setOperationAction(ISD::FLOG10, MVT::v4f32, Expand);
setOperationAction(ISD::FEXP, MVT::v4f32, Expand);
setOperationAction(ISD::FEXP2, MVT::v4f32, Expand);
+ setOperationAction(ISD::FCEIL, MVT::v4f32, Expand);
+ setOperationAction(ISD::FTRUNC, MVT::v4f32, Expand);
+ setOperationAction(ISD::FRINT, MVT::v4f32, Expand);
+ setOperationAction(ISD::FNEARBYINT, MVT::v4f32, Expand);
setOperationAction(ISD::FFLOOR, MVT::v4f32, Expand);
// Neon does not support some operations on v1i64 and v2i64 types.
setOperationAction(ISD::FP_TO_UINT, MVT::v4i16, Custom);
setOperationAction(ISD::FP_TO_SINT, MVT::v4i16, Custom);
+ setOperationAction(ISD::FP_ROUND, MVT::v2f32, Expand);
+
setTargetDAGCombine(ISD::INTRINSIC_VOID);
setTargetDAGCombine(ISD::INTRINSIC_W_CHAIN);
setTargetDAGCombine(ISD::INTRINSIC_WO_CHAIN);
// FIXME: handle tail calls differently.
unsigned CallOpc;
+ bool HasMinSizeAttr = MF.getFunction()->getFnAttributes().
+ hasAttribute(Attributes::MinSize);
if (Subtarget->isThumb()) {
if ((!isDirect || isARMFunc) && !Subtarget->hasV5TOps())
CallOpc = ARMISD::CALL_NOLINK;
- else if (doesNotRet && isDirect && !isARMFunc &&
- Subtarget->hasRAS() && !Subtarget->isThumb1Only())
- // "mov lr, pc; b _foo" to avoid confusing the RSP
- CallOpc = ARMISD::CALL_NOLINK;
else
CallOpc = isARMFunc ? ARMISD::CALL : ARMISD::tCALL;
} else {
- if (!isDirect && !Subtarget->hasV5TOps()) {
+ if (!isDirect && !Subtarget->hasV5TOps())
CallOpc = ARMISD::CALL_NOLINK;
- } else if (doesNotRet && isDirect && Subtarget->hasRAS())
+ else if (doesNotRet && isDirect && Subtarget->hasRAS() &&
+ // Emit regular call when code size is the priority
+ !HasMinSizeAttr)
// "mov lr, pc; b _foo" to avoid confusing the RSP
CallOpc = ARMISD::CALL_NOLINK;
else
/// and then confiscate the rest of the parameter registers to insure
/// this.
void
-ARMTargetLowering::HandleByVal(CCState *State, unsigned &size) const {
+ARMTargetLowering::HandleByVal(
+ CCState *State, unsigned &size, unsigned Align) const {
unsigned reg = State->AllocateReg(GPRArgRegs, 4);
assert((State->getCallOrPrologue() == Prologue ||
State->getCallOrPrologue() == Call) &&
"unhandled ParmContext");
if ((!State->isFirstByValRegValid()) &&
(ARM::R0 <= reg) && (reg <= ARM::R3)) {
- State->setFirstByValReg(reg);
- // At a call site, a byval parameter that is split between
- // registers and memory needs its size truncated here. In a
- // function prologue, such byval parameters are reassembled in
- // memory, and are not truncated.
- if (State->getCallOrPrologue() == Call) {
- unsigned excess = 4 * (ARM::R4 - reg);
- assert(size >= excess && "expected larger existing stack allocation");
- size -= excess;
+ if (Subtarget->isAAPCS_ABI() && Align > 4) {
+ unsigned AlignInRegs = Align / 4;
+ unsigned Waste = (ARM::R4 - reg) % AlignInRegs;
+ for (unsigned i = 0; i < Waste; ++i)
+ reg = State->AllocateReg(GPRArgRegs, 4);
+ }
+ if (reg != 0) {
+ State->setFirstByValReg(reg);
+ // At a call site, a byval parameter that is split between
+ // registers and memory needs its size truncated here. In a
+ // function prologue, such byval parameters are reassembled in
+ // memory, and are not truncated.
