-//===- PPCJITInfo.h - PowerPC impl. of the JIT interface --------*- C++ -*-===//
+//===-- PPCJITInfo.h - PowerPC impl. of the JIT interface -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
#ifndef POWERPC_JITINFO_H
#define POWERPC_JITINFO_H
+#include "llvm/CodeGen/JITCodeEmitter.h"
#include "llvm/Target/TargetJITInfo.h"
namespace llvm {
- class PPCTargetMachine;
+class PPCSubtarget;
+class PPCJITInfo : public TargetJITInfo {
+protected:
+ PPCSubtarget &Subtarget;
+ bool is64Bit;
- class PPCJITInfo : public TargetJITInfo {
- protected:
- PPCTargetMachine &TM;
- bool is64Bit;
- public:
- PPCJITInfo(PPCTargetMachine &tm, bool tmIs64Bit) : TM(tm) {
- useGOT = 0;
- is64Bit = tmIs64Bit;
- }
+public:
+ PPCJITInfo(PPCSubtarget &STI);
- virtual void *emitFunctionStub(const Function* F, void *Fn,
- MachineCodeEmitter &MCE);
- virtual LazyResolverFn getLazyResolverFunction(JITCompilerFn);
- virtual void relocate(void *Function, MachineRelocation *MR,
- unsigned NumRelocs, unsigned char* GOTBase);
-
- /// replaceMachineCodeForFunction - Make it so that calling the function
- /// whose machine code is at OLD turns into a call to NEW, perhaps by
- /// overwriting OLD with a branch to NEW. This is used for self-modifying
- /// code.
- ///
- virtual void replaceMachineCodeForFunction(void *Old, void *New);
+ StubLayout getStubLayout() override;
+ void *emitFunctionStub(const Function *F, void *Fn,
+ JITCodeEmitter &JCE) override;
+ LazyResolverFn getLazyResolverFunction(JITCompilerFn) override;
+ void relocate(void *Function, MachineRelocation *MR, unsigned NumRelocs,
+ unsigned char *GOTBase) override;
- /// InvalidateInstructionCache - Before the JIT can run a block of code
- // that has been emitted it must invalidate the instruction cache on some
- // platforms.
- virtual void InvalidateInstructionCache(const void *Addr, unsigned len);
- };
+ /// replaceMachineCodeForFunction - Make it so that calling the function
+ /// whose machine code is at OLD turns into a call to NEW, perhaps by
+ /// overwriting OLD with a branch to NEW. This is used for self-modifying
+ /// code.
+ ///
+ void replaceMachineCodeForFunction(void *Old, void *New) override;
+};
}
#endif