-//===-- ARMConstantIslandPass.cpp - ARM constant islands --------*- C++ -*-===//
+//===-- ARMConstantIslandPass.cpp - ARM constant islands ------------------===//
//
// The LLVM Compiler Infrastructure
//
#include "ARMAddressingModes.h"
#include "ARMMachineFunctionInfo.h"
#include "ARMInstrInfo.h"
+#include "Thumb2InstrInfo.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
-#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
static cl::opt<bool>
-AdjustJumpTableBlocks("arm-adjust-jump-tables", cl::Hidden, cl::init(false),
+AdjustJumpTableBlocks("arm-adjust-jump-tables", cl::Hidden, cl::init(true),
cl::desc("Adjust basic block layout to better use TB[BH]"));
namespace {
/// the branch fix up pass.
bool HasFarJump;
- const TargetInstrInfo *TII;
+ /// HasInlineAsm - True if the function contains inline assembly.
+ bool HasInlineAsm;
+
+ const ARMInstrInfo *TII;
const ARMSubtarget *STI;
ARMFunctionInfo *AFI;
bool isThumb;
bool isThumb2;
public:
static char ID;
- ARMConstantIslands() : MachineFunctionPass(&ID) {}
+ ARMConstantIslands() : MachineFunctionPass(ID) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
if (!MBB->empty() &&
MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) {
unsigned MBBId = MBB->getNumber();
- assert((BBOffsets[MBBId]%4 == 0 && BBSizes[MBBId]%4 == 0) ||
+ assert(HasInlineAsm ||
+ (BBOffsets[MBBId]%4 == 0 && BBSizes[MBBId]%4 == 0) ||
(BBOffsets[MBBId]%4 != 0 && BBSizes[MBBId]%4 != 0));
}
}
+ for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) {
+ CPUser &U = CPUsers[i];
+ unsigned UserOffset = GetOffsetOf(U.MI) + (isThumb ? 4 : 8);
+ unsigned CPEOffset = GetOffsetOf(U.CPEMI);
+ unsigned Disp = UserOffset < CPEOffset ? CPEOffset - UserOffset :
+ UserOffset - CPEOffset;
+ assert(Disp <= U.MaxDisp || "Constant pool entry out of range!");
+ }
#endif
}
bool ARMConstantIslands::runOnMachineFunction(MachineFunction &MF) {
MachineConstantPool &MCP = *MF.getConstantPool();
- TII = MF.getTarget().getInstrInfo();
+ TII = (const ARMInstrInfo*)MF.getTarget().getInstrInfo();
AFI = MF.getInfo<ARMFunctionInfo>();
STI = &MF.getTarget().getSubtarget<ARMSubtarget>();
isThumb2 = AFI->isThumb2Function();
HasFarJump = false;
+ HasInlineAsm = false;
// Renumber all of the machine basic blocks in the function, guaranteeing that
// the numbers agree with the position of the block in the function.
JumpTableFunctionScan(MF);
MadeChange |= ReorderThumb2JumpTables(MF);
// Data is out of date, so clear it. It'll be re-computed later.
- BBSizes.clear();
- BBOffsets.clear();
T2JumpTables.clear();
// Blocks may have shifted around. Keep the numbering up to date.
MF.RenumberBlocks();
// Thumb1 functions containing constant pools get 4-byte alignment.
// This is so we can keep exact track of where the alignment padding goes.
- // Set default. Thumb1 function is 2-byte aligned, ARM and Thumb2 are 4-byte
- // aligned.
- AFI->setAlign(isThumb1 ? 1U : 2U);
+ // ARM and Thumb2 functions need to be 4-byte aligned.
+ if (!isThumb1)
+ MF.EnsureAlignment(2); // 2 = log2(4)
// Perform the initial placement of the constant pool entries. To start with,
// we put them all at the end of the function.
if (!MCP.isEmpty()) {
DoInitialPlacement(MF, CPEMIs);
if (isThumb1)
- AFI->setAlign(2U);
+ MF.EnsureAlignment(2); // 2 = log2(4)
}
/// The next UID to take is the first unused one.
- AFI->initConstPoolEntryUId(CPEMIs.size());
+ AFI->initPICLabelUId(CPEMIs.size());
// Do the initial scan of the function, building up information about the
// sizes of each block, the location of all the water, and finding all of the
// constant pool users.
InitialFunctionScan(MF, CPEMIs);
CPEMIs.clear();
+ DEBUG(dumpBBs());
+
/// Remove dead constant pool entries.
