#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/Target/TargetOptions.h"
using namespace llvm;
DPRCSSize += 8;
}
}
-
+
// Move past area 1.
if (GPRCS1Size > 0) MBBI++;
-
+
// Set FP to point to the stack slot that contains the previous FP.
// For Darwin, FP is R7, which has now been stored in spill area 1.
// Otherwise, if this is not Darwin, all the callee-saved registers go
.addFrameIndex(FramePtrSpillFI).addImm(0);
AddDefaultCC(AddDefaultPred(MIB));
}
-
+
// Move past area 2.
if (GPRCS2Size > 0) MBBI++;
-
+
// Determine starting offsets of spill areas.
unsigned DPRCSOffset = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize);
unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize;
// Move past area 3.
if (DPRCSSize > 0) MBBI++;
-
+
NumBytes = DPRCSOffset;
if (NumBytes) {
// Adjust SP after all the callee-save spills.
emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes);
- if (HasFP)
+ if (HasFP && isARM)
+ // Restore from fp only in ARM mode: e.g. sub sp, r7, #24
+ // Note it's not safe to do this in Thumb2 mode because it would have
+ // taken two instructions:
+ // mov sp, r7
+ // sub sp, #24
+ // If an interrupt is taken between the two instructions, then sp is in
+ // an inconsistent state (pointing to the middle of callee-saved area).
+ // The interrupt handler can end up clobbering the registers.
AFI->setShouldRestoreSPFromFP(true);
}
- if (STI.isTargetELF() && hasFP(MF)) {
+ if (STI.isTargetELF() && hasFP(MF))
MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() -
AFI->getFramePtrSpillOffset());
- AFI->setShouldRestoreSPFromFP(true);
- }
AFI->setGPRCalleeSavedArea1Size(GPRCS1Size);
AFI->setGPRCalleeSavedArea2Size(GPRCS2Size);
// If the frame has variable sized objects then the epilogue must restore
// the sp from fp.
- if (!AFI->shouldRestoreSPFromFP() && MFI->hasVarSizedObjects())
+ if (MFI->hasVarSizedObjects())
AFI->setShouldRestoreSPFromFP(true);
}
if (isARM)
emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes,
ARMCC::AL, 0, TII);
- else
- emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes,
+ else {
+ // It's not possible to restore SP from FP in a single instruction.
+ // For Darwin, this looks like:
+ // mov sp, r7
+ // sub sp, #24
+ // This is bad, if an interrupt is taken after the mov, sp is in an
+ // inconsistent state.
+ // Use the first callee-saved register as a scratch register.
+ assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) &&
+ "No scratch register to restore SP from FP!");
+ emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes,
ARMCC::AL, 0, TII);
+ BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVgpr2gpr), ARM::SP)
+ .addReg(ARM::R4);
+ }
} else {
// Thumb2 or ARM.
if (isARM)
MachineOperand &JumpTarget = MBBI->getOperand(0);
// Jump to label or value in register.
- if (RetOpcode == ARM::TCRETURNdi) {
- BuildMI(MBB, MBBI, dl,
- TII.get(STI.isThumb() ? ARM::TAILJMPdt : ARM::TAILJMPd)).
- addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(),
- JumpTarget.getTargetFlags());
- } else if (RetOpcode == ARM::TCRETURNdiND) {
- BuildMI(MBB, MBBI, dl,
- TII.get(STI.isThumb() ? ARM::TAILJMPdNDt : ARM::TAILJMPdND)).
- addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(),
- JumpTarget.getTargetFlags());
+ if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND) {
+ unsigned TCOpcode = (RetOpcode == ARM::TCRETURNdi)
+ ? (STI.isThumb() ? ARM::TAILJMPdt : ARM::TAILJMPd)
+ : (STI.isThumb() ? ARM::TAILJMPdNDt : ARM::TAILJMPdND);
+ MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode));
+ if (JumpTarget.isGlobal())
+ MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(),
+ JumpTarget.getTargetFlags());
+ else {
+ assert(JumpTarget.isSymbol());
+ MIB.addExternalSymbol(JumpTarget.getSymbolName(),
+ JumpTarget.getTargetFlags());
+ }
} else if (RetOpcode == ARM::TCRETURNri) {
BuildMI(MBB, MBBI, dl, TII.get(ARM::TAILJMPr)).
