using namespace llvm;
-ARMBaseRegisterInfo::ARMBaseRegisterInfo(const ARMSubtarget &sti)
- : ARMGenRegisterInfo(ARM::LR, 0, 0, ARM::PC), STI(sti), BasePtr(ARM::R6) {
+ARMBaseRegisterInfo::ARMBaseRegisterInfo()
+ : ARMGenRegisterInfo(ARM::LR, 0, 0, ARM::PC), BasePtr(ARM::R6) {}
+
+static unsigned getFramePointerReg(const ARMSubtarget &STI) {
if (STI.isTargetMachO()) {
if (STI.isTargetDarwin() || STI.isThumb1Only())
- FramePtr = ARM::R7;
+ return ARM::R7;
else
- FramePtr = ARM::R11;
+ return ARM::R11;
} else if (STI.isTargetWindows())
- FramePtr = ARM::R11;
+ return ARM::R11;
else // ARM EABI
- FramePtr = STI.isThumb() ? ARM::R7 : ARM::R11;
+ return STI.isThumb() ? ARM::R7 : ARM::R11;
}
const MCPhysReg*
ARMBaseRegisterInfo::getCalleeSavedRegs(const MachineFunction *MF) const {
+ const ARMSubtarget &STI = MF->getSubtarget<ARMSubtarget>();
const MCPhysReg *RegList =
STI.isTargetDarwin() ? CSR_iOS_SaveList : CSR_AAPCS_SaveList;
const uint32_t *
ARMBaseRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
CallingConv::ID CC) const {
+ const ARMSubtarget &STI = MF.getSubtarget<ARMSubtarget>();
if (CC == CallingConv::GHC)
// This is academic becase all GHC calls are (supposed to be) tail calls
return CSR_NoRegs_RegMask;
const uint32_t *
ARMBaseRegisterInfo::getThisReturnPreservedMask(const MachineFunction &MF,
CallingConv::ID CC) const {
+ const ARMSubtarget &STI = MF.getSubtarget<ARMSubtarget>();
// This should return a register mask that is the same as that returned by
// getCallPreservedMask but that additionally preserves the register used for
// the first i32 argument (which must also be the register used to return a
BitVector ARMBaseRegisterInfo::
getReservedRegs(const MachineFunction &MF) const {
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
+ const ARMSubtarget &STI = MF.getSubtarget<ARMSubtarget>();
+ const ARMFrameLowering *TFI = getFrameLowering(MF);
// FIXME: avoid re-calculating this every time.
BitVector Reserved(getNumRegs());
Reserved.set(ARM::FPSCR);
Reserved.set(ARM::APSR_NZCV);
if (TFI->hasFP(MF))
- Reserved.set(FramePtr);
+ Reserved.set(getFramePointerReg(STI));
if (hasBasePointer(MF))
Reserved.set(BasePtr);
// Some targets reserve R9.
unsigned
ARMBaseRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
MachineFunction &MF) const {
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
+ const ARMSubtarget &STI = MF.getSubtarget<ARMSubtarget>();
+ const ARMFrameLowering *TFI = getFrameLowering(MF);
switch (RC->getID()) {
default:
ArrayRef<MCPhysReg> Order,
SmallVectorImpl<MCPhysReg> &Hints,
const MachineFunction &MF,
- const VirtRegMap *VRM) const {
+ const VirtRegMap *VRM,
+ const LiveRegMatrix *Matrix) const {
const MachineRegisterInfo &MRI = MF.getRegInfo();
std::pair<unsigned, unsigned> Hint = MRI.getRegAllocationHint(VirtReg);
// This register should preferably be even (Odd == 0) or odd (Odd == 1).
// Check if the other part of the pair has already been assigned, and provide
// the paired register as the first hint.
+ unsigned Paired = Hint.second;
+ if (Paired == 0)
+ return;
+
unsigned PairedPhys = 0;
- if (VRM && VRM->hasPhys(Hint.second)) {
- PairedPhys = getPairedGPR(VRM->getPhys(Hint.second), Odd, this);
- if (PairedPhys && MRI.isReserved(PairedPhys))
- PairedPhys = 0;
+ if (TargetRegisterInfo::isPhysicalRegister(Paired)) {
+ PairedPhys = Paired;
+ } else if (VRM && VRM->hasPhys(Paired)) {
+ PairedPhys = getPairedGPR(VRM->getPhys(Paired), Odd, this);
}
// First prefer the paired physreg.
// change.
unsigned OtherReg = Hint.second;
Hint = MRI->getRegAllocationHint(OtherReg);
- if (Hint.second == Reg)
- // Make sure the pair has not already divorced.
+ // Make sure the pair has not already divorced.
