//===----------------------------------------------------------------------===//
#include "PPCFrameLowering.h"
-#include "PPCInstrInfo.h"
#include "PPCInstrBuilder.h"
+#include "PPCInstrInfo.h"
#include "PPCMachineFunctionInfo.h"
-#include "llvm/Function.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegisterScavenging.h"
+#include "llvm/IR/Function.h"
#include "llvm/Target/TargetOptions.h"
using namespace llvm;
/// to manipulate the VRSAVE register, even though it uses vector registers.
/// This can happen when the only registers used are known to be live in or out
/// of the function. Remove all of the VRSAVE related code from the function.
+/// FIXME: The removal of the code results in a compile failure at -O0 when the
+/// function contains a function call, as the GPR containing original VRSAVE
+/// contents is spilled and reloaded around the call. Without the prolog code,
+/// the spill instruction refers to an undefined register. This code needs
+/// to account for all uses of that GPR.
static void RemoveVRSaveCode(MachineInstr *MI) {
MachineBasicBlock *Entry = MI->getParent();
MachineFunction *MF = Entry->getParent();
// transform this into the appropriate ORI instruction.
static void HandleVRSaveUpdate(MachineInstr *MI, const TargetInstrInfo &TII) {
MachineFunction *MF = MI->getParent()->getParent();
+ const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
DebugLoc dl = MI->getDebugLoc();
unsigned UsedRegMask = 0;
for (MachineRegisterInfo::livein_iterator
I = MF->getRegInfo().livein_begin(),
E = MF->getRegInfo().livein_end(); I != E; ++I) {
- unsigned RegNo = getPPCRegisterNumbering(I->first);
+ unsigned RegNo = TRI->getEncodingValue(I->first);
if (VRRegNo[RegNo] == I->first) // If this really is a vector reg.
UsedRegMask &= ~(1 << (31-RegNo)); // Doesn't need to be marked.
}
- for (MachineRegisterInfo::liveout_iterator
- I = MF->getRegInfo().liveout_begin(),
- E = MF->getRegInfo().liveout_end(); I != E; ++I) {
- unsigned RegNo = getPPCRegisterNumbering(*I);
- if (VRRegNo[RegNo] == *I) // If this really is a vector reg.
- UsedRegMask &= ~(1 << (31-RegNo)); // Doesn't need to be marked.
+
+ // Live out registers appear as use operands on return instructions.
+ for (MachineFunction::const_iterator BI = MF->begin(), BE = MF->end();
+ UsedRegMask != 0 && BI != BE; ++BI) {
+ const MachineBasicBlock &MBB = *BI;
+ if (MBB.empty() || !MBB.back().isReturn())
+ continue;
+ const MachineInstr &Ret = MBB.back();
+ for (unsigned I = 0, E = Ret.getNumOperands(); I != E; ++I) {
+ const MachineOperand &MO = Ret.getOperand(I);
+ if (!MO.isReg() || !PPC::VRRCRegClass.contains(MO.getReg()))
+ continue;
+ unsigned RegNo = TRI->getEncodingValue(MO.getReg());
+ UsedRegMask &= ~(1 << (31-RegNo));
+ }
}
// If no registers are used, turn this into a copy.
return FuncInfo->isCRSpilled();
}
+static bool spillsVRSAVE(const MachineFunction &MF) {
+ const PPCFunctionInfo *FuncInfo = MF.getInfo<PPCFunctionInfo>();
+ return FuncInfo->isVRSAVESpilled();
+}
+
+static bool hasSpills(const MachineFunction &MF) {
+ const PPCFunctionInfo *FuncInfo = MF.getInfo<PPCFunctionInfo>();
+ return FuncInfo->hasSpills();
+}
+
+static bool hasNonRISpills(const MachineFunction &MF) {
+ const PPCFunctionInfo *FuncInfo = MF.getInfo<PPCFunctionInfo>();
+ return FuncInfo->hasNonRISpills();
+}
+
/// determineFrameLayout - Determine the size of the frame and maximum call
/// frame size.
-void PPCFrameLowering::determineFrameLayout(MachineFunction &MF) const {
+unsigned PPCFrameLowering::determineFrameLayout(MachineFunction &MF,
+ bool UpdateMF,
+ bool UseEstimate) const {
MachineFrameInfo *MFI = MF.getFrameInfo();
// Get the number of bytes to allocate from the FrameInfo
- unsigned FrameSize = MFI->getStackSize();
+ unsigned FrameSize =
+ UseEstimate ? MFI->estimateStackSize(MF) : MFI->getStackSize();
// Get the alignments provided by the target, and the maximum alignment
// (if any) of the fixed frame objects.