+ if (State->getCallOrPrologue() == Call) {
+ unsigned excess = 4 * (ARM::R4 - reg);
+ assert(size >= excess && "expected larger existing stack allocation");
+ size -= excess;
+ }
}
}
// Confiscate any remaining parameter registers to preclude their
DebugLoc dl, SDValue &Chain,
const Value *OrigArg,
unsigned OffsetFromOrigArg,
- unsigned ArgOffset) const {
+ unsigned ArgOffset,
+ bool ForceMutable) const {
MachineFunction &MF = DAG.getMachineFunction();
MachineFrameInfo *MFI = MF.getFrameInfo();
ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
&MemOps[0], MemOps.size());
} else
// This will point to the next argument passed via stack.
- AFI->setVarArgsFrameIndex(MFI->CreateFixedObject(4, ArgOffset, true));
+ AFI->setVarArgsFrameIndex(
+ MFI->CreateFixedObject(4, ArgOffset, !ForceMutable));
}
SDValue
// Since they could be overwritten by lowering of arguments in case of
// a tail call.
if (Flags.isByVal()) {
- unsigned VARegSize, VARegSaveSize;
- computeRegArea(CCInfo, MF, VARegSize, VARegSaveSize);
- VarArgStyleRegisters(CCInfo, DAG,
- dl, Chain, CurOrigArg, Ins[VA.getValNo()].PartOffset, 0);
- unsigned Bytes = Flags.getByValSize() - VARegSize;
- if (Bytes == 0) Bytes = 1; // Don't create zero-sized stack objects.
- int FI = MFI->CreateFixedObject(Bytes,
- VA.getLocMemOffset(), false);
- InVals.push_back(DAG.getFrameIndex(FI, getPointerTy()));
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ if (!AFI->getVarArgsFrameIndex()) {
+ VarArgStyleRegisters(CCInfo, DAG,
+ dl, Chain, CurOrigArg,
+ Ins[VA.getValNo()].PartOffset,
+ VA.getLocMemOffset(),
+ true /*force mutable frames*/);
+ int VAFrameIndex = AFI->getVarArgsFrameIndex();
+ InVals.push_back(DAG.getFrameIndex(VAFrameIndex, getPointerTy()));
+ } else {
+ int FI = MFI->CreateFixedObject(Flags.getByValSize(),
+ VA.getLocMemOffset(), false);
+ InVals.push_back(DAG.getFrameIndex(FI, getPointerTy()));
+ }
} else {
int FI = MFI->CreateFixedObject(VA.getLocVT().getSizeInBits()/8,
VA.getLocMemOffset(), true);
return SDValue();
}
+// check if an VEXT instruction can handle the shuffle mask when the
+// vector sources of the shuffle are the same.
+static bool isSingletonVEXTMask(ArrayRef<int> M, EVT VT, unsigned &Imm) {
+ unsigned NumElts = VT.getVectorNumElements();
+
+ // Assume that the first shuffle index is not UNDEF. Fail if it is.
+ if (M[0] < 0)
+ return false;
+
+ Imm = M[0];
+
+ // If this is a VEXT shuffle, the immediate value is the index of the first
+ // element. The other shuffle indices must be the successive elements after
+ // the first one.
+ unsigned ExpectedElt = Imm;
+ for (unsigned i = 1; i < NumElts; ++i) {
+ // Increment the expected index. If it wraps around, just follow it
+ // back to index zero and keep going.
+ ++ExpectedElt;
+ if (ExpectedElt == NumElts)
+ ExpectedElt = 0;
+
+ if (M[i] < 0) continue; // ignore UNDEF indices
+ if (ExpectedElt != static_cast<unsigned>(M[i]))
+ return false;
+ }
+
+ return true;
+}
+
static bool isVEXTMask(ArrayRef<int> M, EVT VT,
bool &ReverseVEXT, unsigned &Imm) {
// If we are VDUPing a value that comes directly from a vector, that will
// cause an unnecessary move to and from a GPR, where instead we could
// just use VDUPLANE.
