-//===- PPCInstrInfo.h - PowerPC Instruction Information ---------*- C++ -*-===//
+//===-- PPCInstrInfo.h - PowerPC Instruction Information --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
//
//===----------------------------------------------------------------------===//
-#ifndef POWERPC32_INSTRUCTIONINFO_H
-#define POWERPC32_INSTRUCTIONINFO_H
+#ifndef POWERPC_INSTRUCTIONINFO_H
+#define POWERPC_INSTRUCTIONINFO_H
#include "PPC.h"
-#include "llvm/Target/TargetInstrInfo.h"
#include "PPCRegisterInfo.h"
+#include "llvm/Target/TargetInstrInfo.h"
+
+#define GET_INSTRINFO_HEADER
+#include "PPCGenInstrInfo.inc"
namespace llvm {
/// PPC970_First - This instruction starts a new dispatch group, so it will
/// always be the first one in the group.
PPC970_First = 0x1,
-
+
/// PPC970_Single - This instruction starts a new dispatch group and
/// terminates it, so it will be the sole instruction in the group.
PPC970_Single = 0x2,
/// PPC970_Cracked - This instruction is cracked into two pieces, requiring
/// two dispatch pipes to be available to issue.
PPC970_Cracked = 0x4,
-
+
/// PPC970_Mask/Shift - This is a bitmask that selects the pipeline type that
/// an instruction is issued to.
PPC970_Shift = 3,
PPC970_VPERM = 6 << PPC970_Shift, // Vector Permute Unit
PPC970_BRU = 7 << PPC970_Shift // Branch Unit
};
-}
-
-
-class PPCInstrInfo : public TargetInstrInfoImpl {
+} // end namespace PPCII
+
+
+class PPCInstrInfo : public PPCGenInstrInfo {
PPCTargetMachine &TM;
const PPCRegisterInfo RI;
unsigned SrcReg, bool isKill, int FrameIdx,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
- void LoadRegFromStackSlot(MachineFunction &MF, DebugLoc DL,
+ bool LoadRegFromStackSlot(MachineFunction &MF, DebugLoc DL,
unsigned DestReg, int FrameIdx,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
///
virtual const PPCRegisterInfo &getRegisterInfo() const { return RI; }
- /// Return true if the instruction is a register to register move and return
- /// the source and dest operands and their sub-register indices by reference.
- virtual bool isMoveInstr(const MachineInstr &MI,
- unsigned &SrcReg, unsigned &DstReg,
- unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
+ ScheduleHazardRecognizer *
+ CreateTargetHazardRecognizer(const TargetMachine *TM,
+ const ScheduleDAG *DAG) const;
+ ScheduleHazardRecognizer *
+ CreateTargetPostRAHazardRecognizer(const InstrItineraryData *II,
+ const ScheduleDAG *DAG) const;
unsigned isLoadFromStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
// commuteInstruction - We can commute rlwimi instructions, but only if the
// rotate amt is zero. We also have to munge the immediates a bit.
virtual MachineInstr *commuteInstruction(MachineInstr *MI, bool NewMI) const;
-
- virtual void insertNoop(MachineBasicBlock &MBB,
+
+ virtual void insertNoop(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const;
virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB,
- const SmallVectorImpl<MachineOperand> &Cond) const;
- virtual bool copyRegToReg(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- unsigned DestReg, unsigned SrcReg,
- const TargetRegisterClass *DestRC,
- const TargetRegisterClass *SrcRC,
- DebugLoc DL) const;
-
+ const SmallVectorImpl<MachineOperand> &Cond,
+ DebugLoc DL) const;
+ virtual void copyPhysReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I, DebugLoc DL,
+ unsigned DestReg, unsigned SrcReg,
+ bool KillSrc) const;
+
virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, bool isKill, int FrameIndex,
unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
-
+
virtual MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
int FrameIx,
uint64_t Offset,
const MDNode *MDPtr,
DebugLoc DL) const;
- /// foldMemoryOperand - PowerPC (like most RISC's) can only fold spills into
- /// copy instructions, turning them into load/store instructions.
- virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
- MachineInstr* MI,
- const SmallVectorImpl<unsigned> &Ops,
- int FrameIndex) const;
-
- virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
- MachineInstr* MI,
- const SmallVectorImpl<unsigned> &Ops,
- MachineInstr* LoadMI) const {
- return 0;
- }
-
- virtual bool canFoldMemoryOperand(const MachineInstr *MI,
- const SmallVectorImpl<unsigned> &Ops) const;
-
virtual
bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
-
+
/// GetInstSize - Return the number of bytes of code the specified
/// instruction may be. This returns the maximum number of bytes.
///