//===----------------------------------------------------------------------===//
#include "CTargetMachine.h"
+#include "llvm/CallingConv.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/SymbolTable.h"
#include "llvm/Intrinsics.h"
+#include "llvm/IntrinsicInst.h"
#include "llvm/Analysis/ConstantsScanner.h"
#include "llvm/Analysis/FindUsedTypes.h"
#include "llvm/Analysis/LoopInfo.h"
/// module to a C translation unit.
class CWriter : public FunctionPass, public InstVisitor<CWriter> {
std::ostream &Out;
- IntrinsicLowering &IL;
+ DefaultIntrinsicLowering IL;
Mangler *Mang;
LoopInfo *LI;
const Module *TheModule;
std::map<const ConstantFP *, unsigned> FPConstantMap;
public:
- CWriter(std::ostream &o, IntrinsicLowering &il) : Out(o), IL(il) {}
+ CWriter(std::ostream &o) : Out(o) {}
virtual const char *getPassName() const { return "C backend"; }
const std::string &VariableName = "",
bool IgnoreName = false);
+ void printStructReturnPointerFunctionType(std::ostream &Out,
+ const PointerType *Ty);
+
void writeOperand(Value *Operand);
void writeOperandInternal(Value *Operand);
+ void writeOperandWithCast(Value* Operand, unsigned Opcode);
+ bool writeInstructionCast(const Instruction &I);
private :
void lowerIntrinsics(Function &F);
void printLoop(Loop *L);
void printConstant(Constant *CPV);
+ void printConstantWithCast(Constant *CPV, unsigned Opcode);
+ bool printConstExprCast(const ConstantExpr *CE);
void printConstantArray(ConstantArray *CPA);
void printConstantPacked(ConstantPacked *CP);
return Changed;
}
+/// printStructReturnPointerFunctionType - This is like printType for a struct
+/// return type, except, instead of printing the type as void (*)(Struct*, ...)
+/// print it as "Struct (*)(...)", for struct return functions.
+void CWriter::printStructReturnPointerFunctionType(std::ostream &Out,
+ const PointerType *TheTy) {
+ const FunctionType *FTy = cast<FunctionType>(TheTy->getElementType());
+ std::stringstream FunctionInnards;
+ FunctionInnards << " (*) (";
+ bool PrintedType = false;
+
+ FunctionType::param_iterator I = FTy->param_begin(), E = FTy->param_end();
+ const Type *RetTy = cast<PointerType>(I->get())->getElementType();
+ for (++I; I != E; ++I) {
+ if (PrintedType)
+ FunctionInnards << ", ";
+ printType(FunctionInnards, *I, "");
+ PrintedType = true;
+ }
+ if (FTy->isVarArg()) {
+ if (PrintedType)
+ FunctionInnards << ", ...";
+ } else if (!PrintedType) {
+ FunctionInnards << "void";
+ }
+ FunctionInnards << ')';
+ std::string tstr = FunctionInnards.str();
+ printType(Out, RetTy, tstr);
+}
+
// Pass the Type* and the variable name and this prints out the variable
// declaration.