// to adjust the stack pointer (we fit in the Red Zone). For 64-bit
// SVR4, we also require a stack frame if we need to spill the CR,
// since this spill area is addressed relative to the stack pointer.
- bool DisableRedZone = MF.getFunction()->getFnAttributes().hasNoRedZoneAttr();
- // FIXME SVR4 The 32-bit SVR4 ABI has no red zone. However, it can
- // still generate stackless code if all local vars are reg-allocated.
- // Try: (FrameSize <= 224
- // || (FrameSize == 0 && Subtarget.isPPC32 && Subtarget.isSVR4ABI()))
+ // The 32-bit SVR4 ABI has no Red Zone. However, it can still generate
+ // stackless code if all local vars are reg-allocated.
+ bool DisableRedZone = MF.getFunction()->getAttributes().
+ hasAttribute(AttributeSet::FunctionIndex, Attribute::NoRedZone);
if (!DisableRedZone &&
+ (Subtarget.isPPC64() || // 32-bit SVR4, no stack-
+ !Subtarget.isSVR4ABI() || // allocated locals.
+ FrameSize == 0) &&
FrameSize <= 224 && // Fits in red zone.
!MFI->hasVarSizedObjects() && // No dynamic alloca.
!MFI->adjustsStack() && // No calls.
&& spillsCR(MF)) &&
(!ALIGN_STACK || MaxAlign <= TargetAlign)) { // No special alignment.
// No need for frame
- MFI->setStackSize(0);
- return;
+ if (UpdateMF)
+ MFI->setStackSize(0);
+ return 0;
}
// Get the maximum call frame size of all the calls.
maxCallFrameSize = (maxCallFrameSize + AlignMask) & ~AlignMask;
// Update maximum call frame size.
- MFI->setMaxCallFrameSize(maxCallFrameSize);
+ if (UpdateMF)
+ MFI->setMaxCallFrameSize(maxCallFrameSize);
// Include call frame size in total.
FrameSize += maxCallFrameSize;
FrameSize = (FrameSize + AlignMask) & ~AlignMask;
// Update frame info.
- MFI->setStackSize(FrameSize);
+ if (UpdateMF)
+ MFI->setStackSize(FrameSize);
+
+ return FrameSize;
}
// hasFP - Return true if the specified function actually has a dedicated frame
// Naked functions have no stack frame pushed, so we don't have a frame
// pointer.
- if (MF.getFunction()->getFnAttributes().hasNakedAttr())
+ if (MF.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
+ Attribute::Naked))
return false;
return MF.getTarget().Options.DisableFramePointerElim(MF) ||
MF.getInfo<PPCFunctionInfo>()->hasFastCall());
}
+void PPCFrameLowering::replaceFPWithRealFP(MachineFunction &MF) const {
+ bool is31 = needsFP(MF);
+ unsigned FPReg = is31 ? PPC::R31 : PPC::R1;
+ unsigned FP8Reg = is31 ? PPC::X31 : PPC::X1;
+
+ for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
+ BI != BE; ++BI)
+ for (MachineBasicBlock::iterator MBBI = BI->end(); MBBI != BI->begin(); ) {
+ --MBBI;
+ for (unsigned I = 0, E = MBBI->getNumOperands(); I != E; ++I) {
+ MachineOperand &MO = MBBI->getOperand(I);
+ if (!MO.isReg())
+ continue;
+
+ switch (MO.getReg()) {
+ case PPC::FP:
+ MO.setReg(FPReg);
+ break;
+ case PPC::FP8:
+ MO.setReg(FP8Reg);
+ break;
+ }
+ }
+ }
+}
void PPCFrameLowering::emitPrologue(MachineFunction &MF) const {
MachineBasicBlock &MBB = MF.front(); // Prolog goes in entry BB
// Scan the prolog, looking for an UPDATE_VRSAVE instruction. If we find it,
// process it.
