//
//===----------------------------------------------------------------------===//
//
-// This file contains the Cell SPU implementation of the MRegisterInfo class.
+// This file contains the Cell SPU implementation of the TargetRegisterInfo
+// class.
//
//===----------------------------------------------------------------------===//
#define SPU_REGISTERINFO_H
#include "SPU.h"
-#include "SPUGenRegisterInfo.h.inc"
+
+#define GET_REGINFO_HEADER
+#include "SPUGenRegisterInfo.inc"
namespace llvm {
class SPUSubtarget;
public:
SPURegisterInfo(const SPUSubtarget &subtarget, const TargetInstrInfo &tii);
-
+
//! Translate a register's enum value to a register number
/*!
This method translates a register's enum value to it's regiser number,
*/
static unsigned getRegisterNumbering(unsigned RegEnum);
- //! Store a register to a stack slot, based on its register class.
- void storeRegToStackSlot(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MBBI,
- unsigned SrcReg, bool isKill, int FrameIndex,
- const TargetRegisterClass *RC) const;
-
- //! Store a register to an address, based on its register class
- void storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill,
- SmallVectorImpl<MachineOperand> &Addr,
- const TargetRegisterClass *RC,
- SmallVectorImpl<MachineInstr*> &NewMIs) const;
-
- //! Load a register from a stack slot, based on its register class.
- void loadRegFromStackSlot(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MBBI,
- unsigned DestReg, int FrameIndex,
- const TargetRegisterClass *RC) const;
-
- //! Loqad a register from an address, based on its register class
- virtual void loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
- SmallVectorImpl<MachineOperand> &Addr,
- const TargetRegisterClass *RC,
- SmallVectorImpl<MachineInstr*> &NewMIs) const;
-
- //! Copy a register to another
- void copyRegToReg(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- unsigned DestReg, unsigned SrcReg,
- const TargetRegisterClass *DestRC,
- const TargetRegisterClass *SrcRC) const;
-
- void reMaterialize(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
- unsigned DestReg, const MachineInstr *Orig) const;
-
- //! Fold spills into load/store instructions
- virtual MachineInstr* foldMemoryOperand(MachineInstr* MI,
- SmallVectorImpl<unsigned> &Ops,
- int FrameIndex) const;
-
- //! Fold any load/store to an operand
- virtual MachineInstr* foldMemoryOperand(MachineInstr* MI,
- SmallVectorImpl<unsigned> &Ops,
- MachineInstr* LoadMI) const;
-
+ /// getPointerRegClass - Return the register class to use to hold pointers.
+ /// This is used for addressing modes.
+ virtual const TargetRegisterClass *
+ getPointerRegClass(unsigned Kind = 0) const;
+
+ /// After allocating this many registers, the allocator should feel
+ /// register pressure. The value is a somewhat random guess, based on the
+ /// number of non callee saved registers in the C calling convention.
+ virtual unsigned getRegPressureLimit( const TargetRegisterClass *RC,
+ MachineFunction &MF) const{
+ return 50;
+ }
+
//! Return the array of callee-saved registers
virtual const unsigned* getCalleeSavedRegs(const MachineFunction *MF) const;
- //! Return the register class array of the callee-saved registers
- virtual const TargetRegisterClass* const *
- getCalleeSavedRegClasses(const MachineFunction *MF) const;
+ //! Allow for scavenging, so we can get scratch registers when needed.
+ virtual bool requiresRegisterScavenging(const MachineFunction &MF) const
+ { return true; }
//! Return the reserved registers
BitVector getReservedRegs(const MachineFunction &MF) const;
- //! Prediate: Target has dedicated frame pointer
- bool hasFP(const MachineFunction &MF) const;
//! Eliminate the call frame setup pseudo-instructions
void eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
//! Convert frame indicies into machine operands
- void eliminateFrameIndex(MachineBasicBlock::iterator II, int,
- RegScavenger *RS) const;
- //! Determine the frame's layour
- void determineFrameLayout(MachineFunction &MF) const;
-
- void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
- RegScavenger *RS = NULL) const;
- //! Emit the function prologue
- void emitPrologue(MachineFunction &MF) const;
- //! Emit the function epilogue
- void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
- //! Get return address register (LR, aka R0)
- unsigned getRARegister() const;
+ void eliminateFrameIndex(MachineBasicBlock::iterator II, int SPAdj,
+ RegScavenger *RS = NULL) const;
+
//! Get the stack frame register (SP, aka R1)
- unsigned getFrameRegister(MachineFunction &MF) const;
- //! Perform target-specific stack frame setup.
- void getInitialFrameState(std::vector<MachineMove> &Moves) const;
+ unsigned getFrameRegister(const MachineFunction &MF) const;
//------------------------------------------------------------------------
// New methods added:
//------------------------------------------------------------------------
- //! Return the array of argument passing registers
+ //! Convert D-form load/store to X-form load/store
/*!
- \note The size of this array is returned by getArgRegsSize().
+ Converts a regiser displacement load/store into a register-indexed
+ load/store for large stack frames, when the stack frame exceeds the
+ range of a s10 displacement.
*/
- static const unsigned *getArgRegs();
+ int convertDFormToXForm(int dFormOpcode) const;
- //! Return the size of the argument passing register array
- static const unsigned getNumArgRegs();
-
- //! Get DWARF debugging register number
- int getDwarfRegNum(unsigned RegNum, bool isEH) const;
+ //! Acquire an unused register in an emergency.
+ unsigned findScratchRegister(MachineBasicBlock::iterator II,
+ RegScavenger *RS,
+ const TargetRegisterClass *RC,
+ int SPAdj) const;
+
};
} // end namespace llvm