#include "llvm/MC/MCStreamer.h"
#include "llvm/Target/TargetFrameLowering.h"
#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetTransformImpl.h"
namespace llvm {
class formatted_raw_ostream;
MBlazeSelectionDAGInfo TSInfo;
MBlazeIntrinsicInfo IntrinsicInfo;
InstrItineraryData InstrItins;
- ScalarTargetTransformImpl STTI;
- VectorTargetTransformImpl VTTI;
public:
MBlazeTargetMachine(const Target &T, StringRef TT,
const TargetIntrinsicInfo *getIntrinsicInfo() const
{ return &IntrinsicInfo; }
- virtual const ScalarTargetTransformInfo *getScalarTargetTransformInfo()const
- { return &STTI; }
- virtual const VectorTargetTransformInfo *getVectorTargetTransformInfo()const
- { return &VTTI; }
-
// Pass Pipeline Configuration
virtual TargetPassConfig *createPassConfig(PassManagerBase &PM);
};