- RemoveUnusedCPEntries();
+ MadeChange |= RemoveUnusedCPEntries();
// Iteratively place constant pool entries and fix up branches until there
// is no change.
if (CPChange && ++NoCPIters > 30)
llvm_unreachable("Constant Island pass failed to converge!");
DEBUG(dumpBBs());
-
+
// Clear NewWaterList now. If we split a block for branches, it should
// appear as "new water" for the next iteration of constant pool placement.
NewWaterList.clear();
}
// Shrink 32-bit Thumb2 branch, load, and store instructions.
- if (isThumb2)
+ if (isThumb2 && !STI->prefers32BitThumb())
MadeChange |= OptimizeThumb2Instructions(MF);
// After a while, this might be made debug-only, but it is not expensive.
verify(MF);
- // If LR has been forced spilled and no far jumps (i.e. BL) has been issued.
- // Undo the spill / restore of LR if possible.
+ // If LR has been forced spilled and no far jump (i.e. BL) has been issued,
+ // undo the spill / restore of LR if possible.
if (isThumb && !HasFarJump && AFI->isLRSpilledForFarJump())
MadeChange |= UndoLRSpillRestore();
+ // Save the mapping between original and cloned constpool entries.
+ for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) {
+ for (unsigned j = 0, je = CPEntries[i].size(); j != je; ++j) {
+ const CPEntry & CPE = CPEntries[i][j];
+ AFI->recordCPEClone(i, CPE.CPI);
+ }
+ }
+
+ DEBUG(errs() << '\n'; dumpBBs());
+
BBSizes.clear();
BBOffsets.clear();
WaterList.clear();
// aligned.
assert((Size & 3) == 0 && "CP Entry not multiple of 4 bytes!");
MachineInstr *CPEMI =
- BuildMI(BB, DebugLoc::getUnknownLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
- .addImm(i).addConstantPoolIndex(i).addImm(Size);
+ BuildMI(BB, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
+ .addImm(i).addConstantPoolIndex(i).addImm(Size);
CPEMIs.push_back(CPEMI);
// Add a new CPEntry, but no corresponding CPUser yet.
std::vector<CPEntry> CPEs;
CPEs.push_back(CPEntry(CPEMI, i));
CPEntries.push_back(CPEs);
- NumCPEs++;
+ ++NumCPEs;
DEBUG(errs() << "Moved CPI#" << i << " to end of function as #" << i
<< "\n");
}
static bool BBHasFallthrough(MachineBasicBlock *MBB) {
// Get the next machine basic block in the function.
MachineFunction::iterator MBBI = MBB;
- if (next(MBBI) == MBB->getParent()->end()) // Can't fall off end of function.
+ // Can't fall off end of function.
+ if (llvm::next(MBBI) == MBB->getParent()->end())
return false;
- MachineBasicBlock *NextBB = next(MBBI);
+ MachineBasicBlock *NextBB = llvm::next(MBBI);
for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(),
E = MBB->succ_end(); I != E; ++I)
if (*I == NextBB)
/// information about the sizes of each block and the locations of all
/// the jump tables.
void ARMConstantIslands::JumpTableFunctionScan(MachineFunction &MF) {
- unsigned Offset = 0;
for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
MBBI != E; ++MBBI) {
MachineBasicBlock &MBB = *MBBI;
- unsigned MBBSize = 0;
for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
- I != E; ++I) {
- // Add instruction size to MBBSize.
- MBBSize += TII->GetInstSizeInBytes(I);
-
- int Opc = I->getOpcode();
- if (I->getDesc().isBranch()) {
- switch (Opc) {
- default:
- continue; // Ignore other JT branches
- case ARM::t2BR_JT:
- T2JumpTables.push_back(I);
- continue; // Does not get an entry in ImmBranches
- }
- }
- }
-
- BBSizes.push_back(MBBSize);
- BBOffsets.push_back(Offset);
- Offset += MBBSize;
+ I != E; ++I)
+ if (I->getDesc().isBranch() && I->getOpcode() == ARM::t2BR_JT)
+ T2JumpTables.push_back(I);
}
}
/// and finding all of the constant pool users.
void ARMConstantIslands::InitialFunctionScan(MachineFunction &MF,
const std::vector<MachineInstr*> &CPEMIs) {
+ // First thing, see if the function has any inline assembly in it. If so,
+ // we have to be conservative about alignment assumptions, as we don't
+ // know for sure the size of any instructions in the inline assembly.
