#include "PPCInstrBuilder.h"
#include "PPCInstrInfo.h"
#include "PPCMachineFunctionInfo.h"
+#include "PPCSubtarget.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
PPC::V24, PPC::V25, PPC::V26, PPC::V27, PPC::V28, PPC::V29, PPC::V30, PPC::V31
};
+PPCFrameLowering::PPCFrameLowering(const PPCSubtarget &STI)
+ : TargetFrameLowering(TargetFrameLowering::StackGrowsDown,
+ (STI.hasQPX() || STI.isBGQ()) ? 32 : 16, 0),
+ Subtarget(STI) {}
+
+// With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
+const PPCFrameLowering::SpillSlot *PPCFrameLowering::getCalleeSavedSpillSlots(
+ unsigned &NumEntries) const {
+ if (Subtarget.isDarwinABI()) {
+ NumEntries = 1;
+ if (Subtarget.isPPC64()) {
+ static const SpillSlot darwin64Offsets = {PPC::X31, -8};
+ return &darwin64Offsets;
+ } else {
+ static const SpillSlot darwinOffsets = {PPC::R31, -4};
+ return &darwinOffsets;
+ }
+ }
+
+ // Early exit if not using the SVR4 ABI.
+ if (!Subtarget.isSVR4ABI()) {
+ NumEntries = 0;
+ return nullptr;
+ }
+
+ // Note that the offsets here overlap, but this is fixed up in
+ // processFunctionBeforeFrameFinalized.
+
+ static const SpillSlot Offsets[] = {
+ // Floating-point register save area offsets.
+ {PPC::F31, -8},
+ {PPC::F30, -16},
+ {PPC::F29, -24},
+ {PPC::F28, -32},
+ {PPC::F27, -40},
+ {PPC::F26, -48},
+ {PPC::F25, -56},
+ {PPC::F24, -64},
+ {PPC::F23, -72},
+ {PPC::F22, -80},
+ {PPC::F21, -88},
+ {PPC::F20, -96},
+ {PPC::F19, -104},
+ {PPC::F18, -112},
+ {PPC::F17, -120},
+ {PPC::F16, -128},
+ {PPC::F15, -136},
+ {PPC::F14, -144},
+
+ // General register save area offsets.
+ {PPC::R31, -4},
+ {PPC::R30, -8},
+ {PPC::R29, -12},
+ {PPC::R28, -16},
+ {PPC::R27, -20},
+ {PPC::R26, -24},
+ {PPC::R25, -28},
+ {PPC::R24, -32},
+ {PPC::R23, -36},
+ {PPC::R22, -40},
+ {PPC::R21, -44},
+ {PPC::R20, -48},
+ {PPC::R19, -52},
+ {PPC::R18, -56},
+ {PPC::R17, -60},
+ {PPC::R16, -64},
+ {PPC::R15, -68},
+ {PPC::R14, -72},
+
+ // CR save area offset. We map each of the nonvolatile CR fields
+ // to the slot for CR2, which is the first of the nonvolatile CR
+ // fields to be assigned, so that we only allocate one save slot.
+ // See PPCRegisterInfo::hasReservedSpillSlot() for more information.
+ {PPC::CR2, -4},
+
+ // VRSAVE save area offset.
+ {PPC::VRSAVE, -4},
+
+ // Vector register save area
+ {PPC::V31, -16},
+ {PPC::V30, -32},
+ {PPC::V29, -48},
+ {PPC::V28, -64},
+ {PPC::V27, -80},
+ {PPC::V26, -96},
+ {PPC::V25, -112},
+ {PPC::V24, -128},
+ {PPC::V23, -144},
+ {PPC::V22, -160},
+ {PPC::V21, -176},
+ {PPC::V20, -192}};
+
+ static const SpillSlot Offsets64[] = {
+ // Floating-point register save area offsets.
+ {PPC::F31, -8},
+ {PPC::F30, -16},
+ {PPC::F29, -24},
+ {PPC::F28, -32},
+ {PPC::F27, -40},
+ {PPC::F26, -48},
+ {PPC::F25, -56},
+ {PPC::F24, -64},
+ {PPC::F23, -72},
+ {PPC::F22, -80},
+ {PPC::F21, -88},
+ {PPC::F20, -96},
+ {PPC::F19, -104},
+ {PPC::F18, -112},
+ {PPC::F17, -120},
+ {PPC::F16, -128},
+ {PPC::F15, -136},
+ {PPC::F14, -144},
+
+ // General register save area offsets.