switch (Ty->getTypeID()) {
case Type::FunctionTyID: {
- const FunctionType *MTy = cast<FunctionType>(Ty);
+ const FunctionType *FTy = cast<FunctionType>(Ty);
std::stringstream FunctionInnards;
FunctionInnards << " (" << NameSoFar << ") (";
- for (FunctionType::param_iterator I = MTy->param_begin(),
- E = MTy->param_end(); I != E; ++I) {
- if (I != MTy->param_begin())
+ for (FunctionType::param_iterator I = FTy->param_begin(),
+ E = FTy->param_end(); I != E; ++I) {
+ if (I != FTy->param_begin())
FunctionInnards << ", ";
printType(FunctionInnards, *I, "");
}
- if (MTy->isVarArg()) {
- if (MTy->getNumParams())
+ if (FTy->isVarArg()) {
+ if (FTy->getNumParams())
FunctionInnards << ", ...";
- } else if (!MTy->getNumParams()) {
+ } else if (!FTy->getNumParams()) {
FunctionInnards << "void";
}
FunctionInnards << ')';
std::string tstr = FunctionInnards.str();
- printType(Out, MTy->getReturnType(), tstr);
+ printType(Out, FTy->getReturnType(), tstr);
return Out;
}
case Type::StructTyID: {
// Do not include the last character, which we know is null
for (unsigned i = 0, e = CPA->getNumOperands()-1; i != e; ++i) {
- unsigned char C = cast<ConstantInt>(CPA->getOperand(i))->getRawValue();
+ unsigned char C = cast<ConstantInt>(CPA->getOperand(i))->getZExtValue();
// Print it out literally if it is a printable character. The only thing
// to be careful about is when the last letter output was a hex escape
case Instruction::Add:
case Instruction::Sub:
case Instruction::Mul:
- case Instruction::Div:
+ case Instruction::SDiv:
+ case Instruction::UDiv:
+ case Instruction::FDiv:
case Instruction::Rem:
case Instruction::And:
case Instruction::Or:
case Instruction::SetGE:
case Instruction::Shl:
case Instruction::Shr:
+ {
Out << '(';
- printConstant(CE->getOperand(0));
+ bool NeedsClosingParens = printConstExprCast(CE);
+ printConstantWithCast(CE->getOperand(0), CE->getOpcode());
switch (CE->getOpcode()) {
case Instruction::Add: Out << " + "; break;
case Instruction::Sub: Out << " - "; break;
case Instruction::Mul: Out << " * "; break;
- case Instruction::Div: Out << " / "; break;
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv: Out << " / "; break;
case Instruction::Rem: Out << " % "; break;
case Instruction::And: Out << " & "; break;
case Instruction::Or: Out << " | "; break;
case Instruction::Shr: Out << " >> "; break;
default: assert(0 && "Illegal opcode here!");
}
- printConstant(CE->getOperand(1));
+ printConstantWithCast(CE->getOperand(1), CE->getOpcode());
+ if (NeedsClosingParens)
+ Out << "))";
Out << ')';
return;
+ }
default:
std::cerr << "CWriter Error: Unhandled constant expression: "
switch (CPV->getType()->getTypeID()) {
case Type::BoolTyID:
- Out << (CPV == ConstantBool::False ? '0' : '1'); break;
+ Out << (cast<ConstantBool>(CPV)->getValue() ? '1' : '0');
+ break;
case Type::SByteTyID:
case Type::ShortTyID:
- Out << cast<ConstantSInt>(CPV)->getValue(); break;
+ Out << cast<ConstantInt>(CPV)->getSExtValue();
+ break;
case Type::IntTyID:
- if ((int)cast<ConstantSInt>(CPV)->getValue() == (int)0x80000000)
+ if ((int)cast<ConstantInt>(CPV)->getSExtValue() == (int)0x80000000)
Out << "((int)0x80000000U)"; // Handle MININT specially to avoid warning
else
- Out << cast<ConstantSInt>(CPV)->getValue();
+ Out << cast<ConstantInt>(CPV)->getSExtValue();
break;
case Type::LongTyID:
- if (cast<ConstantSInt>(CPV)->isMinValue())
+ if (cast<ConstantInt>(CPV)->isMinValue())
Out << "(/*INT64_MIN*/(-9223372036854775807LL)-1)";
else
- Out << cast<ConstantSInt>(CPV)->getValue() << "ll"; break;
+ Out << cast<ConstantInt>(CPV)->getSExtValue() << "ll";
+ break;
case Type::UByteTyID:
case Type::UShortTyID:
- Out << cast<ConstantUInt>(CPV)->getValue(); break;
+ Out << cast<ConstantInt>(CPV)->getZExtValue();
+ break;
case Type::UIntTyID:
- Out << cast<ConstantUInt>(CPV)->getValue() << 'u'; break;
+ Out << cast<ConstantInt>(CPV)->getZExtValue() << 'u';
+ break;
case Type::ULongTyID:
- Out << cast<ConstantUInt>(CPV)->getValue() << "ull"; break;
+ Out << cast<ConstantInt>(CPV)->getZExtValue() << "ull";
+ break;
case Type::FloatTyID:
case Type::DoubleTyID: {
char Buffer[100];
uint64_t ll = DoubleToBits(FPC->getValue());
- sprintf(Buffer, "0x%llx", (unsigned long long)ll);
+ sprintf(Buffer, "0x%llx", static_cast<long long>(ll));
std::string Num(&Buffer[0], &Buffer[6]);
unsigned long Val = strtoul(Num.c_str(), 0, 16);
}
}
+// Some constant expressions need to be casted back to the original types
+// because their operands were casted to the expected type. This function takes
+// care of detecting that case and printing the cast for the ConstantExpr.
