#include "ARMAddressingModes.h"
#include "ARMBaseInstrInfo.h"
#include "ARMBaseRegisterInfo.h"
+#include "ARMFrameLowering.h"
#include "ARMInstrInfo.h"
#include "ARMMachineFunctionInfo.h"
#include "ARMSubtarget.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/Target/TargetFrameInfo.h"
+#include "llvm/Target/TargetFrameLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/CommandLine.h"
-namespace llvm {
+using namespace llvm;
+
static cl::opt<bool>
ForceAllBaseRegAlloc("arm-force-base-reg-alloc", cl::Hidden, cl::init(false),
cl::desc("Force use of virtual base registers for stack load/store"));
static cl::opt<bool>
EnableLocalStackAlloc("enable-local-stack-alloc", cl::init(true), cl::Hidden,
cl::desc("Enable pre-regalloc stack frame index allocation"));
-}
-
-using namespace llvm;
-
static cl::opt<bool>
EnableBasePointer("arm-use-base-pointer", cl::Hidden, cl::init(true),
cl::desc("Enable use of a base pointer for complex stack frames"));
-
ARMBaseRegisterInfo::ARMBaseRegisterInfo(const ARMBaseInstrInfo &tii,
const ARMSubtarget &sti)
: ARMGenRegisterInfo(ARM::ADJCALLSTACKDOWN, ARM::ADJCALLSTACKUP),
BitVector ARMBaseRegisterInfo::
getReservedRegs(const MachineFunction &MF) const {
+ const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
+
// FIXME: avoid re-calculating this everytime.
BitVector Reserved(getNumRegs());
Reserved.set(ARM::SP);
Reserved.set(ARM::PC);
Reserved.set(ARM::FPSCR);
- if (hasFP(MF))
+ if (TFI->hasFP(MF))
Reserved.set(FramePtr);
if (hasBasePointer(MF))
Reserved.set(BasePtr);
bool ARMBaseRegisterInfo::isReservedReg(const MachineFunction &MF,
unsigned Reg) const {
+ const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
+
switch (Reg) {
default: break;
case ARM::SP:
break;
case ARM::R7:
case ARM::R11:
- if (FramePtr == Reg && hasFP(MF))
+ if (FramePtr == Reg && TFI->hasFP(MF))
return true;
break;
case ARM::R9:
return ARM::GPRRegisterClass;
}
+unsigned
+ARMBaseRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
+ MachineFunction &MF) const {
+ const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
+
+ switch (RC->getID()) {
+ default:
+ return 0;
+ case ARM::tGPRRegClassID:
+ return TFI->hasFP(MF) ? 4 : 5;
+ case ARM::GPRRegClassID: {
+ unsigned FP = TFI->hasFP(MF) ? 1 : 0;
+ return 10 - FP - (STI.isR9Reserved() ? 1 : 0);
+ }
+ case ARM::SPRRegClassID: // Currently not used as 'rep' register class.
+ case ARM::DPRRegClassID:
+ return 32 - 10;
+ }
+}
+
/// getAllocationOrder - Returns the register allocation order for a specified
/// register class in the form of a pair of TargetRegisterClass iterators.
std::pair<TargetRegisterClass::iterator,TargetRegisterClass::iterator>
ARMBaseRegisterInfo::getAllocationOrder(const TargetRegisterClass *RC,
unsigned HintType, unsigned HintReg,
const MachineFunction &MF) const {
+ const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
// Alternative register allocation orders when favoring even / odd registers
// of register pairs.
ARM::R0, ARM::R2, ARM::R10,ARM::R12,ARM::LR, ARM::R4, ARM::R6, ARM::R8
};
+ // We only support even/odd hints for GPR and rGPR.
