-//===-- ARMConstantIslandPass.cpp - ARM constant islands --------*- C++ -*-===//
+//===-- ARMConstantIslandPass.cpp - ARM constant islands ------------------===//
//
// The LLVM Compiler Infrastructure
//
#define DEBUG_TYPE "arm-cp-islands"
#include "ARM.h"
-#include "ARMAddressingModes.h"
#include "ARMMachineFunctionInfo.h"
-#include "ARMInstrInfo.h"
+#include "MCTargetDesc/ARMAddressingModes.h"
+#include "Thumb2InstrInfo.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SmallSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
-#include "llvm/CodeGen/MachineInstrBuilder.h"
-#include "llvm/Target/TargetData.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Support/Compiler.h"
+#include "llvm/CodeGen/MachineJumpTableInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/ADT/STLExtras.h"
-#include "llvm/ADT/Statistic.h"
+#include "llvm/Support/Format.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Target/TargetMachine.h"
+#include <algorithm>
using namespace llvm;
-STATISTIC(NumCPEs, "Number of constpool entries");
-STATISTIC(NumSplit, "Number of uncond branches inserted");
-STATISTIC(NumCBrFixed, "Number of cond branches fixed");
-STATISTIC(NumUBrFixed, "Number of uncond branches fixed");
+STATISTIC(NumCPEs, "Number of constpool entries");
+STATISTIC(NumSplit, "Number of uncond branches inserted");
+STATISTIC(NumCBrFixed, "Number of cond branches fixed");
+STATISTIC(NumUBrFixed, "Number of uncond branches fixed");
+STATISTIC(NumTBs, "Number of table branches generated");
+STATISTIC(NumT2CPShrunk, "Number of Thumb2 constantpool instructions shrunk");
+STATISTIC(NumT2BrShrunk, "Number of Thumb2 immediate branches shrunk");
+STATISTIC(NumCBZ, "Number of CBZ / CBNZ formed");
+STATISTIC(NumJTMoved, "Number of jump table destination blocks moved");
+STATISTIC(NumJTInserted, "Number of jump table intermediate blocks inserted");
+
+
+static cl::opt<bool>
+AdjustJumpTableBlocks("arm-adjust-jump-tables", cl::Hidden, cl::init(true),
+ cl::desc("Adjust basic block layout to better use TB[BH]"));
+
+// FIXME: This option should be removed once it has received sufficient testing.
+static cl::opt<bool>
+AlignConstantIslands("arm-align-constant-islands", cl::Hidden, cl::init(true),
+ cl::desc("Align constant islands in code"));
+
+/// UnknownPadding - Return the worst case padding that could result from
+/// unknown offset bits. This does not include alignment padding caused by
+/// known offset bits.
+///
+/// @param LogAlign log2(alignment)
+/// @param KnownBits Number of known low offset bits.
+static inline unsigned UnknownPadding(unsigned LogAlign, unsigned KnownBits) {
+ if (KnownBits < LogAlign)
+ return (1u << LogAlign) - (1u << KnownBits);
+ return 0;
+}
namespace {
/// ARMConstantIslands - Due to limited PC-relative displacements, ARM
/// Water - Potential places where an island could be formed.
/// CPE - A constant pool entry that has been placed somewhere, which
/// tracks a list of users.
- class VISIBILITY_HIDDEN ARMConstantIslands : public MachineFunctionPass {
- /// BBSizes - The size of each MachineBasicBlock in bytes of code, indexed
- /// by MBB Number. The two-byte pads required for Thumb alignment are
- /// counted as part of the following block (i.e., the offset and size for
- /// a padded block will both be ==2 mod 4).
- std::vector<unsigned> BBSizes;
-
- /// BBOffsets - the offset of each MBB in bytes, starting from 0.
- /// The two-byte pads required for Thumb alignment are counted as part of
- /// the following block.
- std::vector<unsigned> BBOffsets;
+ class ARMConstantIslands : public MachineFunctionPass {
+ /// BasicBlockInfo - Information about the offset and size of a single
+ /// basic block.
+ struct BasicBlockInfo {
+ /// Offset - Distance from the beginning of the function to the beginning
+ /// of this basic block.
+ ///
+ /// Offsets are computed assuming worst case padding before an aligned
+ /// block. This means that subtracting basic block offsets always gives a
+ /// conservative estimate of the real distance which may be smaller.
+ ///
+ /// Because worst case padding is used, the computed offset of an aligned
+ /// block may not actually be aligned.
+ unsigned Offset;
+
+ /// Size - Size of the basic block in bytes. If the block contains
+ /// inline assembly, this is a worst case estimate.
+ ///
+ /// The size does not include any alignment padding whether from the
+ /// beginning of the block, or from an aligned jump table at the end.
+ unsigned Size;
+
+ /// KnownBits - The number of low bits in Offset that are known to be
+ /// exact. The remaining bits of Offset are an upper bound.
+ uint8_t KnownBits;
+
+ /// Unalign - When non-zero, the block contains instructions (inline asm)
+ /// of unknown size. The real size may be smaller than Size bytes by a
+ /// multiple of 1 << Unalign.
+ uint8_t Unalign;
+
+ /// PostAlign - When non-zero, the block terminator contains a .align
+ /// directive, so the end of the block is aligned to 1 << PostAlign
+ /// bytes.
+ uint8_t PostAlign;
+
+ BasicBlockInfo() : Offset(0), Size(0), KnownBits(0), Unalign(0),
+ PostAlign(0) {}
+
+ /// Compute the number of known offset bits internally to this block.
+ /// This number should be used to predict worst case padding when
+ /// splitting the block.
+ unsigned internalKnownBits() const {
+ unsigned Bits = Unalign ? Unalign : KnownBits;
+ // If the block size isn't a multiple of the known bits, assume the
+ // worst case padding.
+ if (Size & ((1u << Bits) - 1))
+ Bits = CountTrailingZeros_32(Size);
+ return Bits;
+ }
+
+ /// Compute the offset immediately following this block. If LogAlign is
+ /// specified, return the offset the successor block will get if it has
+ /// this alignment.
+ unsigned postOffset(unsigned LogAlign = 0) const {
+ unsigned PO = Offset + Size;
+ unsigned LA = std::max(unsigned(PostAlign), LogAlign);
+ if (!LA)
+ return PO;
+ // Add alignment padding from the terminator.
+ return PO + UnknownPadding(LA, internalKnownBits());
+ }
+
+ /// Compute the number of known low bits of postOffset. If this block
+ /// contains inline asm, the number of known bits drops to the
+ /// instruction alignment. An aligned terminator may increase the number
+ /// of know bits.
+ /// If LogAlign is given, also consider the alignment of the next block.
+ unsigned postKnownBits(unsigned LogAlign = 0) const {
+ return std::max(std::max(unsigned(PostAlign), LogAlign),
+ internalKnownBits());
+ }
+ };
+
+ std::vector<BasicBlockInfo> BBInfo;
/// WaterList - A sorted list of basic blocks where islands could be placed
/// (i.e. blocks that don't fall through to the following block, due
/// to a return, unreachable, or unconditional branch).
std::vector<MachineBasicBlock*> WaterList;
+ /// NewWaterList - The subset of WaterList that was created since the
+ /// previous iteration by inserting unconditional branches.
+ SmallSet<MachineBasicBlock*, 4> NewWaterList;
+
+ typedef std::vector<MachineBasicBlock*>::iterator water_iterator;
+
/// CPUser - One user of a constant pool, keeping the machine instruction
/// pointer, the constant pool being referenced, and the max displacement
- /// allowed from the instruction to the CP.
+ /// allowed from the instruction to the CP. The HighWaterMark records the
+ /// highest basic block where a new CPEntry can be placed. To ensure this
+ /// pass terminates, the CP entries are initially placed at the end of the
+ /// function and then move monotonically to lower addresses. The
+ /// exception to this rule is when the current CP entry for a particular
+ /// CPUser is out of range, but there is another CP entry for the same
+ /// constant value in range. We want to use the existing in-range CP
+ /// entry, but if it later moves out of range, the search for new water
+ /// should resume where it left off. The HighWaterMark is used to record
+ /// that point.
struct CPUser {
MachineInstr *MI;
MachineInstr *CPEMI;
+ MachineBasicBlock *HighWaterMark;
+ private:
unsigned MaxDisp;
+ public:
bool NegOk;
bool IsSoImm;
+ bool KnownAlignment;
CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp,
bool neg, bool soimm)
- : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp), NegOk(neg), IsSoImm(soimm) {}
+ : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp), NegOk(neg), IsSoImm(soimm),
+ KnownAlignment(false) {
+ HighWaterMark = CPEMI->getParent();
+ }
+ /// getMaxDisp - Returns the maximum displacement supported by MI.
+ /// Correct for unknown alignment.
+ /// Conservatively subtract 2 bytes to handle weird alignment effects.
+ unsigned getMaxDisp() const {
+ return (KnownAlignment ? MaxDisp : MaxDisp - 2) - 2;
+ }
};
/// CPUsers - Keep track of all of the machine instructions that use various
///
SmallVector<MachineInstr*, 4> PushPopMIs;
+ /// T2JumpTables - Keep track of all the Thumb2 jumptable instructions.
+ SmallVector<MachineInstr*, 4> T2JumpTables;
+
/// HasFarJump - True if any far jump instruction has been emitted during
/// the branch fix up pass.
bool HasFarJump;
- const TargetInstrInfo *TII;
+ MachineFunction *MF;
+ MachineConstantPool *MCP;
+ const ARMBaseInstrInfo *TII;
+ const ARMSubtarget *STI;
ARMFunctionInfo *AFI;
bool isThumb;
bool isThumb1;
bool isThumb2;
public:
static char ID;
- ARMConstantIslands() : MachineFunctionPass(&ID) {}
+ ARMConstantIslands() : MachineFunctionPass(ID) {}
- virtual bool runOnMachineFunction(MachineFunction &Fn);
+ virtual bool runOnMachineFunction(MachineFunction &MF);
virtual const char *getPassName() const {
return "ARM constant island placement and branch shortening pass";
}
private:
- void DoInitialPlacement(MachineFunction &Fn,
- std::vector<MachineInstr*> &CPEMIs);
+ void doInitialPlacement(std::vector<MachineInstr*> &CPEMIs);
CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI);
- void InitialFunctionScan(MachineFunction &Fn,
- const std::vector<MachineInstr*> &CPEMIs);
- MachineBasicBlock *SplitBlockBeforeInstr(MachineInstr *MI);
- void UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB);
- void AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta);
- bool DecrementOldEntry(unsigned CPI, MachineInstr* CPEMI);
- int LookForExistingCPEntry(CPUser& U, unsigned UserOffset);
- bool LookForWater(CPUser&U, unsigned UserOffset,
- MachineBasicBlock** NewMBB);
- MachineBasicBlock* AcceptWater(MachineBasicBlock *WaterBB,
- std::vector<MachineBasicBlock*>::iterator IP);
- void CreateNewWater(unsigned CPUserIndex, unsigned UserOffset,
- MachineBasicBlock** NewMBB);
- bool HandleConstantPoolUser(MachineFunction &Fn, unsigned CPUserIndex);
- void RemoveDeadCPEMI(MachineInstr *CPEMI);
- bool RemoveUnusedCPEntries();
- bool CPEIsInRange(MachineInstr *MI, unsigned UserOffset,
- MachineInstr *CPEMI, unsigned Disp, bool NegOk,
- bool DoDump = false);
- bool WaterIsInRange(unsigned UserOffset, MachineBasicBlock *Water,
- CPUser &U);
- bool OffsetIsInRange(unsigned UserOffset, unsigned TrialOffset,
- unsigned Disp, bool NegativeOK, bool IsSoImm = false);
- bool BBIsInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp);
- bool FixUpImmediateBr(MachineFunction &Fn, ImmBranch &Br);
- bool FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br);
- bool FixUpUnconditionalBr(MachineFunction &Fn, ImmBranch &Br);
- bool UndoLRSpillRestore();
-
- unsigned GetOffsetOf(MachineInstr *MI) const;
+ unsigned getCPELogAlign(const MachineInstr *CPEMI);
+ void scanFunctionJumpTables();
+ void initializeFunctionInfo(const std::vector<MachineInstr*> &CPEMIs);
+ MachineBasicBlock *splitBlockBeforeInstr(MachineInstr *MI);
+ void updateForInsertedWaterBlock(MachineBasicBlock *NewBB);
+ void adjustBBOffsetsAfter(MachineBasicBlock *BB);
+ bool decrementCPEReferenceCount(unsigned CPI, MachineInstr* CPEMI);
+ int findInRangeCPEntry(CPUser& U, unsigned UserOffset);
+ bool findAvailableWater(CPUser&U, unsigned UserOffset,
+ water_iterator &WaterIter);
+ void createNewWater(unsigned CPUserIndex, unsigned UserOffset,
+ MachineBasicBlock *&NewMBB);
+ bool handleConstantPoolUser(unsigned CPUserIndex);
+ void removeDeadCPEMI(MachineInstr *CPEMI);
+ bool removeUnusedCPEntries();
+ bool isCPEntryInRange(MachineInstr *MI, unsigned UserOffset,
+ MachineInstr *CPEMI, unsigned Disp, bool NegOk,
+ bool DoDump = false);
+ bool isWaterInRange(unsigned UserOffset, MachineBasicBlock *Water,
+ CPUser &U, unsigned &Growth);
+ bool isBBInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp);
+ bool fixupImmediateBr(ImmBranch &Br);
+ bool fixupConditionalBr(ImmBranch &Br);
+ bool fixupUnconditionalBr(ImmBranch &Br);
+ bool undoLRSpillRestore();
+ bool mayOptimizeThumb2Instruction(const MachineInstr *MI) const;
+ bool optimizeThumb2Instructions();
+ bool optimizeThumb2Branches();
+ bool reorderThumb2JumpTables();
+ bool optimizeThumb2JumpTables();
+ MachineBasicBlock *adjustJTTargetBlockForward(MachineBasicBlock *BB,
+ MachineBasicBlock *JTBB);
+
+ void computeBlockSize(MachineBasicBlock *MBB);
+ unsigned getOffsetOf(MachineInstr *MI) const;
+ unsigned getUserOffset(CPUser&) const;
void dumpBBs();
- void verify(MachineFunction &Fn);
+ void verify();
+
+ bool isOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
+ unsigned Disp, bool NegativeOK, bool IsSoImm = false);
+ bool isOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
+ const CPUser &U) {
+ return isOffsetInRange(UserOffset, TrialOffset,
+ U.getMaxDisp(), U.NegOk, U.IsSoImm);
+ }
};
char ARMConstantIslands::ID = 0;
}
/// verify - check BBOffsets, BBSizes, alignment of islands
-void ARMConstantIslands::verify(MachineFunction &Fn) {
- assert(BBOffsets.size() == BBSizes.size());
- for (unsigned i = 1, e = BBOffsets.size(); i != e; ++i)
- assert(BBOffsets[i-1]+BBSizes[i-1] == BBOffsets[i]);
- if (!isThumb)
- return;
+void ARMConstantIslands::verify() {
#ifndef NDEBUG
- for (MachineFunction::iterator MBBI = Fn.begin(), E = Fn.end();
+ for (MachineFunction::iterator MBBI = MF->begin(), E = MF->end();
MBBI != E; ++MBBI) {
MachineBasicBlock *MBB = MBBI;
- if (!MBB->empty() &&
- MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) {
- unsigned MBBId = MBB->getNumber();
- assert((BBOffsets[MBBId]%4 == 0 && BBSizes[MBBId]%4 == 0) ||
- (BBOffsets[MBBId]%4 != 0 && BBSizes[MBBId]%4 != 0));
+ unsigned MBBId = MBB->getNumber();
+ assert(!MBBId || BBInfo[MBBId - 1].postOffset() <= BBInfo[MBBId].Offset);
+ }
+ DEBUG(dbgs() << "Verifying " << CPUsers.size() << " CP users.\n");
+ for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) {
+ CPUser &U = CPUsers[i];
+ unsigned UserOffset = getUserOffset(U);
+ // Verify offset using the real max displacement without the safety
+ // adjustment.
