#define DEBUG_TYPE "mips-subtarget"
#include "MipsMachineFunction.h"
-#include "MipsSubtarget.h"
-#include "MipsTargetMachine.h"
#include "Mips.h"
#include "MipsRegisterInfo.h"
+#include "MipsSubtarget.h"
+#include "MipsTargetMachine.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/CommandLine.h"
cl::desc("MIPS: mips16 hard float enable."),
cl::init(false));
+static cl::opt<bool>
+Mips16ConstantIslands(
+ "mips16-constant-islands", cl::NotHidden,
+ cl::desc("MIPS: mips16 constant islands enable."),
+ cl::init(true));
+
void MipsSubtarget::anchor() { }
MipsSubtarget::MipsSubtarget(const std::string &TT, const std::string &CPU,
// Parse features string.
ParseSubtargetFeatures(CPUName, FS);
+ if (InMips16Mode && !TM->Options.UseSoftFloat) {
+ // Hard float for mips16 means essentially to compile as soft float
+ // but to use a runtime library for soft float that is written with
+ // native mips32 floating point instructions (those runtime routines
+ // run in mips32 hard float mode).
+ TM->Options.UseSoftFloat = true;
+ TM->Options.FloatABIType = FloatABI::Soft;
+ InMips16HardFloat = true;
+ }
+
PreviousInMips16Mode = InMips16Mode;
// Initialize scheduling itinerary for the specified CPU.
bool MipsSubtarget::mipsSEUsesSoftFloat() const {
return TM->Options.UseSoftFloat && !InMips16HardFloat;
}
+
+bool MipsSubtarget::useConstantIslands() {
+ DEBUG(dbgs() << "use constant islands " << Mips16ConstantIslands << "\n");
+ return Mips16ConstantIslands;
+}