using namespace llvm;
Thumb1InstrInfo::Thumb1InstrInfo(const ARMSubtarget &STI)
- : ARMBaseInstrInfo(STI), RI(STI) {
-}
+ : ARMBaseInstrInfo(STI), RI() {}
/// getNoopForMachoTarget - Return the noop instruction to use for a noop.
void Thumb1InstrInfo::getNoopForMachoTarget(MCInst &NopInst) const {
NopInst.setOpcode(ARM::tMOVr);
- NopInst.addOperand(MCOperand::CreateReg(ARM::R8));
- NopInst.addOperand(MCOperand::CreateReg(ARM::R8));
- NopInst.addOperand(MCOperand::CreateImm(ARMCC::AL));
- NopInst.addOperand(MCOperand::CreateReg(0));
+ NopInst.addOperand(MCOperand::createReg(ARM::R8));
+ NopInst.addOperand(MCOperand::createReg(ARM::R8));
+ NopInst.addOperand(MCOperand::createImm(ARMCC::AL));
+ NopInst.addOperand(MCOperand::createReg(0));
}
unsigned Thumb1InstrInfo::getUnindexedOpcode(unsigned Opc) const {
// Some things to try that should be better:
// * 'mov hi, $src; mov $dst, hi', with hi as either r10 or r11
// * 'movs $dst, $src' if cpsr isn't live
- // See: http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-August/075998.html
+ // See: http://lists.llvm.org/pipermail/llvm-dev/2014-August/075998.html
// 'MOV lo, lo' is unpredictable on < v6, so use the stack to do it
AddDefaultPred(BuildMI(MBB, I, DL, get(ARM::tPUSH)))
MachineFunction &MF = *MBB.getParent();
MachineFrameInfo &MFI = *MF.getFrameInfo();
- MachineMemOperand *MMO =
- MF.getMachineMemOperand(MachinePointerInfo::getFixedStack(FI),
- MachineMemOperand::MOStore,
- MFI.getObjectSize(FI),
- MFI.getObjectAlignment(FI));
+ MachineMemOperand *MMO = MF.getMachineMemOperand(
+ MachinePointerInfo::getFixedStack(MF, FI), MachineMemOperand::MOStore,
+ MFI.getObjectSize(FI), MFI.getObjectAlignment(FI));
AddDefaultPred(BuildMI(MBB, I, DL, get(ARM::tSTRspi))
.addReg(SrcReg, getKillRegState(isKill))
.addFrameIndex(FI).addImm(0).addMemOperand(MMO));
MachineFunction &MF = *MBB.getParent();
MachineFrameInfo &MFI = *MF.getFrameInfo();
- MachineMemOperand *MMO =
- MF.getMachineMemOperand(MachinePointerInfo::getFixedStack(FI),
- MachineMemOperand::MOLoad,
- MFI.getObjectSize(FI),
- MFI.getObjectAlignment(FI));
+ MachineMemOperand *MMO = MF.getMachineMemOperand(
+ MachinePointerInfo::getFixedStack(MF, FI), MachineMemOperand::MOLoad,
+ MFI.getObjectSize(FI), MFI.getObjectAlignment(FI));
AddDefaultPred(BuildMI(MBB, I, DL, get(ARM::tLDRspi), DestReg)
.addFrameIndex(FI).addImm(0).addMemOperand(MMO));
}