+ if (isCPEntryInRange(U.MI, UserOffset, U.CPEMI, U.getMaxDisp()+2, U.NegOk,
+ /* DoDump = */ true)) {
+ DEBUG(dbgs() << "OK\n");
+ continue;
}
+ DEBUG(dbgs() << "Out of range.\n");
+ dumpBBs();
+ DEBUG(MF->dump());
+ llvm_unreachable("Constant pool entry out of range!");
}
#endif
}
/// print block size and offset information - debugging
void ARMConstantIslands::dumpBBs() {
- for (unsigned J = 0, E = BBOffsets.size(); J !=E; ++J) {
- DOUT << "block " << J << " offset " << BBOffsets[J] <<
- " size " << BBSizes[J] << "\n";
- }
+ DEBUG({
+ for (unsigned J = 0, E = BBInfo.size(); J !=E; ++J) {
+ const BasicBlockInfo &BBI = BBInfo[J];
+ dbgs() << format("%08x BB#%u\t", BBI.Offset, J)
+ << " kb=" << unsigned(BBI.KnownBits)
+ << " ua=" << unsigned(BBI.Unalign)
+ << " pa=" << unsigned(BBI.PostAlign)
+ << format(" size=%#x\n", BBInfo[J].Size);
+ }
+ });
}
/// createARMConstantIslandPass - returns an instance of the constpool
return new ARMConstantIslands();
}
-bool ARMConstantIslands::runOnMachineFunction(MachineFunction &Fn) {
- MachineConstantPool &MCP = *Fn.getConstantPool();
+bool ARMConstantIslands::runOnMachineFunction(MachineFunction &mf) {
+ MF = &mf;
+ MCP = mf.getConstantPool();
+
+ DEBUG(dbgs() << "***** ARMConstantIslands: "
+ << MCP->getConstants().size() << " CP entries, aligned to "
+ << MCP->getConstantPoolAlignment() << " bytes *****\n");
+
+ TII = (const ARMBaseInstrInfo*)MF->getTarget().getInstrInfo();
+ AFI = MF->getInfo<ARMFunctionInfo>();
+ STI = &MF->getTarget().getSubtarget<ARMSubtarget>();
- TII = Fn.getTarget().getInstrInfo();
- AFI = Fn.getInfo<ARMFunctionInfo>();
isThumb = AFI->isThumbFunction();
isThumb1 = AFI->isThumb1OnlyFunction();
isThumb2 = AFI->isThumb2Function();
HasFarJump = false;
+ // This pass invalidates liveness information when it splits basic blocks.
+ MF->getRegInfo().invalidateLiveness();
+
// Renumber all of the machine basic blocks in the function, guaranteeing that
// the numbers agree with the position of the block in the function.
- Fn.RenumberBlocks();
+ MF->RenumberBlocks();
- // Thumb1 functions containing constant pools get 2-byte alignment.
+ // Try to reorder and otherwise adjust the block layout to make good use
+ // of the TB[BH] instructions.
+ bool MadeChange = false;
+ if (isThumb2 && AdjustJumpTableBlocks) {
+ scanFunctionJumpTables();
+ MadeChange |= reorderThumb2JumpTables();
+ // Data is out of date, so clear it. It'll be re-computed later.
+ T2JumpTables.clear();
+ // Blocks may have shifted around. Keep the numbering up to date.
+ MF->RenumberBlocks();
+ }
+
+ // Thumb1 functions containing constant pools get 4-byte alignment.
// This is so we can keep exact track of where the alignment padding goes.
- // Set default. Thumb1 function is 1-byte aligned, ARM and Thumb2 are 2-byte
- // aligned.
- AFI->setAlign(isThumb1 ? 1U : 2U);
+ // ARM and Thumb2 functions need to be 4-byte aligned.
+ if (!isThumb1)
+ MF->ensureAlignment(2); // 2 = log2(4)
// Perform the initial placement of the constant pool entries. To start with,
// we put them all at the end of the function.
std::vector<MachineInstr*> CPEMIs;
- if (!MCP.isEmpty()) {
- DoInitialPlacement(Fn, CPEMIs);
- if (isThumb1)
- AFI->setAlign(2U);
- }
+ if (!MCP->isEmpty())
+ doInitialPlacement(CPEMIs);
/// The next UID to take is the first unused one.
- AFI->initConstPoolEntryUId(CPEMIs.size());
+ AFI->initPICLabelUId(CPEMIs.size());
// Do the initial scan of the function, building up information about the
// sizes of each block, the location of all the water, and finding all of the
// constant pool users.
- InitialFunctionScan(Fn, CPEMIs);
+ initializeFunctionInfo(CPEMIs);
CPEMIs.clear();
+ DEBUG(dumpBBs());
+
/// Remove dead constant pool entries.
- RemoveUnusedCPEntries();
+ MadeChange |= removeUnusedCPEntries();
// Iteratively place constant pool entries and fix up branches until there
// is no change.
- bool MadeChange = false;
+ unsigned NoCPIters = 0, NoBRIters = 0;
while (true) {
- bool Change = false;
+ DEBUG(dbgs() << "Beginning CP iteration #" << NoCPIters << '\n');
+ bool CPChange = false;
for (unsigned i = 0, e = CPUsers.size(); i != e; ++i)
- Change |= HandleConstantPoolUser(Fn, i);
+ CPChange |= handleConstantPoolUser(i);
+ if (CPChange && ++NoCPIters > 30)
+ report_fatal_error("Constant Island pass failed to converge!");
DEBUG(dumpBBs());
+
+ // Clear NewWaterList now. If we split a block for branches, it should
+ // appear as "new water" for the next iteration of constant pool placement.
+ NewWaterList.clear();
+
+ DEBUG(dbgs() << "Beginning BR iteration #" << NoBRIters << '\n');
+ bool BRChange = false;
for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i)
- Change |= FixUpImmediateBr(Fn, ImmBranches[i]);
+ BRChange |= fixupImmediateBr(ImmBranches[i]);
+ if (BRChange && ++NoBRIters > 30)
+ report_fatal_error("Branch Fix Up pass failed to converge!");
DEBUG(dumpBBs());
- if (!Change)
+
+ if (!CPChange && !BRChange)
break;
MadeChange = true;
}
+ // Shrink 32-bit Thumb2 branch, load, and store instructions.
+ if (isThumb2 && !STI->prefers32BitThumb())
+ MadeChange |= optimizeThumb2Instructions();
+
// After a while, this might be made debug-only, but it is not expensive.
- verify(Fn);
+ verify();
+
+ // If LR has been forced spilled and no far jump (i.e. BL) has been issued,
+ // undo the spill / restore of LR if possible.
+ if (isThumb && !HasFarJump && AFI->isLRSpilledForFarJump())
+ MadeChange |= undoLRSpillRestore();
- // If LR has been forced spilled and no far jumps (i.e. BL) has been issued.
- // Undo the spill / restore of LR if possible.
- if (!HasFarJump && AFI->isLRSpilledForFarJump() && isThumb)
- MadeChange |= UndoLRSpillRestore();
+ // Save the mapping between original and cloned constpool entries.
+ for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) {
+ for (unsigned j = 0, je = CPEntries[i].size(); j != je; ++j) {
+ const CPEntry & CPE = CPEntries[i][j];
+ AFI->recordCPEClone(i, CPE.CPI);
+ }
+ }
+
+ DEBUG(dbgs() << '\n'; dumpBBs());
- BBSizes.clear();
- BBOffsets.clear();
+ BBInfo.clear();
WaterList.clear();
CPUsers.clear();
CPEntries.clear();
ImmBranches.clear();
PushPopMIs.clear();
+ T2JumpTables.clear();
return MadeChange;
}
-/// DoInitialPlacement - Perform the initial placement of the constant pool
+/// doInitialPlacement - Perform the initial placement of the constant pool
/// entries. To start with, we put them all at the end of the function.
-void ARMConstantIslands::DoInitialPlacement(MachineFunction &Fn,
- std::vector<MachineInstr*> &CPEMIs) {
+void
+ARMConstantIslands::doInitialPlacement(std::vector<MachineInstr*> &CPEMIs) {
// Create the basic block to hold the CPE's.
- MachineBasicBlock *BB = Fn.CreateMachineBasicBlock();
- Fn.push_back(BB);
+ MachineBasicBlock *BB = MF->CreateMachineBasicBlock();
+ MF->push_back(BB);
+
+ // MachineConstantPool measures alignment in bytes. We measure in log2(bytes).
+ unsigned MaxAlign = Log2_32(MCP->getConstantPoolAlignment());
+
+ // Mark the basic block as required by the const-pool.
+ // If AlignConstantIslands isn't set, use 4-byte alignment for everything.
+ BB->setAlignment(AlignConstantIslands ? MaxAlign : 2);
+
+ // The function needs to be as aligned as the basic blocks. The linker may
+ // move functions around based on their alignment.
+ MF->ensureAlignment(BB->getAlignment());
+
+ // Order the entries in BB by descending alignment. That ensures correct
+ // alignment of all entries as long as BB is sufficiently aligned. Keep
+ // track of the insertion point for each alignment. We are going to bucket
+ // sort the entries as they are created.
+ SmallVector<MachineBasicBlock::iterator, 8> InsPoint(MaxAlign + 1, BB->end());
// Add all of the constants from the constant pool to the end block, use an
// identity mapping of CPI's to CPE's.
- const std::vector<MachineConstantPoolEntry> &CPs =
- Fn.getConstantPool()->getConstants();
+ const std::vector<MachineConstantPoolEntry> &CPs = MCP->getConstants();
- const TargetData &TD = *Fn.getTarget().getTargetData();
+ const DataLayout &TD = *MF->getTarget().getDataLayout();
for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
unsigned Size = TD.getTypeAllocSize(CPs[i].getType());
- // Verify that all constant pool entries are a multiple of 4 bytes. If not,
- // we would have to pad them out or something so that instructions stay
- // aligned.
- assert((Size & 3) == 0 && "CP Entry not multiple of 4 bytes!");
+ assert(Size >= 4 && "Too small constant pool entry");
+ unsigned Align = CPs[i].getAlignment();
+ assert(isPowerOf2_32(Align) && "Invalid alignment");
+ // Verify that all constant pool entries are a multiple of their alignment.
+ // If not, we would have to pad them out so that instructions stay aligned.
+ assert((Size % Align) == 0 && "CP Entry not multiple of 4 bytes!");
+
+ // Insert CONSTPOOL_ENTRY before entries with a smaller alignment.