+ if (Hint.second == Reg) {
MRI->setRegAllocationHint(OtherReg, Hint.first, NewReg);
+ if (TargetRegisterInfo::isVirtualRegister(NewReg))
+ MRI->setRegAllocationHint(NewReg,
+ Hint.first == (unsigned)ARMRI::RegPairOdd ? ARMRI::RegPairEven
+ : ARMRI::RegPairOdd, OtherReg);
+ }
}
}
bool ARMBaseRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
+ const ARMFrameLowering *TFI = getFrameLowering(MF);
// When outgoing call frames are so large that we adjust the stack pointer
// around the call, we can no longer use the stack pointer to reach the
bool ARMBaseRegisterInfo::canRealignStack(const MachineFunction &MF) const {
const MachineRegisterInfo *MRI = &MF.getRegInfo();
const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ const ARMFrameLowering *TFI = getFrameLowering(MF);
// We can't realign the stack if:
// 1. Dynamic stack realignment is explicitly disabled,
// 2. This is a Thumb1 function (it's not useful, so we don't bother), or
// 3. There are VLAs in the function and the base pointer is disabled.
- if (MF.getFunction()->hasFnAttribute("no-realign-stack"))
+ if (!TargetRegisterInfo::canRealignStack(MF))
return false;
if (AFI->isThumb1OnlyFunction())
return false;
// Stack realignment requires a frame pointer. If we already started
// register allocation with frame pointer elimination, it is too late now.
- if (!MRI->canReserveReg(FramePtr))
+ if (!MRI->canReserveReg(getFramePointerReg(MF.getSubtarget<ARMSubtarget>())))
return false;
// We may also need a base pointer if there are dynamic allocas or stack
// pointer adjustments around calls.
- if (MF.getSubtarget().getFrameLowering()->hasReservedCallFrame(MF))
+ if (TFI->hasReservedCallFrame(MF))
return true;
// A base pointer is required and allowed. Check that it isn't too late to
// reserve it.
return MRI->canReserveReg(BasePtr);
}
-bool ARMBaseRegisterInfo::
-needsStackRealignment(const MachineFunction &MF) const {
- const MachineFrameInfo *MFI = MF.getFrameInfo();
- const Function *F = MF.getFunction();
- unsigned StackAlign =
- MF.getSubtarget().getFrameLowering()->getStackAlignment();
- bool requiresRealignment = ((MFI->getMaxAlignment() > StackAlign) ||
- F->hasFnAttribute(Attribute::StackAlignment));
-
- return requiresRealignment && canRealignStack(MF);
-}
-
bool ARMBaseRegisterInfo::
cannotEliminateFrame(const MachineFunction &MF) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
unsigned
ARMBaseRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
+ const ARMSubtarget &STI = MF.getSubtarget<ARMSubtarget>();
+ const ARMFrameLowering *TFI = getFrameLowering(MF);
if (TFI->hasFP(MF))
- return FramePtr;
+ return getFramePointerReg(STI);
return ARM::SP;
}
// Note that the incoming offset is based on the SP value at function entry,
// so it'll be negative.
MachineFunction &MF = *MI->getParent()->getParent();
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
+ const ARMFrameLowering *TFI = getFrameLowering(MF);
MachineFrameInfo *MFI = MF.getFrameInfo();
ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
// The incoming offset is relating to the SP at the start of the function,
// but when we access the local it'll be relative to the SP after local
// allocation, so adjust our SP-relative offset by that allocation size.
- Offset = -Offset;
Offset += MFI->getLocalFrameSize();
// Assume that we'll have at least some spill slots allocated.
// FIXME: This is a total SWAG number. We should run some statistics
// on whether there are any local variables that would trigger it.
unsigned StackAlign = TFI->getStackAlignment();
if (TFI->hasFP(MF) &&
- (MI->getDesc().TSFlags & ARMII::AddrModeMask) != ARMII::AddrModeT1_s &&
!((MFI->getLocalFrameMaxAlign() > StackAlign) && canRealignStack(MF))) {
- if (isFrameOffsetLegal(MI, FPOffset))
+ if (isFrameOffsetLegal(MI, getFrameRegister(MF), FPOffset))
return false;
}
// If we can reference via the stack pointer, try that.
// to only disallow SP relative references in the live range of
// the VLA(s). In practice, it's unclear how much difference that
// would make, but it may be worth doing.
- if (!MFI->hasVarSizedObjects() && isFrameOffsetLegal(MI, Offset))
+ if (!MFI->hasVarSizedObjects() && isFrameOffsetLegal(MI, ARM::SP, Offset))
return false;
// The offset likely isn't legal, we want to allocate a virtual base register.
(void)Done;
}
-bool ARMBaseRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
+bool ARMBaseRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
int64_t Offset) const {
const MCInstrDesc &Desc = MI->getDesc();
unsigned AddrMode = (Desc.TSFlags & ARMII::AddrModeMask);
NumBits = 8;
break;
case ARMII::AddrModeT1_s:
- NumBits = 8;
+ NumBits = (BaseReg == ARM::SP ? 8 : 5);
Scale = 4;
isSigned = false;
break;
MachineFunction &MF = *MBB.getParent();
const ARMBaseInstrInfo &TII =
*static_cast<const ARMBaseInstrInfo *>(MF.getSubtarget().getInstrInfo());
- const ARMFrameLowering *TFI = static_cast<const ARMFrameLowering *>(
- MF.getSubtarget().getFrameLowering());
+ const ARMFrameLowering *TFI = getFrameLowering(MF);
ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
assert(!AFI->isThumb1OnlyFunction() &&
"This eliminateFrameIndex does not support Thumb1!");