//===-- Writer.cpp - Library for converting LLVM code to C ----------------===//
-//
+//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+//
//===----------------------------------------------------------------------===//
//
// This library converts LLVM code to C code, compilable by GCC and other C
//===----------------------------------------------------------------------===//
#include "CTargetMachine.h"
+#include "llvm/CallingConv.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/SymbolTable.h"
#include "llvm/Intrinsics.h"
+#include "llvm/IntrinsicInst.h"
#include "llvm/Analysis/ConstantsScanner.h"
#include "llvm/Analysis/FindUsedTypes.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/Mangler.h"
+#include "llvm/Support/MathExtras.h"
#include "llvm/ADT/StringExtras.h"
+#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Config/config.h"
#include <algorithm>
#include <iostream>
+#include <ios>
#include <sstream>
using namespace llvm;
// Register the target.
RegisterTarget<CTargetMachine> X("c", " C backend");
- /// NameAllUsedStructs - This pass inserts names for any unnamed structure
- /// types that are used by the program.
+ /// CBackendNameAllUsedStructsAndMergeFunctions - This pass inserts names for
+ /// any unnamed structure types that are used by the program, and merges
+ /// external functions with the same name.
///
- class CBackendNameAllUsedStructs : public ModulePass {
+ class CBackendNameAllUsedStructsAndMergeFunctions : public ModulePass {
void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<FindUsedTypes>();
}
virtual bool runOnModule(Module &M);
};
-
+
/// CWriter - This class is the main chunk of code that converts an LLVM
/// module to a C translation unit.
class CWriter : public FunctionPass, public InstVisitor<CWriter> {
- std::ostream &Out;
- IntrinsicLowering &IL;
+ std::ostream &Out;
+ DefaultIntrinsicLowering IL;
Mangler *Mang;
LoopInfo *LI;
const Module *TheModule;
std::map<const ConstantFP *, unsigned> FPConstantMap;
public:
- CWriter(std::ostream &o, IntrinsicLowering &il) : Out(o), IL(il) {}
+ CWriter(std::ostream &o) : Out(o) {}
virtual const char *getPassName() const { return "C backend"; }
bool runOnFunction(Function &F) {
LI = &getAnalysis<LoopInfo>();
+ // Get rid of intrinsics we can't handle.
+ lowerIntrinsics(F);
+
// Output all floating point constants that cannot be printed accurately.
printFloatingPointConstants(F);
-
- lowerIntrinsics(F);
+
+ // Ensure that no local symbols conflict with global symbols.
+ F.renameLocalSymbols();
+
printFunction(F);
FPConstantMap.clear();
return false;
const std::string &VariableName = "",
bool IgnoreName = false);
+ void printStructReturnPointerFunctionType(std::ostream &Out,
+ const PointerType *Ty);
+
void writeOperand(Value *Operand);
void writeOperandInternal(Value *Operand);
+ void writeOperandWithCast(Value* Operand, unsigned Opcode);
+ bool writeInstructionCast(const Instruction &I);
private :
void lowerIntrinsics(Function &F);
- bool nameAllUsedStructureTypes(Module &M);
void printModule(Module *M);
void printModuleTypes(const SymbolTable &ST);
void printContainedStructs(const Type *Ty, std::set<const StructType *> &);
void printLoop(Loop *L);
void printConstant(Constant *CPV);
+ void printConstantWithCast(Constant *CPV, unsigned Opcode);
+ bool printConstExprCast(const ConstantExpr *CE);
void printConstantArray(ConstantArray *CPA);
+ void printConstantPacked(ConstantPacked *CP);
// isInlinableInst - Attempt to inline instructions into their uses to build
// trees as much as possible. To do this, we have to consistently decide
// Must be an expression, must be used exactly once. If it is dead, we
// emit it inline where it would go.
if (I.getType() == Type::VoidTy || !I.hasOneUse() ||
- isa<TerminatorInst>(I) || isa<CallInst>(I) || isa<PHINode>(I) ||
- isa<LoadInst>(I) || isa<VAArgInst>(I) || isa<VANextInst>(I))
+ isa<TerminatorInst>(I) || isa<CallInst>(I) || isa<PHINode>(I) ||
+ isa<LoadInst>(I) || isa<VAArgInst>(I))
// Don't inline a load across a store or other bad things!
return false;
void visitLoadInst (LoadInst &I);
void visitStoreInst (StoreInst &I);
void visitGetElementPtrInst(GetElementPtrInst &I);
- void visitVANextInst(VANextInst &I);
void visitVAArgInst (VAArgInst &I);
void visitInstruction(Instruction &I) {
/// the program, and removes names from structure types that are not used by the
/// program.
///
-bool CBackendNameAllUsedStructs::runOnModule(Module &M) {
+bool CBackendNameAllUsedStructsAndMergeFunctions::runOnModule(Module &M) {
// Get a set of types that are used by the program...
std::set<const Type *> UT = getAnalysis<FindUsedTypes>().getTypes();
-
+
// Loop over the module symbol table, removing types from UT that are
- // already named, and removing names for structure types that are not used.
+ // already named, and removing names for types that are not used.
//
SymbolTable &MST = M.getSymbolTable();
for (SymbolTable::type_iterator TI = MST.type_begin(), TE = MST.type_end();
TI != TE; ) {
SymbolTable::type_iterator I = TI++;
- if (const StructType *STy = dyn_cast<StructType>(I->second)) {
- // If this is not used, remove it from the symbol table.
- std::set<const Type *>::iterator UTI = UT.find(STy);
- if (UTI == UT.end())
- MST.remove(I);
- else
- UT.erase(UTI);
- }
+
+ // If this is not used, remove it from the symbol table.
+ std::set<const Type *>::iterator UTI = UT.find(I->second);
+ if (UTI == UT.end())
+ MST.remove(I);
+ else
+ UT.erase(UTI); // Only keep one name for this type.
}
// UT now contains types that are not named. Loop over it, naming
++RenameCounter;
Changed = true;
}
+
+
+ // Loop over all external functions and globals. If we have two with
+ // identical names, merge them.
+ // FIXME: This code should disappear when we don't allow values with the same
+ // names when they have different types!
+ std::map<std::string, GlobalValue*> ExtSymbols;
+ for (Module::iterator I = M.begin(), E = M.end(); I != E;) {
+ Function *GV = I++;
+ if (GV->isExternal() && GV->hasName()) {
+ std::pair<std::map<std::string, GlobalValue*>::iterator, bool> X
+ = ExtSymbols.insert(std::make_pair(GV->getName(), GV));
+ if (!X.second) {
+ // Found a conflict, replace this global with the previous one.
+ GlobalValue *OldGV = X.first->second;
+ GV->replaceAllUsesWith(ConstantExpr::getCast(OldGV, GV->getType()));
+ GV->eraseFromParent();
+ Changed = true;
+ }
+ }
+ }
+ // Do the same for globals.
+ for (Module::global_iterator I = M.global_begin(), E = M.global_end();
+ I != E;) {
+ GlobalVariable *GV = I++;
+ if (GV->isExternal() && GV->hasName()) {
+ std::pair<std::map<std::string, GlobalValue*>::iterator, bool> X
+ = ExtSymbols.insert(std::make_pair(GV->getName(), GV));
+ if (!X.second) {
+ // Found a conflict, replace this global with the previous one.
+ GlobalValue *OldGV = X.first->second;
+ GV->replaceAllUsesWith(ConstantExpr::getCast(OldGV, GV->getType()));
+ GV->eraseFromParent();
+ Changed = true;
+ }
+ }
+ }
+
return Changed;
}
+/// printStructReturnPointerFunctionType - This is like printType for a struct
+/// return type, except, instead of printing the type as void (*)(Struct*, ...)
+/// print it as "Struct (*)(...)", for struct return functions.