+ if (RC != ARM::GPRRegisterClass && RC != ARM::rGPRRegisterClass)
+ return std::make_pair(RC->allocation_order_begin(MF),
+ RC->allocation_order_end(MF));
if (HintType == ARMRI::RegPairEven) {
if (isPhysicalRegister(HintReg) && getRegisterPairEven(HintReg, MF) == 0)
return std::make_pair(RC->allocation_order_begin(MF),
RC->allocation_order_end(MF));
- if (!hasFP(MF)) {
+ if (!TFI->hasFP(MF)) {
if (!STI.isR9Reserved())
return std::make_pair(GPREven1,
GPREven1 + (sizeof(GPREven1)/sizeof(unsigned)));
return std::make_pair(RC->allocation_order_begin(MF),
RC->allocation_order_end(MF));
- if (!hasFP(MF)) {
+ if (!TFI->hasFP(MF)) {
if (!STI.isR9Reserved())
return std::make_pair(GPROdd1,
GPROdd1 + (sizeof(GPROdd1)/sizeof(unsigned)));
std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(Reg);
if ((Hint.first == (unsigned)ARMRI::RegPairOdd ||
Hint.first == (unsigned)ARMRI::RegPairEven) &&
- Hint.second && TargetRegisterInfo::isVirtualRegister(Hint.second)) {
+ TargetRegisterInfo::isVirtualRegister(Hint.second)) {
// If 'Reg' is one of the even / odd register pair and it's now changed
// (e.g. coalesced) into a different register. The other register of the
// pair allocation hint must be updated to reflect the relationship
}
}
-/// hasFP - Return true if the specified function should have a dedicated frame
-/// pointer register. This is true if the function has variable sized allocas
-/// or if frame pointer elimination is disabled.
-///
-bool ARMBaseRegisterInfo::hasFP(const MachineFunction &MF) const {
- // Mac OS X requires FP not to be clobbered for backtracing purpose.
- if (STI.isTargetDarwin())
- return true;
-
- const MachineFrameInfo *MFI = MF.getFrameInfo();
- // Always eliminate non-leaf frame pointers.
- return ((DisableFramePointerElim(MF) && MFI->hasCalls()) ||
- needsStackRealignment(MF) ||
- MFI->hasVarSizedObjects() ||
- MFI->isFrameAddressTaken());
-}
-
bool ARMBaseRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
needsStackRealignment(const MachineFunction &MF) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
const Function *F = MF.getFunction();
- unsigned StackAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
+ unsigned StackAlign = MF.getTarget().getFrameLowering()->getStackAlignment();
bool requiresRealignment = ((MFI->getLocalFrameMaxAlign() > StackAlign) ||
F->hasFnAttr(Attribute::StackAlignment));
|| needsStackRealignment(MF);
}
-/// estimateStackSize - Estimate and return the size of the frame.
-static unsigned estimateStackSize(MachineFunction &MF) {
- const MachineFrameInfo *FFI = MF.getFrameInfo();
- int Offset = 0;
- for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
- int FixedOff = -FFI->getObjectOffset(i);
- if (FixedOff > Offset) Offset = FixedOff;
- }
- for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
- if (FFI->isDeadObjectIndex(i))
- continue;
- Offset += FFI->getObjectSize(i);
- unsigned Align = FFI->getObjectAlignment(i);
- // Adjust to alignment boundary
- Offset = (Offset+Align-1)/Align*Align;
- }
- return (unsigned)Offset;
-}
-
-/// estimateRSStackSizeLimit - Look at each instruction that references stack
-/// frames and return the stack size limit beyond which some of these
-/// instructions will require a scratch register during their expansion later.
-unsigned
-ARMBaseRegisterInfo::estimateRSStackSizeLimit(MachineFunction &MF) const {
- const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
- unsigned Limit = (1 << 12) - 1;
- for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) {
- for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
- I != E; ++I) {
- for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
- if (!I->getOperand(i).isFI()) continue;
-
- // When using ADDri to get the address of a stack object, 255 is the
- // largest offset guaranteed to fit in the immediate offset.
- if (I->getOpcode() == ARM::ADDri) {
- Limit = std::min(Limit, (1U << 8) - 1);
- break;
- }
-
- // Otherwise check the addressing mode.
- switch (I->getDesc().TSFlags & ARMII::AddrModeMask) {
- case ARMII::AddrMode3:
- case ARMII::AddrModeT2_i8:
- Limit = std::min(Limit, (1U << 8) - 1);
- break;
- case ARMII::AddrMode5:
- case ARMII::AddrModeT2_i8s4:
- Limit = std::min(Limit, ((1U << 8) - 1) * 4);
- break;
- case ARMII::AddrModeT2_i12:
- // i12 supports only positive offset so these will be converted to
- // i8 opcodes. See llvm::rewriteT2FrameIndex.