+ unsigned LogAlign = Log2_32(Align);
+ MachineBasicBlock::iterator InsAt = InsPoint[LogAlign];
MachineInstr *CPEMI =
- BuildMI(BB, DebugLoc::getUnknownLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
- .addImm(i).addConstantPoolIndex(i).addImm(Size);
+ BuildMI(*BB, InsAt, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
+ .addImm(i).addConstantPoolIndex(i).addImm(Size);
CPEMIs.push_back(CPEMI);
+ // Ensure that future entries with higher alignment get inserted before
+ // CPEMI. This is bucket sort with iterators.
+ for (unsigned a = LogAlign + 1; a <= MaxAlign; ++a)
+ if (InsPoint[a] == InsAt)
+ InsPoint[a] = CPEMI;
+
// Add a new CPEntry, but no corresponding CPUser yet.
std::vector<CPEntry> CPEs;
CPEs.push_back(CPEntry(CPEMI, i));
CPEntries.push_back(CPEs);
- NumCPEs++;
- DOUT << "Moved CPI#" << i << " to end of function as #" << i << "\n";
+ ++NumCPEs;
+ DEBUG(dbgs() << "Moved CPI#" << i << " to end of function, size = "
+ << Size << ", align = " << Align <<'\n');
}
+ DEBUG(BB->dump());
}
/// BBHasFallthrough - Return true if the specified basic block can fallthrough
static bool BBHasFallthrough(MachineBasicBlock *MBB) {
// Get the next machine basic block in the function.
MachineFunction::iterator MBBI = MBB;
- if (next(MBBI) == MBB->getParent()->end()) // Can't fall off end of function.
+ // Can't fall off end of function.
+ if (llvm::next(MBBI) == MBB->getParent()->end())
return false;
- MachineBasicBlock *NextBB = next(MBBI);
+ MachineBasicBlock *NextBB = llvm::next(MBBI);
for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(),
E = MBB->succ_end(); I != E; ++I)
if (*I == NextBB)
return NULL;
}
-/// InitialFunctionScan - Do the initial scan of the function, building up
+/// getCPELogAlign - Returns the required alignment of the constant pool entry
+/// represented by CPEMI. Alignment is measured in log2(bytes) units.
+unsigned ARMConstantIslands::getCPELogAlign(const MachineInstr *CPEMI) {
+ assert(CPEMI && CPEMI->getOpcode() == ARM::CONSTPOOL_ENTRY);
+
+ // Everything is 4-byte aligned unless AlignConstantIslands is set.
+ if (!AlignConstantIslands)
+ return 2;
+
+ unsigned CPI = CPEMI->getOperand(1).getIndex();
+ assert(CPI < MCP->getConstants().size() && "Invalid constant pool index.");
+ unsigned Align = MCP->getConstants()[CPI].getAlignment();
+ assert(isPowerOf2_32(Align) && "Invalid CPE alignment");
+ return Log2_32(Align);
+}
+
+/// scanFunctionJumpTables - Do a scan of the function, building up
+/// information about the sizes of each block and the locations of all
+/// the jump tables.
+void ARMConstantIslands::scanFunctionJumpTables() {
+ for (MachineFunction::iterator MBBI = MF->begin(), E = MF->end();
+ MBBI != E; ++MBBI) {
+ MachineBasicBlock &MBB = *MBBI;
+
+ for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
+ I != E; ++I)
+ if (I->isBranch() && I->getOpcode() == ARM::t2BR_JT)
+ T2JumpTables.push_back(I);
+ }
+}
+
+/// initializeFunctionInfo - Do the initial scan of the function, building up
/// information about the sizes of each block, the location of all the water,
/// and finding all of the constant pool users.
-void ARMConstantIslands::InitialFunctionScan(MachineFunction &Fn,
- const std::vector<MachineInstr*> &CPEMIs) {
- unsigned Offset = 0;
- for (MachineFunction::iterator MBBI = Fn.begin(), E = Fn.end();
+void ARMConstantIslands::
+initializeFunctionInfo(const std::vector<MachineInstr*> &CPEMIs) {
+ BBInfo.clear();
+ BBInfo.resize(MF->getNumBlockIDs());
+
+ // First thing, compute the size of all basic blocks, and see if the function
+ // has any inline assembly in it. If so, we have to be conservative about
+ // alignment assumptions, as we don't know for sure the size of any
+ // instructions in the inline assembly.
+ for (MachineFunction::iterator I = MF->begin(), E = MF->end(); I != E; ++I)
+ computeBlockSize(I);
+
+ // The known bits of the entry block offset are determined by the function
+ // alignment.
+ BBInfo.front().KnownBits = MF->getAlignment();
+
+ // Compute block offsets and known bits.
+ adjustBBOffsetsAfter(MF->begin());
+
+ // Now go back through the instructions and build up our data structures.
+ for (MachineFunction::iterator MBBI = MF->begin(), E = MF->end();
MBBI != E; ++MBBI) {
MachineBasicBlock &MBB = *MBBI;
if (!BBHasFallthrough(&MBB))
WaterList.push_back(&MBB);
- unsigned MBBSize = 0;
for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
I != E; ++I) {
- // Add instruction size to MBBSize.
- MBBSize += TII->GetInstSizeInBytes(I);
+ if (I->isDebugValue())
+ continue;
int Opc = I->getOpcode();
- if (I->getDesc().isBranch()) {
+ if (I->isBranch()) {
bool isCond = false;
unsigned Bits = 0;
unsigned Scale = 1;
int UOpc = Opc;
switch (Opc) {
- case ARM::tBR_JTr:
- case ARM::t2BR_JTr:
- case ARM::t2BR_JTm:
- case ARM::t2BR_JTadd:
- // A Thumb table jump may involve padding; for the offsets to
- // be right, functions containing these must be 4-byte aligned.
- AFI->setAlign(2U);
- if ((Offset+MBBSize)%4 != 0)
- MBBSize += 2; // padding
- continue; // Does not get an entry in ImmBranches
default:
continue; // Ignore other JT branches
+ case ARM::t2BR_JT:
+ T2JumpTables.push_back(I);
+ continue; // Does not get an entry in ImmBranches
case ARM::Bcc:
isCond = true;
UOpc = ARM::B;
switch (Opc) {
default:
llvm_unreachable("Unknown addressing mode for CP reference!");
- break;
// Taking the address of a CP entry.
case ARM::LEApcrel:
// This takes a SoImm, which is 8 bit immediate rotated. We'll
// pretend the maximum offset is 255 * 4. Since each instruction
- // 4 byte wide, this is always correct. We'llc heck for other
+ // 4 byte wide, this is always correct. We'll check for other
// displacements that fits in a SoImm as well.
Bits = 8;
Scale = 4;
Scale = 4;
break;
- case ARM::LDR:
+ case ARM::LDRi12:
case ARM::LDRcp:
case ARM::t2LDRpci:
Bits = 12; // +-offset_12
break;
case ARM::tLDRpci:
- case ARM::tLDRcp:
Bits = 8;
Scale = 4; // +(offset_8*4)
break;
- case ARM::FLDD:
- case ARM::FLDS:
+ case ARM::VLDRD:
+ case ARM::VLDRS:
Bits = 8;
Scale = 4; // +-(offset_8*4)
NegOk = true;
break;
}
}
+ }
+}
- // In thumb mode, if this block is a constpool island, we may need padding
- // so it's aligned on 4 byte boundary.
- if (isThumb &&
- !MBB.empty() &&
- MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY &&
- (Offset%4) != 0)
- MBBSize += 2;
-
- BBSizes.push_back(MBBSize);
- BBOffsets.push_back(Offset);
- Offset += MBBSize;
+/// computeBlockSize - Compute the size and some alignment information for MBB.
+/// This function updates BBInfo directly.
+void ARMConstantIslands::computeBlockSize(MachineBasicBlock *MBB) {
+ BasicBlockInfo &BBI = BBInfo[MBB->getNumber()];
+ BBI.Size = 0;
+ BBI.Unalign = 0;
+ BBI.PostAlign = 0;
+
+ for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E;
+ ++I) {
+ BBI.Size += TII->GetInstSizeInBytes(I);
+ // For inline asm, GetInstSizeInBytes returns a conservative estimate.
+ // The actual size may be smaller, but still a multiple of the instr size.
+ if (I->isInlineAsm())
+ BBI.Unalign = isThumb ? 1 : 2;
+ // Also consider instructions that may be shrunk later.
+ else if (isThumb && mayOptimizeThumb2Instruction(I))
+ BBI.Unalign = 1;
+ }
+
+ // tBR_JTr contains a .align 2 directive.
+ if (!MBB->empty() && MBB->back().getOpcode() == ARM::tBR_JTr) {
+ BBI.PostAlign = 2;
+ MBB->getParent()->ensureAlignment(2);
}
}
-/// GetOffsetOf - Return the current offset of the specified machine instruction
+/// getOffsetOf - Return the current offset of the specified machine instruction
/// from the start of the function. This offset changes as stuff is moved
/// around inside the function.
-unsigned ARMConstantIslands::GetOffsetOf(MachineInstr *MI) const {
+unsigned ARMConstantIslands::getOffsetOf(MachineInstr *MI) const {
MachineBasicBlock *MBB = MI->getParent();
// The offset is composed of two things: the sum of the sizes of all MBB's
// before this instruction's block, and the offset from the start of the block
// it is in.
- unsigned Offset = BBOffsets[MBB->getNumber()];
-
- // If we're looking for a CONSTPOOL_ENTRY in Thumb, see if this block has
- // alignment padding, and compensate if so.
- if (isThumb &&
- MI->getOpcode() == ARM::CONSTPOOL_ENTRY &&
- Offset%4 != 0)
- Offset += 2;
+ unsigned Offset = BBInfo[MBB->getNumber()].Offset;
// Sum instructions before MI in MBB.
- for (MachineBasicBlock::iterator I = MBB->begin(); ; ++I) {
+ for (MachineBasicBlock::iterator I = MBB->begin(); &*I != MI; ++I) {
assert(I != MBB->end() && "Didn't find MI in its own basic block?");
- if (&*I == MI) return Offset;
Offset += TII->GetInstSizeInBytes(I);
}
+ return Offset;
}
/// CompareMBBNumbers - Little predicate function to sort the WaterList by MBB
return LHS->getNumber() < RHS->getNumber();
}
-/// UpdateForInsertedWaterBlock - When a block is newly inserted into the
+/// updateForInsertedWaterBlock - When a block is newly inserted into the
/// machine function, it upsets all of the block numbers. Renumber the blocks
/// and update the arrays that parallel this numbering.
-void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
- // Renumber the MBB's to keep them consequtive.
+void ARMConstantIslands::updateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
+ // Renumber the MBB's to keep them consecutive.
NewBB->getParent()->RenumberBlocks(NewBB);
- // Insert a size into BBSizes to align it properly with the (newly
+ // Insert an entry into BBInfo to align it properly with the (newly
// renumbered) block numbers.
- BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
-
- // Likewise for BBOffsets.
- BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
+ BBInfo.insert(BBInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
// Next, update WaterList. Specifically, we need to add NewMBB as having
// available water after it.
- std::vector<MachineBasicBlock*>::iterator IP =
+ water_iterator IP =
std::lower_bound(WaterList.begin(), WaterList.end(), NewBB,
CompareMBBNumbers);
WaterList.insert(IP, NewBB);
/// Split the basic block containing MI into two blocks, which are joined by
-/// an unconditional branch. Update datastructures and renumber blocks to
+/// an unconditional branch. Update data structures and renumber blocks to
/// account for this change and returns the newly created block.
-MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) {
+MachineBasicBlock *ARMConstantIslands::splitBlockBeforeInstr(MachineInstr *MI) {
MachineBasicBlock *OrigBB = MI->getParent();
- MachineFunction &MF = *OrigBB->getParent();
// Create a new MBB for the code after the OrigBB.
MachineBasicBlock *NewBB =
- MF.CreateMachineBasicBlock(OrigBB->getBasicBlock());
+ MF->CreateMachineBasicBlock(OrigBB->getBasicBlock());
MachineFunction::iterator MBBI = OrigBB; ++MBBI;
- MF.insert(MBBI, NewBB);
+ MF->insert(MBBI, NewBB);
// Splice the instructions starting with MI over to NewBB.
NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end());
// There doesn't seem to be meaningful DebugInfo available; this doesn't
// correspond to anything in the source.
unsigned Opc = isThumb ? (isThumb2 ? ARM::t2B : ARM::tB) : ARM::B;
- BuildMI(OrigBB, DebugLoc::getUnknownLoc(), TII->get(Opc)).addMBB(NewBB);
- NumSplit++;
+ if (!isThumb)
+ BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB);
+ else
+ BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB)
+ .addImm(ARMCC::AL).addReg(0);
+ ++NumSplit;
// Update the CFG. All succs of OrigBB are now succs of NewBB.
- while (!OrigBB->succ_empty()) {
- MachineBasicBlock *Succ = *OrigBB->succ_begin();
- OrigBB->removeSuccessor(Succ);
- NewBB->addSuccessor(Succ);
-
- // This pass should be run after register allocation, so there should be no
- // PHI nodes to update.
