public:
PPC32JITInfo(TargetMachine &tm) : PowerPCJITInfo(tm) {}
+ virtual void *emitFunctionStub(void *Fn, MachineCodeEmitter &MCE);
+ virtual LazyResolverFn getLazyResolverFunction(JITCompilerFn);
+ virtual void relocate(void *Function, MachineRelocation *MR,
+ unsigned NumRelocs);
+
/// replaceMachineCodeForFunction - Make it so that calling the function
/// whose machine code is at OLD turns into a call to NEW, perhaps by
/// overwriting OLD with a branch to NEW. This is used for self-modifying