+void CWriter::printStructReturnPointerFunctionType(std::ostream &Out,
+ const PointerType *TheTy) {
+ const FunctionType *FTy = cast<FunctionType>(TheTy->getElementType());
+ std::stringstream FunctionInnards;
+ FunctionInnards << " (*) (";
+ bool PrintedType = false;
+
+ FunctionType::param_iterator I = FTy->param_begin(), E = FTy->param_end();
+ const Type *RetTy = cast<PointerType>(I->get())->getElementType();
+ for (++I; I != E; ++I) {
+ if (PrintedType)
+ FunctionInnards << ", ";
+ printType(FunctionInnards, *I, "");
+ PrintedType = true;
+ }
+ if (FTy->isVarArg()) {
+ if (PrintedType)
+ FunctionInnards << ", ...";
+ } else if (!PrintedType) {
+ FunctionInnards << "void";
+ }
+ FunctionInnards << ')';
+ std::string tstr = FunctionInnards.str();
+ printType(Out, RetTy, tstr);
+}
+
// Pass the Type* and the variable name and this prints out the variable
// declaration.
std::cerr << "Unknown primitive type: " << *Ty << "\n";
abort();
}
-
+
// Check to see if the type is named.
if (!IgnoreName || isa<OpaqueType>(Ty)) {
std::map<const Type *, std::string>::iterator I = TypeNames.find(Ty);
- if (I != TypeNames.end()) return Out << I->second << " " << NameSoFar;
+ if (I != TypeNames.end()) return Out << I->second << ' ' << NameSoFar;
}
switch (Ty->getTypeID()) {
case Type::FunctionTyID: {
- const FunctionType *MTy = cast<FunctionType>(Ty);
- std::stringstream FunctionInnards;
+ const FunctionType *FTy = cast<FunctionType>(Ty);
+ std::stringstream FunctionInnards;
FunctionInnards << " (" << NameSoFar << ") (";
- for (FunctionType::param_iterator I = MTy->param_begin(),
- E = MTy->param_end(); I != E; ++I) {
- if (I != MTy->param_begin())
+ for (FunctionType::param_iterator I = FTy->param_begin(),
+ E = FTy->param_end(); I != E; ++I) {
+ if (I != FTy->param_begin())
FunctionInnards << ", ";
printType(FunctionInnards, *I, "");
}
- if (MTy->isVarArg()) {
- if (MTy->getNumParams())
+ if (FTy->isVarArg()) {
+ if (FTy->getNumParams())
FunctionInnards << ", ...";
- } else if (!MTy->getNumParams()) {
+ } else if (!FTy->getNumParams()) {
FunctionInnards << "void";
}
- FunctionInnards << ")";
+ FunctionInnards << ')';
std::string tstr = FunctionInnards.str();
- printType(Out, MTy->getReturnType(), tstr);
+ printType(Out, FTy->getReturnType(), tstr);
return Out;
}
case Type::StructTyID: {
printType(Out, *I, "field" + utostr(Idx++));
Out << ";\n";
}
- return Out << "}";
- }
+ return Out << '}';
+ }
case Type::PointerTyID: {
const PointerType *PTy = cast<PointerType>(Ty);
std::string ptrName = "*" + NameSoFar;
- if (isa<ArrayType>(PTy->getElementType()))
+ if (isa<ArrayType>(PTy->getElementType()) ||
+ isa<PackedType>(PTy->getElementType()))
ptrName = "(" + ptrName + ")";
return printType(Out, PTy->getElementType(), ptrName);
case Type::ArrayTyID: {
const ArrayType *ATy = cast<ArrayType>(Ty);
unsigned NumElements = ATy->getNumElements();
+ if (NumElements == 0) NumElements = 1;
return printType(Out, ATy->getElementType(),
NameSoFar + "[" + utostr(NumElements) + "]");
}
+ case Type::PackedTyID: {
+ const PackedType *PTy = cast<PackedType>(Ty);
+ unsigned NumElements = PTy->getNumElements();
+ if (NumElements == 0) NumElements = 1;
+ return printType(Out, PTy->getElementType(),
+ NameSoFar + "[" + utostr(NumElements) + "]");
+ }
+
case Type::OpaqueTyID: {
static int Count = 0;
std::string TyName = "struct opaque_" + itostr(Count++);
assert(TypeNames.find(Ty) == TypeNames.end());
TypeNames[Ty] = TyName;
- return Out << TyName << " " << NameSoFar;
+ return Out << TyName << ' ' << NameSoFar;
}
default:
assert(0 && "Unhandled case in getTypeProps!");
// As a special case, print the array as a string if it is an array of
// ubytes or an array of sbytes with positive values.
- //
+ //
const Type *ETy = CPA->getType()->getElementType();
bool isString = (ETy == Type::SByteTy || ETy == Type::UByteTy);
if (isString && (CPA->getNumOperands() == 0 ||
!cast<Constant>(*(CPA->op_end()-1))->isNullValue()))
isString = false;
-
+
if (isString) {
- Out << "\"";
+ Out << '\"';
// Keep track of whether the last number was a hexadecimal escape
bool LastWasHex = false;
// Do not include the last character, which we know is null
for (unsigned i = 0, e = CPA->getNumOperands()-1; i != e; ++i) {
- unsigned char C = cast<ConstantInt>(CPA->getOperand(i))->getRawValue();
-
+ unsigned char C = cast<ConstantInt>(CPA->getOperand(i))->getZExtValue();
+
// Print it out literally if it is a printable character. The only thing
// to be careful about is when the last letter output was a hex escape
// code, in which case we have to be careful not to print out hex digits
case '\v': Out << "\\v"; break;
case '\a': Out << "\\a"; break;
case '\"': Out << "\\\""; break;
- case '\'': Out << "\\\'"; break;
+ case '\'': Out << "\\\'"; break;
default:
Out << "\\x";
Out << (char)(( C/16 < 10) ? ( C/16 +'0') : ( C/16 -10+'A'));
}
}
}
- Out << "\"";
+ Out << '\"';
} else {
- Out << "{";
+ Out << '{';
if (CPA->getNumOperands()) {
- Out << " ";
+ Out << ' ';
printConstant(cast<Constant>(CPA->getOperand(0)));
for (unsigned i = 1, e = CPA->getNumOperands(); i != e; ++i) {
Out << ", ";
}
}
+void CWriter::printConstantPacked(ConstantPacked *CP) {
+ Out << '{';
+ if (CP->getNumOperands()) {
+ Out << ' ';
+ printConstant(cast<Constant>(CP->getOperand(0)));
+ for (unsigned i = 1, e = CP->getNumOperands(); i != e; ++i) {
+ Out << ", ";
+ printConstant(cast<Constant>(CP->getOperand(i)));
+ }
+ }
+ Out << " }";
+}
+
// isFPCSafeToPrint - Returns true if we may assume that CFP may be written out
// textually as a double (rather than as a reference to a stack-allocated
// variable). We decide this by converting CFP to a string and back into a
case Instruction::Cast:
Out << "((";
printType(Out, CPV->getType());
- Out << ")";
+ Out << ')';
printConstant(CE->getOperand(0));
- Out << ")";
+ Out << ')';
return;
case Instruction::GetElementPtr:
Out << "))";
return;
case Instruction::Select:
- Out << "(";
+ Out << '(';
printConstant(CE->getOperand(0));
- Out << "?";
+ Out << '?';
printConstant(CE->getOperand(1));
- Out << ":";
+ Out << ':';
printConstant(CE->getOperand(2));
- Out << ")";
+ Out << ')';
return;
case Instruction::Add:
case Instruction::Sub:
case Instruction::Mul:
- case Instruction::Div:
+ case Instruction::SDiv:
+ case Instruction::UDiv:
+ case Instruction::FDiv:
case Instruction::Rem:
+ case Instruction::And:
+ case Instruction::Or:
+ case Instruction::Xor:
case Instruction::SetEQ:
case Instruction::SetNE:
case Instruction::SetLT:
case Instruction::SetGE:
case Instruction::Shl:
case Instruction::Shr:
- Out << "(";
- printConstant(CE->getOperand(0));
+ {
+ Out << '(';
+ bool NeedsClosingParens = printConstExprCast(CE);
+ printConstantWithCast(CE->getOperand(0), CE->getOpcode());
switch (CE->getOpcode()) {
case Instruction::Add: Out << " + "; break;
case Instruction::Sub: Out << " - "; break;
case Instruction::Mul: Out << " * "; break;
- case Instruction::Div: Out << " / "; break;
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv: Out << " / "; break;
case Instruction::Rem: Out << " % "; break;
+ case Instruction::And: Out << " & "; break;
+ case Instruction::Or: Out << " | "; break;
+ case Instruction::Xor: Out << " ^ "; break;
case Instruction::SetEQ: Out << " == "; break;
case Instruction::SetNE: Out << " != "; break;
case Instruction::SetLT: Out << " < "; break;
case Instruction::Shr: Out << " >> "; break;
default: assert(0 && "Illegal opcode here!");
}
- printConstant(CE->getOperand(1));
- Out << ")";
+ printConstantWithCast(CE->getOperand(1), CE->getOpcode());
+ if (NeedsClosingParens)
+ Out << "))";
+ Out << ')';
return;
+ }
default:
std::cerr << "CWriter Error: Unhandled constant expression: "
switch (CPV->getType()->getTypeID()) {
case Type::BoolTyID:
- Out << (CPV == ConstantBool::False ? "0" : "1"); break;
+ Out << (cast<ConstantBool>(CPV)->getValue() ? '1' : '0');
+ break;
case Type::SByteTyID:
case Type::ShortTyID:
- Out << cast<ConstantSInt>(CPV)->getValue(); break;
+ Out << cast<ConstantInt>(CPV)->getSExtValue();
+ break;
case Type::IntTyID:
- if ((int)cast<ConstantSInt>(CPV)->getValue() == (int)0x80000000)
+ if ((int)cast<ConstantInt>(CPV)->getSExtValue() == (int)0x80000000)
Out << "((int)0x80000000U)"; // Handle MININT specially to avoid warning
else
- Out << cast<ConstantSInt>(CPV)->getValue();
+ Out << cast<ConstantInt>(CPV)->getSExtValue();
break;
case Type::LongTyID:
- if (cast<ConstantSInt>(CPV)->isMinValue())
+ if (cast<ConstantInt>(CPV)->isMinValue())
Out << "(/*INT64_MIN*/(-9223372036854775807LL)-1)";
else
- Out << cast<ConstantSInt>(CPV)->getValue() << "ll"; break;
+ Out << cast<ConstantInt>(CPV)->getSExtValue() << "ll";
+ break;
case Type::UByteTyID:
case Type::UShortTyID:
- Out << cast<ConstantUInt>(CPV)->getValue(); break;
+ Out << cast<ConstantInt>(CPV)->getZExtValue();
+ break;
case Type::UIntTyID:
- Out << cast<ConstantUInt>(CPV)->getValue() << "u"; break;
+ Out << cast<ConstantInt>(CPV)->getZExtValue() << 'u';
+ break;
case Type::ULongTyID:
- Out << cast<ConstantUInt>(CPV)->getValue() << "ull"; break;
+ Out << cast<ConstantInt>(CPV)->getZExtValue() << "ull";
+ break;
case Type::FloatTyID:
case Type::DoubleTyID: {
// Because of FP precision problems we must load from a stack allocated
// value that holds the value in hex.
