//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#define POWERPC_FRAMEINFO_H
#include "PPC.h"
+#include "PPCSubtarget.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Target/TargetMachine.h"
+#include "llvm/ADT/STLExtras.h"
namespace llvm {
class PPCFrameInfo: public TargetFrameInfo {
const TargetMachine &TM;
- std::pair<unsigned, int> LR[1];
public:
PPCFrameInfo(const TargetMachine &tm, bool LP64)
: TargetFrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0), TM(tm) {
- LR[0].first = PPC::LR;
- LR[0].second = LP64 ? 16 : 8;
}
- const std::pair<unsigned, int> *
- getCalleeSaveSpillSlots(unsigned &NumEntries) const {
- NumEntries = 1;
- return &LR[0];
+ /// getReturnSaveOffset - Return the previous frame offset to save the
+ /// return address.
+ static unsigned getReturnSaveOffset(bool isPPC64, bool isDarwinABI) {
+ if (isDarwinABI)
+ return isPPC64 ? 16 : 8;
+ // SVR4 ABI:
+ return isPPC64 ? 16 : 4;
+ }
+
+ /// getFramePointerSaveOffset - Return the previous frame offset to save the
+ /// frame pointer.
+ static unsigned getFramePointerSaveOffset(bool isPPC64, bool isDarwinABI) {
+ // For the Darwin ABI:
+ // We cannot use the TOC save slot (offset +20) in the PowerPC linkage area
+ // for saving the frame pointer (if needed.) While the published ABI has
+ // not used this slot since at least MacOSX 10.2, there is older code
+ // around that does use it, and that needs to continue to work.
+ if (isDarwinABI)
+ return isPPC64 ? -8U : -4U;
+
+ // SVR4 ABI: First slot in the general register save area.
+ return isPPC64 ? -8U : -4U;
+ }
+
+ /// getLinkageSize - Return the size of the PowerPC ABI linkage area.
+ ///
+ static unsigned getLinkageSize(bool isPPC64, bool isDarwinABI) {
+ if (isDarwinABI || isPPC64)
+ return 6 * (isPPC64 ? 8 : 4);
+
+ // SVR4 ABI:
+ return 8;
+ }
+
+ /// getMinCallArgumentsSize - Return the size of the minium PowerPC ABI
+ /// argument area.
+ static unsigned getMinCallArgumentsSize(bool isPPC64, bool isDarwinABI) {
+ // For the Darwin ABI / 64-bit SVR4 ABI:
+ // The prolog code of the callee may store up to 8 GPR argument registers to
+ // the stack, allowing va_start to index over them in memory if its varargs.
+ // Because we cannot tell if this is needed on the caller side, we have to
+ // conservatively assume that it is needed. As such, make sure we have at
+ // least enough stack space for the caller to store the 8 GPRs.
+ if (isDarwinABI || isPPC64)
+ return 8 * (isPPC64 ? 8 : 4);
+
+ // 32-bit SVR4 ABI:
+ // There is no default stack allocated for the 8 first GPR arguments.
+ return 0;
+ }
+
+ /// getMinCallFrameSize - Return the minimum size a call frame can be using
+ /// the PowerPC ABI.
+ static unsigned getMinCallFrameSize(bool isPPC64, bool isDarwinABI) {
+ // The call frame needs to be at least big enough for linkage and 8 args.
+ return getLinkageSize(isPPC64, isDarwinABI) +
+ getMinCallArgumentsSize(isPPC64, isDarwinABI);
+ }
+
+ // With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
+ const SpillSlot *
+ getCalleeSavedSpillSlots(unsigned &NumEntries) const {
+ if (TM.getSubtarget<PPCSubtarget>().isDarwinABI()) {
+ NumEntries = 1;
+ if (TM.getSubtarget<PPCSubtarget>().isPPC64()) {
+ static const SpillSlot darwin64Offsets = {PPC::X31, -8};
+ return &darwin64Offsets;
+ } else {
+ static const SpillSlot darwinOffsets = {PPC::R31, -4};
+ return &darwinOffsets;
+ }
+ }
+
+ // Early exit if not using the SVR4 ABI.
+ if (!TM.getSubtarget<PPCSubtarget>().isSVR4ABI()) {
+ NumEntries = 0;
+ return 0;
+ }
+
+ static const SpillSlot Offsets[] = {
+ // Floating-point register save area offsets.
+ {PPC::F31, -8},
+ {PPC::F30, -16},
+ {PPC::F29, -24},
+ {PPC::F28, -32},
+ {PPC::F27, -40},
+ {PPC::F26, -48},
+ {PPC::F25, -56},
+ {PPC::F24, -64},
+ {PPC::F23, -72},
+ {PPC::F22, -80},
+ {PPC::F21, -88},
+ {PPC::F20, -96},
+ {PPC::F19, -104},
+ {PPC::F18, -112},
+ {PPC::F17, -120},
+ {PPC::F16, -128},
+ {PPC::F15, -136},
+ {PPC::F14, -144},
+
+ // General register save area offsets.