addReg(JumpTarget.getReg(), RegState::Kill);
unsigned FrameReg;
return getFrameIndexReference(MF, FI, FrameReg);
}
+
+void ARMFrameInfo::emitPushInst(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ unsigned Opc, bool NoGap,
+ bool(*Func)(unsigned, bool)) const {
+ MachineFunction &MF = *MBB.getParent();
+ const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
+
+ DebugLoc DL;
+ if (MI != MBB.end()) DL = MI->getDebugLoc();
+
+ SmallVector<std::pair<unsigned,bool>, 4> Regs;
+ unsigned i = CSI.size();
+ while (i != 0) {
+ unsigned LastReg = 0;
+ for (; i != 0; --i) {
+ unsigned Reg = CSI[i-1].getReg();
+ if (!(Func)(Reg, STI.isTargetDarwin())) continue;
+
+ // Add the callee-saved register as live-in unless it's LR and
+ // @llvm.returnaddress is called. If LR is returned for @llvm.returnaddress
+ // then it's already added to the function and entry block live-in sets.
+ bool isKill = true;
+ if (Reg == ARM::LR) {
+ if (MF.getFrameInfo()->isReturnAddressTaken() &&
+ MF.getRegInfo().isLiveIn(Reg))
+ isKill = false;
+ }
+
+ if (isKill)
+ MBB.addLiveIn(Reg);
+
+ // If NoGap is true, pop consecutive registers and then leave the rest
+ // for other instructions. e.g.
+ // vpush {d8, d10, d11} -> vpush {d8}, vpop {d10, d11}
+ if (NoGap && LastReg && LastReg != Reg-1)
+ break;
+ LastReg = Reg;
+ Regs.push_back(std::make_pair(Reg, isKill));
+ }
+
+ if (!Regs.empty()) {
+ MachineInstrBuilder MIB =
+ AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc),ARM::SP)
+ .addReg(ARM::SP));
+ for (unsigned i = 0, e = Regs.size(); i < e; ++i)
+ MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second));
+ Regs.clear();
+ }
+ }
+}
+
+void ARMFrameInfo::emitPopInst(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ unsigned Opc, bool isVarArg, bool NoGap,
+ bool(*Func)(unsigned, bool)) const {
+ MachineFunction &MF = *MBB.getParent();
+ const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ DebugLoc DL = MI->getDebugLoc();
+
+ SmallVector<unsigned, 4> Regs;
+ unsigned i = CSI.size();
+ while (i != 0) {
+ unsigned LastReg = 0;
+ bool DeleteRet = false;
+ for (; i != 0; --i) {
+ unsigned Reg = CSI[i-1].getReg();
+ if (!(Func)(Reg, STI.isTargetDarwin())) continue;
+
+ if (Reg == ARM::LR && !isVarArg) {
+ Reg = ARM::PC;
+ Opc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET;
+ // Fold the return instruction into the LDM.
+ DeleteRet = true;
+ }
+
+ // If NoGap is true, pop consecutive registers and then leave the rest
+ // for other instructions. e.g.
+ // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11}
+ if (NoGap && LastReg && LastReg != Reg-1)
+ break;
+
+ LastReg = Reg;
+ Regs.push_back(Reg);
+ }
+
+ if (!Regs.empty()) {
+ MachineInstrBuilder MIB =
+ AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::SP)
+ .addReg(ARM::SP));
+ for (unsigned i = 0, e = Regs.size(); i < e; ++i)
+ MIB.addReg(Regs[i], getDefRegState(true));
+ if (DeleteRet)
+ MI->eraseFromParent();
+ MI = MIB;
+ Regs.clear();
+ }
+ }
+}
+
+bool ARMFrameInfo::spillCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+ if (CSI.empty())
+ return false;
+
+ MachineFunction &MF = *MBB.getParent();
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ DebugLoc DL = MI->getDebugLoc();
+
+ unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD;
+ unsigned FltOpc = ARM::VSTMDDB_UPD;
+ emitPushInst(MBB, MI, CSI, PushOpc, false, &isARMArea1Register);
+ emitPushInst(MBB, MI, CSI, PushOpc, false, &isARMArea2Register);
+ emitPushInst(MBB, MI, CSI, FltOpc, true, &isARMArea3Register);
+
+ return true;
+}
+
+bool ARMFrameInfo::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+ if (CSI.empty())
+ return false;
+
+ MachineFunction &MF = *MBB.getParent();
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ bool isVarArg = AFI->getVarArgsRegSaveSize() > 0;
+ DebugLoc DL = MI->getDebugLoc();
+
+ unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD;
+ unsigned FltOpc = ARM::VLDMDIA_UPD;
+ emitPopInst(MBB, MI, CSI, FltOpc, isVarArg, true, &isARMArea3Register);
+ emitPopInst(MBB, MI, CSI, PopOpc, isVarArg, false, &isARMArea2Register);
+ emitPopInst(MBB, MI, CSI, PopOpc, isVarArg, false, &isARMArea1Register);
+
+ return true;
+}
+
+// FIXME: Make generic?