+ for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
+ MBBI != E; ++MBBI) {
+ MachineBasicBlock &MBB = *MBBI;
+ for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
+ I != E; ++I)
+ if (I->getOpcode() == ARM::INLINEASM)
+ HasInlineAsm = true;
+ }
+
+ // Now go back through the instructions and build up our data structures.
unsigned Offset = 0;
for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
MBBI != E; ++MBBI) {
unsigned MBBSize = 0;
for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
I != E; ++I) {
+ if (I->isDebugValue())
+ continue;
// Add instruction size to MBBSize.
MBBSize += TII->GetInstSizeInBytes(I);
case ARM::tBR_JTr:
// A Thumb1 table jump may involve padding; for the offsets to
// be right, functions containing these must be 4-byte aligned.
- AFI->setAlign(2U);
- if ((Offset+MBBSize)%4 != 0)
+ // tBR_JTr expands to a mov pc followed by .align 2 and then the jump
+ // table entries. So this code checks whether offset of tBR_JTr + 2
+ // is aligned. That is held in Offset+MBBSize, which already has
+ // 2 added in for the size of the mov pc instruction.
+ MF.EnsureAlignment(2U);
+ if ((Offset+MBBSize)%4 != 0 || HasInlineAsm)
// FIXME: Add a pseudo ALIGN instruction instead.
MBBSize += 2; // padding
continue; // Does not get an entry in ImmBranches
case ARM::LEApcrel:
// This takes a SoImm, which is 8 bit immediate rotated. We'll
// pretend the maximum offset is 255 * 4. Since each instruction
- // 4 byte wide, this is always correct. We'llc heck for other
+ // 4 byte wide, this is always correct. We'll check for other
// displacements that fits in a SoImm as well.
Bits = 8;
Scale = 4;
Scale = 4;
break;
- case ARM::LDR:
+ case ARM::LDRi12:
case ARM::LDRcp:
case ARM::t2LDRpci:
Bits = 12; // +-offset_12
break;
case ARM::tLDRpci:
- case ARM::tLDRcp:
Bits = 8;
Scale = 4; // +(offset_8*4)
break;
if (isThumb &&
!MBB.empty() &&
MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY &&
- (Offset%4) != 0)
+ ((Offset%4) != 0 || HasInlineAsm))
MBBSize += 2;
BBSizes.push_back(MBBSize);
// alignment padding, and compensate if so.
if (isThumb &&
MI->getOpcode() == ARM::CONSTPOOL_ENTRY &&
- Offset%4 != 0)
+ (Offset%4 != 0 || HasInlineAsm))
Offset += 2;
// Sum instructions before MI in MBB.
/// machine function, it upsets all of the block numbers. Renumber the blocks
/// and update the arrays that parallel this numbering.
void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
- // Renumber the MBB's to keep them consequtive.
+ // Renumber the MBB's to keep them consecutive.
NewBB->getParent()->RenumberBlocks(NewBB);
// Insert a size into BBSizes to align it properly with the (newly
// There doesn't seem to be meaningful DebugInfo available; this doesn't
// correspond to anything in the source.
unsigned Opc = isThumb ? (isThumb2 ? ARM::t2B : ARM::tB) : ARM::B;
- BuildMI(OrigBB, DebugLoc::getUnknownLoc(), TII->get(Opc)).addMBB(NewBB);
- NumSplit++;
+ BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB);
+ ++NumSplit;
// Update the CFG. All succs of OrigBB are now succs of NewBB.
while (!OrigBB->succ_empty()) {
// This pass should be run after register allocation, so there should be no
// PHI nodes to update.
- assert((Succ->empty() || Succ->begin()->getOpcode() != TargetInstrInfo::PHI)
+ assert((Succ->empty() || !Succ->begin()->isPHI())
&& "PHI nodes should be eliminated by now!");
}
CompareMBBNumbers);
MachineBasicBlock* WaterBB = *IP;
if (WaterBB == OrigBB)
- WaterList.insert(next(IP), NewBB);
+ WaterList.insert(llvm::next(IP), NewBB);
else
WaterList.insert(IP, OrigBB);
NewWaterList.insert(OrigBB);
- // Figure out how large the first NewMBB is. (It cannot
- // contain a constpool_entry or tablejump.)
- unsigned NewBBSize = 0;
- for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end();
- I != E; ++I)
- NewBBSize += TII->GetInstSizeInBytes(I);
-
unsigned OrigBBI = OrigBB->getNumber();
unsigned NewBBI = NewBB->getNumber();
- // Set the size of NewBB in BBSizes.
