#include "ARMFrameLowering.h"
#include "ARMISelLowering.h"
#include "ARMInstrInfo.h"
+#include "ARMMachineFunctionInfo.h"
#include "ARMSelectionDAGInfo.h"
#include "ARMSubtarget.h"
-#include "ARMMachineFunctionInfo.h"
#include "ARMTargetMachine.h"
#include "Thumb1FrameLowering.h"
#include "Thumb1InstrInfo.h"
#include "Thumb2InstrInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GlobalValue.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/CodeGen/MachineRegisterInfo.h"
using namespace llvm;
"Allow IT blocks based on ARMv7"),
clEnumValEnd));
-static std::string computeDataLayout(ARMSubtarget &ST) {
- std::string Ret = "";
-
- if (ST.isLittle())
- // Little endian.
- Ret += "e";
- else
- // Big endian.
- Ret += "E";
-
- Ret += DataLayout::getManglingComponent(ST.getTargetTriple());
-
- // Pointers are 32 bits and aligned to 32 bits.
- Ret += "-p:32:32";
-
- // ABIs other than APCS have 64 bit integers with natural alignment.
- if (!ST.isAPCS_ABI())
- Ret += "-i64:64";
-
- // We have 64 bits floats. The APCS ABI requires them to be aligned to 32
- // bits, others to 64 bits. We always try to align to 64 bits.
- if (ST.isAPCS_ABI())
- Ret += "-f64:32:64";
-
- // We have 128 and 64 bit vectors. The APCS ABI aligns them to 32 bits, others
- // to 64. We always ty to give them natural alignment.
- if (ST.isAPCS_ABI())
- Ret += "-v64:32:64-v128:32:128";
- else
- Ret += "-v128:64:128";
-
- // Try to align aggregates to 32 bits (the default is 64 bits, which has no
- // particular hardware support on 32-bit ARM).
- Ret += "-a:0:32";
-
- // Integer registers are 32 bits.
- Ret += "-n32";
-
- // The stack is 128 bit aligned on NaCl, 64 bit aligned on AAPCS and 32 bit
- // aligned everywhere else.
- if (ST.isTargetNaCl())
- Ret += "-S128";
- else if (ST.isAAPCS_ABI())
- Ret += "-S64";
- else
- Ret += "-S32";
-
- return Ret;
-}
-
/// initializeSubtargetDependencies - Initializes using a CPU and feature string
/// so that we can use initializer lists for subtarget initialization.
ARMSubtarget &ARMSubtarget::initializeSubtargetDependencies(StringRef CPU,
return *this;
}
+ARMFrameLowering *ARMSubtarget::initializeFrameLowering(StringRef CPU,
+ StringRef FS) {
+ ARMSubtarget &STI = initializeSubtargetDependencies(CPU, FS);
+ if (STI.isThumb1Only())
+ return (ARMFrameLowering *)new Thumb1FrameLowering(STI);
+
+ return new ARMFrameLowering(STI);
+}
+
ARMSubtarget::ARMSubtarget(const std::string &TT, const std::string &CPU,
- const std::string &FS, const ARMBaseTargetMachine &TM,
- bool IsLittle)
+ const std::string &FS,
+ const ARMBaseTargetMachine &TM, bool IsLittle)
: ARMGenSubtargetInfo(TT, CPU, FS), ARMProcFamily(Others),
ARMProcClass(None), stackAlignment(4), CPUString(CPU), IsLittle(IsLittle),
TargetTriple(TT), Options(TM.Options), TM(TM),
- DL(computeDataLayout(initializeSubtargetDependencies(CPU, FS))),
- TSInfo(DL),
+ TSInfo(*TM.getDataLayout()),
+ FrameLowering(initializeFrameLowering(CPU, FS)),
+ // At this point initializeSubtargetDependencies has been called so
+ // we can query directly.
InstrInfo(isThumb1Only()
? (ARMBaseInstrInfo *)new Thumb1InstrInfo(*this)
: !isThumb()
? (ARMBaseInstrInfo *)new ARMInstrInfo(*this)
: (ARMBaseInstrInfo *)new Thumb2InstrInfo(*this)),
- TLInfo(TM),
- FrameLowering(!isThumb1Only()
- ? new ARMFrameLowering(*this)
- : (ARMFrameLowering *)new Thumb1FrameLowering(*this)) {}
+ TLInfo(TM, *this) {}
void ARMSubtarget::initializeEnvironment() {
HasV4TOps = false;