- assert((Succ->empty() || Succ->begin()->getOpcode() != TargetInstrInfo::PHI)
- && "PHI nodes should be eliminated by now!");
- }
+ NewBB->transferSuccessors(OrigBB);
// OrigBB branches to NewBB.
OrigBB->addSuccessor(NewBB);
// Update internal data structures to account for the newly inserted MBB.
- // This is almost the same as UpdateForInsertedWaterBlock, except that
+ // This is almost the same as updateForInsertedWaterBlock, except that
// the Water goes after OrigBB, not NewBB.
- MF.RenumberBlocks(NewBB);
+ MF->RenumberBlocks(NewBB);
- // Insert a size into BBSizes to align it properly with the (newly
+ // Insert an entry into BBInfo to align it properly with the (newly
// renumbered) block numbers.
- BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
-
- // Likewise for BBOffsets.
- BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
+ BBInfo.insert(BBInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
// Next, update WaterList. Specifically, we need to add OrigMBB as having
// available water after it (but not if it's already there, which happens
// when splitting before a conditional branch that is followed by an
// unconditional branch - in that case we want to insert NewBB).
- std::vector<MachineBasicBlock*>::iterator IP =
+ water_iterator IP =
std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB,
CompareMBBNumbers);
MachineBasicBlock* WaterBB = *IP;
if (WaterBB == OrigBB)
- WaterList.insert(next(IP), NewBB);
+ WaterList.insert(llvm::next(IP), NewBB);
else
WaterList.insert(IP, OrigBB);
+ NewWaterList.insert(OrigBB);
- // Figure out how large the first NewMBB is. (It cannot
- // contain a constpool_entry or tablejump.)
- unsigned NewBBSize = 0;
- for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end();
- I != E; ++I)
- NewBBSize += TII->GetInstSizeInBytes(I);
-
- unsigned OrigBBI = OrigBB->getNumber();
- unsigned NewBBI = NewBB->getNumber();
- // Set the size of NewBB in BBSizes.
- BBSizes[NewBBI] = NewBBSize;
+ // Figure out how large the OrigBB is. As the first half of the original
+ // block, it cannot contain a tablejump. The size includes
+ // the new jump we added. (It should be possible to do this without
+ // recounting everything, but it's very confusing, and this is rarely
+ // executed.)
+ computeBlockSize(OrigBB);
- // We removed instructions from UserMBB, subtract that off from its size.
- // Add 2 or 4 to the block to count the unconditional branch we added to it.
- unsigned delta = isThumb1 ? 2 : 4;
- BBSizes[OrigBBI] -= NewBBSize - delta;
-
- // ...and adjust BBOffsets for NewBB accordingly.
- BBOffsets[NewBBI] = BBOffsets[OrigBBI] + BBSizes[OrigBBI];
+ // Figure out how large the NewMBB is. As the second half of the original
+ // block, it may contain a tablejump.
+ computeBlockSize(NewBB);
// All BBOffsets following these blocks must be modified.
- AdjustBBOffsetsAfter(NewBB, delta);
+ adjustBBOffsetsAfter(OrigBB);
return NewBB;
}
-/// OffsetIsInRange - Checks whether UserOffset (the location of a constant pool
+/// getUserOffset - Compute the offset of U.MI as seen by the hardware
+/// displacement computation. Update U.KnownAlignment to match its current
+/// basic block location.
+unsigned ARMConstantIslands::getUserOffset(CPUser &U) const {
+ unsigned UserOffset = getOffsetOf(U.MI);
+ const BasicBlockInfo &BBI = BBInfo[U.MI->getParent()->getNumber()];
+ unsigned KnownBits = BBI.internalKnownBits();
+
+ // The value read from PC is offset from the actual instruction address.
+ UserOffset += (isThumb ? 4 : 8);
+
+ // Because of inline assembly, we may not know the alignment (mod 4) of U.MI.
+ // Make sure U.getMaxDisp() returns a constrained range.
+ U.KnownAlignment = (KnownBits >= 2);
+
+ // On Thumb, offsets==2 mod 4 are rounded down by the hardware for
+ // purposes of the displacement computation; compensate for that here.
+ // For unknown alignments, getMaxDisp() constrains the range instead.
+ if (isThumb && U.KnownAlignment)
+ UserOffset &= ~3u;
+
+ return UserOffset;
+}
+
+/// isOffsetInRange - Checks whether UserOffset (the location of a constant pool
/// reference) is within MaxDisp of TrialOffset (a proposed location of a
/// constant pool entry).
-bool ARMConstantIslands::OffsetIsInRange(unsigned UserOffset,
+/// UserOffset is computed by getUserOffset above to include PC adjustments. If
+/// the mod 4 alignment of UserOffset is not known, the uncertainty must be
+/// subtracted from MaxDisp instead. CPUser::getMaxDisp() does that.
+bool ARMConstantIslands::isOffsetInRange(unsigned UserOffset,
unsigned TrialOffset, unsigned MaxDisp,
bool NegativeOK, bool IsSoImm) {
- // On Thumb offsets==2 mod 4 are rounded down by the hardware for
- // purposes of the displacement computation; compensate for that here.
- // Effectively, the valid range of displacements is 2 bytes smaller for such
- // references.
- if (isThumb && UserOffset%4 !=0)
- UserOffset -= 2;
- // CPEs will be rounded up to a multiple of 4.
- if (isThumb && TrialOffset%4 != 0)
- TrialOffset += 2;
-
if (UserOffset <= TrialOffset) {
// User before the Trial.
if (TrialOffset - UserOffset <= MaxDisp)
return true;
- if (IsSoImm && ARM_AM::getSOImmVal(TrialOffset - UserOffset) != -1)
- return true;
+ // FIXME: Make use full range of soimm values.
} else if (NegativeOK) {
if (UserOffset - TrialOffset <= MaxDisp)
return true;
- if (IsSoImm && ARM_AM::getSOImmVal(~(TrialOffset - UserOffset)) != -1)
- return true;
+ // FIXME: Make use full range of soimm values.
}
return false;
}
-/// WaterIsInRange - Returns true if a CPE placed after the specified
+/// isWaterInRange - Returns true if a CPE placed after the specified
/// Water (a basic block) will be in range for the specific MI.
-
-bool ARMConstantIslands::WaterIsInRange(unsigned UserOffset,
- MachineBasicBlock* Water, CPUser &U) {
- unsigned MaxDisp = U.MaxDisp;
- unsigned CPEOffset = BBOffsets[Water->getNumber()] +
- BBSizes[Water->getNumber()];
-
- // If the CPE is to be inserted before the instruction, that will raise
- // the offset of the instruction. (Currently applies only to ARM, so
- // no alignment compensation attempted here.)
- if (CPEOffset < UserOffset)
- UserOffset += U.CPEMI->getOperand(2).getImm();
-
- return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, U.NegOk, U.IsSoImm);
+///
+/// Compute how much the function will grow by inserting a CPE after Water.
+bool ARMConstantIslands::isWaterInRange(unsigned UserOffset,
+ MachineBasicBlock* Water, CPUser &U,
+ unsigned &Growth) {
+ unsigned CPELogAlign = getCPELogAlign(U.CPEMI);
+ unsigned CPEOffset = BBInfo[Water->getNumber()].postOffset(CPELogAlign);
+ unsigned NextBlockOffset, NextBlockAlignment;
+ MachineFunction::const_iterator NextBlock = Water;
+ if (++NextBlock == MF->end()) {
+ NextBlockOffset = BBInfo[Water->getNumber()].postOffset();
+ NextBlockAlignment = 0;
+ } else {
+ NextBlockOffset = BBInfo[NextBlock->getNumber()].Offset;
+ NextBlockAlignment = NextBlock->getAlignment();
+ }
+ unsigned Size = U.CPEMI->getOperand(2).getImm();
+ unsigned CPEEnd = CPEOffset + Size;
+
+ // The CPE may be able to hide in the alignment padding before the next
+ // block. It may also cause more padding to be required if it is more aligned
+ // that the next block.
+ if (CPEEnd > NextBlockOffset) {
+ Growth = CPEEnd - NextBlockOffset;
+ // Compute the padding that would go at the end of the CPE to align the next
+ // block.
+ Growth += OffsetToAlignment(CPEEnd, 1u << NextBlockAlignment);
+
+ // If the CPE is to be inserted before the instruction, that will raise
+ // the offset of the instruction. Also account for unknown alignment padding
+ // in blocks between CPE and the user.
+ if (CPEOffset < UserOffset)
+ UserOffset += Growth + UnknownPadding(MF->getAlignment(), CPELogAlign);
+ } else
+ // CPE fits in existing padding.
+ Growth = 0;
+
+ return isOffsetInRange(UserOffset, CPEOffset, U);
}
-/// CPEIsInRange - Returns true if the distance between specific MI and
+/// isCPEntryInRange - Returns true if the distance between specific MI and
/// specific ConstPool entry instruction can fit in MI's displacement field.
-bool ARMConstantIslands::CPEIsInRange(MachineInstr *MI, unsigned UserOffset,
+bool ARMConstantIslands::isCPEntryInRange(MachineInstr *MI, unsigned UserOffset,
MachineInstr *CPEMI, unsigned MaxDisp,
bool NegOk, bool DoDump) {
- unsigned CPEOffset = GetOffsetOf(CPEMI);
- assert(CPEOffset%4 == 0 && "Misaligned CPE");
+ unsigned CPEOffset = getOffsetOf(CPEMI);
if (DoDump) {
- DOUT << "User of CPE#" << CPEMI->getOperand(0).getImm()
- << " max delta=" << MaxDisp
- << " insn address=" << UserOffset
- << " CPE address=" << CPEOffset
- << " offset=" << int(CPEOffset-UserOffset) << "\t" << *MI;
+ DEBUG({
+ unsigned Block = MI->getParent()->getNumber();
+ const BasicBlockInfo &BBI = BBInfo[Block];
+ dbgs() << "User of CPE#" << CPEMI->getOperand(0).getImm()
+ << " max delta=" << MaxDisp
+ << format(" insn address=%#x", UserOffset)
+ << " in BB#" << Block << ": "
+ << format("%#x-%x\t", BBI.Offset, BBI.postOffset()) << *MI
+ << format("CPE address=%#x offset=%+d: ", CPEOffset,
+ int(CPEOffset-UserOffset));
+ });
}
- return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, NegOk);
+ return isOffsetInRange(UserOffset, CPEOffset, MaxDisp, NegOk);
}
#ifndef NDEBUG
}
#endif // NDEBUG
-void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB,
- int delta) {
- MachineFunction::iterator MBBI = BB; MBBI = next(MBBI);
- for(unsigned i = BB->getNumber()+1, e = BB->getParent()->getNumBlockIDs();
- i < e; ++i) {
- BBOffsets[i] += delta;
- // If some existing blocks have padding, adjust the padding as needed, a
- // bit tricky. delta can be negative so don't use % on that.
- if (!isThumb)
- continue;
- MachineBasicBlock *MBB = MBBI;
- if (!MBB->empty()) {
- // Constant pool entries require padding.
- if (MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) {
- unsigned oldOffset = BBOffsets[i] - delta;
- if (oldOffset%4==0 && BBOffsets[i]%4!=0) {
- // add new padding
- BBSizes[i] += 2;
- delta += 2;
- } else if (oldOffset%4!=0 && BBOffsets[i]%4==0) {
- // remove existing padding
- BBSizes[i] -=2;
- delta -= 2;
- }
- }
- // Thumb1 jump tables require padding. They should be at the end;
- // following unconditional branches are removed by AnalyzeBranch.
- MachineInstr *ThumbJTMI = prior(MBB->end());
- if (ThumbJTMI->getOpcode() == ARM::tBR_JTr ||
- ThumbJTMI->getOpcode() == ARM::t2BR_JTr ||
- ThumbJTMI->getOpcode() == ARM::t2BR_JTm ||
- ThumbJTMI->getOpcode() == ARM::t2BR_JTadd) {
- unsigned newMIOffset = GetOffsetOf(ThumbJTMI);
- unsigned oldMIOffset = newMIOffset - delta;
- if (oldMIOffset%4 == 0 && newMIOffset%4 != 0) {
- // remove existing padding
- BBSizes[i] -= 2;
- delta -= 2;
- } else if (oldMIOffset%4 != 0 && newMIOffset%4 == 0) {
- // add new padding
- BBSizes[i] += 2;
- delta += 2;
- }
- }
- if (delta==0)
- return;
- }
- MBBI = next(MBBI);
+void ARMConstantIslands::adjustBBOffsetsAfter(MachineBasicBlock *BB) {
+ unsigned BBNum = BB->getNumber();
+ for(unsigned i = BBNum + 1, e = MF->getNumBlockIDs(); i < e; ++i) {
+ // Get the offset and known bits at the end of the layout predecessor.
+ // Include the alignment of the current block.
+ unsigned LogAlign = MF->getBlockNumbered(i)->getAlignment();
+ unsigned Offset = BBInfo[i - 1].postOffset(LogAlign);
+ unsigned KnownBits = BBInfo[i - 1].postKnownBits(LogAlign);
+
+ // This is where block i begins. Stop if the offset is already correct,
+ // and we have updated 2 blocks. This is the maximum number of blocks
+ // changed before calling this function.