+ {PPC::X31, -8},
+ {PPC::X30, -16},
+ {PPC::X29, -24},
+ {PPC::X28, -32},
+ {PPC::X27, -40},
+ {PPC::X26, -48},
+ {PPC::X25, -56},
+ {PPC::X24, -64},
+ {PPC::X23, -72},
+ {PPC::X22, -80},
+ {PPC::X21, -88},
+ {PPC::X20, -96},
+ {PPC::X19, -104},
+ {PPC::X18, -112},
+ {PPC::X17, -120},
+ {PPC::X16, -128},
+ {PPC::X15, -136},
+ {PPC::X14, -144},
+
+ // VRSAVE save area offset.
+ {PPC::VRSAVE, -4},
+
+ // Vector register save area
+ {PPC::V31, -16},
+ {PPC::V30, -32},
+ {PPC::V29, -48},
+ {PPC::V28, -64},
+ {PPC::V27, -80},
+ {PPC::V26, -96},
+ {PPC::V25, -112},
+ {PPC::V24, -128},
+ {PPC::V23, -144},
+ {PPC::V22, -160},
+ {PPC::V21, -176},
+ {PPC::V20, -192}};
+
+ if (Subtarget.isPPC64()) {
+ NumEntries = array_lengthof(Offsets64);
+
+ return Offsets64;
+ } else {
+ NumEntries = array_lengthof(Offsets);
+
+ return Offsets;
+ }
+}
+
/// RemoveVRSaveCode - We have found that this function does not need any code
/// to manipulate the VRSAVE register, even though it uses vector registers.
/// This can happen when the only registers used are known to be live in or out
// transform this into the appropriate ORI instruction.
static void HandleVRSaveUpdate(MachineInstr *MI, const TargetInstrInfo &TII) {
MachineFunction *MF = MI->getParent()->getParent();
- const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
+ const TargetRegisterInfo *TRI = MF->getSubtarget().getRegisterInfo();
DebugLoc dl = MI->getDebugLoc();
unsigned UsedRegMask = 0;
unsigned AlignMask = std::max(MaxAlign, TargetAlign) - 1;
const PPCRegisterInfo *RegInfo =
- static_cast<const PPCRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ static_cast<const PPCRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
// If we are a leaf function, and use up to 224 bytes of stack space,
// don't have a frame pointer, calls, or dynamic alloca then we do not need
// Get the maximum call frame size of all the calls.
unsigned maxCallFrameSize = MFI->getMaxCallFrameSize();
- // Maximum call frame needs to be at least big enough for linkage and 8 args.
- unsigned minCallFrameSize = getMinCallFrameSize(Subtarget.isPPC64(),
- Subtarget.isDarwinABI());
+ // Maximum call frame needs to be at least big enough for linkage area.
+ unsigned minCallFrameSize = getLinkageSize(Subtarget.isPPC64(),
+ Subtarget.isDarwinABI(),
+ Subtarget.isELFv2ABI());
maxCallFrameSize = std::max(maxCallFrameSize, minCallFrameSize);
// If we have dynamic alloca then maxCallFrameSize needs to be aligned so
unsigned FP8Reg = is31 ? PPC::X31 : PPC::X1;
const PPCRegisterInfo *RegInfo =
- static_cast<const PPCRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ static_cast<const PPCRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
bool HasBP = RegInfo->hasBasePointer(MF);
- unsigned BPReg = HasBP ? (unsigned) PPC::R30 : FPReg;
+ unsigned BPReg = HasBP ? (unsigned) RegInfo->getBaseRegister(MF) : FPReg;
unsigned BP8Reg = HasBP ? (unsigned) PPC::X30 : FPReg;
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
MachineBasicBlock::iterator MBBI = MBB.begin();
MachineFrameInfo *MFI = MF.getFrameInfo();
const PPCInstrInfo &TII =
- *static_cast<const PPCInstrInfo*>(MF.getTarget().getInstrInfo());
+ *static_cast<const PPCInstrInfo *>(MF.getSubtarget().getInstrInfo());
const PPCRegisterInfo *RegInfo =
- static_cast<const PPCRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ static_cast<const PPCRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
MachineModuleInfo &MMI = MF.getMMI();
const MCRegisterInfo *MRI = MMI.getContext().getRegisterInfo();
DebugLoc dl;
bool needsFrameMoves = MMI.hasDebugInfo() ||
MF.getFunction()->needsUnwindTableEntry();
+ bool isPIC = MF.getTarget().getRelocationModel() == Reloc::PIC_;
// Get processor type.