+bool CWriter::printConstExprCast(const ConstantExpr* CE) {
+ bool Result = false;
+ const Type* Ty = CE->getOperand(0)->getType();
+ switch (CE->getOpcode()) {
+ case Instruction::UDiv: Result = Ty->isSigned(); break;
+ case Instruction::SDiv: Result = Ty->isUnsigned(); break;
+ default: break;
+ }
+ if (Result) {
+ Out << "((";
+ printType(Out, Ty);
+ Out << ")(";
+ }
+ return Result;
+}
+
+// Print a constant assuming that it is the operand for a given Opcode. The
+// opcodes that care about sign need to cast their operands to the expected
+// type before the operation proceeds. This function does the casting.
+void CWriter::printConstantWithCast(Constant* CPV, unsigned Opcode) {
+
+ // Extract the operand's type, we'll need it.
+ const Type* OpTy = CPV->getType();
+
+ // Indicate whether to do the cast or not.
+ bool shouldCast = false;
+
+ // Based on the Opcode for which this Constant is being written, determine
+ // the new type to which the operand should be casted by setting the value
+ // of OpTy. If we change OpTy, also set shouldCast to true.
+ switch (Opcode) {
+ default:
+ // for most instructions, it doesn't matter
+ break;
+ case Instruction::UDiv:
+ // For UDiv to have unsigned operands
+ if (OpTy->isSigned()) {
+ OpTy = OpTy->getUnsignedVersion();
+ shouldCast = true;
+ }
+ break;
+ case Instruction::SDiv:
+ if (OpTy->isUnsigned()) {
+ OpTy = OpTy->getSignedVersion();
+ shouldCast = true;
+ }
+ break;
+ }
+
+ // Write out the casted constnat if we should, otherwise just write the
+ // operand.
+ if (shouldCast) {
+ Out << "((";
+ printType(Out, OpTy);
+ Out << ")";
+ printConstant(CPV);
+ Out << ")";
+ } else
+ writeOperand(CPV);
+
+}
+
void CWriter::writeOperandInternal(Value *Operand) {
if (Instruction *I = dyn_cast<Instruction>(Operand))
if (isInlinableInst(*I) && !isDirectAlloca(I)) {
Out << ')';
}
+// Some instructions need to have their result value casted back to the
+// original types because their operands were casted to the expected type.
+// This function takes care of detecting that case and printing the cast
+// for the Instruction.
+bool CWriter::writeInstructionCast(const Instruction &I) {
+ bool Result = false;
+ const Type* Ty = I.getOperand(0)->getType();
+ switch (I.getOpcode()) {
+ case Instruction::UDiv: Result = Ty->isSigned(); break;
+ case Instruction::SDiv: Result = Ty->isUnsigned(); break;
+ default: break;
+ }
+ if (Result) {
+ Out << "((";
+ printType(Out, Ty);
+ Out << ")(";
+ }
+ return Result;
+}
+
+// Write the operand with a cast to another type based on the Opcode being used.
+// This will be used in cases where an instruction has specific type
+// requirements (usually signedness) for its operands.
+void CWriter::writeOperandWithCast(Value* Operand, unsigned Opcode) {
+
+ // Extract the operand's type, we'll need it.
+ const Type* OpTy = Operand->getType();
+
+ // Indicate whether to do the cast or not.
+ bool shouldCast = false;
+
+ // Based on the Opcode for which this Operand is being written, determine
+ // the new type to which the operand should be casted by setting the value
+ // of OpTy. If we change OpTy, also set shouldCast to true.
+ switch (Opcode) {
+ default:
+ // for most instructions, it doesn't matter
+ break;
+ case Instruction::UDiv:
+ // For UDiv to have unsigned operands
+ if (OpTy->isSigned()) {
+ OpTy = OpTy->getUnsignedVersion();
+ shouldCast = true;
+ }
+ break;
+ case Instruction::SDiv:
+ if (OpTy->isUnsigned()) {
+ OpTy = OpTy->getSignedVersion();
+ shouldCast = true;
+ }
+ break;
+ }
+
+ // Write out the casted operand if we should, otherwise just write the
+ // operand.