- BBSizes[NewBBI] = NewBBSize;
- // We removed instructions from UserMBB, subtract that off from its size.
- // Add 2 or 4 to the block to count the unconditional branch we added to it.
int delta = isThumb1 ? 2 : 4;
- BBSizes[OrigBBI] -= NewBBSize - delta;
+
+ // Figure out how large the OrigBB is. As the first half of the original
+ // block, it cannot contain a tablejump. The size includes
+ // the new jump we added. (It should be possible to do this without
+ // recounting everything, but it's very confusing, and this is rarely
+ // executed.)
+ unsigned OrigBBSize = 0;
+ for (MachineBasicBlock::iterator I = OrigBB->begin(), E = OrigBB->end();
+ I != E; ++I)
+ OrigBBSize += TII->GetInstSizeInBytes(I);
+ BBSizes[OrigBBI] = OrigBBSize;
// ...and adjust BBOffsets for NewBB accordingly.
BBOffsets[NewBBI] = BBOffsets[OrigBBI] + BBSizes[OrigBBI];
+ // Figure out how large the NewMBB is. As the second half of the original
+ // block, it may contain a tablejump.
+ unsigned NewBBSize = 0;
+ for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end();
+ I != E; ++I)
+ NewBBSize += TII->GetInstSizeInBytes(I);
+ // Set the size of NewBB in BBSizes. It does not include any padding now.
+ BBSizes[NewBBI] = NewBBSize;
+
+ MachineInstr* ThumbJTMI = prior(NewBB->end());
+ if (ThumbJTMI->getOpcode() == ARM::tBR_JTr) {
+ // We've added another 2-byte instruction before this tablejump, which
+ // means we will always need padding if we didn't before, and vice versa.
+
+ // The original offset of the jump instruction was:
+ unsigned OrigOffset = BBOffsets[OrigBBI] + BBSizes[OrigBBI] - delta;
+ if (OrigOffset%4 == 0) {
+ // We had padding before and now we don't. No net change in code size.
+ delta = 0;
+ } else {
+ // We didn't have padding before and now we do.
+ BBSizes[NewBBI] += 2;
+ delta = 4;
+ }
+ }
+
// All BBOffsets following these blocks must be modified.
- AdjustBBOffsetsAfter(NewBB, delta);
+ if (delta)
+ AdjustBBOffsetsAfter(NewBB, delta);
return NewBB;
}
MachineInstr *CPEMI, unsigned MaxDisp,
bool NegOk, bool DoDump) {
unsigned CPEOffset = GetOffsetOf(CPEMI);
- assert(CPEOffset%4 == 0 && "Misaligned CPE");
+ assert((CPEOffset%4 == 0 || HasInlineAsm) && "Misaligned CPE");
if (DoDump) {
DEBUG(errs() << "User of CPE#" << CPEMI->getOperand(0).getImm()
void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB,
int delta) {
- MachineFunction::iterator MBBI = BB; MBBI = next(MBBI);
+ MachineFunction::iterator MBBI = BB; MBBI = llvm::next(MBBI);
for(unsigned i = BB->getNumber()+1, e = BB->getParent()->getNumBlockIDs();
i < e; ++i) {
BBOffsets[i] += delta;
if (!isThumb)
continue;
MachineBasicBlock *MBB = MBBI;
- if (!MBB->empty()) {
+ if (!MBB->empty() && !HasInlineAsm) {
// Constant pool entries require padding.
if (MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) {
unsigned OldOffset = BBOffsets[i] - delta;
}
// Thumb1 jump tables require padding. They should be at the end;
// following unconditional branches are removed by AnalyzeBranch.
+ // tBR_JTr expands to a mov pc followed by .align 2 and then the jump
+ // table entries. So this code checks whether offset of tBR_JTr
+ // is aligned; if it is, the offset of the jump table following the
+ // instruction will not be aligned, and we need padding.