- for (unsigned i = 0; MBBI != MBB.end(); ++i, ++MBBI) {
- if (MBBI->getOpcode() == PPC::UPDATE_VRSAVE) {
- HandleVRSaveUpdate(MBBI, TII);
- break;
+ if (!Subtarget.isSVR4ABI())
+ for (unsigned i = 0; MBBI != MBB.end(); ++i, ++MBBI) {
+ if (MBBI->getOpcode() == PPC::UPDATE_VRSAVE) {
+ HandleVRSaveUpdate(MBBI, TII);
+ break;
+ }
}
- }
// Move MBBI back to the beginning of the function.
MBBI = MBB.begin();
// Work out frame sizes.
- // FIXME: determineFrameLayout() may change the frame size. This should be
- // moved upper, to some hook.
- determineFrameLayout(MF);
- unsigned FrameSize = MFI->getStackSize();
-
+ unsigned FrameSize = determineFrameLayout(MF);
int NegFrameSize = -FrameSize;
+ if (MFI->isFrameAddressTaken())
+ replaceFPWithRealFP(MF);
+
// Get processor type.
bool isPPC64 = Subtarget.isPPC64();
// Get operating system
void
PPCFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
- RegScavenger *RS) const {
+ RegScavenger *) const {
const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
// Save and clear the LR state.
PPCFunctionInfo *FI = MF.getInfo<PPCFunctionInfo>();
unsigned LR = RegInfo->getRARegister();
FI->setMustSaveLR(MustSaveLR(MF, LR));
- MF.getRegInfo().setPhysRegUnused(LR);
+ MachineRegisterInfo &MRI = MF.getRegInfo();
+ MRI.setPhysRegUnused(LR);
// Save R31 if necessary
int FPSI = FI->getFramePointerSaveIndex();
MFI->CreateFixedObject(-1 * TCSPDelta, TCSPDelta, true);
}
- // Reserve a slot closest to SP or frame pointer if we have a dynalloc or
- // a large stack, which will require scavenging a register to materialize a
- // large offset.
- // FIXME: this doesn't actually check stack size, so is a bit pessimistic
- // FIXME: doesn't detect whether or not we need to spill vXX, which requires
- // r0 for now.
-
- if (RegInfo->requiresRegisterScavenging(MF))
- if (needsFP(MF) || spillsCR(MF)) {
- const TargetRegisterClass *GPRC = &PPC::GPRCRegClass;
- const TargetRegisterClass *G8RC = &PPC::G8RCRegClass;
- const TargetRegisterClass *RC = isPPC64 ? G8RC : GPRC;
- RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
- RC->getAlignment(),
- false));
- }
+ // For 32-bit SVR4, allocate the nonvolatile CR spill slot iff the
+ // function uses CR 2, 3, or 4.
+ if (!isPPC64 && !isDarwinABI &&
+ (MRI.isPhysRegUsed(PPC::CR2) ||
+ MRI.isPhysRegUsed(PPC::CR3) ||
+ MRI.isPhysRegUsed(PPC::CR4))) {
+ int FrameIdx = MFI->CreateFixedObject((uint64_t)4, (int64_t)-4, true);
+ FI->setCRSpillFrameIndex(FrameIdx);
+ }
}
-void PPCFrameLowering::processFunctionBeforeFrameFinalized(MachineFunction &MF)
- const {
+void PPCFrameLowering::processFunctionBeforeFrameFinalized(MachineFunction &MF,
+ RegScavenger *RS) const {
// Early exit if not using the SVR4 ABI.
- if (!Subtarget.isSVR4ABI())
+ if (!Subtarget.isSVR4ABI()) {
+ addScavengingSpillSlot(MF, RS);
return;
+ }
// Get callee saved register information.
MachineFrameInfo *FFI = MF.getFrameInfo();
// Early exit if no callee saved registers are modified!
if (CSI.empty() && !needsFP(MF)) {
+ addScavengingSpillSlot(MF, RS);
return;
}
}
PPCFunctionInfo *PFI = MF.getInfo<PPCFunctionInfo>();
+ const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
int64_t LowerBound = 0;
FFI->setObjectOffset(FI, LowerBound + FFI->getObjectOffset(FI));
}
- LowerBound -= (31 - getPPCRegisterNumbering(MinFPR) + 1) * 8;
+ LowerBound -= (31 - TRI->getEncodingValue(MinFPR) + 1) * 8;
}
// Check whether the frame pointer register is allocated. If so, make sure it
}
unsigned MinReg =
- std::min<unsigned>(getPPCRegisterNumbering(MinGPR),
- getPPCRegisterNumbering(MinG8R));
+ std::min<unsigned>(TRI->getEncodingValue(MinGPR),
+ TRI->getEncodingValue(MinG8R));
if (Subtarget.isPPC64()) {
LowerBound -= (31 - MinReg + 1) * 8;
FFI->setObjectOffset(FI, LowerBound + FFI->getObjectOffset(FI));
}
}
+
+ addScavengingSpillSlot(MF, RS);
+}
+
+void
+PPCFrameLowering::addScavengingSpillSlot(MachineFunction &MF,
+ RegScavenger *RS) const {
+ // Reserve a slot closest to SP or frame pointer if we have a dynalloc or
+ // a large stack, which will require scavenging a register to materialize a
+ // large offset.