- if (hasFP(MF) && AFI->hasStackFrame())
- Limit = std::min(Limit, (1U << 8) - 1);
- break;
- case ARMII::AddrMode4:
- case ARMII::AddrMode6:
- // Addressing modes 4 & 6 (load/store) instructions can't encode an
- // immediate offset for stack references.
- return 0;
- default:
- break;
- }
- break; // At most one FI per instruction
- }
- }
- }
-
- return Limit;
-}
-
-static unsigned GetFunctionSizeInBytes(const MachineFunction &MF,
- const ARMBaseInstrInfo &TII) {
- unsigned FnSize = 0;
- for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end();
- MBBI != E; ++MBBI) {
- const MachineBasicBlock &MBB = *MBBI;
- for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end();
- I != E; ++I)
- FnSize += TII.GetInstSizeInBytes(I);
- }
- return FnSize;
-}
-
-void
-ARMBaseRegisterInfo::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
- RegScavenger *RS) const {
- // This tells PEI to spill the FP as if it is any other callee-save register
- // to take advantage the eliminateFrameIndex machinery. This also ensures it
- // is spilled in the order specified by getCalleeSavedRegs() to make it easier
- // to combine multiple loads / stores.
- bool CanEliminateFrame = true;
- bool CS1Spilled = false;
- bool LRSpilled = false;
- unsigned NumGPRSpills = 0;
- SmallVector<unsigned, 4> UnspilledCS1GPRs;
- SmallVector<unsigned, 4> UnspilledCS2GPRs;
- ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
- MachineFrameInfo *MFI = MF.getFrameInfo();
-
- // Spill R4 if Thumb2 function requires stack realignment - it will be used as
- // scratch register.
- // FIXME: It will be better just to find spare register here.
- if (needsStackRealignment(MF) &&
- AFI->isThumb2Function())
- MF.getRegInfo().setPhysRegUsed(ARM::R4);
-
- // Spill LR if Thumb1 function uses variable length argument lists.
- if (AFI->isThumb1OnlyFunction() && AFI->getVarArgsRegSaveSize() > 0)
- MF.getRegInfo().setPhysRegUsed(ARM::LR);
-
- // Spill the BasePtr if it's used.
- if (hasBasePointer(MF))
- MF.getRegInfo().setPhysRegUsed(BasePtr);
-
- // Don't spill FP if the frame can be eliminated. This is determined
- // by scanning the callee-save registers to see if any is used.
- const unsigned *CSRegs = getCalleeSavedRegs();
- for (unsigned i = 0; CSRegs[i]; ++i) {
- unsigned Reg = CSRegs[i];
- bool Spilled = false;
- if (MF.getRegInfo().isPhysRegUsed(Reg)) {
- AFI->setCSRegisterIsSpilled(Reg);
- Spilled = true;
- CanEliminateFrame = false;
- } else {
- // Check alias registers too.
- for (const unsigned *Aliases = getAliasSet(Reg); *Aliases; ++Aliases) {
- if (MF.getRegInfo().isPhysRegUsed(*Aliases)) {
- Spilled = true;
- CanEliminateFrame = false;
- }
- }
- }
-
- if (!ARM::GPRRegisterClass->contains(Reg))
- continue;
-
- if (Spilled) {
- NumGPRSpills++;
-
- if (!STI.isTargetDarwin()) {
- if (Reg == ARM::LR)
- LRSpilled = true;
- CS1Spilled = true;
- continue;
- }
-
- // Keep track if LR and any of R4, R5, R6, and R7 is spilled.
