//===----------------------------------------------------------------------===//
// Functional Units
-def LUNIT : FuncUnit;
-def LSUNIT : FuncUnit;
-def MUNIT : FuncUnit;
-def SUNIT : FuncUnit;
+def LSUNIT : FuncUnit; // SLOT0
+def LUNIT : FuncUnit; // SLOT1
+def MUNIT : FuncUnit; // SLOT2
+def SUNIT : FuncUnit; // SLOT3
+def LOOPUNIT : FuncUnit;
// Itinerary classes
def ALU32 : InstrItinClass;
def J : InstrItinClass;
def JR : InstrItinClass;
def LD : InstrItinClass;
+def LD0 : InstrItinClass;
def M : InstrItinClass;
def ST : InstrItinClass;
+def ST0 : InstrItinClass;
def S : InstrItinClass;
def SYS : InstrItinClass;
-def MARKER : InstrItinClass;
+def ENDLOOP : InstrItinClass;
def PSEUDO : InstrItinClass;
+def PSEUDOM : InstrItinClass;
def HexagonItineraries :
- ProcessorItineraries<[LUNIT, LSUNIT, MUNIT, SUNIT], [], [
+ ProcessorItineraries<[LSUNIT, LUNIT, MUNIT, SUNIT, LOOPUNIT], [], [
InstrItinData<ALU32 , [InstrStage<1, [LUNIT, LSUNIT, MUNIT, SUNIT]>]>,
InstrItinData<ALU64 , [InstrStage<1, [MUNIT, SUNIT]>]>,
InstrItinData<CR , [InstrStage<1, [SUNIT]>]>,
InstrItinData<J , [InstrStage<1, [SUNIT, MUNIT]>]>,
InstrItinData<JR , [InstrStage<1, [MUNIT]>]>,
InstrItinData<LD , [InstrStage<1, [LUNIT, LSUNIT]>]>,
+ InstrItinData<LD0 , [InstrStage<1, [LSUNIT]>]>,
InstrItinData<M , [InstrStage<1, [MUNIT, SUNIT]>]>,
InstrItinData<ST , [InstrStage<1, [LSUNIT]>]>,
+ InstrItinData<ST0 , [InstrStage<1, [LSUNIT]>]>,
InstrItinData<S , [InstrStage<1, [SUNIT, MUNIT]>]>,
InstrItinData<SYS , [InstrStage<1, [LSUNIT]>]>,
- InstrItinData<MARKER , [InstrStage<1, [LUNIT, LSUNIT, MUNIT, SUNIT]>]>,
- InstrItinData<PSEUDO , [InstrStage<1, [LUNIT, LSUNIT, MUNIT, SUNIT]>]>
+ InstrItinData<ENDLOOP, [InstrStage<1, [LOOPUNIT]>]>,
+ InstrItinData<PSEUDO , [InstrStage<1, [LUNIT, LSUNIT, MUNIT, SUNIT]>]>,
+ InstrItinData<PSEUDOM, [InstrStage<1, [MUNIT, SUNIT], 0>,
+ InstrStage<1, [MUNIT, SUNIT]>]>
]>;
+def HexagonModel : SchedMachineModel {
+ // Max issue per cycle == bundle width.
+ let IssueWidth = 4;
+ let Itineraries = HexagonItineraries;
+ let LoadLatency = 1;
+}
+
//===----------------------------------------------------------------------===//
// V4 Machine Info +
//===----------------------------------------------------------------------===//