MachineInstr *ThumbJTMI = prior(MBB->end());
if (ThumbJTMI->getOpcode() == ARM::tBR_JTr) {
unsigned NewMIOffset = GetOffsetOf(ThumbJTMI);
if (delta==0)
return;
}
- MBBI = next(MBBI);
+ MBBI = llvm::next(MBBI);
}
}
if (--CPE->RefCount == 0) {
RemoveDeadCPEMI(CPEMI);
CPE->CPEMI = NULL;
- NumCPEs--;
+ --NumCPEs;
return true;
}
return false;
DEBUG(errs() << "Split at end of block\n");
if (&UserMBB->back() == UserMI)
assert(BBHasFallthrough(UserMBB) && "Expected a fallthrough BB!");
- NewMBB = next(MachineFunction::iterator(UserMBB));
+ NewMBB = llvm::next(MachineFunction::iterator(UserMBB));
// Add an unconditional branch from UserMBB to fallthrough block.
// Record it for branch lengthening; this new branch will not get out of
// range, but if the preceding conditional branch is out of range, the
// targets will be exchanged, and the altered branch may be out of
// range, so the machinery has to know about it.
int UncondBr = isThumb ? ((isThumb2) ? ARM::t2B : ARM::tB) : ARM::B;
- BuildMI(UserMBB, DebugLoc::getUnknownLoc(),
- TII->get(UncondBr)).addMBB(NewMBB);
+ BuildMI(UserMBB, DebugLoc(), TII->get(UncondBr)).addMBB(NewMBB);
unsigned MaxDisp = getUnconditionalBrDisp(UncondBr);
ImmBranches.push_back(ImmBranch(&UserMBB->back(),
MaxDisp, false, UncondBr));
MachineBasicBlock::iterator MI = UserMI;
++MI;
unsigned CPUIndex = CPUserIndex+1;
+ unsigned NumCPUsers = CPUsers.size();
+ MachineInstr *LastIT = 0;
for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI);
Offset < BaseInsertOffset;
Offset += TII->GetInstSizeInBytes(MI),
- MI = next(MI)) {
- if (CPUIndex < CPUsers.size() && CPUsers[CPUIndex].MI == MI) {
+ MI = llvm::next(MI)) {
+ if (CPUIndex < NumCPUsers && CPUsers[CPUIndex].MI == MI) {
CPUser &U = CPUsers[CPUIndex];
if (!OffsetIsInRange(Offset, EndInsertOffset,
U.MaxDisp, U.NegOk, U.IsSoImm)) {
EndInsertOffset += CPUsers[CPUIndex].CPEMI->getOperand(2).getImm();
CPUIndex++;
}
+
+ // Remember the last IT instruction.
+ if (MI->getOpcode() == ARM::t2IT)
+ LastIT = MI;
}
+
DEBUG(errs() << "Split in middle of big block\n");
- NewMBB = SplitBlockBeforeInstr(prior(MI));
+ --MI;
+
+ // Avoid splitting an IT block.
+ if (LastIT) {
+ unsigned PredReg = 0;
+ ARMCC::CondCodes CC = llvm::getITInstrPredicate(MI, PredReg);
+ if (CC != ARMCC::AL)
+ MI = LastIT;
+ }
+ NewMBB = SplitBlockBeforeInstr(MI);
}
}
// No existing clone of this CPE is within range.
// We will be generating a new clone. Get a UID for it.
- unsigned ID = AFI->createConstPoolEntryUId();
+ unsigned ID = AFI->createPICLabelUId();
// Look for water where we can place this CPE.
MachineBasicBlock *NewIsland = MF.CreateMachineBasicBlock();
NewWaterList.insert(NewIsland);
}
// The new CPE goes before the following block (NewMBB).
- NewMBB = next(MachineFunction::iterator(WaterBB));
+ NewMBB = llvm::next(MachineFunction::iterator(WaterBB));
} else {
// No water found.
// Now that we have an island to add the CPE to, clone the original CPE and
// add it to the island.
U.HighWaterMark = NewIsland;
- U.CPEMI = BuildMI(NewIsland, DebugLoc::getUnknownLoc(),
- TII->get(ARM::CONSTPOOL_ENTRY))
+ U.CPEMI = BuildMI(NewIsland, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
.addImm(ID).addConstantPoolIndex(CPI).addImm(Size);
CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1));
- NumCPEs++;
+ ++NumCPEs;
BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()];
// Compensate for .align 2 in thumb mode.
- if (isThumb && BBOffsets[NewIsland->getNumber()]%4 != 0)
+ if (isThumb && (BBOffsets[NewIsland->getNumber()]%4 != 0 || HasInlineAsm))
Size += 2;
// Increase the size of the island block to account for the new entry.