- if (Value->getOpcode() == ISD::EXTRACT_VECTOR_ELT)
- N = DAG.getNode(ARMISD::VDUPLANE, dl, VT,
+ if (Value->getOpcode() == ISD::EXTRACT_VECTOR_ELT) {
+ // We need to create a new undef vector to use for the VDUPLANE if the
+ // size of the vector from which we get the value is different than the
+ // size of the vector that we need to create. We will insert the element
+ // such that the register coalescer will remove unnecessary copies.
+ if (VT != Value->getOperand(0).getValueType()) {
+ ConstantSDNode *constIndex;
+ constIndex = dyn_cast<ConstantSDNode>(Value->getOperand(1));
+ assert(constIndex && "The index is not a constant!");
+ unsigned index = constIndex->getAPIntValue().getLimitedValue() %
+ VT.getVectorNumElements();
+ N = DAG.getNode(ARMISD::VDUPLANE, dl, VT,
+ DAG.getNode(ISD::INSERT_VECTOR_ELT, dl, VT, DAG.getUNDEF(VT),
+ Value, DAG.getConstant(index, MVT::i32)),
+ DAG.getConstant(index, MVT::i32));
+ } else {
+ N = DAG.getNode(ARMISD::VDUPLANE, dl, VT,
Value->getOperand(0), Value->getOperand(1));
+ }
+ }
else
N = DAG.getNode(ARMISD::VDUP, dl, VT, Value);
if (isVREVMask(ShuffleMask, VT, 16))
return DAG.getNode(ARMISD::VREV16, dl, VT, V1);
+ if (V2->getOpcode() == ISD::UNDEF &&
+ isSingletonVEXTMask(ShuffleMask, VT, Imm)) {
+ return DAG.getNode(ARMISD::VEXT, dl, VT, V1, V1,
+ DAG.getConstant(Imm, MVT::i32));
+ }
+
// Check for Neon shuffles that modify both input vectors in place.
// If both results are used, i.e., if there are two shuffles with the same
// source operands and with masks corresponding to both results of one of
MachineMemOperand::MOLoad |
MachineMemOperand::MOVolatile, 4, 4);
- if (AFI->isThumb1OnlyFunction())
- BuildMI(DispatchBB, dl, TII->get(ARM::tInt_eh_sjlj_dispatchsetup));
- else if (!Subtarget->hasVFP2())
- BuildMI(DispatchBB, dl, TII->get(ARM::Int_eh_sjlj_dispatchsetup_nofp));
- else
- BuildMI(DispatchBB, dl, TII->get(ARM::Int_eh_sjlj_dispatchsetup));
+ MachineInstrBuilder MIB;
+ MIB = BuildMI(DispatchBB, dl, TII->get(ARM::Int_eh_sjlj_dispatchsetup));
+
+ const ARMBaseInstrInfo *AII = static_cast<const ARMBaseInstrInfo*>(TII);
+ const ARMBaseRegisterInfo &RI = AII->getRegisterInfo();
+
+ // Add a register mask with no preserved registers. This results in all
+ // registers being marked as clobbered.
+ MIB.addRegMask(RI.getNoPreservedMask());
unsigned NumLPads = LPadList.size();
if (Subtarget->isThumb2()) {
}
// N.B. the order the invoke BBs are processed in doesn't matter here.
- const ARMBaseInstrInfo *AII = static_cast<const ARMBaseInstrInfo*>(TII);
- const ARMBaseRegisterInfo &RI = AII->getRegisterInfo();
const uint16_t *SavedRegs = RI.getCalleeSavedRegs(MF);
SmallVector<MachineBasicBlock*, 64> MBBLPads;
for (SmallPtrSet<MachineBasicBlock*, 64>::iterator