- switch (Reg) {
- case ARM::LR:
- LRSpilled = true;
- // Fallthrough
- case ARM::R4:
- case ARM::R5:
- case ARM::R6:
- case ARM::R7:
- CS1Spilled = true;
- break;
- default:
- break;
- }
- } else {
- if (!STI.isTargetDarwin()) {
- UnspilledCS1GPRs.push_back(Reg);
- continue;
- }
-
- switch (Reg) {
- case ARM::R4:
- case ARM::R5:
- case ARM::R6:
- case ARM::R7:
- case ARM::LR:
- UnspilledCS1GPRs.push_back(Reg);
- break;
- default:
- UnspilledCS2GPRs.push_back(Reg);
- break;
- }
- }
- }
-
- bool ForceLRSpill = false;
- if (!LRSpilled && AFI->isThumb1OnlyFunction()) {
- unsigned FnSize = GetFunctionSizeInBytes(MF, TII);
- // Force LR to be spilled if the Thumb function size is > 2048. This enables
- // use of BL to implement far jump. If it turns out that it's not needed
- // then the branch fix up path will undo it.
- if (FnSize >= (1 << 11)) {
- CanEliminateFrame = false;
- ForceLRSpill = true;
- }
- }
-
- // If any of the stack slot references may be out of range of an immediate
- // offset, make sure a register (or a spill slot) is available for the
- // register scavenger. Note that if we're indexing off the frame pointer, the
- // effective stack size is 4 bytes larger since the FP points to the stack
- // slot of the previous FP. Also, if we have variable sized objects in the
- // function, stack slot references will often be negative, and some of
- // our instructions are positive-offset only, so conservatively consider
- // that case to want a spill slot (or register) as well. Similarly, if
- // the function adjusts the stack pointer during execution and the
- // adjustments aren't already part of our stack size estimate, our offset
- // calculations may be off, so be conservative.
- // FIXME: We could add logic to be more precise about negative offsets
- // and which instructions will need a scratch register for them. Is it
- // worth the effort and added fragility?
- bool BigStack =
- (RS &&
- (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >=
- estimateRSStackSizeLimit(MF)))
- || MFI->hasVarSizedObjects()
- || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF));
-
- bool ExtraCSSpill = false;
- if (BigStack || !CanEliminateFrame || cannotEliminateFrame(MF)) {
- AFI->setHasStackFrame(true);
-
- // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled.
- // Spill LR as well so we can fold BX_RET to the registers restore (LDM).
- if (!LRSpilled && CS1Spilled) {
- MF.getRegInfo().setPhysRegUsed(ARM::LR);
- AFI->setCSRegisterIsSpilled(ARM::LR);
- NumGPRSpills++;
- UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(),
- UnspilledCS1GPRs.end(), (unsigned)ARM::LR));
- ForceLRSpill = false;
- ExtraCSSpill = true;
- }
-
- if (hasFP(MF)) {
- MF.getRegInfo().setPhysRegUsed(FramePtr);
- NumGPRSpills++;
- }
-
- // If stack and double are 8-byte aligned and we are spilling an odd number
- // of GPRs, spill one extra callee save GPR so we won't have to pad between
- // the integer and double callee save areas.
- unsigned TargetAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
- if (TargetAlign == 8 && (NumGPRSpills & 1)) {
- if (CS1Spilled && !UnspilledCS1GPRs.empty()) {
- for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) {
- unsigned Reg = UnspilledCS1GPRs[i];
- // Don't spill high register if the function is thumb1
- if (!AFI->isThumb1OnlyFunction() ||
- isARMLowRegister(Reg) || Reg == ARM::LR) {
- MF.getRegInfo().setPhysRegUsed(Reg);
- AFI->setCSRegisterIsSpilled(Reg);
- if (!isReservedReg(MF, Reg))
- ExtraCSSpill = true;
- break;
- }
- }
- } else if (!UnspilledCS2GPRs.empty() &&
- !AFI->isThumb1OnlyFunction()) {
- unsigned Reg = UnspilledCS2GPRs.front();
- MF.getRegInfo().setPhysRegUsed(Reg);
- AFI->setCSRegisterIsSpilled(Reg);
- if (!isReservedReg(MF, Reg))
- ExtraCSSpill = true;
- }
- }
-
- // Estimate if we might need to scavenge a register at some point in order
- // to materialize a stack offset. If so, either spill one additional
- // callee-saved register or reserve a special spill slot to facilitate
- // register scavenging. Thumb1 needs a spill slot for stack pointer
- // adjustments also, even when the frame itself is small.
- if (BigStack && !ExtraCSSpill) {
- // If any non-reserved CS register isn't spilled, just spill one or two
- // extra. That should take care of it!