BBSizes[NewIsland->getNumber()] += Size;
BBSizes[MBB->getNumber()] += 2;
AdjustBBOffsetsAfter(MBB, 2);
HasFarJump = true;
- NumUBrFixed++;
+ ++NumUBrFixed;
DEBUG(errs() << " Changed B to long jump " << *MI);
MachineInstr *BMI = &MBB->back();
bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB);
- NumCBrFixed++;
+ ++NumCBrFixed;
if (BMI != MI) {
- if (next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
+ if (llvm::next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
BMI->getOpcode() == Br.UncondBr) {
// Last MI in the BB is an unconditional branch. Can we simply invert the
// condition and swap destinations:
// branch to the destination.
int delta = TII->GetInstSizeInBytes(&MBB->back());
BBSizes[MBB->getNumber()] -= delta;
- MachineBasicBlock* SplitBB = next(MachineFunction::iterator(MBB));
+ MachineBasicBlock* SplitBB = llvm::next(MachineFunction::iterator(MBB));
AdjustBBOffsetsAfter(SplitBB, -delta);
MBB->back().eraseFromParent();
// BBOffsets[SplitBB] is wrong temporarily, fixed below
}
- MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
+ MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB));
DEBUG(errs() << " Insert B to BB#" << DestBB->getNumber()
<< " also invert condition and change dest. to BB#"
// Insert a new conditional branch and a new unconditional branch.
// Also update the ImmBranch as well as adding a new entry for the new branch.
- BuildMI(MBB, DebugLoc::getUnknownLoc(),
- TII->get(MI->getOpcode()))
+ BuildMI(MBB, DebugLoc(), TII->get(MI->getOpcode()))
.addMBB(NextBB).addImm(CC).addReg(CCReg);
Br.MI = &MBB->back();
BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back());
- BuildMI(MBB, DebugLoc::getUnknownLoc(), TII->get(Br.UncondBr)).addMBB(DestBB);
+ BuildMI(MBB, DebugLoc(), TII->get(Br.UncondBr)).addMBB(DestBB);
BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back());
unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr);
ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr));
bool MadeChange = false;
for (unsigned i = 0, e = PushPopMIs.size(); i != e; ++i) {
MachineInstr *MI = PushPopMIs[i];
- // First two operands are predicates, the third is a zero since there
- // is no writeback.
+ // First two operands are predicates.
if (MI->getOpcode() == ARM::tPOP_RET &&
- MI->getOperand(3).getReg() == ARM::PC &&
- MI->getNumExplicitOperands() == 4) {
+ MI->getOperand(2).getReg() == ARM::PC &&
+ MI->getNumExplicitOperands() == 3) {
BuildMI(MI->getParent(), MI->getDebugLoc(), TII->get(ARM::tBX_RET));
MI->eraseFromParent();
MadeChange = true;
unsigned BrOffset = GetOffsetOf(Br.MI) + 4 - 2;
unsigned DestOffset = BBOffsets[DestBB->getNumber()];
if (BrOffset < DestOffset && (DestOffset - BrOffset) <= 126) {
- MachineBasicBlock::iterator CmpMI = Br.MI; --CmpMI;
- if (CmpMI->getOpcode() == ARM::tCMPzi8) {
- unsigned Reg = CmpMI->getOperand(0).getReg();
- Pred = llvm::getInstrPredicate(CmpMI, PredReg);
- if (Pred == ARMCC::AL &&
- CmpMI->getOperand(1).getImm() == 0 &&
- isARMLowRegister(Reg)) {
- MachineBasicBlock *MBB = Br.MI->getParent();
- MachineInstr *NewBR =
- BuildMI(*MBB, CmpMI, Br.MI->getDebugLoc(), TII->get(NewOpc))
- .addReg(Reg).addMBB(DestBB, Br.MI->getOperand(0).getTargetFlags());
- CmpMI->eraseFromParent();
- Br.MI->eraseFromParent();
- Br.MI = NewBR;
- BBSizes[MBB->getNumber()] -= 2;
- AdjustBBOffsetsAfter(MBB, -2);
- ++NumCBZ;
- MadeChange = true;
+ MachineBasicBlock::iterator CmpMI = Br.MI;
+ if (CmpMI != Br.MI->getParent()->begin()) {
+ --CmpMI;
+ if (CmpMI->getOpcode() == ARM::tCMPi8) {
+ unsigned Reg = CmpMI->getOperand(0).getReg();
+ Pred = llvm::getInstrPredicate(CmpMI, PredReg);
+ if (Pred == ARMCC::AL &&
+ CmpMI->getOperand(1).getImm() == 0 &&
+ isARMLowRegister(Reg)) {
+ MachineBasicBlock *MBB = Br.MI->getParent();
+ MachineInstr *NewBR =
+ BuildMI(*MBB, CmpMI, Br.MI->getDebugLoc(), TII->get(NewOpc))
+ .addReg(Reg).addMBB(DestBB,Br.MI->getOperand(0).getTargetFlags());
+ CmpMI->eraseFromParent();
+ Br.MI->eraseFromParent();
+ Br.MI = NewBR;
+ BBSizes[MBB->getNumber()] -= 2;
+ AdjustBBOffsetsAfter(MBB, -2);
+ ++NumCBZ;
+ MadeChange = true;
+ }
}
}
}
// FIXME: After the tables are shrunk, can we get rid some of the
// constantpool tables?