Out << "(*(" << (FPC->getType() == Type::FloatTy ? "float" : "double")
- << "*)&FPConstant" << I->second << ")";
+ << "*)&FPConstant" << I->second << ')';
} else {
if (IsNAN(FPC->getValue())) {
// The value is NaN
-
+
// The prefix for a quiet NaN is 0x7FF8. For a signalling NaN,
// it's 0x7ff4.
const unsigned long QuietNaN = 0x7ff8UL;
const unsigned long SignalNaN = 0x7ff4UL;
// We need to grab the first part of the FP #
- union {
- double d;
- uint64_t ll;
- } DHex;
char Buffer[100];
- DHex.d = FPC->getValue();
- sprintf(Buffer, "0x%llx", (unsigned long long)DHex.ll);
+ uint64_t ll = DoubleToBits(FPC->getValue());
+ sprintf(Buffer, "0x%llx", static_cast<long long>(ll));
std::string Num(&Buffer[0], &Buffer[6]);
unsigned long Val = strtoul(Num.c_str(), 0, 16);
<< Buffer << "\") /*nan*/ ";
} else if (IsInf(FPC->getValue())) {
// The value is Inf
- if (FPC->getValue() < 0) Out << "-";
+ if (FPC->getValue() < 0) Out << '-';
Out << "LLVM_INF" << (FPC->getType() == Type::FloatTy ? "F" : "")
<< " /*inf*/ ";
} else {
case Type::ArrayTyID:
if (isa<ConstantAggregateZero>(CPV) || isa<UndefValue>(CPV)) {
const ArrayType *AT = cast<ArrayType>(CPV->getType());
- Out << "{";
+ Out << '{';
if (AT->getNumElements()) {
- Out << " ";
+ Out << ' ';
Constant *CZ = Constant::getNullValue(AT->getElementType());
printConstant(CZ);
for (unsigned i = 1, e = AT->getNumElements(); i != e; ++i) {
}
break;
+ case Type::PackedTyID:
+ if (isa<ConstantAggregateZero>(CPV) || isa<UndefValue>(CPV)) {
+ const PackedType *AT = cast<PackedType>(CPV->getType());
+ Out << '{';
+ if (AT->getNumElements()) {
+ Out << ' ';
+ Constant *CZ = Constant::getNullValue(AT->getElementType());
+ printConstant(CZ);
+ for (unsigned i = 1, e = AT->getNumElements(); i != e; ++i) {
+ Out << ", ";
+ printConstant(CZ);
+ }
+ }
+ Out << " }";
+ } else {
+ printConstantPacked(cast<ConstantPacked>(CPV));
+ }
+ break;
+
case Type::StructTyID:
if (isa<ConstantAggregateZero>(CPV) || isa<UndefValue>(CPV)) {
const StructType *ST = cast<StructType>(CPV->getType());
- Out << "{";
+ Out << '{';
if (ST->getNumElements()) {
- Out << " ";
+ Out << ' ';
printConstant(Constant::getNullValue(ST->getElementType(0)));
for (unsigned i = 1, e = ST->getNumElements(); i != e; ++i) {
Out << ", ";
}
Out << " }";
} else {
- Out << "{";
+ Out << '{';
if (CPV->getNumOperands()) {
- Out << " ";
+ Out << ' ';
printConstant(cast<Constant>(CPV->getOperand(0)));
for (unsigned i = 1, e = CPV->getNumOperands(); i != e; ++i) {
Out << ", ";
}
}
+// Some constant expressions need to be casted back to the original types
+// because their operands were casted to the expected type. This function takes
+// care of detecting that case and printing the cast for the ConstantExpr.
+bool CWriter::printConstExprCast(const ConstantExpr* CE) {
+ bool Result = false;
+ const Type* Ty = CE->getOperand(0)->getType();
+ switch (CE->getOpcode()) {
+ case Instruction::UDiv: Result = Ty->isSigned(); break;
+ case Instruction::SDiv: Result = Ty->isUnsigned(); break;
+ default: break;
+ }
+ if (Result) {
+ Out << "((";
+ printType(Out, Ty);
+ Out << ")(";
+ }
+ return Result;
+}
+
+// Print a constant assuming that it is the operand for a given Opcode. The
+// opcodes that care about sign need to cast their operands to the expected
+// type before the operation proceeds. This function does the casting.
+void CWriter::printConstantWithCast(Constant* CPV, unsigned Opcode) {
+
+ // Extract the operand's type, we'll need it.
+ const Type* OpTy = CPV->getType();
+
+ // Indicate whether to do the cast or not.
+ bool shouldCast = false;
+
+ // Based on the Opcode for which this Constant is being written, determine
+ // the new type to which the operand should be casted by setting the value
+ // of OpTy. If we change OpTy, also set shouldCast to true.
+ switch (Opcode) {
+ default:
+ // for most instructions, it doesn't matter
+ break;
+ case Instruction::UDiv:
+ // For UDiv to have unsigned operands
+ if (OpTy->isSigned()) {
+ OpTy = OpTy->getUnsignedVersion();
+ shouldCast = true;
+ }
+ break;
+ case Instruction::SDiv:
+ if (OpTy->isUnsigned()) {
+ OpTy = OpTy->getSignedVersion();
+ shouldCast = true;
+ }
+ break;
+ }
+
+ // Write out the casted constnat if we should, otherwise just write the
+ // operand.
+ if (shouldCast) {
+ Out << "((";
+ printType(Out, OpTy);
+ Out << ")";
+ printConstant(CPV);
+ Out << ")";
+ } else
+ writeOperand(CPV);
+
+}
+
void CWriter::writeOperandInternal(Value *Operand) {
if (Instruction *I = dyn_cast<Instruction>(Operand))
if (isInlinableInst(*I) && !isDirectAlloca(I)) {
// Should we inline this instruction to build a tree?
- Out << "(";
+ Out << '(';
visit(*I);
- Out << ")";
+ Out << ')';
return;
}
-
+
Constant* CPV = dyn_cast<Constant>(Operand);
if (CPV && !isa<GlobalValue>(CPV)) {
- printConstant(CPV);
+ printConstant(CPV);
} else {
Out << Mang->getValueName(Operand);
}
writeOperandInternal(Operand);
if (isa<GlobalVariable>(Operand) || isDirectAlloca(Operand))
+ Out << ')';
+}
+
+// Some instructions need to have their result value casted back to the
+// original types because their operands were casted to the expected type.
+// This function takes care of detecting that case and printing the cast
+// for the Instruction.
+bool CWriter::writeInstructionCast(const Instruction &I) {
+ bool Result = false;
+ const Type* Ty = I.getOperand(0)->getType();
+ switch (I.getOpcode()) {
+ case Instruction::UDiv: Result = Ty->isSigned(); break;
+ case Instruction::SDiv: Result = Ty->isUnsigned(); break;
+ default: break;
+ }
+ if (Result) {
+ Out << "((";
+ printType(Out, Ty);
+ Out << ")(";
+ }
+ return Result;
+}
+
+// Write the operand with a cast to another type based on the Opcode being used.
+// This will be used in cases where an instruction has specific type
+// requirements (usually signedness) for its operands.
+void CWriter::writeOperandWithCast(Value* Operand, unsigned Opcode) {
+
+ // Extract the operand's type, we'll need it.
+ const Type* OpTy = Operand->getType();
+
+ // Indicate whether to do the cast or not.
+ bool shouldCast = false;
+
+ // Based on the Opcode for which this Operand is being written, determine
+ // the new type to which the operand should be casted by setting the value
+ // of OpTy. If we change OpTy, also set shouldCast to true.