- unsigned NumExtras = TargetAlign / 4;
- SmallVector<unsigned, 2> Extras;
- while (NumExtras && !UnspilledCS1GPRs.empty()) {
- unsigned Reg = UnspilledCS1GPRs.back();
- UnspilledCS1GPRs.pop_back();
- if (!isReservedReg(MF, Reg) &&
- (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) ||
- Reg == ARM::LR)) {
- Extras.push_back(Reg);
- NumExtras--;
- }
- }
- // For non-Thumb1 functions, also check for hi-reg CS registers
- if (!AFI->isThumb1OnlyFunction()) {
- while (NumExtras && !UnspilledCS2GPRs.empty()) {
- unsigned Reg = UnspilledCS2GPRs.back();
- UnspilledCS2GPRs.pop_back();
- if (!isReservedReg(MF, Reg)) {
- Extras.push_back(Reg);
- NumExtras--;
- }
- }
- }
- if (Extras.size() && NumExtras == 0) {
- for (unsigned i = 0, e = Extras.size(); i != e; ++i) {
- MF.getRegInfo().setPhysRegUsed(Extras[i]);
- AFI->setCSRegisterIsSpilled(Extras[i]);
- }
- } else if (!AFI->isThumb1OnlyFunction()) {
- // note: Thumb1 functions spill to R12, not the stack. Reserve a slot
- // closest to SP or frame pointer.
- const TargetRegisterClass *RC = ARM::GPRRegisterClass;
- RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
- RC->getAlignment(),
- false));
- }
- }
- }
-
- if (ForceLRSpill) {
- MF.getRegInfo().setPhysRegUsed(ARM::LR);
- AFI->setCSRegisterIsSpilled(ARM::LR);
- AFI->setLRIsSpilledForFarJump(true);
- }
-}
-
unsigned ARMBaseRegisterInfo::getRARegister() const {
return ARM::LR;
}
unsigned
ARMBaseRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
- if (hasFP(MF))
+ const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
+
+ if (TFI->hasFP(MF))
return FramePtr;
return ARM::SP;
}
-// Provide a base+offset reference to an FI slot for debug info. It's the
-// same as what we use for resolving the code-gen references for now.
-// FIXME: This can go wrong when references are SP-relative and simple call
-// frames aren't used.
-int
-ARMBaseRegisterInfo::getFrameIndexReference(const MachineFunction &MF, int FI,
- unsigned &FrameReg) const {
- return ResolveFrameIndexReference(MF, FI, FrameReg, 0);
-}
-
-int
-ARMBaseRegisterInfo::ResolveFrameIndexReference(const MachineFunction &MF,
- int FI,
- unsigned &FrameReg,
- int SPAdj) const {
- const MachineFrameInfo *MFI = MF.getFrameInfo();
- const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
- int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize();
- int FPOffset = Offset - AFI->getFramePtrSpillOffset();
- bool isFixed = MFI->isFixedObjectIndex(FI);
-
- FrameReg = ARM::SP;
- Offset += SPAdj;
- if (AFI->isGPRCalleeSavedArea1Frame(FI))
- return Offset - AFI->getGPRCalleeSavedArea1Offset();
- else if (AFI->isGPRCalleeSavedArea2Frame(FI))
- return Offset - AFI->getGPRCalleeSavedArea2Offset();
- else if (AFI->isDPRCalleeSavedAreaFrame(FI))
- return Offset - AFI->getDPRCalleeSavedAreaOffset();
-
- // When dynamically realigning the stack, use the frame pointer for
- // parameters, and the stack/base pointer for locals.
- if (needsStackRealignment(MF)) {
- assert (hasFP(MF) && "dynamic stack realignment without a FP!");
- if (isFixed) {
- FrameReg = getFrameRegister(MF);
- Offset = FPOffset;
- } else if (MFI->hasVarSizedObjects()) {
- assert(hasBasePointer(MF) &&
- "VLAs and dynamic stack alignment, but missing base pointer!");
- FrameReg = BasePtr;
- }
- return Offset;
- }
-
- // If there is a frame pointer, use it when we can.