MachineJumpTableInfo *MJTI = MF.getJumpTableInfo();
+ if (MJTI == 0) return false;
+
const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
MachineInstr *MI = T2JumpTables[i];
continue;
unsigned IdxReg = MI->getOperand(1).getReg();
bool IdxRegKill = MI->getOperand(1).isKill();
+
+ // Scan backwards to find the instruction that defines the base
+ // register. Due to post-RA scheduling, we can't count on it
+ // immediately preceding the branch instruction.
MachineBasicBlock::iterator PrevI = MI;
- if (PrevI == MBB->begin())
+ MachineBasicBlock::iterator B = MBB->begin();
+ while (PrevI != B && !PrevI->definesRegister(BaseReg))
+ --PrevI;
+
+ // If for some reason we didn't find it, we can't do anything, so
+ // just skip this one.
+ if (!PrevI->definesRegister(BaseReg))
continue;
- MachineInstr *AddrMI = --PrevI;
+ MachineInstr *AddrMI = PrevI;
bool OptOk = true;
- // Examine the instruction that calculate the jumptable entry address.
- // If it's not the one just before the t2BR_JT, we won't delete it, then
- // it's not worth doing the optimization.
+ // Examine the instruction that calculates the jumptable entry address.
+ // Make sure it only defines the base register and kills any uses
+ // other than the index register.
for (unsigned k = 0, eee = AddrMI->getNumOperands(); k != eee; ++k) {
const MachineOperand &MO = AddrMI->getOperand(k);
if (!MO.isReg() || !MO.getReg())
if (!OptOk)
continue;
- // The previous instruction should be a tLEApcrel or t2LEApcrelJT, we want
+ // Now scan back again to find the tLEApcrel or t2LEApcrelJT instruction
+ // that gave us the initial base register definition.
+ for (--PrevI; PrevI != B && !PrevI->definesRegister(BaseReg); --PrevI)
+ ;
+
+ // The instruction should be a tLEApcrel or t2LEApcrelJT; we want
// to delete it as well.
- MachineInstr *LeaMI = --PrevI;
+ MachineInstr *LeaMI = PrevI;
if ((LeaMI->getOpcode() != ARM::tLEApcrelJT &&
LeaMI->getOpcode() != ARM::t2LEApcrelJT) ||
LeaMI->getOperand(0).getReg() != BaseReg)
if (!OptOk)
continue;
- unsigned Opc = ByteOk ? ARM::t2TBB : ARM::t2TBH;
+ unsigned Opc = ByteOk ? ARM::t2TBB_JT : ARM::t2TBH_JT;
MachineInstr *NewJTMI = BuildMI(MBB, MI->getDebugLoc(), TII->get(Opc))
.addReg(IdxReg, getKillRegState(IdxRegKill))
.addJumpTableIndex(JTI, JTOP.getTargetFlags())
return MadeChange;
}
-/// ReorderThumb2JumpTables - Use tbb / tbh instructions to generate smaller
-/// jumptables when it's possible.
+/// ReorderThumb2JumpTables - Adjust the function's block layout to ensure that
+/// jump tables always branch forwards, since that's what tbb and tbh need.
bool ARMConstantIslands::ReorderThumb2JumpTables(MachineFunction &MF) {
bool MadeChange = false;
MachineJumpTableInfo *MJTI = MF.getJumpTableInfo();
+ if (MJTI == 0) return false;
+
const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
MachineInstr *MI = T2JumpTables[i];
// We prefer if target blocks for the jump table come after the jump
// instruction so we can use TB[BH]. Loop through the target blocks
// and try to adjust them such that that's true.