+ switch (Opcode) {
+ default:
+ // for most instructions, it doesn't matter
+ break;
+ case Instruction::UDiv:
+ // For UDiv to have unsigned operands
+ if (OpTy->isSigned()) {
+ OpTy = OpTy->getUnsignedVersion();
+ shouldCast = true;
+ }
+ break;
+ case Instruction::SDiv:
+ if (OpTy->isUnsigned()) {
+ OpTy = OpTy->getSignedVersion();
+ shouldCast = true;
+ }
+ break;
+ }
+
+ // Write out the casted operand if we should, otherwise just write the
+ // operand.
+ if (shouldCast) {
+ Out << "((";
+ printType(Out, OpTy);
+ Out << ")";
+ writeOperand(Operand);
Out << ")";
+ } else
+ writeOperand(Operand);
+
}
// generateCompilerSpecificCode - This is where we add conditional compilation
// directives to cater to specific compilers as need be.
//
static void generateCompilerSpecificCode(std::ostream& Out) {
- // Alloca is hard to get, and we don't want to include stdlib.h here...
+ // Alloca is hard to get, and we don't want to include stdlib.h here.
Out << "/* get a declaration for alloca */\n"
- << "#if defined(sun) || defined(__CYGWIN__) || defined(__APPLE__)\n"
+ << "#if defined(__CYGWIN__) || defined(__MINGW32__)\n"
+ << "extern void *_alloca(unsigned long);\n"
+ << "#define alloca(x) _alloca(x)\n"
+ << "#elif defined(__APPLE__)\n"
<< "extern void *__builtin_alloca(unsigned long);\n"
<< "#define alloca(x) __builtin_alloca(x)\n"
- << "#elif defined(__FreeBSD__)\n"
- << "#define alloca(x) __builtin_alloca(x)\n"
+ << "#elif defined(__sun__)\n"
+ << "#if defined(__sparcv9)\n"
+ << "extern void *__builtin_alloca(unsigned long);\n"
<< "#else\n"
+ << "extern void *__builtin_alloca(unsigned int);\n"
+ << "#endif\n"
+ << "#define alloca(x) __builtin_alloca(x)\n"
+ << "#elif defined(__FreeBSD__) || defined(__OpenBSD__)\n"
+ << "#define alloca(x) __builtin_alloca(x)\n"
+ << "#elif !defined(_MSC_VER)\n"
<< "#include <alloca.h>\n"
<< "#endif\n\n";
// Define NaN and Inf as GCC builtins if using GCC, as 0 otherwise
// From the GCC documentation:
- //
+ //
// double __builtin_nan (const char *str)
//
// This is an implementation of the ISO C99 function nan.
<< "#define LLVM_NANSF(NanStr) __builtin_nansf(NanStr) /* Float */\n"
<< "#define LLVM_INF __builtin_inf() /* Double */\n"
<< "#define LLVM_INFF __builtin_inff() /* Float */\n"
+ << "#define LLVM_PREFETCH(addr,rw,locality) "
+ "__builtin_prefetch(addr,rw,locality)\n"
+ << "#define __ATTRIBUTE_CTOR__ __attribute__((constructor))\n"
+ << "#define __ATTRIBUTE_DTOR__ __attribute__((destructor))\n"
+ << "#define LLVM_ASM __asm__\n"
<< "#else\n"
<< "#define LLVM_NAN(NanStr) ((double)0.0) /* Double */\n"
<< "#define LLVM_NANF(NanStr) 0.0F /* Float */\n"
<< "#define LLVM_NANSF(NanStr) 0.0F /* Float */\n"
<< "#define LLVM_INF ((double)0.0) /* Double */\n"
<< "#define LLVM_INFF 0.0F /* Float */\n"
- << "#endif\n";
+ << "#define LLVM_PREFETCH(addr,rw,locality) /* PREFETCH */\n"
+ << "#define __ATTRIBUTE_CTOR__\n"
+ << "#define __ATTRIBUTE_DTOR__\n"
+ << "#define LLVM_ASM(X)\n"
+ << "#endif\n\n";
+
+ // Output target-specific code that should be inserted into main.
+ Out << "#define CODE_FOR_MAIN() /* Any target-specific code for main()*/\n";
+ // On X86, set the FP control word to 64-bits of precision instead of 80 bits.
+ Out << "#if defined(__GNUC__) && !defined(__llvm__)\n"
+ << "#if defined(i386) || defined(__i386__) || defined(__i386) || "
+ << "defined(__x86_64__)\n"
+ << "#undef CODE_FOR_MAIN\n"
+ << "#define CODE_FOR_MAIN() \\\n"
+ << " {short F;__asm__ (\"fnstcw %0\" : \"=m\" (*&F)); \\\n"
+ << " F=(F&~0x300)|0x200;__asm__(\"fldcw %0\"::\"m\"(*&F));}\n"
+ << "#endif\n#endif\n";
+
+}
+
+/// FindStaticTors - Given a static ctor/dtor list, unpack its contents into
+/// the StaticTors set.
+static void FindStaticTors(GlobalVariable *GV, std::set<Function*> &StaticTors){
+ ConstantArray *InitList = dyn_cast<ConstantArray>(GV->getInitializer());
+ if (!InitList) return;
+
+ for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i)
+ if (ConstantStruct *CS = dyn_cast<ConstantStruct>(InitList->getOperand(i))){
+ if (CS->getNumOperands() != 2) return; // Not array of 2-element structs.
+
+ if (CS->getOperand(1)->isNullValue())
+ return; // Found a null terminator, exit printing.
+ Constant *FP = CS->getOperand(1);
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(FP))
+ if (CE->getOpcode() == Instruction::Cast)
+ FP = CE->getOperand(0);
+ if (Function *F = dyn_cast<Function>(FP))
+ StaticTors.insert(F);
+ }
+}
+
+enum SpecialGlobalClass {
+ NotSpecial = 0,
+ GlobalCtors, GlobalDtors,
+ NotPrinted
+};
+
+/// getGlobalVariableClass - If this is a global that is specially recognized
+/// by LLVM, return a code that indicates how we should handle it.
+static SpecialGlobalClass getGlobalVariableClass(const GlobalVariable *GV) {
+ // If this is a global ctors/dtors list, handle it now.
+ if (GV->hasAppendingLinkage() && GV->use_empty()) {
+ if (GV->getName() == "llvm.global_ctors")
+ return GlobalCtors;
+ else if (GV->getName() == "llvm.global_dtors")
+ return GlobalDtors;
+ }
+
+ // Otherwise, it it is other metadata, don't print it. This catches things
+ // like debug information.
+ if (GV->getSection() == "llvm.metadata")
+ return NotPrinted;
+
+ return NotSpecial;
}
+
bool CWriter::doInitialization(Module &M) {
// Initialize
TheModule = &M;
IL.AddPrototypes(M);
-
+
// Ensure that all structure types have names...
Mang = new Mangler(M);
-
+ Mang->markCharUnacceptable('.');
+
+ // Keep track of which functions are static ctors/dtors so they can have
+ // an attribute added to their prototypes.
+ std::set<Function*> StaticCtors, StaticDtors;
+ for (Module::global_iterator I = M.global_begin(), E = M.global_end();
+ I != E; ++I) {
+ switch (getGlobalVariableClass(I)) {
+ default: break;
+ case GlobalCtors:
+ FindStaticTors(I, StaticCtors);
+ break;
+ case GlobalDtors:
+ FindStaticTors(I, StaticDtors);
+ break;
+ }
+ }
+
// get declaration for alloca
Out << "/* Provide Declarations */\n";
Out << "#include <stdarg.h>\n"; // Varargs support
// Provide a definition for `bool' if not compiling with a C++ compiler.
Out << "\n"
<< "#ifndef __cplusplus\ntypedef unsigned char bool;\n#endif\n"
-
+
<< "\n\n/* Support for floating point constants */\n"
<< "typedef unsigned long long ConstantDoubleTy;\n"
<< "typedef unsigned int ConstantFloatTy;\n"
-
+
<< "\n\n/* Global Declarations */\n";
// First output all the declarations for the program, because C requires
printModuleTypes(M.getSymbolTable());
// Global variable declarations...
- if (!M.gempty()) {
+ if (!M.global_empty()) {
Out << "\n/* External Global Variable Declarations */\n";
- for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I) {
+ for (Module::global_iterator I = M.global_begin(), E = M.global_end();
+ I != E; ++I) {
if (I->hasExternalLinkage()) {
Out << "extern ";
printType(Out, I->getType()->getElementType(), Mang->getValueName(I));
Out << ";\n";
- }
+ } else if (I->hasDLLImportLinkage()) {
+ Out << "__declspec(dllimport) ";
+ printType(Out, I->getType()->getElementType(), Mang->getValueName(I));
+ Out << ";\n";
+ }
}
}
// Function declarations
- if (!M.empty()) {
- Out << "\n/* Function Declarations */\n";
- for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
- // Don't print declarations for intrinsic functions.