+ if (i > BBNum + 2 &&
+ BBInfo[i].Offset == Offset &&
+ BBInfo[i].KnownBits == KnownBits)
+ break;
+
+ BBInfo[i].Offset = Offset;
+ BBInfo[i].KnownBits = KnownBits;
}
}
-/// DecrementOldEntry - find the constant pool entry with index CPI
+/// decrementCPEReferenceCount - find the constant pool entry with index CPI
/// and instruction CPEMI, and decrement its refcount. If the refcount
/// becomes 0 remove the entry and instruction. Returns true if we removed
/// the entry, false if we didn't.
-bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI) {
+bool ARMConstantIslands::decrementCPEReferenceCount(unsigned CPI,
+ MachineInstr *CPEMI) {
// Find the old entry. Eliminate it if it is no longer used.
CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
assert(CPE && "Unexpected!");
if (--CPE->RefCount == 0) {
- RemoveDeadCPEMI(CPEMI);
+ removeDeadCPEMI(CPEMI);
CPE->CPEMI = NULL;
- NumCPEs--;
+ --NumCPEs;
return true;
}
return false;
/// 0 = no existing entry found
/// 1 = entry found, and there were no code insertions or deletions
/// 2 = entry found, and there were code insertions or deletions
-int ARMConstantIslands::LookForExistingCPEntry(CPUser& U, unsigned UserOffset)
+int ARMConstantIslands::findInRangeCPEntry(CPUser& U, unsigned UserOffset)
{
MachineInstr *UserMI = U.MI;
MachineInstr *CPEMI = U.CPEMI;
// Check to see if the CPE is already in-range.
- if (CPEIsInRange(UserMI, UserOffset, CPEMI, U.MaxDisp, U.NegOk, true)) {
- DOUT << "In range\n";
+ if (isCPEntryInRange(UserMI, UserOffset, CPEMI, U.getMaxDisp(), U.NegOk,
+ true)) {
+ DEBUG(dbgs() << "In range\n");
return 1;
}
// Removing CPEs can leave empty entries, skip
if (CPEs[i].CPEMI == NULL)
continue;
- if (CPEIsInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.MaxDisp, U.NegOk)) {
- DOUT << "Replacing CPE#" << CPI << " with CPE#" << CPEs[i].CPI << "\n";
+ if (isCPEntryInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.getMaxDisp(),
+ U.NegOk)) {
+ DEBUG(dbgs() << "Replacing CPE#" << CPI << " with CPE#"
+ << CPEs[i].CPI << "\n");
// Point the CPUser node to the replacement
U.CPEMI = CPEs[i].CPEMI;
// Change the CPI in the instruction operand to refer to the clone.
CPEs[i].RefCount++;
// ...and the original. If we didn't remove the old entry, none of the
// addresses changed, so we don't need another pass.
- return DecrementOldEntry(CPI, CPEMI) ? 2 : 1;
+ return decrementCPEReferenceCount(CPI, CPEMI) ? 2 : 1;
}
}
return 0;
default:
break;
}
-
- return ((1<<23)-1)*4;
-}
-/// AcceptWater - Small amount of common code factored out of the following.
-
-MachineBasicBlock* ARMConstantIslands::AcceptWater(MachineBasicBlock *WaterBB,
- std::vector<MachineBasicBlock*>::iterator IP) {
- DOUT << "found water in range\n";
- // Remove the original WaterList entry; we want subsequent
- // insertions in this vicinity to go after the one we're
- // about to insert. This considerably reduces the number
- // of times we have to move the same CPE more than once.
- WaterList.erase(IP);
- // CPE goes before following block (NewMBB).
- return next(MachineFunction::iterator(WaterBB));
+ return ((1<<23)-1)*4;
}
-/// LookForWater - look for an existing entry in the WaterList in which
+/// findAvailableWater - Look for an existing entry in the WaterList in which
/// we can place the CPE referenced from U so it's within range of U's MI.
-/// Returns true if found, false if not. If it returns true, *NewMBB
-/// is set to the WaterList entry.
-/// For ARM, we prefer the water that's farthest away. For Thumb, prefer
-/// water that will not introduce padding to water that will; within each
-/// group, prefer the water that's farthest away.
-bool ARMConstantIslands::LookForWater(CPUser &U, unsigned UserOffset,
- MachineBasicBlock** NewMBB) {
- std::vector<MachineBasicBlock*>::iterator IPThatWouldPad;
- MachineBasicBlock* WaterBBThatWouldPad = NULL;
- if (!WaterList.empty()) {
- for (std::vector<MachineBasicBlock*>::iterator IP = prior(WaterList.end()),
- B = WaterList.begin();; --IP) {
- MachineBasicBlock* WaterBB = *IP;
- if (WaterIsInRange(UserOffset, WaterBB, U)) {
- unsigned WBBId = WaterBB->getNumber();
- if (isThumb &&
- (BBOffsets[WBBId] + BBSizes[WBBId])%4 != 0) {
- // This is valid Water, but would introduce padding. Remember
- // it in case we don't find any Water that doesn't do this.
- if (!WaterBBThatWouldPad) {
- WaterBBThatWouldPad = WaterBB;
- IPThatWouldPad = IP;
- }
- } else {
- *NewMBB = AcceptWater(WaterBB, IP);
- return true;
- }
- }
- if (IP == B)
- break;
+/// Returns true if found, false if not. If it returns true, WaterIter
+/// is set to the WaterList entry. For Thumb, prefer water that will not
+/// introduce padding to water that will. To ensure that this pass
+/// terminates, the CPE location for a particular CPUser is only allowed to
+/// move to a lower address, so search backward from the end of the list and
+/// prefer the first water that is in range.
+bool ARMConstantIslands::findAvailableWater(CPUser &U, unsigned UserOffset,
+ water_iterator &WaterIter) {
+ if (WaterList.empty())
+ return false;
+
+ unsigned BestGrowth = ~0u;
+ for (water_iterator IP = prior(WaterList.end()), B = WaterList.begin();;
+ --IP) {
+ MachineBasicBlock* WaterBB = *IP;
+ // Check if water is in range and is either at a lower address than the
+ // current "high water mark" or a new water block that was created since
+ // the previous iteration by inserting an unconditional branch. In the
+ // latter case, we want to allow resetting the high water mark back to
+ // this new water since we haven't seen it before. Inserting branches
+ // should be relatively uncommon and when it does happen, we want to be
+ // sure to take advantage of it for all the CPEs near that block, so that
+ // we don't insert more branches than necessary.
+ unsigned Growth;
+ if (isWaterInRange(UserOffset, WaterBB, U, Growth) &&
+ (WaterBB->getNumber() < U.HighWaterMark->getNumber() ||
+ NewWaterList.count(WaterBB)) && Growth < BestGrowth) {
+ // This is the least amount of required padding seen so far.
+ BestGrowth = Growth;
+ WaterIter = IP;
+ DEBUG(dbgs() << "Found water after BB#" << WaterBB->getNumber()
+ << " Growth=" << Growth << '\n');
+
+ // Keep looking unless it is perfect.
+ if (BestGrowth == 0)
+ return true;
}
+ if (IP == B)
+ break;
}
- if (isThumb && WaterBBThatWouldPad) {
- *NewMBB = AcceptWater(WaterBBThatWouldPad, IPThatWouldPad);
- return true;
- }
- return false;
+ return BestGrowth != ~0u;
}
-/// CreateNewWater - No existing WaterList entry will work for
+/// createNewWater - No existing WaterList entry will work for
/// CPUsers[CPUserIndex], so create a place to put the CPE. The end of the
/// block is used if in range, and the conditional branch munged so control
/// flow is correct. Otherwise the block is split to create a hole with an
-/// unconditional branch around it. In either case *NewMBB is set to a
+/// unconditional branch around it. In either case NewMBB is set to a
/// block following which the new island can be inserted (the WaterList
/// is not adjusted).
-
-void ARMConstantIslands::CreateNewWater(unsigned CPUserIndex,
- unsigned UserOffset, MachineBasicBlock** NewMBB) {
+void ARMConstantIslands::createNewWater(unsigned CPUserIndex,
+ unsigned UserOffset,
+ MachineBasicBlock *&NewMBB) {
CPUser &U = CPUsers[CPUserIndex];
MachineInstr *UserMI = U.MI;
MachineInstr *CPEMI = U.CPEMI;
+ unsigned CPELogAlign = getCPELogAlign(CPEMI);
MachineBasicBlock *UserMBB = UserMI->getParent();
- unsigned OffsetOfNextBlock = BBOffsets[UserMBB->getNumber()] +
- BBSizes[UserMBB->getNumber()];
- assert(OffsetOfNextBlock== BBOffsets[UserMBB->getNumber()+1]);
-
- // If the use is at the end of the block, or the end of the block
- // is within range, make new water there. (The addition below is
- // for the unconditional branch we will be adding: 4 bytes on ARM + Thumb2,
- // 2 on Thumb1. Possible Thumb1 alignment padding is allowed for
- // inside OffsetIsInRange.
- // If the block ends in an unconditional branch already, it is water,
- // and is known to be out of range, so we'll always be adding a branch.)
- if (&UserMBB->back() == UserMI ||
- OffsetIsInRange(UserOffset, OffsetOfNextBlock + (isThumb1 ? 2: 4),
- U.MaxDisp, U.NegOk, U.IsSoImm)) {
- DOUT << "Split at end of block\n";
- if (&UserMBB->back() == UserMI)
- assert(BBHasFallthrough(UserMBB) && "Expected a fallthrough BB!");
- *NewMBB = next(MachineFunction::iterator(UserMBB));
- // Add an unconditional branch from UserMBB to fallthrough block.
- // Record it for branch lengthening; this new branch will not get out of
- // range, but if the preceding conditional branch is out of range, the
- // targets will be exchanged, and the altered branch may be out of
- // range, so the machinery has to know about it.
- int UncondBr = isThumb ? ((isThumb2) ? ARM::t2B : ARM::tB) : ARM::B;
- BuildMI(UserMBB, DebugLoc::getUnknownLoc(),
- TII->get(UncondBr)).addMBB(*NewMBB);
- unsigned MaxDisp = getUnconditionalBrDisp(UncondBr);
- ImmBranches.push_back(ImmBranch(&UserMBB->back(),
- MaxDisp, false, UncondBr));
- int delta = isThumb1 ? 2 : 4;
- BBSizes[UserMBB->getNumber()] += delta;
- AdjustBBOffsetsAfter(UserMBB, delta);
- } else {
- // What a big block. Find a place within the block to split it.
- // This is a little tricky on Thumb1 since instructions are 2 bytes
- // and constant pool entries are 4 bytes: if instruction I references
- // island CPE, and instruction I+1 references CPE', it will
- // not work well to put CPE as far forward as possible, since then
- // CPE' cannot immediately follow it (that location is 2 bytes
- // farther away from I+1 than CPE was from I) and we'd need to create
- // a new island. So, we make a first guess, then walk through the
- // instructions between the one currently being looked at and the
- // possible insertion point, and make sure any other instructions
- // that reference CPEs will be able to use the same island area;
- // if not, we back up the insertion point.
-
- // The 4 in the following is for the unconditional branch we'll be
- // inserting (allows for long branch on Thumb1). Alignment of the
- // island is handled inside OffsetIsInRange.
- unsigned BaseInsertOffset = UserOffset + U.MaxDisp -4;
- // This could point off the end of the block if we've already got
- // constant pool entries following this block; only the last one is
- // in the water list. Back past any possible branches (allow for a
- // conditional and a maximally long unconditional).
- if (BaseInsertOffset >= BBOffsets[UserMBB->getNumber()+1])
- BaseInsertOffset = BBOffsets[UserMBB->getNumber()+1] -
- (isThumb1 ? 6 : 8);
- unsigned EndInsertOffset = BaseInsertOffset +
- CPEMI->getOperand(2).getImm();
- MachineBasicBlock::iterator MI = UserMI;
- ++MI;
- unsigned CPUIndex = CPUserIndex+1;
- for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI);
- Offset < BaseInsertOffset;
- Offset += TII->GetInstSizeInBytes(MI),
- MI = next(MI)) {
- if (CPUIndex < CPUsers.size() && CPUsers[CPUIndex].MI == MI) {
- CPUser &U = CPUsers[CPUIndex];
- if (!OffsetIsInRange(Offset, EndInsertOffset,
- U.MaxDisp, U.NegOk, U.IsSoImm)) {
- BaseInsertOffset -= (isThumb1 ? 2 : 4);
- EndInsertOffset -= (isThumb1 ? 2 : 4);
- }
- // This is overly conservative, as we don't account for CPEMIs
- // being reused within the block, but it doesn't matter much.
- EndInsertOffset += CPUsers[CPUIndex].CPEMI->getOperand(2).getImm();
- CPUIndex++;
+ const BasicBlockInfo &UserBBI = BBInfo[UserMBB->getNumber()];
+
+ // If the block does not end in an unconditional branch already, and if the
+ // end of the block is within range, make new water there. (The addition
+ // below is for the unconditional branch we will be adding: 4 bytes on ARM +
+ // Thumb2, 2 on Thumb1.
+ if (BBHasFallthrough(UserMBB)) {
+ // Size of branch to insert.
+ unsigned Delta = isThumb1 ? 2 : 4;
+ // Compute the offset where the CPE will begin.
