Use iterative while loop instead of recursive function call.
[oota-llvm.git] / lib / Target / MRegisterInfo.cpp
index 558783aedc4780c9f35b4a2c9090efa5d28bd72d..3af611da485d0ef0ba0f5da20c17da2e788e47f3 100644 (file)
 //
 //===----------------------------------------------------------------------===//
 
+#include "llvm/Target/TargetMachine.h"
 #include "llvm/Target/MRegisterInfo.h"
-
+#include "llvm/Target/TargetFrameInfo.h"
 #include "llvm/CodeGen/MachineFunction.h"
 #include "llvm/CodeGen/MachineFrameInfo.h"
 #include "llvm/CodeGen/MachineLocation.h"
+#include "llvm/ADT/BitVector.h"
 
 using namespace llvm;
 
@@ -32,15 +34,26 @@ MRegisterInfo::MRegisterInfo(const TargetRegisterDesc *D, unsigned NR,
 
 MRegisterInfo::~MRegisterInfo() {}
 
-std::vector<bool> MRegisterInfo::getAllocatableSet(MachineFunction &MF) const {
-  std::vector<bool> Allocatable(NumRegs);
-  for (MRegisterInfo::regclass_iterator I = regclass_begin(),
-         E = regclass_end(); I != E; ++I) {
-    const TargetRegisterClass *RC = *I;
-    for (TargetRegisterClass::iterator I = RC->allocation_order_begin(MF),
-           E = RC->allocation_order_end(MF); I != E; ++I)
-      Allocatable[*I] = true;
+/// getAllocatableSetForRC - Toggle the bits that represent allocatable
+/// registers for the specific register class.
+static void getAllocatableSetForRC(MachineFunction &MF,
+                                   const TargetRegisterClass *RC, BitVector &R){  
+  for (TargetRegisterClass::iterator I = RC->allocation_order_begin(MF),
+         E = RC->allocation_order_end(MF); I != E; ++I)
+    R.set(*I);
+}
+
+BitVector MRegisterInfo::getAllocatableSet(MachineFunction &MF,
+                                           const TargetRegisterClass *RC) const {
+  BitVector Allocatable(NumRegs);
+  if (RC) {
+    getAllocatableSetForRC(MF, RC, Allocatable);
+    return Allocatable;
   }
+
+  for (MRegisterInfo::regclass_iterator I = regclass_begin(),
+         E = regclass_end(); I != E; ++I)
+    getAllocatableSetForRC(MF, *I, Allocatable);
   return Allocatable;
 }
 
@@ -50,7 +63,19 @@ std::vector<bool> MRegisterInfo::getAllocatableSet(MachineFunction &MF) const {
 /// variables and then call MRegisterInfo::getLocation for the default action.
 void MRegisterInfo::getLocation(MachineFunction &MF, unsigned Index,
                         MachineLocation &ML) const {
+  const TargetFrameInfo &TFI = *MF.getTarget().getFrameInfo();
   MachineFrameInfo *MFI = MF.getFrameInfo();
   ML.set(getFrameRegister(MF),
-         MFI->getObjectOffset(Index) + MFI->getStackSize());
+         MFI->getObjectOffset(Index) +
+         MFI->getStackSize() -
+         TFI.getOffsetOfLocalArea() +
+         MFI->getOffsetAdjustment());
+}
+
+/// getInitialFrameState - Returns a list of machine moves that are assumed
+/// on entry to a function.
+void
+MRegisterInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const {
+  // Default is to do nothing.
 }
+