- unsigned JTOffset = GetOffsetOf(MI) + 4;
+ int JTNumber = MI->getParent()->getNumber();
const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs;
for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) {
MachineBasicBlock *MBB = JTBBs[j];
- unsigned DstOffset = BBOffsets[MBB->getNumber()];
+ int DTNumber = MBB->getNumber();
- if (DstOffset < JTOffset) {
+ if (DTNumber < JTNumber) {
// The destination precedes the switch. Try to move the block forward
// so we have a positive offset.
MachineBasicBlock *NewBB =
AdjustJTTargetBlockForward(MBB, MI->getParent());
if (NewBB)
- MJTI->ReplaceMBBInJumpTables(JTBBs[j], NewBB);
+ MJTI->ReplaceMBBInJumpTable(JTI, JTBBs[j], NewBB);
MadeChange = true;
}
}
{
MachineFunction &MF = *BB->getParent();
- // FIXME: If it's a small block terminated by an unconditional branch,
+ // If the destination block is terminated by an unconditional branch,
// try to move it; otherwise, create a new block following the jump
- // table that branches back to the actual target. This is an overly
- // simplistic heuristic here for proof-of-concept.
-
- int BBI = BB->getNumber();
- int Size = BBSizes[BBI];
+ // table that branches back to the actual target. This is a very simple
+ // heuristic. FIXME: We can definitely improve it.
MachineBasicBlock *TBB = 0, *FBB = 0;
SmallVector<MachineOperand, 4> Cond;
+ SmallVector<MachineOperand, 4> CondPrior;
+ MachineFunction::iterator BBi = BB;
+ MachineFunction::iterator OldPrior = prior(BBi);
+
// If the block terminator isn't analyzable, don't try to move the block
- if (TII->AnalyzeBranch(*BB, TBB, FBB, Cond))
- return NULL;
+ bool B = TII->AnalyzeBranch(*BB, TBB, FBB, Cond);
- // If the block is small and ends in an unconditional branch, move it.
- if (Size < 50 && Cond.empty()) {
- MachineFunction::iterator OldPrior = prior(BB);
+ // If the block ends in an unconditional branch, move it. The prior block
+ // has to have an analyzable terminator for us to move this one. Be paranoid
+ // and make sure we're not trying to move the entry block of the function.
+ if (!B && Cond.empty() && BB != MF.begin() &&
+ !TII->AnalyzeBranch(*OldPrior, TBB, FBB, CondPrior)) {
BB->moveAfter(JTBB);
OldPrior->updateTerminator();
- //BB->updateTerminator();
+ BB->updateTerminator();
+ // Update numbering to account for the block being moved.
+ MF.RenumberBlocks();
++NumJTMoved;
return NULL;
}
// There doesn't seem to be meaningful DebugInfo available; this doesn't
// correspond directly to anything in the source.
assert (isThumb2 && "Adjusting for TB[BH] but not in Thumb2?");
- BuildMI(NewBB, DebugLoc::getUnknownLoc(), TII->get(ARM::t2B)).addMBB(BB);
+ BuildMI(NewBB, DebugLoc(), TII->get(ARM::t2B)).addMBB(BB);
+
+ // Update internal data structures to account for the newly inserted MBB.
+ MF.RenumberBlocks(NewBB);
// Update the CFG.
NewBB->addSuccessor(BB);
JTBB->removeSuccessor(BB);
JTBB->addSuccessor(NewBB);
- // Update internal data structures to account for the newly inserted MBB.
- // This is almost the same as UpdateForInsertedWaterBlock, except that
- // the Water goes after OrigBB, not NewBB.
- MF.RenumberBlocks(NewBB);
-
- // Insert a size into BBSizes to align it properly with the (newly
- // renumbered) block numbers.
- BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
-
- // Likewise for BBOffsets.
- BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
-
- // Figure out how large the first NewMBB is.
- unsigned NewBBSize = 0;
- for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end();
- I != E; ++I)
- NewBBSize += TII->GetInstSizeInBytes(I);
-
- unsigned NewBBI = NewBB->getNumber();
- unsigned JTBBI = JTBB->getNumber();
- // Set the size of NewBB in BBSizes.
- BBSizes[NewBBI] = NewBBSize;
-
- // ...and adjust BBOffsets for NewBB accordingly.
- BBOffsets[NewBBI] = BBOffsets[JTBBI] + BBSizes[JTBBI];
-
- // All BBOffsets following these blocks must be modified.
- AdjustBBOffsetsAfter(NewBB, 4);
-
++NumJTInserted;
return NewBB;
}