigDir() {
+ // TODO: this isn't going to fly on Windows
+ return Path("/etc/llvm");
+}
+
+Path
+Path::GetUserHomeDirectory() {
+ // TODO: Typical Windows setup doesn't define HOME.
+ const char* home = getenv("HOME");
+ if (home) {
+ Path result;
+ if (result.set(home))
+ return result;
+ }
+ return GetRootDirectory();
+}
+
+Path
+Path::GetCurrentDirectory() {
+ char pathname[MAX_PATH];
+ ::GetCurrentDirectoryA(MAX_PATH,pathname);
+ return Path(pathname);
+}
+
+/// GetMainExecutable - Return the path to the main executable, given the
+/// value of argv[0] from program startup.
+Path Path::GetMainExecutable(const char *argv0, void *MainAddr) {
+ char pathname[MAX_PATH];
+ DWORD ret = ::GetModuleFileNameA(NULL, pathname, MAX_PATH);
+ return ret != MAX_PATH ? Path(pathname) : Path();
+}
+
+
+// FIXME: the above set of functions don't map to Windows very well.
+
+
+bool
+Path::isRootDirectory() const {
+ size_t len = path.size();
+ return len > 0 && path[len-1] == '/';
+}
+
+std::string Path::getDirname() const {
+ return getDirnameCharSep(path, '/');
+}
+
+std::string
+Path::getBasename() const {
+ // Find the last slash
+ size_t slash = path.rfind('/');
+ if (slash == std::string::npos)
+ slash = 0;
+ else
+ slash++;
+
+ size_t dot = path.rfind('.');
+ if (dot == std::string::npos || dot < slash)
+ return path.substr(slash);
+ else
+ return path.substr(slash, dot - slash);
+}
+
+std::string
+Path::getSuffix() const {
+ // Find the last slash
+ size_t slash = path.rfind('/');
+ if (slash == std::string::npos)
+ slash = 0;
+ else
+ slash++;
+
+ size_t dot = path.rfind('.');
+ if (dot == std::string::npos || dot < slash)
+ return std::string();
+ else
+ return path.substr(dot + 1);
+}
+
+bool
+Path::exists() const {
+ DWORD attr = GetFileAttributes(path.c_str());
+ return attr != INVALID_FILE_ATTRIBUTES;
+}
+
+bool
+Path::isDirectory() const {
+ DWORD attr = GetFileAttributes(path.c_str());
+ return (attr != INVALID_FILE_ATTRIBUTES) &&
+ (attr & FILE_ATTRIBUTE_DIRECTORY);
+}
+
+bool
+Path::canRead() const {
+ // FIXME: take security attributes into account.
+ DWORD attr = GetFileAttributes(path.c_str());
+ return attr != INVALID_FILE_ATTRIBUTES;
+}
+
+bool
+Path::canWrite() const {
+ // FIXME: take security attributes into account.
+ DWORD attr = GetFileAttributes(path.c_str());
+ return (attr != INVALID_FILE_ATTRIBUTES) && !(attr & FILE_ATTRIBUTE_READONLY);
+}
+
+bool
+Path::canExecute() const {
+ // FIXME: take security attributes into account.
+ DWORD attr = GetFileAttributes(path.c_str());
+ return attr != INVALID_FILE_ATTRIBUTES;
+}
std::string
-Path::GetDLLSuffix() {
- return "dll";
+Path::getLast() const {
+ // Find the last slash
+ size_t pos = path.rfind('/');
+
+ // Handle the corner cases
+ if (pos == std::string::npos)
+ return path;
+
+ // If the last character is a slash, we have a root directory
+ if (pos == path.length()-1)
+ return path;
+
+ // Return everything after the last slash
+ return path.substr(pos+1);
+}
+
+const FileStatus *
+PathWithStatus::getFileStatus(bool update, std::string *ErrStr) const {
+ if (!fsIsValid || update) {
+ WIN32_FILE_ATTRIBUTE_DATA fi;
+ if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) {
+ MakeErrMsg(ErrStr, "getStatusInfo():" + std::string(path) +
+ ": Can't get status: ");
+ return 0;
+ }
+
+ status.fileSize = fi.nFileSizeHigh;
+ status.fileSize <<= sizeof(fi.nFileSizeHigh)*8;
+ status.fileSize += fi.nFileSizeLow;
+
+ status.mode = fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY ? 0555 : 0777;
+ status.user = 9999; // Not applicable to Windows, so...