bool isPPC64 = Subtarget.isPPC64();
// Get the ABI.
bool isDarwinABI = Subtarget.isDarwinABI();
bool isSVR4ABI = Subtarget.isSVR4ABI();
+ bool isELFv2ABI = Subtarget.isELFv2ABI();
assert((isDarwinABI || isSVR4ABI) &&
"Currently only Darwin and SVR4 ABIs are supported for PowerPC.");
bool HasBP = RegInfo->hasBasePointer(MF);
unsigned SPReg = isPPC64 ? PPC::X1 : PPC::R1;
- unsigned BPReg = isPPC64 ? PPC::X30 : PPC::R30;
+ unsigned BPReg = RegInfo->getBaseRegister(MF);
unsigned FPReg = isPPC64 ? PPC::X31 : PPC::R31;
unsigned LRReg = isPPC64 ? PPC::LR8 : PPC::LR;
unsigned ScratchReg = isPPC64 ? PPC::X0 : PPC::R0;
BPOffset = FFI->getObjectOffset(BPIndex);
} else {
BPOffset =
- PPCFrameLowering::getBasePointerSaveOffset(isPPC64, isDarwinABI);
+ PPCFrameLowering::getBasePointerSaveOffset(isPPC64,
+ isDarwinABI,
+ isPIC);
}
}
"Prologue CR saving supported only in 64-bit mode");
if (!MustSaveCRs.empty()) { // will only occur for PPC64
+ // FIXME: In the ELFv2 ABI, we are not required to save all CR fields.
+ // If only one or two CR fields are clobbered, it could be more
+ // efficient to use mfocrf to selectively save just those fields.
MachineInstrBuilder MIB =
BuildMI(MBB, MBBI, dl, TII.get(PPC::MFCR8), TempReg);
for (unsigned i = 0, e = MustSaveCRs.size(); i != e; ++i)
// For 64-bit SVR4 when we have spilled CRs, the spill location
// is SP+8, not a frame-relative slot.
if (isSVR4ABI && isPPC64 && (PPC::CR2 <= Reg && Reg <= PPC::CR4)) {
+ // In the ELFv1 ABI, only CR2 is noted in CFI and stands in for
+ // the whole CR word. In the ELFv2 ABI, every CR that was
+ // actually saved gets its own CFI record.
+ unsigned CRReg = isELFv2ABI? Reg : (unsigned) PPC::CR2;
unsigned CFIIndex = MMI.addFrameInst(MCCFIInstruction::createOffset(
- nullptr, MRI->getDwarfRegNum(PPC::CR2, true), 8));
+ nullptr, MRI->getDwarfRegNum(CRReg, true), 8));
BuildMI(MBB, MBBI, dl, TII.get(TargetOpcode::CFI_INSTRUCTION))
.addCFIIndex(CFIIndex);
continue;
MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
assert(MBBI != MBB.end() && "Returning block has no terminator");
const PPCInstrInfo &TII =
- *static_cast<const PPCInstrInfo*>(MF.getTarget().getInstrInfo());
+ *static_cast<const PPCInstrInfo *>(MF.getSubtarget().getInstrInfo());
const PPCRegisterInfo *RegInfo =
- static_cast<const PPCRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ static_cast<const PPCRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
unsigned RetOpcode = MBBI->getOpcode();
DebugLoc dl;
// Get the ABI.
bool isDarwinABI = Subtarget.isDarwinABI();
bool isSVR4ABI = Subtarget.isSVR4ABI();
+ bool isPIC = MF.getTarget().getRelocationModel() == Reloc::PIC_;
// Check if the link register (LR) has been saved.