- if (hasFP(MF) && AFI->hasStackFrame()) {
- // Use frame pointer to reference fixed objects. Use it for locals if
- // there are VLAs (and thus the SP isn't reliable as a base).
- if (isFixed || (MFI->hasVarSizedObjects() && !hasBasePointer(MF))) {
- FrameReg = getFrameRegister(MF);
- return FPOffset;
- } else if (MFI->hasVarSizedObjects()) {
- assert(hasBasePointer(MF) && "missing base pointer!");
- // Try to use the frame pointer if we can, else use the base pointer
- // since it's available. This is handy for the emergency spill slot, in
- // particular.
- if (AFI->isThumb2Function()) {
- if (FPOffset >= -255 && FPOffset < 0) {
- FrameReg = getFrameRegister(MF);
- return FPOffset;
- }
- } else
- FrameReg = BasePtr;
- } else if (AFI->isThumb2Function()) {
- // In Thumb2 mode, the negative offset is very limited. Try to avoid
- // out of range references.
- if (FPOffset >= -255 && FPOffset < 0) {
- FrameReg = getFrameRegister(MF);
- return FPOffset;
- }
- } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) {
- // Otherwise, use SP or FP, whichever is closer to the stack slot.
- FrameReg = getFrameRegister(MF);
- return FPOffset;
- }
- }
- // Use the base pointer if we have one.
- if (hasBasePointer(MF))
- FrameReg = BasePtr;
- return Offset;
-}
-
-int
-ARMBaseRegisterInfo::getFrameIndexOffset(const MachineFunction &MF,
- int FI) const {
- unsigned FrameReg;
- return getFrameIndexReference(MF, FI, FrameReg);
-}
-
unsigned ARMBaseRegisterInfo::getEHExceptionRegister() const {
llvm_unreachable("What is the exception register");
return 0;
DebugLoc dl,
unsigned DestReg, unsigned SubIdx, int Val,
ARMCC::CondCodes Pred,
- unsigned PredReg) const {
+ unsigned PredReg, unsigned MIFlags) const {
MachineFunction &MF = *MBB.getParent();
MachineConstantPool *ConstantPool = MF.getConstantPool();
const Constant *C =
BuildMI(MBB, MBBI, dl, TII.get(ARM::LDRcp))
.addReg(DestReg, getDefRegState(true), SubIdx)
.addConstantPoolIndex(Idx)
- .addImm(0).addImm(Pred).addReg(PredReg);
+ .addImm(0).addImm(Pred).addReg(PredReg)
+ .setMIFlags(MIFlags);
}
bool ARMBaseRegisterInfo::
return EnableLocalStackAlloc;
}
-// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
-// not required, we reserve argument space for call sites in the function
-// immediately on entry to the current function. This eliminates the need for
-// add/sub sp brackets around call sites. Returns true if the call frame is
-// included as part of the stack frame.
-bool ARMBaseRegisterInfo::
-hasReservedCallFrame(const MachineFunction &MF) const {
- const MachineFrameInfo *FFI = MF.getFrameInfo();
- unsigned CFSize = FFI->getMaxCallFrameSize();
- // It's not always a good idea to include the call frame as part of the
- // stack frame. ARM (especially Thumb) has small immediate offset to
- // address the stack frame. So a large call frame can cause poor codegen
- // and may even makes it impossible to scavenge a register.
- if (CFSize >= ((1 << 12) - 1) / 2) // Half of imm12
- return false;
-
- return !MF.getFrameInfo()->hasVarSizedObjects();
-}
-
-// canSimplifyCallFramePseudos - If there is a reserved call frame, the
-// call frame pseudos can be simplified. Unlike most targets, having a FP
-// is not sufficient here since we still may reference some objects via SP
-// even when FP is available in Thumb2 mode.
-bool ARMBaseRegisterInfo::
-canSimplifyCallFramePseudos(const MachineFunction &MF) const {
- return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects();
-}
-
static void
emitSPUpdate(bool isARM,
MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI,
void ARMBaseRegisterInfo::
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const {
- if (!hasReservedCallFrame(MF)) {
+ const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
+ if (!TFI->hasReservedCallFrame(MF)) {
// If we have alloca, convert as follows:
// ADJCALLSTACKDOWN -> sub, sp, sp, amount
// ADJCALLSTACKUP -> add, sp, sp, amount
// We need to keep the stack aligned properly. To do this, we round the
// amount of space needed for the outgoing arguments up to the next
// alignment boundary.