+ status.group = 9999; // Not applicable to Windows, so...
+
+ // FIXME: this is only unique if the file is accessed by the same file path.
+ // How do we do this for C:\dir\file and ..\dir\file ? Unix has inode
+ // numbers, but the concept doesn't exist in Windows.
+ status.uniqueID = 0;
+ for (unsigned i = 0; i < path.length(); ++i)
+ status.uniqueID += path[i];
+
+ __int64 ft = *reinterpret_cast<__int64*>(&fi.ftLastWriteTime);
+ status.modTime.fromWin32Time(ft);
+
+ status.isDir = fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
+ fsIsValid = true;
+ }
+ return &status;
+}
+
+bool Path::makeReadableOnDisk(std::string* ErrMsg) {
+ // All files are readable on Windows (ignoring security attributes).
+ return false;
+}
+
+bool Path::makeWriteableOnDisk(std::string* ErrMsg) {
+ DWORD attr = GetFileAttributes(path.c_str());
+
+ // If it doesn't exist, we're done.
+ if (attr == INVALID_FILE_ATTRIBUTES)
+ return false;
+
+ if (attr & FILE_ATTRIBUTE_READONLY) {
+ if (!SetFileAttributes(path.c_str(), attr & ~FILE_ATTRIBUTE_READONLY)) {
+ MakeErrMsg(ErrMsg, std::string(path) + ": Can't make file writable: ");
+ return true;
+ }
+ }
+ return false;
+}
+
+bool Path::makeExecutableOnDisk(std::string* ErrMsg) {
+ // All files are executable on Windows (ignoring security attributes).
+ return false;
+}
+
+bool
+Path::getDirectoryContents(std::set<Path>& result, std::string* ErrMsg) const {
+ WIN32_FILE_ATTRIBUTE_DATA fi;
+ if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) {
+ MakeErrMsg(ErrMsg, path + ": can't get status of file");
+ return true;
+ }
+
+ if (!(fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
+ if (ErrMsg)
+ *ErrMsg = path + ": not a directory";
+ return true;
+ }
+
+ result.clear();
+ WIN32_FIND_DATA fd;
+ std::string searchpath = path;
+ if (path.size() == 0 || searchpath[path.size()-1] == '/')
+ searchpath += "*";
+ else
+ searchpath += "/*";
+
+ HANDLE h = FindFirstFile(searchpath.c_str(), &fd);
+ if (h == INVALID_HANDLE_VALUE) {
+ if (GetLastError() == ERROR_FILE_NOT_FOUND)
+ return true; // not really an error, now is it?
+ MakeErrMsg(ErrMsg, path + ": Can't read directory: ");
+ return true;
+ }
+
+ do {
+ if (fd.cFileName[0] == '.')
