-//===- SPUInstrInfo.h - Cell SPU Instruction Information --------*- C++ -*-===//
+//===-- SPUInstrInfo.h - Cell SPU Instruction Information -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
#define SPU_INSTRUCTIONINFO_H
#include "SPU.h"
-#include "llvm/Target/TargetInstrInfo.h"
#include "SPURegisterInfo.h"
+#include "llvm/Target/TargetInstrInfo.h"
+
+#define GET_INSTRINFO_HEADER
+#include "SPUGenInstrInfo.inc"
namespace llvm {
//! Cell SPU instruction information class
- class SPUInstrInfo : public TargetInstrInfoImpl {
+ class SPUInstrInfo : public SPUGenInstrInfo {
SPUTargetMachine &TM;
const SPURegisterInfo RI;
- protected:
- virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
- MachineInstr* MI,
- const SmallVectorImpl<unsigned> &Ops,
- int FrameIndex) const;
-
- virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
- MachineInstr* MI,
- const SmallVectorImpl<unsigned> &Ops,
- MachineInstr* LoadMI) const {
- return 0;
- }
-
public:
explicit SPUInstrInfo(SPUTargetMachine &tm);
///
virtual const SPURegisterInfo &getRegisterInfo() const { return RI; }
- /// Return true if the instruction is a register to register move and return
- /// the source and dest operands and their sub-register indices by reference.
- virtual bool isMoveInstr(const MachineInstr &MI,
- unsigned &SrcReg, unsigned &DstReg,
- unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
+ ScheduleHazardRecognizer *
+ CreateTargetHazardRecognizer(const TargetMachine *TM,
+ const ScheduleDAG *DAG) const;
unsigned isLoadFromStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
unsigned isStoreToStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
- virtual bool copyRegToReg(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- unsigned DestReg, unsigned SrcReg,
- const TargetRegisterClass *DestRC,
- const TargetRegisterClass *SrcRC) const;
+ virtual void copyPhysReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I, DebugLoc DL,
+ unsigned DestReg, unsigned SrcReg,
+ bool KillSrc) const;
//! Store a register to a stack slot, based on its register class.
virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, bool isKill, int FrameIndex,
- const TargetRegisterClass *RC) const;
+ const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI) const;
//! Load a register from a stack slot, based on its register class.
virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIndex,
- const TargetRegisterClass *RC) const;
-
- //! Return true if the specified load or store can be folded
- virtual
- bool canFoldMemoryOperand(const MachineInstr *MI,
- const SmallVectorImpl<unsigned> &Ops) const;
+ const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI) const;
//! Reverses a branch's condition, returning false on success.
virtual
virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
- MachineBasicBlock *FBB,
- const SmallVectorImpl<MachineOperand> &Cond) const;
+ MachineBasicBlock *FBB,
+ const SmallVectorImpl<MachineOperand> &Cond,
+ DebugLoc DL) const;
};
}