+ {PPC::R31, -4},
+ {PPC::R30, -8},
+ {PPC::R29, -12},
+ {PPC::R28, -16},
+ {PPC::R27, -20},
+ {PPC::R26, -24},
+ {PPC::R25, -28},
+ {PPC::R24, -32},
+ {PPC::R23, -36},
+ {PPC::R22, -40},
+ {PPC::R21, -44},
+ {PPC::R20, -48},
+ {PPC::R19, -52},
+ {PPC::R18, -56},
+ {PPC::R17, -60},
+ {PPC::R16, -64},
+ {PPC::R15, -68},
+ {PPC::R14, -72},
+
+ // CR save area offset.
+ // FIXME SVR4: Disable CR save area for now.
+// {PPC::CR2, -4},
+// {PPC::CR3, -4},
+// {PPC::CR4, -4},
+// {PPC::CR2LT, -4},
+// {PPC::CR2GT, -4},
+// {PPC::CR2EQ, -4},
+// {PPC::CR2UN, -4},
+// {PPC::CR3LT, -4},
+// {PPC::CR3GT, -4},
+// {PPC::CR3EQ, -4},
+// {PPC::CR3UN, -4},
+// {PPC::CR4LT, -4},
+// {PPC::CR4GT, -4},
+// {PPC::CR4EQ, -4},
+// {PPC::CR4UN, -4},
+
+ // VRSAVE save area offset.
+ {PPC::VRSAVE, -4},
+
+ // Vector register save area
+ {PPC::V31, -16},
+ {PPC::V30, -32},
+ {PPC::V29, -48},
+ {PPC::V28, -64},
+ {PPC::V27, -80},
+ {PPC::V26, -96},
+ {PPC::V25, -112},
+ {PPC::V24, -128},
+ {PPC::V23, -144},
+ {PPC::V22, -160},
+ {PPC::V21, -176},
+ {PPC::V20, -192}
+ };
+
+ static const SpillSlot Offsets64[] = {
+ // Floating-point register save area offsets.
+ {PPC::F31, -8},
+ {PPC::F30, -16},
+ {PPC::F29, -24},
+ {PPC::F28, -32},
+ {PPC::F27, -40},
+ {PPC::F26, -48},
+ {PPC::F25, -56},
+ {PPC::F24, -64},
+ {PPC::F23, -72},
+ {PPC::F22, -80},
+ {PPC::F21, -88},
+ {PPC::F20, -96},
+ {PPC::F19, -104},
+ {PPC::F18, -112},
+ {PPC::F17, -120},
+ {PPC::F16, -128},
+ {PPC::F15, -136},
+ {PPC::F14, -144},
+
+ // General register save area offsets.
+ // FIXME 64-bit SVR4: Are 32-bit registers actually allocated in 64-bit
+ // mode?
+ {PPC::R31, -4},
+ {PPC::R30, -12},
+ {PPC::R29, -20},
+ {PPC::R28, -28},
+ {PPC::R27, -36},
+ {PPC::R26, -44},
+ {PPC::R25, -52},
+ {PPC::R24, -60},
+ {PPC::R23, -68},
+ {PPC::R22, -76},
+ {PPC::R21, -84},
+ {PPC::R20, -92},
+ {PPC::R19, -100},
+ {PPC::R18, -108},
+ {PPC::R17, -116},
+ {PPC::R16, -124},
+ {PPC::R15, -132},
+ {PPC::R14, -140},
+
+ {PPC::X31, -8},
+ {PPC::X30, -16},
+ {PPC::X29, -24},
+ {PPC::X28, -32},
+ {PPC::X27, -40},
+ {PPC::X26, -48},
+ {PPC::X25, -56},
+ {PPC::X24, -64},
+ {PPC::X23, -72},
+ {PPC::X22, -80},
+ {PPC::X21, -88},
+ {PPC::X20, -96},
+ {PPC::X19, -104},
+ {PPC::X18, -112},
+ {PPC::X17, -120},
+ {PPC::X16, -128},
+ {PPC::X15, -136},
+ {PPC::X14, -144},
+
+ // CR save area offset.
+ // FIXME SVR4: Disable CR save area for now.
+// {PPC::CR2, -4},
+// {PPC::CR3, -4},
+// {PPC::CR4, -4},
+// {PPC::CR2LT, -4},
+// {PPC::CR2GT, -4},
+// {PPC::CR2EQ, -4},
+// {PPC::CR2UN, -4},
+// {PPC::CR3LT, -4},
+// {PPC::CR3GT, -4},
+// {PPC::CR3EQ, -4},
+// {PPC::CR3UN, -4},
+// {PPC::CR4LT, -4},
+// {PPC::CR4GT, -4},
+// {PPC::CR4EQ, -4},
+// {PPC::CR4UN, -4},
+
+ // VRSAVE save area offset.
+ {PPC::VRSAVE, -4},
+
+ // Vector register save area
+ {PPC::V31, -16},
+ {PPC::V30, -32},
+ {PPC::V29, -48},
+ {PPC::V28, -64},
+ {PPC::V27, -80},
+ {PPC::V26, -96},
+ {PPC::V25, -112},
+ {PPC::V24, -128},
+ {PPC::V23, -144},
+ {PPC::V22, -160},
+ {PPC::V21, -176},
+ {PPC::V20, -192}
+ };
+
+ if (TM.getSubtarget<PPCSubtarget>().isPPC64()) {
+ NumEntries = array_lengthof(Offsets64);
+
+ return Offsets64;
+ } else {
+ NumEntries = array_lengthof(Offsets);
+
+ return Offsets;
+ }
}
};