+ continue;
+ Path aPath(path);
+ aPath.appendComponent(&fd.cFileName[0]);
+ result.insert(aPath);
+ } while (FindNextFile(h, &fd));
+
+ DWORD err = GetLastError();
+ FindClose(h);
+ if (err != ERROR_NO_MORE_FILES) {
+ SetLastError(err);
+ MakeErrMsg(ErrMsg, path + ": Can't read directory: ");
+ return true;
+ }
+ return false;
+}
+
+bool
+Path::set(const std::string& a_path) {
+ if (a_path.empty())
+ return false;
+ std::string save(path);
+ path = a_path;
+ FlipBackSlashes(path);
+ if (!isValid()) {
+ path = save;
+ return false;
+ }
+ return true;
+}
+
+bool
+Path::appendComponent(const std::string& name) {
+ if (name.empty())
+ return false;
+ std::string save(path);
+ if (!path.empty()) {
+ size_t last = path.size() - 1;
+ if (path[last] != '/')
+ path += '/';
+ }
+ path += name;
+ if (!isValid()) {
+ path = save;
+ return false;
+ }
+ return true;
+}
+
+bool
+Path::eraseComponent() {
+ size_t slashpos = path.rfind('/',path.size());
+ if (slashpos == path.size() - 1 || slashpos == std::string::npos)
+ return false;
+ std::string save(path);
+ path.erase(slashpos);
+ if (!isValid()) {
+ path = save;
+ return false;
+ }
+ return true;
+}
+
+bool
+Path::appendSuffix(const std::string& suffix) {
+ std::string save(path);
+ path.append(".");
+ path.append(suffix);
+ if (!isValid()) {
+ path = save;
+ return false;
+ }
+ return true;
+}
+
+bool
+Path::eraseSuffix() {
+ size_t dotpos = path.rfind('.',path.size());
+ size_t slashpos = path.rfind('/',path.size());
+ if (dotpos != std::string::npos) {
+ if (slashpos == std::string::npos || dotpos > slashpos+1) {
+ std::string save(path);
+ path.erase(dotpos, path.size()-dotpos);
+ if (!isValid()) {
+ path = save;
+ return false;
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+inline bool PathMsg(std::string* ErrMsg, const char* pathname, const char*msg) {
+ if (ErrMsg)
+ *ErrMsg = std::string(pathname) + ": " + std::string(msg);
+ return true;
+}
+
+bool
+Path::createDirectoryOnDisk(bool create_parents, std::string* ErrMsg) {
+ // Get a writeable copy of the path name
+ size_t len = path.length();
+ char *pathname = reinterpret_cast<char *>(_alloca(len+2));
+ path.copy(pathname, len);
+ pathname[len] = 0;
+
+ // Make sure it ends with a slash.
+ if (len == 0 || pathname[len - 1] != '/') {
+ pathname[len] = '/';
+ pathname[++len] = 0;
+ }
+
+ // Determine starting point for initial / search.
+ char *next = pathname;
+ if (pathname[0] == '/' && pathname[1] == '/') {
+ // Skip host name.
+ next = strchr(pathname+2, '/');
+ if (next == NULL)
+ return PathMsg(ErrMsg, pathname, "badly formed remote directory");
+
+ // Skip share name.
+ next = strchr(next+1, '/');
+ if (next == NULL)
+ return PathMsg(ErrMsg, pathname,"badly formed remote directory");
+
+ next++;
+ if (*next == 0)
+ return PathMsg(ErrMsg, pathname, "badly formed remote directory");
+
+ } else {
+ if (pathname[1] == ':')
+ next += 2; // skip drive letter
+ if (*next == '/')
+ next++; // skip root directory
+ }
+
+ // If we're supposed to create intermediate directories
+ if (create_parents) {
+ // Loop through the directory components until we're done
+ while (*next) {
+ next = strchr(next, '/');
+ *next = 0;
+ if (!CreateDirectory(pathname, NULL))
+ return MakeErrMsg(ErrMsg,
+ std::string(pathname) + ": Can't create directory: ");
+ *next++ = '/';
+ }
+ } else {
+ // Drop trailing slash.
+ pathname[len-1] = 0;
+ if (!CreateDirectory(pathname, NULL)) {
+ return MakeErrMsg(ErrMsg, std::string(pathname) + ": Can't create directory: ");
+ }
+ }
+ return false;
+}
+
+bool
+Path::createFileOnDisk(std::string* ErrMsg) {
+ // Create the file
+ HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW,
+ FILE_ATTRIBUTE_NORMAL, NULL);
+ if (h == INVALID_HANDLE_VALUE)
+ return MakeErrMsg(ErrMsg, path + ": Can't create file: ");
+
+ CloseHandle(h);
+ return false;
+}
+
+bool
+Path::eraseFromDisk(bool remove_contents, std::string *ErrStr) const {
+ WIN32_FILE_ATTRIBUTE_DATA fi;
+ if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi))
+ return true;
+
+ if (fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
+ // If it doesn't exist, we're done.