+ if (shouldCast) {
+ Out << "((";
+ printType(Out, OpTy);
+ Out << ")";
+ writeOperand(Operand);
+ Out << ")";
+ } else
+ writeOperand(Operand);
+
+}
+
// generateCompilerSpecificCode - This is where we add conditional compilation
// directives to cater to specific compilers as need be.
//
static void generateCompilerSpecificCode(std::ostream& Out) {
// Alloca is hard to get, and we don't want to include stdlib.h here.
Out << "/* get a declaration for alloca */\n"
- << "#if defined(__CYGWIN__)\n"
+ << "#if defined(__CYGWIN__) || defined(__MINGW32__)\n"
<< "extern void *_alloca(unsigned long);\n"
<< "#define alloca(x) _alloca(x)\n"
<< "#elif defined(__APPLE__)\n"
<< "extern void *__builtin_alloca(unsigned int);\n"
<< "#endif\n"
<< "#define alloca(x) __builtin_alloca(x)\n"
- << "#elif defined(__FreeBSD__)\n"
+ << "#elif defined(__FreeBSD__) || defined(__OpenBSD__)\n"
<< "#define alloca(x) __builtin_alloca(x)\n"
<< "#elif !defined(_MSC_VER)\n"
<< "#include <alloca.h>\n"
"__builtin_prefetch(addr,rw,locality)\n"
<< "#define __ATTRIBUTE_CTOR__ __attribute__((constructor))\n"
<< "#define __ATTRIBUTE_DTOR__ __attribute__((destructor))\n"
+ << "#define LLVM_ASM __asm__\n"
<< "#else\n"
<< "#define LLVM_NAN(NanStr) ((double)0.0) /* Double */\n"
<< "#define LLVM_NANF(NanStr) 0.0F /* Float */\n"
<< "#define LLVM_PREFETCH(addr,rw,locality) /* PREFETCH */\n"
<< "#define __ATTRIBUTE_CTOR__\n"
<< "#define __ATTRIBUTE_DTOR__\n"
+ << "#define LLVM_ASM(X)\n"
<< "#endif\n\n";
// Output target-specific code that should be inserted into main.
Out << "#define CODE_FOR_MAIN() /* Any target-specific code for main()*/\n";
// On X86, set the FP control word to 64-bits of precision instead of 80 bits.
Out << "#if defined(__GNUC__) && !defined(__llvm__)\n"
- << "#if defined(i386) || defined(__i386__) || defined(__i386)\n"
+ << "#if defined(i386) || defined(__i386__) || defined(__i386) || "
+ << "defined(__x86_64__)\n"
<< "#undef CODE_FOR_MAIN\n"
<< "#define CODE_FOR_MAIN() \\\n"
<< " {short F;__asm__ (\"fnstcw %0\" : \"=m\" (*&F)); \\\n"
Out << "extern ";
printType(Out, I->getType()->getElementType(), Mang->getValueName(I));
Out << ";\n";
- }
+ } else if (I->hasDLLImportLinkage()) {
+ Out << "__declspec(dllimport) ";
+ printType(Out, I->getType()->getElementType(), Mang->getValueName(I));
+ Out << ";\n";
+ }
}
}
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
// Don't print declarations for intrinsic functions.
- if (!I->getIntrinsicID() &&
- I->getName() != "setjmp" && I->getName() != "longjmp") {
+ if (!I->getIntrinsicID() && I->getName() != "setjmp" &&
+ I->getName() != "longjmp" && I->getName() != "_setjmp") {
printFunctionSignature(I, true);
if (I->hasWeakLinkage() || I->hasLinkOnceLinkage())
Out << " __ATTRIBUTE_WEAK__";
Out << " __ATTRIBUTE_CTOR__";
if (StaticDtors.count(I))
Out << " __ATTRIBUTE_DTOR__";
+
+ if (I->hasName() && I->getName()[0] == 1)
+ Out << " LLVM_ASM(\"" << I->getName().c_str()+1 << "\")";
+
Out << ";\n";
}
}
if (I->hasInternalLinkage())
Out << "static ";
+ else if (I->hasDLLImportLinkage())
+ Out << "__declspec(dllimport) ";
+ else if (I->hasDLLExportLinkage())
+ Out << "__declspec(dllexport) ";
+
printType(Out, I->getType()->getElementType(), Mang->getValueName(I));
if (I->hasLinkOnceLinkage())
Out << " __attribute__((common))";
}
void CWriter::printFunctionSignature(const Function *F, bool Prototype) {
+ /// isCStructReturn - Should this function actually return a struct by-value?