PPCFunctionInfo *FI = MF.getInfo<PPCFunctionInfo>();
bool HasBP = RegInfo->hasBasePointer(MF);
unsigned SPReg = isPPC64 ? PPC::X1 : PPC::R1;
- unsigned BPReg = isPPC64 ? PPC::X30 : PPC::R30;
+ unsigned BPReg = RegInfo->getBaseRegister(MF);
unsigned FPReg = isPPC64 ? PPC::X31 : PPC::R31;
unsigned ScratchReg = isPPC64 ? PPC::X0 : PPC::R0;
unsigned TempReg = isPPC64 ? PPC::X12 : PPC::R12; // another scratch reg
BPOffset = FFI->getObjectOffset(BPIndex);
} else {
BPOffset =
- PPCFrameLowering::getBasePointerSaveOffset(isPPC64, isDarwinABI);
+ PPCFrameLowering::getBasePointerSaveOffset(isPPC64,
+ isDarwinABI,
+ isPIC);
}
}
PPCFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *) const {
const PPCRegisterInfo *RegInfo =
- static_cast<const PPCRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ static_cast<const PPCRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
// Save and clear the LR state.
PPCFunctionInfo *FI = MF.getInfo<PPCFunctionInfo>();
int FPSI = FI->getFramePointerSaveIndex();
bool isPPC64 = Subtarget.isPPC64();
bool isDarwinABI = Subtarget.isDarwinABI();
+ bool isPIC = MF.getTarget().getRelocationModel() == Reloc::PIC_;
MachineFrameInfo *MFI = MF.getFrameInfo();
// If the frame pointer save index hasn't been defined yet.
int BPSI = FI->getBasePointerSaveIndex();
if (!BPSI && RegInfo->hasBasePointer(MF)) {
- int BPOffset = getBasePointerSaveOffset(isPPC64, isDarwinABI);
+ int BPOffset = getBasePointerSaveOffset(isPPC64, isDarwinABI, isPIC);
// Allocate the frame index for the base pointer save area.
BPSI = MFI->CreateFixedObject(isPPC64? 8 : 4, BPOffset, true);
// Save the result.
}
PPCFunctionInfo *PFI = MF.getInfo<PPCFunctionInfo>();
- const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
+ const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
int64_t LowerBound = 0;
}
const PPCRegisterInfo *RegInfo =
- static_cast<const PPCRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ static_cast<const PPCRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
if (RegInfo->hasBasePointer(MF)) {
HasGPSaveArea = true;
MachineFunction *MF = MBB.getParent();
const PPCInstrInfo &TII =
- *static_cast<const PPCInstrInfo*>(MF->getTarget().getInstrInfo());
+ *static_cast<const PPCInstrInfo *>(MF->getSubtarget().getInstrInfo());
DebugLoc DL;
bool CRSpilled = false;
MachineInstrBuilder CRMIB;
MachineFunction *MF = MBB.getParent();
const PPCInstrInfo &TII =
- *static_cast<const PPCInstrInfo*>(MF->getTarget().getInstrInfo());
+ *static_cast<const PPCInstrInfo *>(MF->getSubtarget().getInstrInfo());
DebugLoc DL;
unsigned RestoreOp, MoveReg;
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const {
const PPCInstrInfo &TII =
- *static_cast<const PPCInstrInfo*>(MF.getTarget().getInstrInfo());
+ *static_cast<const PPCInstrInfo *>(MF.getSubtarget().getInstrInfo());
if (MF.getTarget().Options.GuaranteedTailCallOpt &&
I->getOpcode() == PPC::ADJCALLSTACKUP) {
// Add (actually subtract) back the amount the callee popped on return.
MachineFunction *MF = MBB.getParent();
const PPCInstrInfo &TII =
- *static_cast<const PPCInstrInfo*>(MF->getTarget().getInstrInfo());
+ *static_cast<const PPCInstrInfo *>(MF->getSubtarget().getInstrInfo());
bool CR2Spilled = false;
bool CR3Spilled = false;
bool CR4Spilled = false;