/// getPointerRegClass - Return the register class to use to hold pointers.
/// This is used for addressing modes.
virtual const TargetRegisterClass *
- getPointerRegClass(unsigned Kind = 0) const;
+ getPointerRegClass(const MachineFunction &MF, unsigned Kind = 0) const;
/// After allocating this many registers, the allocator should feel
/// register pressure. The value is a somewhat random guess, based on the