def : Pat<(i16 (fp_to_f16 Float32Regs:$a)),
(CVT_f16_f32 Float32Regs:$a, CvtRN)>;
+def : Pat<(f64 (f16_to_fp Int16Regs:$a)),
+ (CVT_f64_f16 Int16Regs:$a, CvtNONE)>;
+def : Pat<(i16 (fp_to_f16 Float64Regs:$a)),
+ (CVT_f16_f64 Float64Regs:$a, CvtRN)>;
+
//
// Bitcast
//
//-----------------------------------
// Texture Query Intrinsics
//-----------------------------------
+
+let IsSurfTexQuery = 1 in {
def TXQ_CHANNEL_ORDER
: NVPTXInst<(outs Int32Regs:$d), (ins Int64Regs:$a),
"txq.channel_order.b32 \t$d, [$a];",
: NVPTXInst<(outs Int32Regs:$d), (ins Int64Regs:$a),
"txq.num_mipmap_levels.b32 \t$d, [$a];",
[]>;
+}
def : Pat<(int_nvvm_txq_channel_order Int64Regs:$a),
(TXQ_CHANNEL_ORDER Int64Regs:$a)>;
//-----------------------------------
// Surface Query Intrinsics
//-----------------------------------
+
+let IsSurfTexQuery = 1 in {
def SUQ_CHANNEL_ORDER
: NVPTXInst<(outs Int32Regs:$d), (ins Int64Regs:$a),
"suq.channel_order.b32 \t$d, [$a];",
: NVPTXInst<(outs Int32Regs:$d), (ins Int64Regs:$a),
"suq.array_size.b32 \t$d, [$a];",
[]>;
+}
def : Pat<(int_nvvm_suq_channel_order Int64Regs:$a),
(SUQ_CHANNEL_ORDER Int64Regs:$a)>;