+static unsigned GetFunctionSizeInBytes(const MachineFunction &MF,
+ const ARMBaseInstrInfo &TII) {
+ unsigned FnSize = 0;
+ for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end();
+ MBBI != E; ++MBBI) {
+ const MachineBasicBlock &MBB = *MBBI;
+ for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end();
+ I != E; ++I)
+ FnSize += TII.GetInstSizeInBytes(I);
+ }
+ return FnSize;
+}
+
+/// estimateStackSize - Estimate and return the size of the frame.
+/// FIXME: Make generic?
+static unsigned estimateStackSize(MachineFunction &MF) {
+ const MachineFrameInfo *FFI = MF.getFrameInfo();
+ int Offset = 0;
+ for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
+ int FixedOff = -FFI->getObjectOffset(i);
+ if (FixedOff > Offset) Offset = FixedOff;
+ }
+ for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
+ if (FFI->isDeadObjectIndex(i))
+ continue;
+ Offset += FFI->getObjectSize(i);
+ unsigned Align = FFI->getObjectAlignment(i);
+ // Adjust to alignment boundary
+ Offset = (Offset+Align-1)/Align*Align;
+ }
+ return (unsigned)Offset;
+}
+
+/// estimateRSStackSizeLimit - Look at each instruction that references stack
+/// frames and return the stack size limit beyond which some of these
+/// instructions will require a scratch register during their expansion later.
+// FIXME: Move to TII?
+static unsigned estimateRSStackSizeLimit(MachineFunction &MF,
+ const TargetFrameInfo *TFI) {
+ const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ unsigned Limit = (1 << 12) - 1;
+ for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) {
+ for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
+ I != E; ++I) {
+ for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
+ if (!I->getOperand(i).isFI()) continue;
+
+ // When using ADDri to get the address of a stack object, 255 is the
+ // largest offset guaranteed to fit in the immediate offset.
+ if (I->getOpcode() == ARM::ADDri) {
+ Limit = std::min(Limit, (1U << 8) - 1);
+ break;
+ }
+
+ // Otherwise check the addressing mode.
+ switch (I->getDesc().TSFlags & ARMII::AddrModeMask) {
+ case ARMII::AddrMode3:
+ case ARMII::AddrModeT2_i8:
+ Limit = std::min(Limit, (1U << 8) - 1);
+ break;
+ case ARMII::AddrMode5:
+ case ARMII::AddrModeT2_i8s4:
+ Limit = std::min(Limit, ((1U << 8) - 1) * 4);
+ break;
+ case ARMII::AddrModeT2_i12:
+ // i12 supports only positive offset so these will be converted to
+ // i8 opcodes. See llvm::rewriteT2FrameIndex.
+ if (TFI->hasFP(MF) && AFI->hasStackFrame())
+ Limit = std::min(Limit, (1U << 8) - 1);
+ break;
+ case ARMII::AddrMode4:
+ case ARMII::AddrMode6:
+ // Addressing modes 4 & 6 (load/store) instructions can't encode an
+ // immediate offset for stack references.
+ return 0;
+ default:
+ break;
+ }
+ break; // At most one FI per instruction
+ }
+ }
+ }
+
+ return Limit;
+}
+
+void
+ARMFrameInfo::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
+ RegScavenger *RS) const {
+ // This tells PEI to spill the FP as if it is any other callee-save register
+ // to take advantage the eliminateFrameIndex machinery. This also ensures it
+ // is spilled in the order specified by getCalleeSavedRegs() to make it easier
+ // to combine multiple loads / stores.
+ bool CanEliminateFrame = true;
+ bool CS1Spilled = false;
+ bool LRSpilled = false;
+ unsigned NumGPRSpills = 0;
+ SmallVector<unsigned, 4> UnspilledCS1GPRs;
+ SmallVector<unsigned, 4> UnspilledCS2GPRs;
+ const ARMBaseRegisterInfo *RegInfo =
+ static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ const ARMBaseInstrInfo &TII =
+ *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ MachineFrameInfo *MFI = MF.getFrameInfo();
+ unsigned FramePtr = RegInfo->getFrameRegister(MF);
+
+ // Spill R4 if Thumb2 function requires stack realignment - it will be used as
+ // scratch register. Also spill R4 if Thumb2 function has varsized objects,
+ // since it's always posible to restore sp from fp in a single instruction.