+ unsigned CPEOffset = UserBBI.postOffset(CPELogAlign) + Delta;
+
+ if (isOffsetInRange(UserOffset, CPEOffset, U)) {
+ DEBUG(dbgs() << "Split at end of BB#" << UserMBB->getNumber()
+ << format(", expected CPE offset %#x\n", CPEOffset));
+ NewMBB = llvm::next(MachineFunction::iterator(UserMBB));
+ // Add an unconditional branch from UserMBB to fallthrough block. Record
+ // it for branch lengthening; this new branch will not get out of range,
+ // but if the preceding conditional branch is out of range, the targets
+ // will be exchanged, and the altered branch may be out of range, so the
+ // machinery has to know about it.
+ int UncondBr = isThumb ? ((isThumb2) ? ARM::t2B : ARM::tB) : ARM::B;
+ if (!isThumb)
+ BuildMI(UserMBB, DebugLoc(), TII->get(UncondBr)).addMBB(NewMBB);
+ else
+ BuildMI(UserMBB, DebugLoc(), TII->get(UncondBr)).addMBB(NewMBB)
+ .addImm(ARMCC::AL).addReg(0);
+ unsigned MaxDisp = getUnconditionalBrDisp(UncondBr);
+ ImmBranches.push_back(ImmBranch(&UserMBB->back(),
+ MaxDisp, false, UncondBr));
+ BBInfo[UserMBB->getNumber()].Size += Delta;
+ adjustBBOffsetsAfter(UserMBB);
+ return;
+ }
+ }
+
+ // What a big block. Find a place within the block to split it. This is a
+ // little tricky on Thumb1 since instructions are 2 bytes and constant pool
+ // entries are 4 bytes: if instruction I references island CPE, and
+ // instruction I+1 references CPE', it will not work well to put CPE as far
+ // forward as possible, since then CPE' cannot immediately follow it (that
+ // location is 2 bytes farther away from I+1 than CPE was from I) and we'd
+ // need to create a new island. So, we make a first guess, then walk through
+ // the instructions between the one currently being looked at and the
+ // possible insertion point, and make sure any other instructions that
+ // reference CPEs will be able to use the same island area; if not, we back
+ // up the insertion point.
+
+ // Try to split the block so it's fully aligned. Compute the latest split
+ // point where we can add a 4-byte branch instruction, and then align to
+ // LogAlign which is the largest possible alignment in the function.
+ unsigned LogAlign = MF->getAlignment();
+ assert(LogAlign >= CPELogAlign && "Over-aligned constant pool entry");
+ unsigned KnownBits = UserBBI.internalKnownBits();
+ unsigned UPad = UnknownPadding(LogAlign, KnownBits);
+ unsigned BaseInsertOffset = UserOffset + U.getMaxDisp() - UPad;
+ DEBUG(dbgs() << format("Split in middle of big block before %#x",
+ BaseInsertOffset));
+
+ // The 4 in the following is for the unconditional branch we'll be inserting
+ // (allows for long branch on Thumb1). Alignment of the island is handled
+ // inside isOffsetInRange.
+ BaseInsertOffset -= 4;
+
+ DEBUG(dbgs() << format(", adjusted to %#x", BaseInsertOffset)
+ << " la=" << LogAlign
+ << " kb=" << KnownBits
+ << " up=" << UPad << '\n');
+
+ // This could point off the end of the block if we've already got constant
+ // pool entries following this block; only the last one is in the water list.
+ // Back past any possible branches (allow for a conditional and a maximally
+ // long unconditional).
+ if (BaseInsertOffset + 8 >= UserBBI.postOffset()) {
+ BaseInsertOffset = UserBBI.postOffset() - UPad - 8;
+ DEBUG(dbgs() << format("Move inside block: %#x\n", BaseInsertOffset));
+ }
+ unsigned EndInsertOffset = BaseInsertOffset + 4 + UPad +
+ CPEMI->getOperand(2).getImm();
+ MachineBasicBlock::iterator MI = UserMI;
+ ++MI;
+ unsigned CPUIndex = CPUserIndex+1;
+ unsigned NumCPUsers = CPUsers.size();
+ MachineInstr *LastIT = 0;
+ for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI);
+ Offset < BaseInsertOffset;
+ Offset += TII->GetInstSizeInBytes(MI),
+ MI = llvm::next(MI)) {
+ assert(MI != UserMBB->end() && "Fell off end of block");
+ if (CPUIndex < NumCPUsers && CPUsers[CPUIndex].MI == MI) {
+ CPUser &U = CPUsers[CPUIndex];
+ if (!isOffsetInRange(Offset, EndInsertOffset, U)) {
+ // Shift intertion point by one unit of alignment so it is within reach.
+ BaseInsertOffset -= 1u << LogAlign;
+ EndInsertOffset -= 1u << LogAlign;
}
+ // This is overly conservative, as we don't account for CPEMIs being
+ // reused within the block, but it doesn't matter much. Also assume CPEs
+ // are added in order with alignment padding. We may eventually be able
+ // to pack the aligned CPEs better.
+ EndInsertOffset += U.CPEMI->getOperand(2).getImm();
+ CPUIndex++;
}
- DOUT << "Split in middle of big block\n";
- *NewMBB = SplitBlockBeforeInstr(prior(MI));
+
+ // Remember the last IT instruction.
+ if (MI->getOpcode() == ARM::t2IT)
+ LastIT = MI;
+ }
+
+ --MI;
+
+ // Avoid splitting an IT block.
+ if (LastIT) {
+ unsigned PredReg = 0;
+ ARMCC::CondCodes CC = getITInstrPredicate(MI, PredReg);
+ if (CC != ARMCC::AL)
+ MI = LastIT;
}
+ NewMBB = splitBlockBeforeInstr(MI);
}
-/// HandleConstantPoolUser - Analyze the specified user, checking to see if it
+/// handleConstantPoolUser - Analyze the specified user, checking to see if it
/// is out-of-range. If so, pick up the constant pool value and move it some
/// place in-range. Return true if we changed any addresses (thus must run
/// another pass of branch lengthening), false otherwise.
-bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &Fn,
- unsigned CPUserIndex) {
+bool ARMConstantIslands::handleConstantPoolUser(unsigned CPUserIndex) {
CPUser &U = CPUsers[CPUserIndex];
MachineInstr *UserMI = U.MI;
MachineInstr *CPEMI = U.CPEMI;
unsigned CPI = CPEMI->getOperand(1).getIndex();
unsigned Size = CPEMI->getOperand(2).getImm();
- MachineBasicBlock *NewMBB;
- // Compute this only once, it's expensive. The 4 or 8 is the value the
- // hardware keeps in the PC (2 insns ahead of the reference).
- unsigned UserOffset = GetOffsetOf(UserMI) + (isThumb ? 4 : 8);
+ // Compute this only once, it's expensive.
+ unsigned UserOffset = getUserOffset(U);
// See if the current entry is within range, or there is a clone of it
// in range.
- int result = LookForExistingCPEntry(U, UserOffset);
+ int result = findInRangeCPEntry(U, UserOffset);
if (result==1) return false;
else if (result==2) return true;
// No existing clone of this CPE is within range.
// We will be generating a new clone. Get a UID for it.
- unsigned ID = AFI->createConstPoolEntryUId();
+ unsigned ID = AFI->createPICLabelUId();
+
+ // Look for water where we can place this CPE.
+ MachineBasicBlock *NewIsland = MF->CreateMachineBasicBlock();
+ MachineBasicBlock *NewMBB;
+ water_iterator IP;
+ if (findAvailableWater(U, UserOffset, IP)) {
+ DEBUG(dbgs() << "Found water in range\n");
+ MachineBasicBlock *WaterBB = *IP;
+
+ // If the original WaterList entry was "new water" on this iteration,
+ // propagate that to the new island. This is just keeping NewWaterList
+ // updated to match the WaterList, which will be updated below.
+ if (NewWaterList.erase(WaterBB))
+ NewWaterList.insert(NewIsland);
- // Look for water where we can place this CPE. We look for the farthest one
- // away that will work. Forward references only for now (although later
- // we might find some that are backwards).
+ // The new CPE goes before the following block (NewMBB).
+ NewMBB = llvm::next(MachineFunction::iterator(WaterBB));
- if (!LookForWater(U, UserOffset, &NewMBB)) {
+ } else {
// No water found.
- DOUT << "No water found\n";
- CreateNewWater(CPUserIndex, UserOffset, &NewMBB);
+ DEBUG(dbgs() << "No water found\n");
+ createNewWater(CPUserIndex, UserOffset, NewMBB);
+
+ // splitBlockBeforeInstr adds to WaterList, which is important when it is
+ // called while handling branches so that the water will be seen on the
+ // next iteration for constant pools, but in this context, we don't want
+ // it. Check for this so it will be removed from the WaterList.
+ // Also remove any entry from NewWaterList.
+ MachineBasicBlock *WaterBB = prior(MachineFunction::iterator(NewMBB));
+ IP = std::find(WaterList.begin(), WaterList.end(), WaterBB);
+ if (IP != WaterList.end())
+ NewWaterList.erase(WaterBB);
+
+ // We are adding new water. Update NewWaterList.
+ NewWaterList.insert(NewIsland);
}
+ // Remove the original WaterList entry; we want subsequent insertions in
+ // this vicinity to go after the one we're about to insert. This
+ // considerably reduces the number of times we have to move the same CPE
+ // more than once and is also important to ensure the algorithm terminates.
+ if (IP != WaterList.end())
+ WaterList.erase(IP);
+
// Okay, we know we can put an island before NewMBB now, do it!
- MachineBasicBlock *NewIsland = Fn.CreateMachineBasicBlock();
- Fn.insert(NewMBB, NewIsland);
+ MF->insert(NewMBB, NewIsland);
// Update internal data structures to account for the newly inserted MBB.
- UpdateForInsertedWaterBlock(NewIsland);
+ updateForInsertedWaterBlock(NewIsland);
// Decrement the old entry, and remove it if refcount becomes 0.
- DecrementOldEntry(CPI, CPEMI);
+ decrementCPEReferenceCount(CPI, CPEMI);
// Now that we have an island to add the CPE to, clone the original CPE and
// add it to the island.
- U.CPEMI = BuildMI(NewIsland, DebugLoc::getUnknownLoc(),
- TII->get(ARM::CONSTPOOL_ENTRY))
+ U.HighWaterMark = NewIsland;
+ U.CPEMI = BuildMI(NewIsland, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
.addImm(ID).addConstantPoolIndex(CPI).addImm(Size);
CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1));
- NumCPEs++;
+ ++NumCPEs;
+
+ // Mark the basic block as aligned as required by the const-pool entry.
+ NewIsland->setAlignment(getCPELogAlign(U.CPEMI));
- BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()];
- // Compensate for .align 2 in thumb mode.
- if (isThumb && BBOffsets[NewIsland->getNumber()]%4 != 0)
- Size += 2;
// Increase the size of the island block to account for the new entry.
- BBSizes[NewIsland->getNumber()] += Size;
- AdjustBBOffsetsAfter(NewIsland, Size);
+ BBInfo[NewIsland->getNumber()].Size += Size;
+ adjustBBOffsetsAfter(llvm::prior(MachineFunction::iterator(NewIsland)));
// Finally, change the CPI in the instruction operand to be ID.
for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i)
break;
}
- DOUT << " Moved CPE to #" << ID << " CPI=" << CPI << "\t" << *UserMI;
+ DEBUG(dbgs() << " Moved CPE to #" << ID << " CPI=" << CPI
+ << format(" offset=%#x\n", BBInfo[NewIsland->getNumber()].Offset));
return true;
}
-/// RemoveDeadCPEMI - Remove a dead constant pool entry instruction. Update
+/// removeDeadCPEMI - Remove a dead constant pool entry instruction. Update
/// sizes and offsets of impacted basic blocks.
-void ARMConstantIslands::RemoveDeadCPEMI(MachineInstr *CPEMI) {
+void ARMConstantIslands::removeDeadCPEMI(MachineInstr *CPEMI) {
MachineBasicBlock *CPEBB = CPEMI->getParent();
unsigned Size = CPEMI->getOperand(2).getImm();
CPEMI->eraseFromParent();
- BBSizes[CPEBB->getNumber()] -= Size;
+ BBInfo[CPEBB->getNumber()].Size -= Size;
// All succeeding offsets have the current size value added in, fix this.
if (CPEBB->empty()) {
- // In thumb1 mode, the size of island may be padded by two to compensate for
- // the alignment requirement. Then it will now be 2 when the block is
- // empty, so fix this.
- // All succeeding offsets have the current size value added in, fix this.
- if (BBSizes[CPEBB->getNumber()] != 0) {
- Size += BBSizes[CPEBB->getNumber()];
- BBSizes[CPEBB->getNumber()] = 0;
- }
- }
- AdjustBBOffsetsAfter(CPEBB, -Size);
+ BBInfo[CPEBB->getNumber()].Size = 0;
+
+ // This block no longer needs to be aligned.
+ CPEBB->setAlignment(0);
+ } else
+ // Entries are sorted by descending alignment, so realign from the front.
+ CPEBB->setAlignment(getCPELogAlign(CPEBB->begin()));
+
+ adjustBBOffsetsAfter(CPEBB);
// An island has only one predecessor BB and one successor BB. Check if
// this BB's predecessor jumps directly to this BB's successor. This
// shouldn't happen currently.
// FIXME: remove the empty blocks after all the work is done?