- unsigned Align = MF.getTarget().getFrameInfo()->getStackAlignment();
+ unsigned Align = TFI->getStackAlignment();
Amount = (Amount+Align-1)/Align*Align;
ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
// Note that the incoming offset is based on the SP value at function entry,
// so it'll be negative.
MachineFunction &MF = *MI->getParent()->getParent();
+ const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
MachineFrameInfo *MFI = MF.getFrameInfo();
ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
// The FP is only available if there is no dynamic realignment. We
// don't know for sure yet whether we'll need that, so we guess based
// on whether there are any local variables that would trigger it.
- unsigned StackAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
- if (hasFP(MF) &&
+ unsigned StackAlign = TFI->getStackAlignment();
+ if (TFI->hasFP(MF) &&
!((MFI->getLocalFrameMaxAlign() > StackAlign) && canRealignStack(MF))) {
if (isFrameOffsetLegal(MI, FPOffset))
return false;
return true;
}
-/// materializeFrameBaseRegister - Insert defining instruction(s) for
-/// BaseReg to be a pointer to FrameIdx before insertion point I.
+/// materializeFrameBaseRegister - Insert defining instruction(s) for BaseReg to
+/// be a pointer to FrameIdx at the beginning of the basic block.
void ARMBaseRegisterInfo::
-materializeFrameBaseRegister(MachineBasicBlock::iterator I, unsigned BaseReg,
- int FrameIdx, int64_t Offset) const {
- ARMFunctionInfo *AFI =
- I->getParent()->getParent()->getInfo<ARMFunctionInfo>();
+materializeFrameBaseRegister(MachineBasicBlock *MBB,
+ unsigned BaseReg, int FrameIdx,
+ int64_t Offset) const {
+ ARMFunctionInfo *AFI = MBB->getParent()->getInfo<ARMFunctionInfo>();
unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri :
(AFI->isThumb1OnlyFunction() ? ARM::tADDrSPi : ARM::t2ADDri);
+ MachineBasicBlock::iterator Ins = MBB->begin();
+ DebugLoc DL; // Defaults to "unknown"
+ if (Ins != MBB->end())
+ DL = Ins->getDebugLoc();
+
MachineInstrBuilder MIB =
- BuildMI(*I->getParent(), I, I->getDebugLoc(), TII.get(ADDriOpc), BaseReg)
+ BuildMI(*MBB, Ins, DL, TII.get(ADDriOpc), BaseReg)
.addFrameIndex(FrameIdx).addImm(Offset);
+
if (!AFI->isThumb1OnlyFunction())
AddDefaultCC(AddDefaultPred(MIB));
}
MachineInstr &MI = *II;
MachineBasicBlock &MBB = *MI.getParent();
MachineFunction &MF = *MBB.getParent();
+ const ARMFrameLowering *TFI =
+ static_cast<const ARMFrameLowering*>(MF.getTarget().getFrameLowering());
ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
assert(!AFI->isThumb1OnlyFunction() &&
"This eliminateFrameIndex does not support Thumb1!");
int FrameIndex = MI.getOperand(i).getIndex();
unsigned FrameReg;
- int Offset = ResolveFrameIndexReference(MF, FrameIndex, FrameReg, SPAdj);
+ int Offset = TFI->ResolveFrameIndexReference(MF, FrameIndex, FrameReg, SPAdj);
// Special handling of dbg_value instructions.
if (MI.isDebugValue()) {
emitT2RegPlusImmediate(MBB, II, MI.getDebugLoc(), ScratchReg, FrameReg,
Offset, Pred, PredReg, TII);
}
+ // Update the original instruction to use the scratch register.
MI.getOperand(i).ChangeToRegister(ScratchReg, false, false, true);
+ if (MI.getOpcode() == ARM::t2ADDrSPi)
+ MI.setDesc(TII.get(ARM::t2ADDri));
+ else if (MI.getOpcode() == ARM::t2SUBrSPi)
+ MI.setDesc(TII.get(ARM::t2SUBri));
}
}