refactor code so that LLVMTargetMachine creates the asmstreamer and
[oota-llvm.git] / lib / Target / CellSPU / SPUInstrInfo.h
index e99865199e9d0b415e6802fc7c0aa1e195578b71..42677fcdda72c4bd541d3ebffd21ebda8e9c606c 100644 (file)
 
 namespace llvm {
   //! Cell SPU instruction information class
-  class SPUInstrInfo : public TargetInstrInfo
-  {
+  class SPUInstrInfo : public TargetInstrInfoImpl {
     SPUTargetMachine &TM;
     const SPURegisterInfo RI;
+  protected:
+    virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+                                            MachineInstr* MI,
+                                            const SmallVectorImpl<unsigned> &Ops,
+                                            int FrameIndex) const;
+
+    virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+                                                MachineInstr* MI,
+                                                const SmallVectorImpl<unsigned> &Ops,
+                                                MachineInstr* LoadMI) const {
+      return 0;
+    }
+
   public:
-    SPUInstrInfo(SPUTargetMachine &tm);
+    explicit SPUInstrInfo(SPUTargetMachine &tm);
 
     /// getRegisterInfo - TargetInstrInfo is a superset of MRegister info.  As
     /// such, whenever a client has an instance of instruction info, it should
     /// always be able to get register info as well (through this method).
     ///
-    virtual const MRegisterInfo &getRegisterInfo() const { return RI; }
-
-    /// getPointerRegClass - Return the register class to use to hold pointers.
-    /// This is used for addressing modes.
-    virtual const TargetRegisterClass *getPointerRegClass() const;  
-
-    // Return true if the instruction is a register to register move and
-    // leave the source and dest operands in the passed parameters.
-    //
-    virtual bool isMoveInstr(const MachineInstr& MI,
-                            unsigned& sourceReg,
-                            unsigned& destReg) const;
-
-    unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const;
-    unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const;
-    
-    virtual void copyRegToReg(MachineBasicBlock &MBB,
+    virtual const SPURegisterInfo &getRegisterInfo() const { return RI; }
+
+    /// Return true if the instruction is a register to register move and return
+    /// the source and dest operands and their sub-register indices by reference.
+    virtual bool isMoveInstr(const MachineInstr &MI,
+                             unsigned &SrcReg, unsigned &DstReg,
+                             unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
+
+    unsigned isLoadFromStackSlot(const MachineInstr *MI,
+                                 int &FrameIndex) const;
+    unsigned isStoreToStackSlot(const MachineInstr *MI,
+                                int &FrameIndex) const;
+
+    virtual bool copyRegToReg(MachineBasicBlock &MBB,
                               MachineBasicBlock::iterator MI,
                               unsigned DestReg, unsigned SrcReg,
                               const TargetRegisterClass *DestRC,
                               const TargetRegisterClass *SrcRC) const;
-  };
+
+    //! Store a register to a stack slot, based on its register class.
+    virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
+                                     MachineBasicBlock::iterator MBBI,
+                                     unsigned SrcReg, bool isKill, int FrameIndex,
+                                     const TargetRegisterClass *RC) const;
+
+    //! Load a register from a stack slot, based on its register class.
+    virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
+                                      MachineBasicBlock::iterator MBBI,
+                                      unsigned DestReg, int FrameIndex,
+                                      const TargetRegisterClass *RC) const;
+
+    //! Return true if the specified load or store can be folded
+    virtual
+    bool canFoldMemoryOperand(const MachineInstr *MI,
+                              const SmallVectorImpl<unsigned> &Ops) const;
+
+    //! Reverses a branch's condition, returning false on success.
+    virtual
+    bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
+
+    virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+                               MachineBasicBlock *&FBB,
+                               SmallVectorImpl<MachineOperand> &Cond,
+                               bool AllowModify) const;
+
+    virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
+
+    virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+                              MachineBasicBlock *FBB,
+                              const SmallVectorImpl<MachineOperand> &Cond) const;
+   };
 }
 
 #endif