- if (!I->getIntrinsicID() &&
- I->getName() != "setjmp" && I->getName() != "longjmp") {
- printFunctionSignature(I, true);
- if (I->hasWeakLinkage()) Out << " __ATTRIBUTE_WEAK__";
- if (I->hasLinkOnceLinkage()) Out << " __ATTRIBUTE_WEAK__";
- Out << ";\n";
- }
+ Out << "\n/* Function Declarations */\n";
+ Out << "double fmod(double, double);\n"; // Support for FP rem
+ Out << "float fmodf(float, float);\n";
+
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
+ // Don't print declarations for intrinsic functions.
+ if (!I->getIntrinsicID() && I->getName() != "setjmp" &&
+ I->getName() != "longjmp" && I->getName() != "_setjmp") {
+ printFunctionSignature(I, true);
+ if (I->hasWeakLinkage() || I->hasLinkOnceLinkage())
+ Out << " __ATTRIBUTE_WEAK__";
+ if (StaticCtors.count(I))
+ Out << " __ATTRIBUTE_CTOR__";
+ if (StaticDtors.count(I))
+ Out << " __ATTRIBUTE_DTOR__";
+
+ if (I->hasName() && I->getName()[0] == 1)
+ Out << " LLVM_ASM(\"" << I->getName().c_str()+1 << "\")";
+
+ Out << ";\n";
}
}
// Output the global variable declarations
- if (!M.gempty()) {
+ if (!M.global_empty()) {
Out << "\n\n/* Global Variable Declarations */\n";
- for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
+ for (Module::global_iterator I = M.global_begin(), E = M.global_end();
+ I != E; ++I)
if (!I->isExternal()) {
+ // Ignore special globals, such as debug info.
+ if (getGlobalVariableClass(I))
+ continue;
+
if (I->hasInternalLinkage())
Out << "static ";
else
}
// Output the global variable definitions and contents...
- if (!M.gempty()) {
+ if (!M.global_empty()) {
Out << "\n\n/* Global Variable Definitions and Initialization */\n";
- for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
+ for (Module::global_iterator I = M.global_begin(), E = M.global_end();
+ I != E; ++I)
if (!I->isExternal()) {
+ // Ignore special globals, such as debug info.
+ if (getGlobalVariableClass(I))
+ continue;
+
if (I->hasInternalLinkage())
Out << "static ";
+ else if (I->hasDLLImportLinkage())
+ Out << "__declspec(dllimport) ";
+ else if (I->hasDLLExportLinkage())
+ Out << "__declspec(dllexport) ";
+
printType(Out, I->getType()->getElementType(), Mang->getValueName(I));
if (I->hasLinkOnceLinkage())
Out << " __attribute__((common))";
// the compiler figure out the rest of the zeros.
Out << " = " ;
if (isa<StructType>(I->getInitializer()->getType()) ||
- isa<ArrayType>(I->getInitializer()->getType())) {
+ isa<ArrayType>(I->getInitializer()->getType()) ||
+ isa<PackedType>(I->getInitializer()->getType())) {
Out << "{ 0 }";
} else {
// Just print it out normally.
/// Output all floating point constants that cannot be printed accurately...
void CWriter::printFloatingPointConstants(Function &F) {
- union {
- double D;
- uint64_t U;
- } DBLUnion;
-
- union {
- float F;
- unsigned U;
- } FLTUnion;
-
// Scan the module for floating point constants. If any FP constant is used
// in the function, we want to redirect it here so that we do not depend on
// the precision of the printed form, unless the printed form preserves
if (!isFPCSafeToPrint(FPC) && // Do not put in FPConstantMap if safe.
!FPConstantMap.count(FPC)) {
double Val = FPC->getValue();
-
+
FPConstantMap[FPC] = FPCounter; // Number the FP constants
-
+
if (FPC->getType() == Type::DoubleTy) {
- DBLUnion.D = Val;
Out << "static const ConstantDoubleTy FPConstant" << FPCounter++
- << " = 0x" << std::hex << DBLUnion.U << std::dec
+ << " = 0x" << std::hex << DoubleToBits(Val) << std::dec
<< "ULL; /* " << Val << " */\n";
} else if (FPC->getType() == Type::FloatTy) {
- FLTUnion.F = Val;
Out << "static const ConstantFloatTy FPConstant" << FPCounter++
- << " = 0x" << std::hex << FLTUnion.U << std::dec
+ << " = 0x" << std::hex << FloatToBits(Val) << std::dec
<< "U; /* " << Val << " */\n";
} else
assert(0 && "Unknown float type!");
}
-
- Out << "\n";
+
+ Out << '\n';
}
/// printSymbolTable - Run through symbol table looking for type names. If a
-/// type name is found, emit it's declaration...
+/// type name is found, emit its declaration...
///
void CWriter::printModuleTypes(const SymbolTable &ST) {
- // If there are no type names, exit early.
- if ( ! ST.hasTypes() )
- return;
-
- // We are only interested in the type plane of the symbol table...
+ // We are only interested in the type plane of the symbol table.
SymbolTable::type_const_iterator I = ST.type_begin();
SymbolTable::type_const_iterator End = ST.type_end();
-
+
+ // If there are no type names, exit early.
+ if (I == End) return;
+
// Print out forward declarations for structure types before anything else!
Out << "/* Structure forward decls */\n";
for (; I != End; ++I)
if (const Type *STy = dyn_cast<StructType>(I->second)) {
- std::string Name = "struct l_" + Mangler::makeNameProper(I->first);
+ std::string Name = "struct l_" + Mang->makeNameProper(I->first);
Out << Name << ";\n";
TypeNames.insert(std::make_pair(STy, Name));
}
- Out << "\n";
+ Out << '\n';
// Now we can print out typedefs...
Out << "/* Typedefs */\n";
for (I = ST.type_begin(); I != End; ++I) {
const Type *Ty = cast<Type>(I->second);
- std::string Name = "l_" + Mangler::makeNameProper(I->first);
+ std::string Name = "l_" + Mang->makeNameProper(I->first);
Out << "typedef ";
printType(Out, Ty, Name);
Out << ";\n";
}
-
- Out << "\n";
+
+ Out << '\n';
// Keep track of which structures have been printed so far...
std::set<const StructType *> StructPrinted;
// Push the struct onto the stack and recursively push all structs
// this one depends on.
+//
+// TODO: Make this work properly with packed types
+//
void CWriter::printContainedStructs(const Type *Ty,
std::set<const StructType*> &StructPrinted){
+ // Don't walk through pointers.
+ if (isa<PointerType>(Ty) || Ty->isPrimitiveType()) return;
+
+ // Print all contained types first.
+ for (Type::subtype_iterator I = Ty->subtype_begin(),
+ E = Ty->subtype_end(); I != E; ++I)
+ printContainedStructs(*I, StructPrinted);
+
if (const StructType *STy = dyn_cast<StructType>(Ty)) {
- //Check to see if we have already printed this struct
- if (StructPrinted.count(STy) == 0) {
- // Print all contained types first...
- for (StructType::element_iterator I = STy->element_begin(),
- E = STy->element_end(); I != E; ++I) {
- const Type *Ty1 = I->get();
- if (isa<StructType>(Ty1) || isa<ArrayType>(Ty1))
- printContainedStructs(*I, StructPrinted);
- }
-
- //Print structure type out..
- StructPrinted.insert(STy);
- std::string Name = TypeNames[STy];
+ // Check to see if we have already printed this struct.
+ if (StructPrinted.insert(STy).second) {
+ // Print structure type out.
+ std::string Name = TypeNames[STy];
printType(Out, STy, Name, true);
Out << ";\n\n";
}
-
- // If it is an array, check contained types and continue
- } else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)){
- const Type *Ty1 = ATy->getElementType();
- if (isa<StructType>(Ty1) || isa<ArrayType>(Ty1))
- printContainedStructs(Ty1, StructPrinted);
}
}
-
void CWriter::printFunctionSignature(const Function *F, bool Prototype) {
+ /// isCStructReturn - Should this function actually return a struct by-value?
+ bool isCStructReturn = F->getCallingConv() == CallingConv::CSRet;
+
if (F->hasInternalLinkage()) Out << "static ";
+ if (F->hasDLLImportLinkage()) Out << "__declspec(dllimport) ";
+ if (F->hasDLLExportLinkage()) Out << "__declspec(dllexport) ";
+ switch (F->getCallingConv()) {
+ case CallingConv::X86_StdCall:
+ Out << "__stdcall ";
+ break;
+ case CallingConv::X86_FastCall:
+ Out << "__fastcall ";
+ break;
+ }
// Loop over the arguments, printing them...
const FunctionType *FT = cast<FunctionType>(F->getFunctionType());
-
- std::stringstream FunctionInnards;
-
+
+ std::stringstream FunctionInnards;
+
// Print out the name...
- FunctionInnards << Mang->getValueName(F) << "(";
-
+ FunctionInnards << Mang->getValueName(F) << '(';
+
+ bool PrintedArg = false;
if (!F->isExternal()) {
- if (!F->aempty()) {
+ if (!F->arg_empty()) {
+ Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
+
+ // If this is a struct-return function, don't print the hidden
+ // struct-return argument.