+ if (!exists())
+ return false;
+
+ char *pathname = reinterpret_cast<char *>(_alloca(path.length()+3));
+ int lastchar = path.length() - 1 ;
+ path.copy(pathname, lastchar+1);
+
+ // Make path end with '/*'.
+ if (pathname[lastchar] != '/')
+ pathname[++lastchar] = '/';
+ pathname[lastchar+1] = '*';
+ pathname[lastchar+2] = 0;
+
+ if (remove_contents) {
+ WIN32_FIND_DATA fd;
+ HANDLE h = FindFirstFile(pathname, &fd);
+
+ // It's a bad idea to alter the contents of a directory while enumerating
+ // its contents. So build a list of its contents first, then destroy them.
+
+ if (h != INVALID_HANDLE_VALUE) {
+ std::vector<Path> list;
+
+ do {
+ if (strcmp(fd.cFileName, ".") == 0)
+ continue;
+ if (strcmp(fd.cFileName, "..") == 0)
+ continue;
+
+ Path aPath(path);
+ aPath.appendComponent(&fd.cFileName[0]);
+ list.push_back(aPath);
+ } while (FindNextFile(h, &fd));
+
+ DWORD err = GetLastError();
+ FindClose(h);
+ if (err != ERROR_NO_MORE_FILES) {
+ SetLastError(err);
+ return MakeErrMsg(ErrStr, path + ": Can't read directory: ");
+ }
+
+ for (std::vector<Path>::iterator I = list.begin(); I != list.end();
+ ++I) {
+ Path &aPath = *I;
+ aPath.eraseFromDisk(true);
+ }
+ } else {
+ if (GetLastError() != ERROR_FILE_NOT_FOUND)
+ return MakeErrMsg(ErrStr, path + ": Can't read directory: ");
+ }
+ }
+
+ pathname[lastchar] = 0;
+ if (!RemoveDirectory(pathname))
+ return MakeErrMsg(ErrStr,
+ std::string(pathname) + ": Can't destroy directory: ");
+ return false;
+ } else {
+ // Read-only files cannot be deleted on Windows. Must remove the read-only
+ // attribute first.
+ if (fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) {
+ if (!SetFileAttributes(path.c_str(),
+ fi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY))
+ return MakeErrMsg(ErrStr, path + ": Can't destroy file: ");
+ }
+
+ if (!DeleteFile(path.c_str()))
+ return MakeErrMsg(ErrStr, path + ": Can't destroy file: ");
+ return false;
+ }
+}
+
+bool Path::getMagicNumber(std::string& Magic, unsigned len) const {
+ assert(len < 1024 && "Request for magic string too long");
+ char* buf = (char*) alloca(1 + len);
+
+ HANDLE h = CreateFile(path.c_str(),
+ GENERIC_READ,
+ FILE_SHARE_READ,
+ NULL,
+ OPEN_EXISTING,
+ FILE_ATTRIBUTE_NORMAL,
+ NULL);
+ if (h == INVALID_HANDLE_VALUE)
+ return false;
+
+ DWORD nRead = 0;
+ BOOL ret = ReadFile(h, buf, len, &nRead, NULL);
+ CloseHandle(h);
+
+ if (!ret || nRead != len)
+ return false;
+
+ buf[len] = '\0';
+ Magic = buf;
+ return true;
+}
+
+bool
+Path::renamePathOnDisk(const Path& newName, std::string* ErrMsg) {
+ if (!MoveFileEx(path.c_str(), newName.c_str(), MOVEFILE_REPLACE_EXISTING))
+ return MakeErrMsg(ErrMsg, "Can't move '" + path + "' to '" + newName.path
+ + "': ");
+ return false;
}
+bool
+Path::setStatusInfoOnDisk(const FileStatus &si, std::string *ErrMsg) const {
+ // FIXME: should work on directories also.