}
-/// RemoveUnusedCPEntries - Remove constant pool entries whose refcounts
+/// removeUnusedCPEntries - Remove constant pool entries whose refcounts
/// are zero.
-bool ARMConstantIslands::RemoveUnusedCPEntries() {
+bool ARMConstantIslands::removeUnusedCPEntries() {
unsigned MadeChange = false;
for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) {
std::vector<CPEntry> &CPEs = CPEntries[i];
for (unsigned j = 0, ee = CPEs.size(); j != ee; ++j) {
if (CPEs[j].RefCount == 0 && CPEs[j].CPEMI) {
- RemoveDeadCPEMI(CPEs[j].CPEMI);
+ removeDeadCPEMI(CPEs[j].CPEMI);
CPEs[j].CPEMI = NULL;
MadeChange = true;
}
return MadeChange;
}
-/// BBIsInRange - Returns true if the distance between specific MI and
+/// isBBInRange - Returns true if the distance between specific MI and
/// specific BB can fit in MI's displacement field.
-bool ARMConstantIslands::BBIsInRange(MachineInstr *MI,MachineBasicBlock *DestBB,
+bool ARMConstantIslands::isBBInRange(MachineInstr *MI,MachineBasicBlock *DestBB,
unsigned MaxDisp) {
unsigned PCAdj = isThumb ? 4 : 8;
- unsigned BrOffset = GetOffsetOf(MI) + PCAdj;
- unsigned DestOffset = BBOffsets[DestBB->getNumber()];
+ unsigned BrOffset = getOffsetOf(MI) + PCAdj;
+ unsigned DestOffset = BBInfo[DestBB->getNumber()].Offset;
- DOUT << "Branch of destination BB#" << DestBB->getNumber()
- << " from BB#" << MI->getParent()->getNumber()
- << " max delta=" << MaxDisp
- << " from " << GetOffsetOf(MI) << " to " << DestOffset
- << " offset " << int(DestOffset-BrOffset) << "\t" << *MI;
+ DEBUG(dbgs() << "Branch of destination BB#" << DestBB->getNumber()
+ << " from BB#" << MI->getParent()->getNumber()
+ << " max delta=" << MaxDisp
+ << " from " << getOffsetOf(MI) << " to " << DestOffset
+ << " offset " << int(DestOffset-BrOffset) << "\t" << *MI);
if (BrOffset <= DestOffset) {
// Branch before the Dest.
return false;
}
-/// FixUpImmediateBr - Fix up an immediate branch whose destination is too far
+/// fixupImmediateBr - Fix up an immediate branch whose destination is too far
/// away to fit in its displacement field.
-bool ARMConstantIslands::FixUpImmediateBr(MachineFunction &Fn, ImmBranch &Br) {
+bool ARMConstantIslands::fixupImmediateBr(ImmBranch &Br) {
MachineInstr *MI = Br.MI;
MachineBasicBlock *DestBB = MI->getOperand(0).getMBB();
// Check to see if the DestBB is already in-range.
- if (BBIsInRange(MI, DestBB, Br.MaxDisp))
+ if (isBBInRange(MI, DestBB, Br.MaxDisp))
return false;
if (!Br.isCond)
- return FixUpUnconditionalBr(Fn, Br);
- return FixUpConditionalBr(Fn, Br);
+ return fixupUnconditionalBr(Br);
+ return fixupConditionalBr(Br);
}
-/// FixUpUnconditionalBr - Fix up an unconditional branch whose destination is
+/// fixupUnconditionalBr - Fix up an unconditional branch whose destination is
/// too far away to fit in its displacement field. If the LR register has been
/// spilled in the epilogue, then we can use BL to implement a far jump.
/// Otherwise, add an intermediate branch instruction to a branch.
bool
-ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &Fn, ImmBranch &Br) {
+ARMConstantIslands::fixupUnconditionalBr(ImmBranch &Br) {
MachineInstr *MI = Br.MI;
MachineBasicBlock *MBB = MI->getParent();
- assert(isThumb && !isThumb2 && "Expected a Thumb1 function!");
+ if (!isThumb1)
+ llvm_unreachable("fixupUnconditionalBr is Thumb1 only!");
// Use BL to implement far jump.
Br.MaxDisp = (1 << 21) * 2;
MI->setDesc(TII->get(ARM::tBfar));
- BBSizes[MBB->getNumber()] += 2;
- AdjustBBOffsetsAfter(MBB, 2);
+ BBInfo[MBB->getNumber()].Size += 2;
+ adjustBBOffsetsAfter(MBB);
HasFarJump = true;
- NumUBrFixed++;
+ ++NumUBrFixed;
- DOUT << " Changed B to long jump " << *MI;
+ DEBUG(dbgs() << " Changed B to long jump " << *MI);
return true;
}
-/// FixUpConditionalBr - Fix up a conditional branch whose destination is too
+/// fixupConditionalBr - Fix up a conditional branch whose destination is too
/// far away to fit in its displacement field. It is converted to an inverse
/// conditional branch + an unconditional branch to the destination.
bool
-ARMConstantIslands::FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br) {
+ARMConstantIslands::fixupConditionalBr(ImmBranch &Br) {
MachineInstr *MI = Br.MI;
MachineBasicBlock *DestBB = MI->getOperand(0).getMBB();
MachineInstr *BMI = &MBB->back();
bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB);
- NumCBrFixed++;
+ ++NumCBrFixed;
if (BMI != MI) {
- if (next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
+ if (llvm::next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
BMI->getOpcode() == Br.UncondBr) {
// Last MI in the BB is an unconditional branch. Can we simply invert the
// condition and swap destinations:
// bne L2
// b L1
MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB();
- if (BBIsInRange(MI, NewDest, Br.MaxDisp)) {
- DOUT << " Invert Bcc condition and swap its destination with " << *BMI;
+ if (isBBInRange(MI, NewDest, Br.MaxDisp)) {
+ DEBUG(dbgs() << " Invert Bcc condition and swap its destination with "
+ << *BMI);
BMI->getOperand(0).setMBB(DestBB);
MI->getOperand(0).setMBB(NewDest);
MI->getOperand(1).setImm(CC);
}
if (NeedSplit) {
- SplitBlockBeforeInstr(MI);
+ splitBlockBeforeInstr(MI);
// No need for the branch to the next block. We're adding an unconditional
// branch to the destination.
int delta = TII->GetInstSizeInBytes(&MBB->back());
- BBSizes[MBB->getNumber()] -= delta;
- MachineBasicBlock* SplitBB = next(MachineFunction::iterator(MBB));
- AdjustBBOffsetsAfter(SplitBB, -delta);
+ BBInfo[MBB->getNumber()].Size -= delta;
MBB->back().eraseFromParent();
- // BBOffsets[SplitBB] is wrong temporarily, fixed below
+ // BBInfo[SplitBB].Offset is wrong temporarily, fixed below
}
- MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
+ MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB));
- DOUT << " Insert B to BB#" << DestBB->getNumber()
- << " also invert condition and change dest. to BB#"
- << NextBB->getNumber() << "\n";
+ DEBUG(dbgs() << " Insert B to BB#" << DestBB->getNumber()
+ << " also invert condition and change dest. to BB#"
+ << NextBB->getNumber() << "\n");
// Insert a new conditional branch and a new unconditional branch.
// Also update the ImmBranch as well as adding a new entry for the new branch.
- BuildMI(MBB, DebugLoc::getUnknownLoc(),
- TII->get(MI->getOpcode()))
+ BuildMI(MBB, DebugLoc(), TII->get(MI->getOpcode()))
.addMBB(NextBB).addImm(CC).addReg(CCReg);
Br.MI = &MBB->back();
- BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back());
- BuildMI(MBB, DebugLoc::getUnknownLoc(), TII->get(Br.UncondBr)).addMBB(DestBB);
- BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back());
+ BBInfo[MBB->getNumber()].Size += TII->GetInstSizeInBytes(&MBB->back());
+ if (isThumb)
+ BuildMI(MBB, DebugLoc(), TII->get(Br.UncondBr)).addMBB(DestBB)
+ .addImm(ARMCC::AL).addReg(0);
+ else
+ BuildMI(MBB, DebugLoc(), TII->get(Br.UncondBr)).addMBB(DestBB);
+ BBInfo[MBB->getNumber()].Size += TII->GetInstSizeInBytes(&MBB->back());
unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr);
ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr));
// Remove the old conditional branch. It may or may not still be in MBB.
- BBSizes[MI->getParent()->getNumber()] -= TII->GetInstSizeInBytes(MI);
+ BBInfo[MI->getParent()->getNumber()].Size -= TII->GetInstSizeInBytes(MI);
MI->eraseFromParent();
-
- // The net size change is an addition of one unconditional branch.
- int delta = TII->GetInstSizeInBytes(&MBB->back());
- AdjustBBOffsetsAfter(MBB, delta);
+ adjustBBOffsetsAfter(MBB);
return true;
}
-/// UndoLRSpillRestore - Remove Thumb push / pop instructions that only spills
-/// LR / restores LR to pc.
-bool ARMConstantIslands::UndoLRSpillRestore() {
+/// undoLRSpillRestore - Remove Thumb push / pop instructions that only spills
+/// LR / restores LR to pc. FIXME: This is done here because it's only possible
+/// to do this if tBfar is not used.
+bool ARMConstantIslands::undoLRSpillRestore() {
bool MadeChange = false;
for (unsigned i = 0, e = PushPopMIs.size(); i != e; ++i) {
MachineInstr *MI = PushPopMIs[i];
+ // First two operands are predicates.
if (MI->getOpcode() == ARM::tPOP_RET &&
- MI->getOperand(0).getReg() == ARM::PC &&
- MI->getNumExplicitOperands() == 1) {
- BuildMI(MI->getParent(), MI->getDebugLoc(), TII->get(ARM::tBX_RET));
+ MI->getOperand(2).getReg() == ARM::PC &&
+ MI->getNumExplicitOperands() == 3) {
+ // Create the new insn and copy the predicate from the old.
+ BuildMI(MI->getParent(), MI->getDebugLoc(), TII->get(ARM::tBX_RET))
+ .addOperand(MI->getOperand(0))
+ .addOperand(MI->getOperand(1));
MI->eraseFromParent();
MadeChange = true;
}
}
return MadeChange;
}
+
+// mayOptimizeThumb2Instruction - Returns true if optimizeThumb2Instructions
+// below may shrink MI.
+bool
+ARMConstantIslands::mayOptimizeThumb2Instruction(const MachineInstr *MI) const {
+ switch(MI->getOpcode()) {
+ // optimizeThumb2Instructions.
+ case ARM::t2LEApcrel:
+ case ARM::t2LDRpci:
+ // optimizeThumb2Branches.
+ case ARM::t2B:
+ case ARM::t2Bcc:
+ case ARM::tBcc:
+ // optimizeThumb2JumpTables.
+ case ARM::t2BR_JT:
+ return true;
+ }
+ return false;
+}
+
+bool ARMConstantIslands::optimizeThumb2Instructions() {
+ bool MadeChange = false;
+
+ // Shrink ADR and LDR from constantpool.
+ for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) {
+ CPUser &U = CPUsers[i];
+ unsigned Opcode = U.MI->getOpcode();
+ unsigned NewOpc = 0;
+ unsigned Scale = 1;
+ unsigned Bits = 0;
+ switch (Opcode) {
+ default: break;
+ case ARM::t2LEApcrel:
+ if (isARMLowRegister(U.MI->getOperand(0).getReg())) {
+ NewOpc = ARM::tLEApcrel;
+ Bits = 8;
+ Scale = 4;
+ }
+ break;
+ case ARM::t2LDRpci:
+ if (isARMLowRegister(U.MI->getOperand(0).getReg())) {
+ NewOpc = ARM::tLDRpci;
+ Bits = 8;
+ Scale = 4;
+ }
+ break;
+ }
+
+ if (!NewOpc)
+ continue;
+
+ unsigned UserOffset = getUserOffset(U);
+ unsigned MaxOffs = ((1 << Bits) - 1) * Scale;
+
+ // Be conservative with inline asm.
+ if (!U.KnownAlignment)
+ MaxOffs -= 2;
+
+ // FIXME: Check if offset is multiple of scale if scale is not 4.