+ if (isCStructReturn) {
+ assert(I != E && "Invalid struct return function!");
+ ++I;
+ }
+
std::string ArgName;
- if (F->abegin()->hasName() || !Prototype)
- ArgName = Mang->getValueName(F->abegin());
- printType(FunctionInnards, F->afront().getType(), ArgName);
- for (Function::const_aiterator I = ++F->abegin(), E = F->aend();
- I != E; ++I) {
- FunctionInnards << ", ";
+ for (; I != E; ++I) {
+ if (PrintedArg) FunctionInnards << ", ";
if (I->hasName() || !Prototype)
ArgName = Mang->getValueName(I);
- else
+ else
ArgName = "";
printType(FunctionInnards, I->getType(), ArgName);
+ PrintedArg = true;
}
}
} else {
- // Loop over the arguments, printing them...
- for (FunctionType::param_iterator I = FT->param_begin(),
- E = FT->param_end(); I != E; ++I) {
- if (I != FT->param_begin()) FunctionInnards << ", ";
+ // Loop over the arguments, printing them.
+ FunctionType::param_iterator I = FT->param_begin(), E = FT->param_end();
+
+ // If this is a struct-return function, don't print the hidden
+ // struct-return argument.
+ if (isCStructReturn) {
+ assert(I != E && "Invalid struct return function!");
+ ++I;
+ }
+
+ for (; I != E; ++I) {
+ if (PrintedArg) FunctionInnards << ", ";
printType(FunctionInnards, *I);
+ PrintedArg = true;
}
}
// Finish printing arguments... if this is a vararg function, print the ...,
// unless there are no known types, in which case, we just emit ().
//
- if (FT->isVarArg() && FT->getNumParams()) {
- if (FT->getNumParams()) FunctionInnards << ", ";
+ if (FT->isVarArg() && PrintedArg) {
+ if (PrintedArg) FunctionInnards << ", ";
FunctionInnards << "..."; // Output varargs portion of signature!
- } else if (!FT->isVarArg() && FT->getNumParams() == 0) {
+ } else if (!FT->isVarArg() && !PrintedArg) {
FunctionInnards << "void"; // ret() -> ret(void) in C.
}
- FunctionInnards << ")";
- // Print out the return type and the entire signature for that matter
- printType(Out, F->getReturnType(), FunctionInnards.str());
+ FunctionInnards << ')';
+
+ // Get the return tpe for the function.
+ const Type *RetTy;
+ if (!isCStructReturn)
+ RetTy = F->getReturnType();
+ else {
+ // If this is a struct-return function, print the struct-return type.
+ RetTy = cast<PointerType>(FT->getParamType(0))->getElementType();
+ }
+
+ // Print out the return type and the signature built above.
+ printType(Out, RetTy, FunctionInnards.str());
}
void CWriter::printFunction(Function &F) {
printFunctionSignature(&F, false);
Out << " {\n";
+
+ // If this is a struct return function, handle the result with magic.
+ if (F.getCallingConv() == CallingConv::CSRet) {
+ const Type *StructTy =
+ cast<PointerType>(F.arg_begin()->getType())->getElementType();
+ Out << " ";
+ printType(Out, StructTy, "StructReturn");
+ Out << "; /* Struct return temporary */\n";
+
+ Out << " ";
+ printType(Out, F.arg_begin()->getType(), Mang->getValueName(F.arg_begin()));
+ Out << " = &StructReturn;\n";
+ }
+ bool PrintedVar = false;
+
// print local variable information for the function
for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ++I)
if (const AllocaInst *AI = isDirectAlloca(&*I)) {
Out << " ";
printType(Out, AI->getAllocatedType(), Mang->getValueName(AI));
- Out << "; /* Address exposed local */\n";
+ Out << "; /* Address-exposed local */\n";
+ PrintedVar = true;
} else if (I->getType() != Type::VoidTy && !isInlinableInst(*I)) {
Out << " ";
printType(Out, I->getType(), Mang->getValueName(&*I));
Out << ";\n";
-
+
if (isa<PHINode>(*I)) { // Print out PHI node temporaries as well...
Out << " ";
printType(Out, I->getType(),
Mang->getValueName(&*I)+"__PHI_TEMPORARY");
Out << ";\n";
}
+ PrintedVar = true;
}
- Out << "\n";
+ if (PrintedVar)
+ Out << '\n';
+
+ if (F.hasExternalLinkage() && F.getName() == "main")
+ Out << " CODE_FOR_MAIN();\n";
// print the basic blocks
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
printBasicBlock(BB);
}
}
-
+
Out << "}\n\n";
}
if (BBLoop == L)
printBasicBlock(BB);
else if (BB == BBLoop->getHeader() && BBLoop->getParentLoop() == L)
- printLoop(BBLoop);
+ printLoop(BBLoop);
}
Out << " } while (1); /* end of syntactic loop '"
<< L->getHeader()->getName() << "' */\n";
NeedsLabel = true;
break;
}
-
+
if (NeedsLabel) Out << Mang->getValueName(BB) << ":\n";
-
+
// Output all of the instructions in the basic block...
for (BasicBlock::iterator II = BB->begin(), E = --BB->end(); II != E;
++II) {
Out << ";\n";
}
}
-
+
// Don't emit prefix or suffix for the terminator...
visit(*BB->getTerminator());
}
// necessary because we use the instruction classes as opaque types...
//
void CWriter::visitReturnInst(ReturnInst &I) {
+ // If this is a struct return function, return the temporary struct.
+ if (I.getParent()->getParent()->getCallingConv() == CallingConv::CSRet) {
+ Out << " return StructReturn;\n";
+ return;
+ }
+
// Don't output a void return if this is the last basic block in the function
- if (I.getNumOperands() == 0 &&
+ if (I.getNumOperands() == 0 &&
&*--I.getParent()->getParent()->end() == I.getParent() &&
!I.getParent()->size() == 1) {
return;
Out << " return";
if (I.getNumOperands()) {
- Out << " ";
+ Out << ' ';
writeOperand(I.getOperand(0));
}
Out << ";\n";
BasicBlock *Succ = cast<BasicBlock>(SI.getOperand(i+1));
printPHICopiesForSuccessor (SI.getParent(), Succ, 2);
printBranchToBlock(SI.getParent(), Succ, 2);
- if (Succ == SI.getParent()->getNext())
+ if (Function::iterator(Succ) == next(Function::iterator(SI.getParent())))
Out << " break;\n";
}
Out << " }\n";
/// FIXME: This should be reenabled, but loop reordering safe!!
return true;
- if (From->getNext() != To) // Not the direct successor, we need a goto
- return true;
+ if (next(Function::iterator(From)) != Function::iterator(To))
+ return true; // Not the direct successor, we need a goto.
//isa<SwitchInst>(From->getTerminator())
-
if (LI->getLoopFor(From) != LI->getLoopFor(To))
return true;
return false;
}
void CWriter::printPHICopiesForSuccessor (BasicBlock *CurBlock,
- BasicBlock *Successor,
+ BasicBlock *Successor,
unsigned Indent) {
for (BasicBlock::iterator I = Successor->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
Out << " if (";
writeOperand(I.getCondition());
Out << ") {\n";
-
+
printPHICopiesForSuccessor (I.getParent(), I.getSuccessor(0), 2);
printBranchToBlock(I.getParent(), I.getSuccessor(0), 2);
-
+
if (isGotoCodeNecessary(I.getParent(), I.getSuccessor(1))) {
Out << " } else {\n";
printPHICopiesForSuccessor (I.getParent(), I.getSuccessor(1), 2);
printType(Out, I.getType());
Out << ")(";
}
-
- writeOperand(I.getOperand(0));
- switch (I.getOpcode()) {
- case Instruction::Add: Out << " + "; break;
- case Instruction::Sub: Out << " - "; break;
- case Instruction::Mul: Out << "*"; break;
- case Instruction::Div: Out << "/"; break;
- case Instruction::Rem: Out << "%"; break;
- case Instruction::And: Out << " & "; break;
- case Instruction::Or: Out << " | "; break;
- case Instruction::Xor: Out << " ^ "; break;
- case Instruction::SetEQ: Out << " == "; break;
- case Instruction::SetNE: Out << " != "; break;
- case Instruction::SetLE: Out << " <= "; break;
- case Instruction::SetGE: Out << " >= "; break;
- case Instruction::SetLT: Out << " < "; break;
- case Instruction::SetGT: Out << " > "; break;
- case Instruction::Shl : Out << " << "; break;
- case Instruction::Shr : Out << " >> "; break;
- default: std::cerr << "Invalid operator type!" << I; abort();
- }
-
- writeOperand(I.getOperand(1));
+ // If this is a negation operation, print it out as such. For FP, we don't
+ // want to print "-0.0 - X".
