// ds_read/write_b64 require 8-byte alignment, but we can do a 4 byte
// aligned, 8 byte access in a single operation using ds_read2/write2_b32
// with adjacent offsets.
- return Align % 4 == 0;
+ bool AlignedBy4 = (Align % 4 == 0);
+ if (IsFast)
+ *IsFast = AlignedBy4;
+ return AlignedBy4;
}
// Smaller than dword value must be aligned.
return TII->isInlineConstant(Imm);
}
-static EVT toIntegerVT(EVT VT) {
- if (VT.isVector())
- return VT.changeVectorElementTypeToInteger();
- return MVT::getIntegerVT(VT.getSizeInBits());
-}
-
SDValue SITargetLowering::LowerParameter(SelectionDAG &DAG, EVT VT, EVT MemVT,
SDLoc SL, SDValue Chain,
unsigned Offset, bool Signed) const {
unsigned Align = DL.getABITypeAlignment(Ty);
- if (VT != MemVT && VT.isFloatingPoint()) {
- // Do an integer load and convert.
- // FIXME: This is mostly because load legalization after type legalization
- // doesn't handle FP extloads.
- assert(VT.getScalarType() == MVT::f32 &&
- MemVT.getScalarType() == MVT::f16);
-
- EVT IVT = toIntegerVT(VT);
- EVT MemIVT = toIntegerVT(MemVT);
- SDValue Load = DAG.getLoad(ISD::UNINDEXED, ISD::ZEXTLOAD,
- IVT, SL, Chain, Ptr, PtrOffset, PtrInfo, MemIVT,
- false, // isVolatile
- true, // isNonTemporal
- true, // isInvariant
- Align); // Alignment
- SDValue Ops[] = {
- DAG.getNode(ISD::FP16_TO_FP, SL, VT, Load),
- Load.getValue(1)
- };
-
- return DAG.getMergeValues(Ops, SL);
- }
-
ISD::LoadExtType ExtTy = Signed ? ISD::SEXTLOAD : ISD::ZEXTLOAD;
+ if (MemVT.isFloatingPoint())
+ ExtTy = ISD::EXTLOAD;
+
return DAG.getLoad(ISD::UNINDEXED, ExtTy,
VT, SL, Chain, Ptr, PtrOffset, PtrInfo, MemVT,
false, // isVolatile
assert((PSInputNum <= 15) && "Too many PS inputs!");
if (!Arg.Used) {
- // We can savely skip PS inputs
+ // We can safely skip PS inputs
Skipped.set(i);
++PSInputNum;
continue;
// We REALLY want the ORIGINAL number of vertex elements here, e.g. a
// three or five element vertex only needs three or five registers,
- // NOT four or eigth.
+ // NOT four or eight.
Type *ParamType = FType->getParamType(Arg.getOrigArgIndex());
unsigned NumElements = ParamType->getVectorNumElements();
}
/// \brief Return a resource descriptor with the 'Add TID' bit enabled
-/// The TID (Thread ID) is multipled by the stride value (bits [61:48]
-/// of the resource descriptor) to create an offset, which is added to the
-/// resource ponter.
+/// The TID (Thread ID) is multiplied by the stride value (bits [61:48]
+/// of the resource descriptor) to create an offset, which is added to
+/// the resource pointer.
MachineSDNode *SITargetLowering::buildRSRC(SelectionDAG &DAG,
SDLoc DL,
SDValue Ptr,