+ if (!si.isFile) {
+ return true;
+ }
+
+ HANDLE h = CreateFile(path.c_str(),
+ FILE_READ_ATTRIBUTES | FILE_WRITE_ATTRIBUTES,
+ FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
+ NULL,
+ OPEN_EXISTING,
+ FILE_ATTRIBUTE_NORMAL,
+ NULL);
+ if (h == INVALID_HANDLE_VALUE)
+ return true;
+
+ BY_HANDLE_FILE_INFORMATION bhfi;
+ if (!GetFileInformationByHandle(h, &bhfi)) {
+ DWORD err = GetLastError();
+ CloseHandle(h);
+ SetLastError(err);
+ return MakeErrMsg(ErrMsg, path + ": GetFileInformationByHandle: ");
+ }
+
+ FILETIME ft;
+ (uint64_t&)ft = si.modTime.toWin32Time();
+ BOOL ret = SetFileTime(h, NULL, &ft, &ft);
+ DWORD err = GetLastError();
+ CloseHandle(h);
+ if (!ret) {
+ SetLastError(err);
+ return MakeErrMsg(ErrMsg, path + ": SetFileTime: ");
+ }
+
+ // Best we can do with Unix permission bits is to interpret the owner
+ // writable bit.
+ if (si.mode & 0200) {
+ if (bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) {
+ if (!SetFileAttributes(path.c_str(),
+ bhfi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY))
+ return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: ");
+ }
+ } else {
+ if (!(bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY)) {
+ if (!SetFileAttributes(path.c_str(),
+ bhfi.dwFileAttributes | FILE_ATTRIBUTE_READONLY))
+ return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: ");
+ }
+ }
+
+ return false;
+}
+
+bool
+CopyFile(const sys::Path &Dest, const sys::Path &Src, std::string* ErrMsg) {
+ // Can't use CopyFile macro defined in Windows.h because it would mess up the
+ // above line. We use the expansion it would have in a non-UNICODE build.
+ if (!::CopyFileA(Src.c_str(), Dest.c_str(), false))
+ return MakeErrMsg(ErrMsg, "Can't copy '" + Src.toString() +
+ "' to '" + Dest.toString() + "': ");
+ return false;
+}
+
+bool
+Path::makeUnique(bool reuse_current, std::string* ErrMsg) {
+ if (reuse_current && !exists())
+ return false; // File doesn't exist already, just use it!
+
+ // Reserve space for -XXXXXX at the end.
+ char *FNBuffer = (char*) alloca(path.size()+8);
+ unsigned offset = path.size();
+ path.copy(FNBuffer, offset);
+
+ // Find a numeric suffix that isn't used by an existing file. Assume there
+ // won't be more than 1 million files with the same prefix. Probably a safe
+ // bet.
+ static unsigned FCounter = 0;
+ do {
+ sprintf(FNBuffer+offset, "-%06u", FCounter);
+ if (++FCounter > 999999)
+ FCounter = 0;
+ path = FNBuffer;
+ } while (exists());
+ return false;
}
-// vim: sw=2 smartindent smarttab tw=80 autoindent expandtab
+bool
+Path::createTemporaryFileOnDisk(bool reuse_current, std::string* ErrMsg) {
+ // Make this into a unique file name
+ makeUnique(reuse_current, ErrMsg);
+
+ // Now go and create it
+ HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW,
+ FILE_ATTRIBUTE_NORMAL, NULL);
+ if (h == INVALID_HANDLE_VALUE)
+ return MakeErrMsg(ErrMsg, path + ": can't create file");
+
+ CloseHandle(h);
+ return false;
+}
+
+/// MapInFilePages - Not yet implemented on win32.
+const char *Path::MapInFilePages(int FD, uint64_t FileSize) {
+ return 0;
+}
+
+/// MapInFilePages - Not yet implemented on win32.
+void Path::UnMapFilePages(const char *Base, uint64_t FileSize) {
+ assert(0 && "NOT IMPLEMENTED");
+}
+
+}
+}