+ if (BinaryOperator::isNeg(&I)) {
+ Out << "-(";
+ writeOperand(BinaryOperator::getNegArgument(cast<BinaryOperator>(&I)));
+ Out << ")";
+ } else if (I.getOpcode() == Instruction::Rem &&
+ I.getType()->isFloatingPoint()) {
+ // Output a call to fmod/fmodf instead of emitting a%b
+ if (I.getType() == Type::FloatTy)
+ Out << "fmodf(";
+ else
+ Out << "fmod(";
+ writeOperand(I.getOperand(0));
+ Out << ", ";
+ writeOperand(I.getOperand(1));
+ Out << ")";
+ } else {
+
+ // Write out the cast of the instruction's value back to the proper type
+ // if necessary.
+ bool NeedsClosingParens = writeInstructionCast(I);
+
+ // Certain instructions require the operand to be forced to a specific type
+ // so we use writeOperandWithCast here instead of writeOperand. Similarly
+ // below for operand 1
+ writeOperandWithCast(I.getOperand(0), I.getOpcode());
+
+ switch (I.getOpcode()) {
+ case Instruction::Add: Out << " + "; break;
+ case Instruction::Sub: Out << " - "; break;
+ case Instruction::Mul: Out << '*'; break;
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv: Out << '/'; break;
+ case Instruction::Rem: Out << '%'; break;
+ case Instruction::And: Out << " & "; break;
+ case Instruction::Or: Out << " | "; break;
+ case Instruction::Xor: Out << " ^ "; break;
+ case Instruction::SetEQ: Out << " == "; break;
+ case Instruction::SetNE: Out << " != "; break;
+ case Instruction::SetLE: Out << " <= "; break;
+ case Instruction::SetGE: Out << " >= "; break;
+ case Instruction::SetLT: Out << " < "; break;
+ case Instruction::SetGT: Out << " > "; break;
+ case Instruction::Shl : Out << " << "; break;
+ case Instruction::Shr : Out << " >> "; break;
+ default: std::cerr << "Invalid operator type!" << I; abort();
+ }
+
+ writeOperandWithCast(I.getOperand(1), I.getOpcode());
+ if (NeedsClosingParens)
+ Out << "))";
+ }
if (needsCast) {
Out << "))";
void CWriter::visitCastInst(CastInst &I) {
if (I.getType() == Type::BoolTy) {
- Out << "(";
+ Out << '(';
writeOperand(I.getOperand(0));
Out << " != 0)";
return;
}
- Out << "(";
+ Out << '(';
printType(Out, I.getType());
- Out << ")";
+ Out << ')';
if (isa<PointerType>(I.getType())&&I.getOperand(0)->getType()->isIntegral() ||
isa<PointerType>(I.getOperand(0)->getType())&&I.getType()->isIntegral()) {
// Avoid "cast to pointer from integer of different size" warnings
- Out << "(long)";
+ Out << "(long)";
}
-
+
writeOperand(I.getOperand(0));
}
writeOperand(I.getTrueValue());
Out << ") : (";
writeOperand(I.getFalseValue());
- Out << "))";
+ Out << "))";
}
case Intrinsic::frameaddress:
case Intrinsic::setjmp:
case Intrinsic::longjmp:
+ case Intrinsic::prefetch:
+ case Intrinsic::dbg_stoppoint:
+ case Intrinsic::powi_f32:
+ case Intrinsic::powi_f64:
// We directly implement these intrinsics
break;
default:
+ // If this is an intrinsic that directly corresponds to a GCC
+ // builtin, we handle it.
+ const char *BuiltinName = "";
+#define GET_GCC_BUILTIN_NAME
+#include "llvm/Intrinsics.gen"
+#undef GET_GCC_BUILTIN_NAME
+ // If we handle it, don't lower it.
+ if (BuiltinName[0]) break;
+
// All other intrinsic calls we must lower.
- Instruction *Before = CI->getPrev();
+ Instruction *Before = 0;
+ if (CI != &BB->front())
+ Before = prior(BasicBlock::iterator(CI));
+
IL.LowerIntrinsicCall(CI);
if (Before) { // Move iterator to instruction after call
I = Before; ++I;
} else {
I = BB->begin();
}
+ break;
}
}
void CWriter::visitCallInst(CallInst &I) {
+ bool WroteCallee = false;
+
// Handle intrinsic function calls first...
if (Function *F = I.getCalledFunction())
if (Intrinsic::ID ID = (Intrinsic::ID)F->getIntrinsicID()) {
switch (ID) {
- default: assert(0 && "Unknown LLVM intrinsic!");
- case Intrinsic::vastart:
+ default: {
+ // If this is an intrinsic that directly corresponds to a GCC
+ // builtin, we emit it here.
+ const char *BuiltinName = "";
+#define GET_GCC_BUILTIN_NAME
+#include "llvm/Intrinsics.gen"
+#undef GET_GCC_BUILTIN_NAME
+ assert(BuiltinName[0] && "Unknown LLVM intrinsic!");
+
+ Out << BuiltinName;
+ WroteCallee = true;
+ break;
+ }
+ case Intrinsic::vastart:
Out << "0; ";
-
- Out << "va_start(*(va_list*)&" << Mang->getValueName(&I) << ", ";
+
+ Out << "va_start(*(va_list*)";
+ writeOperand(I.getOperand(1));
+ Out << ", ";
// Output the last argument to the enclosing function...
- if (I.getParent()->getParent()->aempty()) {
+ if (I.getParent()->getParent()->arg_empty()) {
std::cerr << "The C backend does not currently support zero "
<< "argument varargs functions, such as '"
<< I.getParent()->getParent()->getName() << "'!\n";
abort();
}
- writeOperand(&I.getParent()->getParent()->aback());
- Out << ")";
+ writeOperand(--I.getParent()->getParent()->arg_end());
+ Out << ')';
return;
case Intrinsic::vaend:
if (!isa<ConstantPointerNull>(I.getOperand(1))) {
- Out << "va_end(*(va_list*)&";
+ Out << "0; va_end(*(va_list*)";
writeOperand(I.getOperand(1));
- Out << ")";
+ Out << ')';
} else {
Out << "va_end(*(va_list*)0)";
}
return;
case Intrinsic::vacopy:
- Out << "0;";
- Out << "va_copy(*(va_list*)&" << Mang->getValueName(&I) << ", ";
- Out << "*(va_list*)&";
+ Out << "0; ";
+ Out << "va_copy(*(va_list*)";
writeOperand(I.getOperand(1));
- Out << ")";
+ Out << ", *(va_list*)";
+ writeOperand(I.getOperand(2));
+ Out << ')';
return;
case Intrinsic::returnaddress:
Out << "__builtin_return_address(";
writeOperand(I.getOperand(1));
- Out << ")";
+ Out << ')';
return;
case Intrinsic::frameaddress:
Out << "__builtin_frame_address(";
writeOperand(I.getOperand(1));
- Out << ")";
+ Out << ')';
+ return;
+ case Intrinsic::powi_f32:
+ case Intrinsic::powi_f64:
+ Out << "__builtin_powi(";
+ writeOperand(I.getOperand(1));
+ Out << ", ";
+ writeOperand(I.getOperand(2));
+ Out << ')';
return;
case Intrinsic::setjmp:
+#if defined(HAVE__SETJMP) && defined(HAVE__LONGJMP)
+ Out << "_"; // Use _setjmp on systems that support it!
+#endif
Out << "setjmp(*(jmp_buf*)";
writeOperand(I.getOperand(1));
- Out << ")";
+ Out << ')';
return;
case Intrinsic::longjmp:
+#if defined(HAVE__SETJMP) && defined(HAVE__LONGJMP)
+ Out << "_"; // Use _longjmp on systems that support it!
+#endif
Out << "longjmp(*(jmp_buf*)";
writeOperand(I.getOperand(1));
Out << ", ";
writeOperand(I.getOperand(2));
+ Out << ')';
+ return;
+ case Intrinsic::prefetch:
+ Out << "LLVM_PREFETCH((const void *)";
+ writeOperand(I.getOperand(1));
+ Out << ", ";
+ writeOperand(I.getOperand(2));
+ Out << ", ";
+ writeOperand(I.getOperand(3));
Out << ")";
return;
+ case Intrinsic::dbg_stoppoint: {
+ // If we use writeOperand directly we get a "u" suffix which is rejected
+ // by gcc.
+ DbgStopPointInst &SPI = cast<DbgStopPointInst>(I);
+
+ Out << "\n#line "
+ << SPI.getLine()
+ << " \"" << SPI.getDirectory()
+ << SPI.getFileName() << "\"\n";
+ return;
+ }
}
}
Value *Callee = I.getCalledValue();
+
+ // If this is a call to a struct-return function, assign to the first
+ // parameter instead of passing it to the call.
+ bool isStructRet = I.getCallingConv() == CallingConv::CSRet;
+ if (isStructRet) {
+ Out << "*(";
+ writeOperand(I.getOperand(1));
+ Out << ") = ";
+ }
- // GCC is really a PITA. It does not permit codegening casts of functions to
- // function pointers if they are in a call (it generates a trap instruction
- // instead!). We work around this by inserting a cast to void* in between the
- // function and the function pointer cast. Unfortunately, we can't just form
- // the constant expression here, because the folder will immediately nuke it.
