-//===- SPUInstrInfo.h - Cell SPU Instruction Information --------*- C++ -*-===//
+//===-- SPUInstrInfo.h - Cell SPU Instruction Information -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
-// This file was developed by a team from the Computer Systems Research
-// Department at The Aerospace Corporation.
-//
-// See README.txt for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
-// This file contains the PowerPC implementation of the TargetInstrInfo class.
+// This file contains the CellSPU implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#define SPU_INSTRUCTIONINFO_H
#include "SPU.h"
-#include "llvm/Target/TargetInstrInfo.h"
#include "SPURegisterInfo.h"
+#include "llvm/Target/TargetInstrInfo.h"
+
+#define GET_INSTRINFO_HEADER
+#include "SPUGenInstrInfo.inc"
namespace llvm {
//! Cell SPU instruction information class
- class SPUInstrInfo : public TargetInstrInfo
- {
+ class SPUInstrInfo : public SPUGenInstrInfo {
SPUTargetMachine &TM;
const SPURegisterInfo RI;
public:
- SPUInstrInfo(SPUTargetMachine &tm);
+ explicit SPUInstrInfo(SPUTargetMachine &tm);
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
/// always be able to get register info as well (through this method).
///
- virtual const MRegisterInfo &getRegisterInfo() const { return RI; }
-
- /// getPointerRegClass - Return the register class to use to hold pointers.
- /// This is used for addressing modes.
- virtual const TargetRegisterClass *getPointerRegClass() const;
-
- // Return true if the instruction is a register to register move and
- // leave the source and dest operands in the passed parameters.
- //
- virtual bool isMoveInstr(const MachineInstr& MI,
- unsigned& sourceReg,
- unsigned& destReg) const;
-
- unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const;
- unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const;
- };
+ virtual const SPURegisterInfo &getRegisterInfo() const { return RI; }
+
+ ScheduleHazardRecognizer *
+ CreateTargetHazardRecognizer(const TargetMachine *TM,
+ const ScheduleDAG *DAG) const;
+
+ unsigned isLoadFromStackSlot(const MachineInstr *MI,
+ int &FrameIndex) const;
+ unsigned isStoreToStackSlot(const MachineInstr *MI,
+ int &FrameIndex) const;
+
+ virtual void copyPhysReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I, DebugLoc DL,
+ unsigned DestReg, unsigned SrcReg,
+ bool KillSrc) const;
+
+ //! Store a register to a stack slot, based on its register class.
+ virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned SrcReg, bool isKill, int FrameIndex,
+ const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI) const;
+
+ //! Load a register from a stack slot, based on its register class.
+ virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned DestReg, int FrameIndex,
+ const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI) const;
+
+ //! Reverses a branch's condition, returning false on success.
+ virtual
+ bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
+
+ virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+ MachineBasicBlock *&FBB,
+ SmallVectorImpl<MachineOperand> &Cond,
+ bool AllowModify) const;
+
+ virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
+
+ virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+ MachineBasicBlock *FBB,
+ const SmallVectorImpl<MachineOperand> &Cond,
+ DebugLoc DL) const;
+ };
}
#endif