+ bool isCStructReturn = F->getCallingConv() == CallingConv::CSRet;
+
if (F->hasInternalLinkage()) Out << "static ";
-
+ if (F->hasDLLImportLinkage()) Out << "__declspec(dllimport) ";
+ if (F->hasDLLExportLinkage()) Out << "__declspec(dllexport) ";
+ switch (F->getCallingConv()) {
+ case CallingConv::X86_StdCall:
+ Out << "__stdcall ";
+ break;
+ case CallingConv::X86_FastCall:
+ Out << "__fastcall ";
+ break;
+ }
+
// Loop over the arguments, printing them...
const FunctionType *FT = cast<FunctionType>(F->getFunctionType());
// Print out the name...
FunctionInnards << Mang->getValueName(F) << '(';
+ bool PrintedArg = false;
if (!F->isExternal()) {
if (!F->arg_empty()) {
+ Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
+
+ // If this is a struct-return function, don't print the hidden
+ // struct-return argument.
+ if (isCStructReturn) {
+ assert(I != E && "Invalid struct return function!");
+ ++I;
+ }
+
std::string ArgName;
- if (F->arg_begin()->hasName() || !Prototype)
- ArgName = Mang->getValueName(F->arg_begin());
- printType(FunctionInnards, F->arg_begin()->getType(), ArgName);
- for (Function::const_arg_iterator I = ++F->arg_begin(), E = F->arg_end();
- I != E; ++I) {
- FunctionInnards << ", ";
+ for (; I != E; ++I) {
+ if (PrintedArg) FunctionInnards << ", ";
if (I->hasName() || !Prototype)
ArgName = Mang->getValueName(I);
else
ArgName = "";
printType(FunctionInnards, I->getType(), ArgName);
+ PrintedArg = true;
}
}
} else {
- // Loop over the arguments, printing them...
- for (FunctionType::param_iterator I = FT->param_begin(),
- E = FT->param_end(); I != E; ++I) {
- if (I != FT->param_begin()) FunctionInnards << ", ";
+ // Loop over the arguments, printing them.
+ FunctionType::param_iterator I = FT->param_begin(), E = FT->param_end();
+
+ // If this is a struct-return function, don't print the hidden
+ // struct-return argument.
+ if (isCStructReturn) {
+ assert(I != E && "Invalid struct return function!");
+ ++I;
+ }
+
+ for (; I != E; ++I) {
+ if (PrintedArg) FunctionInnards << ", ";
printType(FunctionInnards, *I);
+ PrintedArg = true;
}
}
// Finish printing arguments... if this is a vararg function, print the ...,
// unless there are no known types, in which case, we just emit ().
//
- if (FT->isVarArg() && FT->getNumParams()) {
- if (FT->getNumParams()) FunctionInnards << ", ";
+ if (FT->isVarArg() && PrintedArg) {
+ if (PrintedArg) FunctionInnards << ", ";
FunctionInnards << "..."; // Output varargs portion of signature!
- } else if (!FT->isVarArg() && FT->getNumParams() == 0) {
+ } else if (!FT->isVarArg() && !PrintedArg) {
FunctionInnards << "void"; // ret() -> ret(void) in C.
}
FunctionInnards << ')';
- // Print out the return type and the entire signature for that matter
- printType(Out, F->getReturnType(), FunctionInnards.str());
+
+ // Get the return tpe for the function.
+ const Type *RetTy;
+ if (!isCStructReturn)
+ RetTy = F->getReturnType();
+ else {
+ // If this is a struct-return function, print the struct-return type.
+ RetTy = cast<PointerType>(FT->getParamType(0))->getElementType();
+ }
+
+ // Print out the return type and the signature built above.