- //
- // Note finally, that this is completely unsafe. ANSI C does not guarantee
- // that void* and function pointers have the same size. :( To deal with this
- // in the common case, we handle casts where the number of arguments passed
- // match exactly.
- //
- bool WroteCallee = false;
- if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Callee))
- if (CE->getOpcode() == Instruction::Cast)
- if (Function *RF = dyn_cast<Function>(CE->getOperand(0))) {
- const FunctionType *RFTy = RF->getFunctionType();
- if (RFTy->getNumParams() == I.getNumOperands()-1) {
- // If the call site expects a value, and the actual callee doesn't
- // provide one, return 0.
- if (I.getType() != Type::VoidTy &&
- RFTy->getReturnType() == Type::VoidTy)
- Out << "0 /*actual callee doesn't return value*/; ";
- Callee = RF;
- } else {
- // Ok, just cast the pointer type.
- Out << "((";
- printType(Out, CE->getType());
- Out << ")(void*)";
- printConstant(RF);
- Out << ")";
- WroteCallee = true;
- }
- }
+ if (I.isTailCall()) Out << " /*tail*/ ";
const PointerType *PTy = cast<PointerType>(Callee->getType());
const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
- const Type *RetTy = FTy->getReturnType();
- if (!WroteCallee) writeOperand(Callee);
- Out << "(";
+ if (!WroteCallee) {
+ // If this is an indirect call to a struct return function, we need to cast
+ // the pointer.
+ bool NeedsCast = isStructRet && !isa<Function>(Callee);
+
+ // GCC is a real PITA. It does not permit codegening casts of functions to
+ // function pointers if they are in a call (it generates a trap instruction
+ // instead!). We work around this by inserting a cast to void* in between
+ // the function and the function pointer cast. Unfortunately, we can't just
+ // form the constant expression here, because the folder will immediately
+ // nuke it.
+ //
+ // Note finally, that this is completely unsafe. ANSI C does not guarantee
+ // that void* and function pointers have the same size. :( To deal with this
+ // in the common case, we handle casts where the number of arguments passed
+ // match exactly.
+ //
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Callee))
+ if (CE->getOpcode() == Instruction::Cast)
+ if (Function *RF = dyn_cast<Function>(CE->getOperand(0))) {
+ NeedsCast = true;
+ Callee = RF;
+ }
+
+ if (NeedsCast) {
+ // Ok, just cast the pointer type.
+ Out << "((";
+ if (!isStructRet)
+ printType(Out, I.getCalledValue()->getType());
+ else
+ printStructReturnPointerFunctionType(Out,
+ cast<PointerType>(I.getCalledValue()->getType()));
+ Out << ")(void*)";
+ }
+ writeOperand(Callee);
+ if (NeedsCast) Out << ')';
+ }
+
+ Out << '(';
unsigned NumDeclaredParams = FTy->getNumParams();
- if (I.getNumOperands() != 1) {
- CallSite::arg_iterator AI = I.op_begin()+1, AE = I.op_end();
- if (NumDeclaredParams && (*AI)->getType() != FTy->getParamType(0)) {
- Out << "(";
- printType(Out, FTy->getParamType(0));
- Out << ")";
+ CallSite::arg_iterator AI = I.op_begin()+1, AE = I.op_end();
+ unsigned ArgNo = 0;
+ if (isStructRet) { // Skip struct return argument.
+ ++AI;
+ ++ArgNo;
+ }
+
+ bool PrintedArg = false;
+ for (; AI != AE; ++AI, ++ArgNo) {
+ if (PrintedArg) Out << ", ";
+ if (ArgNo < NumDeclaredParams &&
+ (*AI)->getType() != FTy->getParamType(ArgNo)) {
+ Out << '(';
+ printType(Out, FTy->getParamType(ArgNo));
+ Out << ')';
}
-
writeOperand(*AI);
-
- unsigned ArgNo;
- for (ArgNo = 1, ++AI; AI != AE; ++AI, ++ArgNo) {
- Out << ", ";
- if (ArgNo < NumDeclaredParams &&
- (*AI)->getType() != FTy->getParamType(ArgNo)) {
- Out << "(";
- printType(Out, FTy->getParamType(ArgNo));
- Out << ")";
- }
- writeOperand(*AI);
- }
+ PrintedArg = true;
}
- Out << ")";
-}
+ Out << ')';
+}
void CWriter::visitMallocInst(MallocInst &I) {
assert(0 && "lowerallocations pass didn't work!");
}
void CWriter::visitAllocaInst(AllocaInst &I) {
- Out << "(";
+ Out << '(';
printType(Out, I.getType());
Out << ") alloca(sizeof(";
printType(Out, I.getType()->getElementType());
- Out << ")";
+ Out << ')';
if (I.isArrayAllocation()) {
Out << " * " ;
writeOperand(I.getOperand(0));
}
- Out << ")";
+ Out << ')';
}
void CWriter::visitFreeInst(FreeInst &I) {
if (I == E) {
if (!HasImplicitAddress)
- Out << "*"; // Implicit zero first argument: '*x' is equivalent to 'x[0]'
+ Out << '*'; // Implicit zero first argument: '*x' is equivalent to 'x[0]'
writeOperandInternal(Ptr);
return;
writeOperandInternal(Ptr);
if (HasImplicitAddress && (!CI || !CI->isNullValue())) {
- Out << ")";
+ Out << ')';
HasImplicitAddress = false; // HIA is only true if we haven't addressed yet
}
// Print out the -> operator if possible...
if (TmpI != E && isa<StructType>(*TmpI)) {
Out << (HasImplicitAddress ? "." : "->");
- Out << "field" << cast<ConstantUInt>(TmpI.getOperand())->getValue();
+ Out << "field" << cast<ConstantInt>(TmpI.getOperand())->getZExtValue();
I = ++TmpI;
}
}
for (; I != E; ++I)
if (isa<StructType>(*I)) {
- Out << ".field" << cast<ConstantUInt>(I.getOperand())->getValue();
+ Out << ".field" << cast<ConstantInt>(I.getOperand())->getZExtValue();
} else {
- Out << "[";
+ Out << '[';
writeOperand(I.getOperand());
- Out << "]";
+ Out << ']';
}
}
void CWriter::visitLoadInst(LoadInst &I) {
- Out << "*";
+ Out << '*';
+ if (I.isVolatile()) {
+ Out << "((";
+ printType(Out, I.getType(), "volatile*");
+ Out << ")";
+ }
+
writeOperand(I.getOperand(0));
+
+ if (I.isVolatile())
+ Out << ')';
}
void CWriter::visitStoreInst(StoreInst &I) {
- Out << "*";
+ Out << '*';
+ if (I.isVolatile()) {
+ Out << "((";
+ printType(Out, I.getOperand(0)->getType(), " volatile*");
+ Out << ")";
+ }
writeOperand(I.getPointerOperand());
+ if (I.isVolatile()) Out << ')';
Out << " = ";
writeOperand(I.getOperand(0));
}
void CWriter::visitGetElementPtrInst(GetElementPtrInst &I) {
- Out << "&";
+ Out << '&';
printIndexingExpression(I.getPointerOperand(), gep_type_begin(I),
gep_type_end(I));
}
-void CWriter::visitVANextInst(VANextInst &I) {
- Out << Mang->getValueName(I.getOperand(0));
- Out << "; va_arg(*(va_list*)&" << Mang->getValueName(&I) << ", ";
- printType(Out, I.getArgType());
- Out << ")";
-}
-
void CWriter::visitVAArgInst(VAArgInst &I) {
- Out << "0;\n";
- Out << "{ va_list Tmp; va_copy(Tmp, *(va_list*)&";
+ Out << "va_arg(*(va_list*)";
writeOperand(I.getOperand(0));
- Out << ");\n " << Mang->getValueName(&I) << " = va_arg(Tmp, ";
+ Out << ", ";
printType(Out, I.getType());
- Out << ");\n va_end(Tmp); }";
+ Out << ");\n ";
}
//===----------------------------------------------------------------------===//
// External Interface declaration
//===----------------------------------------------------------------------===//
-bool CTargetMachine::addPassesToEmitAssembly(PassManager &PM, std::ostream &o) {
+bool CTargetMachine::addPassesToEmitWholeFile(PassManager &PM,
+ std::ostream &o,
+ CodeGenFileType FileType,
+ bool Fast) {
+ if (FileType != TargetMachine::AssemblyFile) return true;
+
PM.add(createLowerGCPass());
- PM.add(createLowerAllocationsPass());
+ PM.add(createLowerAllocationsPass(true));
PM.add(createLowerInvokePass());
- PM.add(new CBackendNameAllUsedStructs());
- PM.add(new CWriter(o, getIntrinsicLowering()));
+ PM.add(createCFGSimplificationPass()); // clean up after lower invoke.
+ PM.add(new CBackendNameAllUsedStructsAndMergeFunctions());
+ PM.add(new CWriter(o));
return false;
}
-
-// vim: sw=2