//
//===----------------------------------------------------------------------===//
-#include "SPU.h"
#include "SPUFrameLowering.h"
-#include "SPURegisterNames.h"
+#include "SPU.h"
#include "SPUInstrBuilder.h"
#include "SPUInstrInfo.h"
#include "llvm/Function.h"
const MachineFrameInfo *MFI = MF.getFrameInfo();
return MFI->getStackSize() &&
- (DisableFramePointerElim(MF) || MFI->hasVarSizedObjects());
+ (MF.getTarget().Options.DisableFramePointerElim(MF) ||
+ MFI->hasVarSizedObjects());
}
MachineLocation FPSrc(MachineLocation::VirtualFP);
Moves.push_back(MachineMove(ReadyLabel, FPDst, FPSrc));
}
- } else {
- // This is a leaf function -- insert a branch hint iff there are
- // sufficient number instructions in the basic block. Note that
- // this is just a best guess based on the basic block's size.
- if (MBB.size() >= (unsigned) SPUFrameLowering::branchHintPenalty()) {
- MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
- dl = MBBI->getDebugLoc();
-
- // Insert terminator label
- BuildMI(MBB, MBBI, dl, TII.get(SPU::PROLOG_LABEL))
- .addSym(MMI.getContext().CreateTempSymbol());
- }
}
}
}
}
-void SPUFrameLowering::getInitialFrameState(std::vector<MachineMove> &Moves)
- const {
- // Initial state of the frame pointer is R1.
- MachineLocation Dst(MachineLocation::VirtualFP);
- MachineLocation Src(SPU::R1, 0);
- Moves.push_back(MachineMove(0, Dst, Src));
-}
-
void SPUFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS) const{
// Mark LR and SP unused, since the prolog spills them to stack and