+ printType(Out, RetTy, FunctionInnards.str());
}
void CWriter::printFunction(Function &F) {
printFunctionSignature(&F, false);
Out << " {\n";
+
+ // If this is a struct return function, handle the result with magic.
+ if (F.getCallingConv() == CallingConv::CSRet) {
+ const Type *StructTy =
+ cast<PointerType>(F.arg_begin()->getType())->getElementType();
+ Out << " ";
+ printType(Out, StructTy, "StructReturn");
+ Out << "; /* Struct return temporary */\n";
+
+ Out << " ";
+ printType(Out, F.arg_begin()->getType(), Mang->getValueName(F.arg_begin()));
+ Out << " = &StructReturn;\n";
+ }
+ bool PrintedVar = false;
+
// print local variable information for the function
for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ++I)
if (const AllocaInst *AI = isDirectAlloca(&*I)) {
Out << " ";
printType(Out, AI->getAllocatedType(), Mang->getValueName(AI));
Out << "; /* Address-exposed local */\n";
+ PrintedVar = true;
} else if (I->getType() != Type::VoidTy && !isInlinableInst(*I)) {
Out << " ";
printType(Out, I->getType(), Mang->getValueName(&*I));
Mang->getValueName(&*I)+"__PHI_TEMPORARY");
Out << ";\n";
}
+ PrintedVar = true;
}
- Out << '\n';
+ if (PrintedVar)
+ Out << '\n';
if (F.hasExternalLinkage() && F.getName() == "main")
Out << " CODE_FOR_MAIN();\n";
// necessary because we use the instruction classes as opaque types...
//
void CWriter::visitReturnInst(ReturnInst &I) {
+ // If this is a struct return function, return the temporary struct.
+ if (I.getParent()->getParent()->getCallingConv() == CallingConv::CSRet) {
+ Out << " return StructReturn;\n";
+ return;
+ }
+
// Don't output a void return if this is the last basic block in the function
if (I.getNumOperands() == 0 &&
&*--I.getParent()->getParent()->end() == I.getParent() &&
writeOperand(I.getOperand(1));
Out << ")";
} else {
- writeOperand(I.getOperand(0));
+
+ // Write out the cast of the instruction's value back to the proper type
+ // if necessary.
+ bool NeedsClosingParens = writeInstructionCast(I);
+
+ // Certain instructions require the operand to be forced to a specific type
+ // so we use writeOperandWithCast here instead of writeOperand. Similarly
+ // below for operand 1
+ writeOperandWithCast(I.getOperand(0), I.getOpcode());
switch (I.getOpcode()) {
case Instruction::Add: Out << " + "; break;
case Instruction::Sub: Out << " - "; break;
case Instruction::Mul: Out << '*'; break;
- case Instruction::Div: Out << '/'; break;
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv: Out << '/'; break;
case Instruction::Rem: Out << '%'; break;
case Instruction::And: Out << " & "; break;
case Instruction::Or: Out << " | "; break;
default: std::cerr << "Invalid operator type!" << I; abort();
}
- writeOperand(I.getOperand(1));
+ writeOperandWithCast(I.getOperand(1), I.getOpcode());
+ if (NeedsClosingParens)
+ Out << "))";
}
if (needsCast) {
case Intrinsic::setjmp:
case Intrinsic::longjmp:
case Intrinsic::prefetch:
+ case Intrinsic::dbg_stoppoint:
+ case Intrinsic::powi_f32:
+ case Intrinsic::powi_f64:
// We directly implement these intrinsics
break;
default:
+ // If this is an intrinsic that directly corresponds to a GCC
+ // builtin, we handle it.
+ const char *BuiltinName = "";
+#define GET_GCC_BUILTIN_NAME
+#include "llvm/Intrinsics.gen"
+#undef GET_GCC_BUILTIN_NAME
+ // If we handle it, don't lower it.
+ if (BuiltinName[0]) break;
+
// All other intrinsic calls we must lower.
Instruction *Before = 0;
if (CI != &BB->front())
} else {
I = BB->begin();
}
+ break;
}
}
void CWriter::visitCallInst(CallInst &I) {
+ bool WroteCallee = false;
+
// Handle intrinsic function calls first...
if (Function *F = I.getCalledFunction())
if (Intrinsic::ID ID = (Intrinsic::ID)F->getIntrinsicID()) {
switch (ID) {
- default: assert(0 && "Unknown LLVM intrinsic!");
+ default: {
+ // If this is an intrinsic that directly corresponds to a GCC
+ // builtin, we emit it here.