+ if (isCPEntryInRange(U.MI, UserOffset, U.CPEMI, MaxOffs, false, true)) {
+ DEBUG(dbgs() << "Shrink: " << *U.MI);
+ U.MI->setDesc(TII->get(NewOpc));
+ MachineBasicBlock *MBB = U.MI->getParent();
+ BBInfo[MBB->getNumber()].Size -= 2;
+ adjustBBOffsetsAfter(MBB);
+ ++NumT2CPShrunk;
+ MadeChange = true;
+ }
+ }
+
+ MadeChange |= optimizeThumb2Branches();
+ MadeChange |= optimizeThumb2JumpTables();
+ return MadeChange;
+}
+
+bool ARMConstantIslands::optimizeThumb2Branches() {
+ bool MadeChange = false;
+
+ for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i) {
+ ImmBranch &Br = ImmBranches[i];
+ unsigned Opcode = Br.MI->getOpcode();
+ unsigned NewOpc = 0;
+ unsigned Scale = 1;
+ unsigned Bits = 0;
+ switch (Opcode) {
+ default: break;
+ case ARM::t2B:
+ NewOpc = ARM::tB;
+ Bits = 11;
+ Scale = 2;
+ break;
+ case ARM::t2Bcc: {
+ NewOpc = ARM::tBcc;
+ Bits = 8;
+ Scale = 2;
+ break;
+ }
+ }
+ if (NewOpc) {
+ unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale;
+ MachineBasicBlock *DestBB = Br.MI->getOperand(0).getMBB();
+ if (isBBInRange(Br.MI, DestBB, MaxOffs)) {
+ DEBUG(dbgs() << "Shrink branch: " << *Br.MI);
+ Br.MI->setDesc(TII->get(NewOpc));
+ MachineBasicBlock *MBB = Br.MI->getParent();
+ BBInfo[MBB->getNumber()].Size -= 2;
+ adjustBBOffsetsAfter(MBB);
+ ++NumT2BrShrunk;
+ MadeChange = true;
+ }
+ }
+
+ Opcode = Br.MI->getOpcode();
+ if (Opcode != ARM::tBcc)
+ continue;
+
+ // If the conditional branch doesn't kill CPSR, then CPSR can be liveout
+ // so this transformation is not safe.
+ if (!Br.MI->killsRegister(ARM::CPSR))
+ continue;
+
+ NewOpc = 0;
+ unsigned PredReg = 0;
+ ARMCC::CondCodes Pred = getInstrPredicate(Br.MI, PredReg);
+ if (Pred == ARMCC::EQ)
+ NewOpc = ARM::tCBZ;
+ else if (Pred == ARMCC::NE)
+ NewOpc = ARM::tCBNZ;
+ if (!NewOpc)
+ continue;
+ MachineBasicBlock *DestBB = Br.MI->getOperand(0).getMBB();
+ // Check if the distance is within 126. Subtract starting offset by 2
+ // because the cmp will be eliminated.
+ unsigned BrOffset = getOffsetOf(Br.MI) + 4 - 2;
+ unsigned DestOffset = BBInfo[DestBB->getNumber()].Offset;
+ if (BrOffset < DestOffset && (DestOffset - BrOffset) <= 126) {
+ MachineBasicBlock::iterator CmpMI = Br.MI;
+ if (CmpMI != Br.MI->getParent()->begin()) {
+ --CmpMI;
+ if (CmpMI->getOpcode() == ARM::tCMPi8) {
+ unsigned Reg = CmpMI->getOperand(0).getReg();
+ Pred = getInstrPredicate(CmpMI, PredReg);
+ if (Pred == ARMCC::AL &&
+ CmpMI->getOperand(1).getImm() == 0 &&
+ isARMLowRegister(Reg)) {
+ MachineBasicBlock *MBB = Br.MI->getParent();
+ DEBUG(dbgs() << "Fold: " << *CmpMI << " and: " << *Br.MI);
+ MachineInstr *NewBR =
+ BuildMI(*MBB, CmpMI, Br.MI->getDebugLoc(), TII->get(NewOpc))
+ .addReg(Reg).addMBB(DestBB,Br.MI->getOperand(0).getTargetFlags());
+ CmpMI->eraseFromParent();
+ Br.MI->eraseFromParent();
+ Br.MI = NewBR;
+ BBInfo[MBB->getNumber()].Size -= 2;
+ adjustBBOffsetsAfter(MBB);
+ ++NumCBZ;
+ MadeChange = true;
+ }
+ }
+ }
+ }
+ }
+
+ return MadeChange;
+}
+
+/// optimizeThumb2JumpTables - Use tbb / tbh instructions to generate smaller
+/// jumptables when it's possible.
+bool ARMConstantIslands::optimizeThumb2JumpTables() {
+ bool MadeChange = false;
+
+ // FIXME: After the tables are shrunk, can we get rid some of the
+ // constantpool tables?
+ MachineJumpTableInfo *MJTI = MF->getJumpTableInfo();
+ if (MJTI == 0) return false;
+
+ const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
+ for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
+ MachineInstr *MI = T2JumpTables[i];
+ const MCInstrDesc &MCID = MI->getDesc();
+ unsigned NumOps = MCID.getNumOperands();
+ unsigned JTOpIdx = NumOps - (MI->isPredicable() ? 3 : 2);
+ MachineOperand JTOP = MI->getOperand(JTOpIdx);
+ unsigned JTI = JTOP.getIndex();
+ assert(JTI < JT.size());
+
+ bool ByteOk = true;
+ bool HalfWordOk = true;
+ unsigned JTOffset = getOffsetOf(MI) + 4;
+ const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs;
+ for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) {
+ MachineBasicBlock *MBB = JTBBs[j];
+ unsigned DstOffset = BBInfo[MBB->getNumber()].Offset;
+ // Negative offset is not ok. FIXME: We should change BB layout to make
+ // sure all the branches are forward.
+ if (ByteOk && (DstOffset - JTOffset) > ((1<<8)-1)*2)
+ ByteOk = false;
+ unsigned TBHLimit = ((1<<16)-1)*2;
+ if (HalfWordOk && (DstOffset - JTOffset) > TBHLimit)
+ HalfWordOk = false;
+ if (!ByteOk && !HalfWordOk)
+ break;
+ }
+
+ if (ByteOk || HalfWordOk) {
+ MachineBasicBlock *MBB = MI->getParent();
+ unsigned BaseReg = MI->getOperand(0).getReg();
+ bool BaseRegKill = MI->getOperand(0).isKill();
+ if (!BaseRegKill)
+ continue;
+ unsigned IdxReg = MI->getOperand(1).getReg();
+ bool IdxRegKill = MI->getOperand(1).isKill();
+
+ // Scan backwards to find the instruction that defines the base
+ // register. Due to post-RA scheduling, we can't count on it
+ // immediately preceding the branch instruction.
+ MachineBasicBlock::iterator PrevI = MI;
+ MachineBasicBlock::iterator B = MBB->begin();
+ while (PrevI != B && !PrevI->definesRegister(BaseReg))
+ --PrevI;
+
+ // If for some reason we didn't find it, we can't do anything, so
+ // just skip this one.
+ if (!PrevI->definesRegister(BaseReg))
+ continue;
+
+ MachineInstr *AddrMI = PrevI;
+ bool OptOk = true;
+ // Examine the instruction that calculates the jumptable entry address.
+ // Make sure it only defines the base register and kills any uses
+ // other than the index register.
+ for (unsigned k = 0, eee = AddrMI->getNumOperands(); k != eee; ++k) {
+ const MachineOperand &MO = AddrMI->getOperand(k);
+ if (!MO.isReg() || !MO.getReg())
+ continue;
+ if (MO.isDef() && MO.getReg() != BaseReg) {
+ OptOk = false;
+ break;
+ }
+ if (MO.isUse() && !MO.isKill() && MO.getReg() != IdxReg) {
+ OptOk = false;
+ break;
+ }
+ }
+ if (!OptOk)
+ continue;
+
+ // Now scan back again to find the tLEApcrel or t2LEApcrelJT instruction
+ // that gave us the initial base register definition.
+ for (--PrevI; PrevI != B && !PrevI->definesRegister(BaseReg); --PrevI)
+ ;
+
+ // The instruction should be a tLEApcrel or t2LEApcrelJT; we want
+ // to delete it as well.
+ MachineInstr *LeaMI = PrevI;
+ if ((LeaMI->getOpcode() != ARM::tLEApcrelJT &&
+ LeaMI->getOpcode() != ARM::t2LEApcrelJT) ||
+ LeaMI->getOperand(0).getReg() != BaseReg)
+ OptOk = false;
+
+ if (!OptOk)
+ continue;
+
+ DEBUG(dbgs() << "Shrink JT: " << *MI << " addr: " << *AddrMI
+ << " lea: " << *LeaMI);
+ unsigned Opc = ByteOk ? ARM::t2TBB_JT : ARM::t2TBH_JT;
+ MachineInstr *NewJTMI = BuildMI(MBB, MI->getDebugLoc(), TII->get(Opc))
+ .addReg(IdxReg, getKillRegState(IdxRegKill))
+ .addJumpTableIndex(JTI, JTOP.getTargetFlags())
+ .addImm(MI->getOperand(JTOpIdx+1).getImm());
+ DEBUG(dbgs() << "BB#" << MBB->getNumber() << ": " << *NewJTMI);
+ // FIXME: Insert an "ALIGN" instruction to ensure the next instruction
+ // is 2-byte aligned. For now, asm printer will fix it up.
+ unsigned NewSize = TII->GetInstSizeInBytes(NewJTMI);
+ unsigned OrigSize = TII->GetInstSizeInBytes(AddrMI);
+ OrigSize += TII->GetInstSizeInBytes(LeaMI);
+ OrigSize += TII->GetInstSizeInBytes(MI);
+
+ AddrMI->eraseFromParent();
+ LeaMI->eraseFromParent();
+ MI->eraseFromParent();
+
+ int delta = OrigSize - NewSize;
+ BBInfo[MBB->getNumber()].Size -= delta;
+ adjustBBOffsetsAfter(MBB);
+
+ ++NumTBs;
+ MadeChange = true;
+ }
+ }
+
+ return MadeChange;
+}
+
+/// reorderThumb2JumpTables - Adjust the function's block layout to ensure that
+/// jump tables always branch forwards, since that's what tbb and tbh need.
+bool ARMConstantIslands::reorderThumb2JumpTables() {
+ bool MadeChange = false;
+
+ MachineJumpTableInfo *MJTI = MF->getJumpTableInfo();
+ if (MJTI == 0) return false;
+
+ const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
+ for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
+ MachineInstr *MI = T2JumpTables[i];
+ const MCInstrDesc &MCID = MI->getDesc();
+ unsigned NumOps = MCID.getNumOperands();
+ unsigned JTOpIdx = NumOps - (MI->isPredicable() ? 3 : 2);
+ MachineOperand JTOP = MI->getOperand(JTOpIdx);
+ unsigned JTI = JTOP.getIndex();
+ assert(JTI < JT.size());
+
+ // We prefer if target blocks for the jump table come after the jump
+ // instruction so we can use TB[BH]. Loop through the target blocks
+ // and try to adjust them such that that's true.
+ int JTNumber = MI->getParent()->getNumber();
+ const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs;
+ for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) {
+ MachineBasicBlock *MBB = JTBBs[j];
+ int DTNumber = MBB->getNumber();
+
+ if (DTNumber < JTNumber) {
+ // The destination precedes the switch. Try to move the block forward
+ // so we have a positive offset.
+ MachineBasicBlock *NewBB =
+ adjustJTTargetBlockForward(MBB, MI->getParent());
+ if (NewBB)
+ MJTI->ReplaceMBBInJumpTable(JTI, JTBBs[j], NewBB);
+ MadeChange = true;
+ }
+ }
+ }
+
+ return MadeChange;
+}
+
+MachineBasicBlock *ARMConstantIslands::
+adjustJTTargetBlockForward(MachineBasicBlock *BB, MachineBasicBlock *JTBB) {
+ // If the destination block is terminated by an unconditional branch,
+ // try to move it; otherwise, create a new block following the jump
+ // table that branches back to the actual target. This is a very simple
+ // heuristic. FIXME: We can definitely improve it.
+ MachineBasicBlock *TBB = 0, *FBB = 0;
+ SmallVector<MachineOperand, 4> Cond;
+ SmallVector<MachineOperand, 4> CondPrior;
+ MachineFunction::iterator BBi = BB;
+ MachineFunction::iterator OldPrior = prior(BBi);
+
+ // If the block terminator isn't analyzable, don't try to move the block
+ bool B = TII->AnalyzeBranch(*BB, TBB, FBB, Cond);
+
+ // If the block ends in an unconditional branch, move it. The prior block
+ // has to have an analyzable terminator for us to move this one. Be paranoid
+ // and make sure we're not trying to move the entry block of the function.
+ if (!B && Cond.empty() && BB != MF->begin() &&
+ !TII->AnalyzeBranch(*OldPrior, TBB, FBB, CondPrior)) {
+ BB->moveAfter(JTBB);
+ OldPrior->updateTerminator();
+ BB->updateTerminator();
+ // Update numbering to account for the block being moved.
+ MF->RenumberBlocks();
+ ++NumJTMoved;
+ return NULL;
+ }
+
+ // Create a new MBB for the code after the jump BB.
+ MachineBasicBlock *NewBB =
+ MF->CreateMachineBasicBlock(JTBB->getBasicBlock());
+ MachineFunction::iterator MBBI = JTBB; ++MBBI;
+ MF->insert(MBBI, NewBB);
+
+ // Add an unconditional branch from NewBB to BB.
+ // There doesn't seem to be meaningful DebugInfo available; this doesn't
+ // correspond directly to anything in the source.
+ assert (isThumb2 && "Adjusting for TB[BH] but not in Thumb2?");
+ BuildMI(NewBB, DebugLoc(), TII->get(ARM::t2B)).addMBB(BB)
+ .addImm(ARMCC::AL).addReg(0);
+
+ // Update internal data structures to account for the newly inserted MBB.
+ MF->RenumberBlocks(NewBB);
+
+ // Update the CFG.
+ NewBB->addSuccessor(BB);
+ JTBB->removeSuccessor(BB);
+ JTBB->addSuccessor(NewBB);
+
+ ++NumJTInserted;
+ return NewBB;
+}