+ // FIXME: It will be better just to find spare register here.
+ if (AFI->isThumb2Function() &&
+ (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF)))
+ MF.getRegInfo().setPhysRegUsed(ARM::R4);
+
+ // Spill LR if Thumb1 function uses variable length argument lists.
+ if (AFI->isThumb1OnlyFunction() && AFI->getVarArgsRegSaveSize() > 0)
+ MF.getRegInfo().setPhysRegUsed(ARM::LR);
+
+ // Spill the BasePtr if it's used.
+ if (RegInfo->hasBasePointer(MF))
+ MF.getRegInfo().setPhysRegUsed(RegInfo->getBaseRegister());
+
+ // Don't spill FP if the frame can be eliminated. This is determined
+ // by scanning the callee-save registers to see if any is used.
+ const unsigned *CSRegs = RegInfo->getCalleeSavedRegs();
+ for (unsigned i = 0; CSRegs[i]; ++i) {
+ unsigned Reg = CSRegs[i];
+ bool Spilled = false;
+ if (MF.getRegInfo().isPhysRegUsed(Reg)) {
+ AFI->setCSRegisterIsSpilled(Reg);
+ Spilled = true;
+ CanEliminateFrame = false;
+ } else {
+ // Check alias registers too.
+ for (const unsigned *Aliases =
+ RegInfo->getAliasSet(Reg); *Aliases; ++Aliases) {
+ if (MF.getRegInfo().isPhysRegUsed(*Aliases)) {
+ Spilled = true;
+ CanEliminateFrame = false;
+ }
+ }
+ }
+
+ if (!ARM::GPRRegisterClass->contains(Reg))
+ continue;
+
+ if (Spilled) {
+ NumGPRSpills++;
+
+ if (!STI.isTargetDarwin()) {
+ if (Reg == ARM::LR)
+ LRSpilled = true;
+ CS1Spilled = true;
+ continue;
+ }
+
+ // Keep track if LR and any of R4, R5, R6, and R7 is spilled.
+ switch (Reg) {
+ case ARM::LR:
+ LRSpilled = true;
+ // Fallthrough
+ case ARM::R4: case ARM::R5:
+ case ARM::R6: case ARM::R7:
+ CS1Spilled = true;
+ break;
+ default:
+ break;
+ }
+ } else {
+ if (!STI.isTargetDarwin()) {
+ UnspilledCS1GPRs.push_back(Reg);
+ continue;
+ }
+
+ switch (Reg) {
+ case ARM::R4: case ARM::R5:
+ case ARM::R6: case ARM::R7:
+ case ARM::LR:
+ UnspilledCS1GPRs.push_back(Reg);
+ break;
+ default:
+ UnspilledCS2GPRs.push_back(Reg);
+ break;
+ }
+ }
+ }
+
+ bool ForceLRSpill = false;
+ if (!LRSpilled && AFI->isThumb1OnlyFunction()) {
+ unsigned FnSize = GetFunctionSizeInBytes(MF, TII);
+ // Force LR to be spilled if the Thumb function size is > 2048. This enables
+ // use of BL to implement far jump. If it turns out that it's not needed
+ // then the branch fix up path will undo it.
+ if (FnSize >= (1 << 11)) {
+ CanEliminateFrame = false;
+ ForceLRSpill = true;
+ }
+ }
+
+ // If any of the stack slot references may be out of range of an immediate
+ // offset, make sure a register (or a spill slot) is available for the
+ // register scavenger. Note that if we're indexing off the frame pointer, the
+ // effective stack size is 4 bytes larger since the FP points to the stack
+ // slot of the previous FP. Also, if we have variable sized objects in the
+ // function, stack slot references will often be negative, and some of
+ // our instructions are positive-offset only, so conservatively consider
+ // that case to want a spill slot (or register) as well. Similarly, if
+ // the function adjusts the stack pointer during execution and the
+ // adjustments aren't already part of our stack size estimate, our offset
+ // calculations may be off, so be conservative.
+ // FIXME: We could add logic to be more precise about negative offsets
+ // and which instructions will need a scratch register for them. Is it
+ // worth the effort and added fragility?