+ const char *BuiltinName = "";
+#define GET_GCC_BUILTIN_NAME
+#include "llvm/Intrinsics.gen"
+#undef GET_GCC_BUILTIN_NAME
+ assert(BuiltinName[0] && "Unknown LLVM intrinsic!");
+
+ Out << BuiltinName;
+ WroteCallee = true;
+ break;
+ }
case Intrinsic::vastart:
Out << "0; ";
writeOperand(I.getOperand(1));
Out << ')';
return;
+ case Intrinsic::powi_f32:
+ case Intrinsic::powi_f64:
+ Out << "__builtin_powi(";
+ writeOperand(I.getOperand(1));
+ Out << ", ";
+ writeOperand(I.getOperand(2));
+ Out << ')';
+ return;
case Intrinsic::setjmp:
+#if defined(HAVE__SETJMP) && defined(HAVE__LONGJMP)
+ Out << "_"; // Use _setjmp on systems that support it!
+#endif
Out << "setjmp(*(jmp_buf*)";
writeOperand(I.getOperand(1));
Out << ')';
return;
case Intrinsic::longjmp:
+#if defined(HAVE__SETJMP) && defined(HAVE__LONGJMP)
+ Out << "_"; // Use _longjmp on systems that support it!
+#endif
Out << "longjmp(*(jmp_buf*)";
writeOperand(I.getOperand(1));
Out << ", ";
writeOperand(I.getOperand(3));
Out << ")";
return;
+ case Intrinsic::dbg_stoppoint: {
+ // If we use writeOperand directly we get a "u" suffix which is rejected
+ // by gcc.
+ DbgStopPointInst &SPI = cast<DbgStopPointInst>(I);
+
+ Out << "\n#line "
+ << SPI.getLine()
+ << " \"" << SPI.getDirectory()
+ << SPI.getFileName() << "\"\n";
+ return;
+ }
}
}
Value *Callee = I.getCalledValue();
- // GCC is really a PITA. It does not permit codegening casts of functions to
- // function pointers if they are in a call (it generates a trap instruction
- // instead!). We work around this by inserting a cast to void* in between the
- // function and the function pointer cast. Unfortunately, we can't just form
- // the constant expression here, because the folder will immediately nuke it.
- //
- // Note finally, that this is completely unsafe. ANSI C does not guarantee
- // that void* and function pointers have the same size. :( To deal with this
- // in the common case, we handle casts where the number of arguments passed
- // match exactly.
- //
- bool WroteCallee = false;
+ // If this is a call to a struct-return function, assign to the first
+ // parameter instead of passing it to the call.
+ bool isStructRet = I.getCallingConv() == CallingConv::CSRet;
+ if (isStructRet) {
+ Out << "*(";
+ writeOperand(I.getOperand(1));
+ Out << ") = ";
+ }
+
if (I.isTailCall()) Out << " /*tail*/ ";
- if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Callee))
- if (CE->getOpcode() == Instruction::Cast)
- if (Function *RF = dyn_cast<Function>(CE->getOperand(0))) {
- const FunctionType *RFTy = RF->getFunctionType();
- if (RFTy->getNumParams() == I.getNumOperands()-1) {
- // If the call site expects a value, and the actual callee doesn't
- // provide one, return 0.
- if (I.getType() != Type::VoidTy &&
- RFTy->getReturnType() == Type::VoidTy)
- Out << "0 /*actual callee doesn't return value*/; ";
- Callee = RF;
- } else {
- // Ok, just cast the pointer type.
- Out << "((";
- printType(Out, CE->getType());
- Out << ")(void*)";
- printConstant(RF);
- Out << ')';
- WroteCallee = true;
- }
- }
const PointerType *PTy = cast<PointerType>(Callee->getType());
const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
- const Type *RetTy = FTy->getReturnType();
+
+ if (!WroteCallee) {
+ // If this is an indirect call to a struct return function, we need to cast
+ // the pointer.
