// