namespace llvm {
// TargetMachine for the MSIL
- struct VISIBILITY_HIDDEN MSILTarget : public TargetMachine {
+ struct MSILTarget : public TargetMachine {
MSILTarget(const Target &T, const std::string &TT, const std::string &FS)
: TargetMachine(T) {}
}
-std::string MSILWriter::getConvModopt(unsigned CallingConvID) {
+std::string MSILWriter::getConvModopt(CallingConv::ID CallingConvID) {
switch (CallingConvID) {
case CallingConv::C:
case CallingConv::Cold:
case Instruction::Alloca:
printAllocaInstruction(cast<AllocaInst>(Inst));
break;
- case Instruction::Malloc:
- llvm_unreachable("LowerAllocationsPass used");
- break;
- case Instruction::Free:
- llvm_unreachable("LowerAllocationsPass used");
- break;
case Instruction::Unreachable:
printSimpleInstruction("ldstr", "\"Unreachable instruction\"");
printSimpleInstruction("newobj",
case Type::StructTyID:
for (unsigned I = 0, E = C->getNumOperands(); I<E; I++) {
if (I!=0) Out << ",\n";
- printStaticConstant(C->getOperand(I),Offset);
+ printStaticConstant(cast<Constant>(C->getOperand(I)), Offset);
}
break;
case Type::PointerTyID:
const char* MSILWriter::getLibraryName(const GlobalVariable* GV) {
- return getLibraryForSymbol(Mang->getMangledName(GV), false, 0);
+ return getLibraryForSymbol(Mang->getMangledName(GV), false, CallingConv::C);
}
const char* MSILWriter::getLibraryForSymbol(const StringRef &Name,
bool isFunction,
- unsigned CallingConv) {
+ CallingConv::ID CallingConv) {
// TODO: Read *.def file with function and libraries definitions.
return "MSVCRT.DLL";
}
E = ModulePtr->global_end(); I!=E; ++I) {
if (!I->isDeclaration() || !I->hasDLLImportLinkage()) continue;
// Use "LoadLibrary"/"GetProcAddress" to recive variable address.
- std::string Label = "not_null$_"+utostr(getUniqID());
std::string Tmp = getTypeName(I->getType())+getValueName(&*I);
printSimpleInstruction("ldsflda",Tmp.c_str());
Out << "\tldstr\t\"" << getLibraryName(&*I) << "\"\n";
if (FileType != TargetMachine::AssemblyFile) return true;
MSILWriter* Writer = new MSILWriter(o);
PM.add(createGCLoweringPass());
- PM.add(createLowerAllocationsPass(true));
// FIXME: Handle switch trougth native IL instruction "switch"
PM.add(createLowerSwitchPass());
PM.add(createCFGSimplificationPass());