+ bool NeedsCast = isStructRet && !isa<Function>(Callee);
+
+ // GCC is a real PITA. It does not permit codegening casts of functions to
+ // function pointers if they are in a call (it generates a trap instruction
+ // instead!). We work around this by inserting a cast to void* in between
+ // the function and the function pointer cast. Unfortunately, we can't just
+ // form the constant expression here, because the folder will immediately
+ // nuke it.
+ //
+ // Note finally, that this is completely unsafe. ANSI C does not guarantee
+ // that void* and function pointers have the same size. :( To deal with this
+ // in the common case, we handle casts where the number of arguments passed
+ // match exactly.
+ //
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Callee))
+ if (CE->getOpcode() == Instruction::Cast)
+ if (Function *RF = dyn_cast<Function>(CE->getOperand(0))) {
+ NeedsCast = true;
+ Callee = RF;
+ }
+
+ if (NeedsCast) {
+ // Ok, just cast the pointer type.
+ Out << "((";
+ if (!isStructRet)
+ printType(Out, I.getCalledValue()->getType());
+ else
+ printStructReturnPointerFunctionType(Out,
+ cast<PointerType>(I.getCalledValue()->getType()));
+ Out << ")(void*)";
+ }
+ writeOperand(Callee);
+ if (NeedsCast) Out << ')';
+ }
- if (!WroteCallee) writeOperand(Callee);
Out << '(';
unsigned NumDeclaredParams = FTy->getNumParams();
- if (I.getNumOperands() != 1) {
- CallSite::arg_iterator AI = I.op_begin()+1, AE = I.op_end();
- if (NumDeclaredParams && (*AI)->getType() != FTy->getParamType(0)) {
+ CallSite::arg_iterator AI = I.op_begin()+1, AE = I.op_end();
+ unsigned ArgNo = 0;
+ if (isStructRet) { // Skip struct return argument.
+ ++AI;
+ ++ArgNo;
+ }
+
+ bool PrintedArg = false;
+ for (; AI != AE; ++AI, ++ArgNo) {
+ if (PrintedArg) Out << ", ";
+ if (ArgNo < NumDeclaredParams &&
+ (*AI)->getType() != FTy->getParamType(ArgNo)) {
Out << '(';
- printType(Out, FTy->getParamType(0));
+ printType(Out, FTy->getParamType(ArgNo));
Out << ')';
}
-
writeOperand(*AI);
-
- unsigned ArgNo;
- for (ArgNo = 1, ++AI; AI != AE; ++AI, ++ArgNo) {
- Out << ", ";
- if (ArgNo < NumDeclaredParams &&
- (*AI)->getType() != FTy->getParamType(ArgNo)) {
- Out << '(';
- printType(Out, FTy->getParamType(ArgNo));
- Out << ')';
- }
- writeOperand(*AI);
- }
+ PrintedArg = true;
}
Out << ')';
}
// Print out the -> operator if possible...
if (TmpI != E && isa<StructType>(*TmpI)) {
Out << (HasImplicitAddress ? "." : "->");
- Out << "field" << cast<ConstantUInt>(TmpI.getOperand())->getValue();
+ Out << "field" << cast<ConstantInt>(TmpI.getOperand())->getZExtValue();
I = ++TmpI;
}
}
for (; I != E; ++I)
if (isa<StructType>(*I)) {
- Out << ".field" << cast<ConstantUInt>(I.getOperand())->getValue();
+ Out << ".field" << cast<ConstantInt>(I.getOperand())->getZExtValue();
} else {
Out << '[';
writeOperand(I.getOperand());
// External Interface declaration
//===----------------------------------------------------------------------===//
-bool CTargetMachine::addPassesToEmitFile(PassManager &PM, std::ostream &o,
- CodeGenFileType FileType, bool Fast) {
+bool CTargetMachine::addPassesToEmitWholeFile(PassManager &PM,
+ std::ostream &o,
+ CodeGenFileType FileType,
+ bool Fast) {
if (FileType != TargetMachine::AssemblyFile) return true;
PM.add(createLowerGCPass());
PM.add(createLowerInvokePass());
PM.add(createCFGSimplificationPass()); // clean up after lower invoke.
PM.add(new CBackendNameAllUsedStructsAndMergeFunctions());
- PM.add(new CWriter(o, getIntrinsicLowering()));
+ PM.add(new CWriter(o));
return false;
}