+
+ // We need to have a scavenger spill slot for spills if the frame size is
+ // large. In case there is no free register for large-offset addressing,
+ // this slot is used for the necessary emergency spill. Also, we need the
+ // slot for dynamic stack allocations.
+
+ // The scavenger might be invoked if the frame offset does not fit into
+ // the 16-bit immediate. We don't know the complete frame size here
+ // because we've not yet computed callee-saved register spills or the
+ // needed alignment padding.
+ unsigned StackSize = determineFrameLayout(MF, false, true);
+ MachineFrameInfo *MFI = MF.getFrameInfo();
+ if (MFI->hasVarSizedObjects() || spillsCR(MF) || spillsVRSAVE(MF) ||
+ hasNonRISpills(MF) || (hasSpills(MF) && !isInt<16>(StackSize))) {
+ const TargetRegisterClass *GPRC = &PPC::GPRCRegClass;
+ const TargetRegisterClass *G8RC = &PPC::G8RCRegClass;
+ const TargetRegisterClass *RC = Subtarget.isPPC64() ? G8RC : GPRC;
+ RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
+ RC->getAlignment(),
+ false));
+
+ // These kinds of spills might need two registers.
+ if (spillsCR(MF) || spillsVRSAVE(MF))
+ RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
+ RC->getAlignment(),
+ false));
+
+ }
}
bool
.addReg(MoveReg));
}
+void PPCFrameLowering::
+eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I) const {
+ const PPCInstrInfo &TII =
+ *static_cast<const PPCInstrInfo*>(MF.getTarget().getInstrInfo());
+ if (MF.getTarget().Options.GuaranteedTailCallOpt &&
+ I->getOpcode() == PPC::ADJCALLSTACKUP) {
+ // Add (actually subtract) back the amount the callee popped on return.
+ if (int CalleeAmt = I->getOperand(1).getImm()) {
+ bool is64Bit = Subtarget.isPPC64();
+ CalleeAmt *= -1;
+ unsigned StackReg = is64Bit ? PPC::X1 : PPC::R1;
+ unsigned TmpReg = is64Bit ? PPC::X0 : PPC::R0;
+ unsigned ADDIInstr = is64Bit ? PPC::ADDI8 : PPC::ADDI;
+ unsigned ADDInstr = is64Bit ? PPC::ADD8 : PPC::ADD4;
+ unsigned LISInstr = is64Bit ? PPC::LIS8 : PPC::LIS;
+ unsigned ORIInstr = is64Bit ? PPC::ORI8 : PPC::ORI;
+ MachineInstr *MI = I;
+ DebugLoc dl = MI->getDebugLoc();
+
+ if (isInt<16>(CalleeAmt)) {
+ BuildMI(MBB, I, dl, TII.get(ADDIInstr), StackReg)
+ .addReg(StackReg, RegState::Kill)
+ .addImm(CalleeAmt);
+ } else {
+ MachineBasicBlock::iterator MBBI = I;
+ BuildMI(MBB, MBBI, dl, TII.get(LISInstr), TmpReg)
+ .addImm(CalleeAmt >> 16);
+ BuildMI(MBB, MBBI, dl, TII.get(ORIInstr), TmpReg)
+ .addReg(TmpReg, RegState::Kill)
+ .addImm(CalleeAmt & 0xFFFF);
+ BuildMI(MBB, MBBI, dl, TII.get(ADDInstr), StackReg)
+ .addReg(StackReg, RegState::Kill)
+ .addReg(TmpReg);
+ }
+ }
+ }
+ // Simply discard ADJCALLSTACKDOWN, ADJCALLSTACKUP instructions.
+ MBB.erase(I);
+}
+
bool
PPCFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,