Fix a Cygwin build failure caused by enum values starting with '_', which is conflict...
[oota-llvm.git] / lib / Target / AArch64 / Utils / AArch64BaseInfo.h
index d6ae147182d9a15c08d7835bb80d7e8d5e6c4439..ce970b0a8aba54a419a0772ff43f19da4a6bef58 100644 (file)
@@ -309,40 +309,40 @@ namespace A64SE {
 namespace A64Layout {
     enum VectorLayout {
         Invalid = -1,
-        _8B,
-        _4H,
-        _2S,
-        _1D,
+        VL_8B,
+        VL_4H,
+        VL_2S,
+        VL_1D,
 
-        _16B,
-        _8H,
-        _4S,
-        _2D,
+        VL_16B,
+        VL_8H,
+        VL_4S,
+        VL_2D,
 
         // Bare layout for the 128-bit vector
         // (only show ".b", ".h", ".s", ".d" without vector number)
-        _B,
-        _H,
-        _S,
-        _D
+        VL_B,
+        VL_H,
+        VL_S,
+        VL_D
     };
 }
 
 inline static const char *
 A64VectorLayoutToString(A64Layout::VectorLayout Layout) {
   switch (Layout) {
-  case A64Layout::_8B:  return ".8b";
-  case A64Layout::_4H:  return ".4h";
-  case A64Layout::_2S:  return ".2s";
-  case A64Layout::_1D:  return ".1d";
-  case A64Layout::_16B:  return ".16b";
-  case A64Layout::_8H:  return ".8h";
-  case A64Layout::_4S:  return ".4s";
-  case A64Layout::_2D:  return ".2d";
-  case A64Layout::_B:  return ".b";
-  case A64Layout::_H:  return ".h";
-  case A64Layout::_S:  return ".s";
-  case A64Layout::_D:  return ".d";
+  case A64Layout::VL_8B:  return ".8b";
+  case A64Layout::VL_4H:  return ".4h";
+  case A64Layout::VL_2S:  return ".2s";
+  case A64Layout::VL_1D:  return ".1d";
+  case A64Layout::VL_16B:  return ".16b";
+  case A64Layout::VL_8H:  return ".8h";
+  case A64Layout::VL_4S:  return ".4s";
+  case A64Layout::VL_2D:  return ".2d";
+  case A64Layout::VL_B:  return ".b";
+  case A64Layout::VL_H:  return ".h";
+  case A64Layout::VL_S:  return ".s";
+  case A64Layout::VL_D:  return ".d";
   default: llvm_unreachable("Unknown Vector Layout");
   }
 }
@@ -350,18 +350,18 @@ A64VectorLayoutToString(A64Layout::VectorLayout Layout) {
 inline static A64Layout::VectorLayout
 A64StringToVectorLayout(StringRef LayoutStr) {
   return StringSwitch<A64Layout::VectorLayout>(LayoutStr)
-             .Case(".8b", A64Layout::_8B)
-             .Case(".4h", A64Layout::_4H)
-             .Case(".2s", A64Layout::_2S)
-             .Case(".1d", A64Layout::_1D)
-             .Case(".16b", A64Layout::_16B)
-             .Case(".8h", A64Layout::_8H)
-             .Case(".4s", A64Layout::_4S)
-             .Case(".2d", A64Layout::_2D)
-             .Case(".b", A64Layout::_B)
-             .Case(".h", A64Layout::_H)
-             .Case(".s", A64Layout::_S)
-             .Case(".d", A64Layout::_D)
+             .Case(".8b", A64Layout::VL_8B)
+             .Case(".4h", A64Layout::VL_4H)
+             .Case(".2s", A64Layout::VL_2S)
+             .Case(".1d", A64Layout::VL_1D)
+             .Case(".16b", A64Layout::VL_16B)
+             .Case(".8h", A64Layout::VL_8H)
+             .Case(".4s", A64Layout::VL_4S)
+             .Case(".2d", A64Layout::VL_2D)
+             .Case(".b", A64Layout::VL_B)
+             .Case(".h", A64Layout::VL_H)
+             .Case(".s", A64Layout::VL_S)
+             .Case(".d", A64Layout::VL_D)
              .Default(A64Layout::Invalid);
 }