private:
void doInitialPlacement(std::vector<MachineInstr*> &CPEMIs);
+ bool BBHasFallthrough(MachineBasicBlock *MBB);
CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI);
unsigned getCPELogAlign(const MachineInstr *CPEMI);
void scanFunctionJumpTables();
/// BBHasFallthrough - Return true if the specified basic block can fallthrough
/// into the block immediately after it.
-static bool BBHasFallthrough(MachineBasicBlock *MBB) {
+bool ARMConstantIslands::BBHasFallthrough(MachineBasicBlock *MBB) {
// Get the next machine basic block in the function.
MachineFunction::iterator MBBI = MBB;
// Can't fall off end of function.
return false;
MachineBasicBlock *NextBB = std::next(MBBI);
- for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(),
- E = MBB->succ_end(); I != E; ++I)
- if (*I == NextBB)
- return true;
+ if (std::find(MBB->succ_begin(), MBB->succ_end(), NextBB) == MBB->succ_end())
+ return false;
- return false;
+ // Try to analyze the end of the block. A potential fallthrough may already
+ // have an unconditional branch for whatever reason.
+ MachineBasicBlock *TBB, *FBB;
+ SmallVector<MachineOperand, 4> Cond;
+ bool TooDifficult = TII->AnalyzeBranch(*MBB, TBB, FBB, Cond);
+ return TooDifficult || FBB == nullptr;
}
/// findConstPoolEntry - Given the constpool index and CONSTPOOL_ENTRY MI,
unsigned Growth;
if (isWaterInRange(UserOffset, WaterBB, U, Growth) &&
(WaterBB->getNumber() < U.HighWaterMark->getNumber() ||
- NewWaterList.count(WaterBB)) && Growth < BestGrowth) {
+ NewWaterList.count(WaterBB) || WaterBB == U.MI->getParent()) &&
+ Growth < BestGrowth) {
// This is the least amount of required padding seen so far.
BestGrowth = Growth;
WaterIter = IP;
if (CC != ARMCC::AL)
MI = LastIT;
}
+
+ // We really must not split an IT block.
+ DEBUG(unsigned PredReg;
+ assert(!isThumb || getITInstrPredicate(MI, PredReg) == ARMCC::AL));
+
NewMBB = splitBlockBeforeInstr(MI);
}