// VQDMLSL : Vector Saturating Doubling Multiply Subtract Long (Q -= D * D)
defm VQDMLSL : N3VLInt3_HS<0, 1, 0b1011, 0, IIC_VMACi16D, IIC_VMACi32D,
"vqdmlsl", "s", null_frag>;
-defm VQDMLSLsl: N3VLInt3SL_HS<0, 0b111, "vqdmlsl", "s", null_frag>;
+defm VQDMLSLsl: N3VLInt3SL_HS<0, 0b0111, "vqdmlsl", "s", null_frag>;
def : Pat<(v4i32 (int_arm_neon_vqsubs (v4i32 QPR:$src1),
(v4i32 (int_arm_neon_vqdmull (v4i16 DPR:$Vn),
[(set DPR:$V, (insertelt (v2i32 DPR:$src1),
GPR:$R, imm:$lane))]> {
let Inst{21} = lane{0};
+ // This instruction is equivalent as
+ // $V = INSERT_SUBREG $src1, $R, translateImmToSubIdx($imm)
+ let isInsertSubreg = 1;
}
}
def : Pat<(vector_insert (v16i8 QPR:$src1), GPR:$src2, imm:$lane),