mov r1, #1
lsl r1, r1, #8
tst r2, r1
-
//===---------------------------------------------------------------------===//
objects are referenced off the frame pointer with negative offsets. See
oggenc for an example.
-
//===---------------------------------------------------------------------===//
Poor codegen test/CodeGen/ARM/select.ll f7:
//===---------------------------------------------------------------------===//
-Add ldmia, stmia support.
-
-//===---------------------------------------------------------------------===//
-
Thumb load / store address mode offsets are scaled. The values kept in the
instruction operands are pre-scale values. This probably ought to be changed
to avoid extra work when we convert Thumb2 instructions to Thumb1 instructions.