+ bool BigStack =
+ (RS &&
+ (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >=
+ estimateRSStackSizeLimit(MF, this)))
+ || MFI->hasVarSizedObjects()
+ || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF));
+
+ bool ExtraCSSpill = false;
+ if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) {
+ AFI->setHasStackFrame(true);
+
+ // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled.
+ // Spill LR as well so we can fold BX_RET to the registers restore (LDM).
+ if (!LRSpilled && CS1Spilled) {
+ MF.getRegInfo().setPhysRegUsed(ARM::LR);
+ AFI->setCSRegisterIsSpilled(ARM::LR);
+ NumGPRSpills++;
+ UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(),
+ UnspilledCS1GPRs.end(), (unsigned)ARM::LR));
+ ForceLRSpill = false;
+ ExtraCSSpill = true;
+ }
+
+ if (hasFP(MF)) {
+ MF.getRegInfo().setPhysRegUsed(FramePtr);
+ NumGPRSpills++;
+ }
+
+ // If stack and double are 8-byte aligned and we are spilling an odd number
+ // of GPRs, spill one extra callee save GPR so we won't have to pad between
+ // the integer and double callee save areas.
+ unsigned TargetAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
+ if (TargetAlign == 8 && (NumGPRSpills & 1)) {
+ if (CS1Spilled && !UnspilledCS1GPRs.empty()) {
+ for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) {
+ unsigned Reg = UnspilledCS1GPRs[i];
+ // Don't spill high register if the function is thumb1
+ if (!AFI->isThumb1OnlyFunction() ||
+ isARMLowRegister(Reg) || Reg == ARM::LR) {
+ MF.getRegInfo().setPhysRegUsed(Reg);
+ AFI->setCSRegisterIsSpilled(Reg);
+ if (!RegInfo->isReservedReg(MF, Reg))
+ ExtraCSSpill = true;
+ break;
+ }
+ }
+ } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) {
+ unsigned Reg = UnspilledCS2GPRs.front();
+ MF.getRegInfo().setPhysRegUsed(Reg);
+ AFI->setCSRegisterIsSpilled(Reg);
+ if (!RegInfo->isReservedReg(MF, Reg))
+ ExtraCSSpill = true;
+ }
+ }
+
+ // Estimate if we might need to scavenge a register at some point in order
+ // to materialize a stack offset. If so, either spill one additional
+ // callee-saved register or reserve a special spill slot to facilitate
+ // register scavenging. Thumb1 needs a spill slot for stack pointer
+ // adjustments also, even when the frame itself is small.
+ if (BigStack && !ExtraCSSpill) {
+ // If any non-reserved CS register isn't spilled, just spill one or two
+ // extra. That should take care of it!
+ unsigned NumExtras = TargetAlign / 4;
+ SmallVector<unsigned, 2> Extras;
+ while (NumExtras && !UnspilledCS1GPRs.empty()) {
+ unsigned Reg = UnspilledCS1GPRs.back();
+ UnspilledCS1GPRs.pop_back();
+ if (!RegInfo->isReservedReg(MF, Reg) &&
+ (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) ||
+ Reg == ARM::LR)) {
+ Extras.push_back(Reg);
+ NumExtras--;
+ }
+ }
+ // For non-Thumb1 functions, also check for hi-reg CS registers
+ if (!AFI->isThumb1OnlyFunction()) {
+ while (NumExtras && !UnspilledCS2GPRs.empty()) {
+ unsigned Reg = UnspilledCS2GPRs.back();
+ UnspilledCS2GPRs.pop_back();
+ if (!RegInfo->isReservedReg(MF, Reg)) {
+ Extras.push_back(Reg);
+ NumExtras--;
+ }
+ }
+ }
+ if (Extras.size() && NumExtras == 0) {
+ for (unsigned i = 0, e = Extras.size(); i != e; ++i) {
+ MF.getRegInfo().setPhysRegUsed(Extras[i]);
+ AFI->setCSRegisterIsSpilled(Extras[i]);
+ }
+ } else if (!AFI->isThumb1OnlyFunction()) {
+ // note: Thumb1 functions spill to R12, not the stack. Reserve a slot
+ // closest to SP or frame pointer.
+ const TargetRegisterClass *RC = ARM::GPRRegisterClass;
+ RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
+ RC->getAlignment(),
+ false));
+ }
+ }
+ }
+
+ if (ForceLRSpill) {
+ MF.getRegInfo().setPhysRegUsed(ARM::LR);
+ AFI->setCSRegisterIsSpilled(ARM::LR);
+ AFI->setLRIsSpilledForFarJump(true);
+ }
+}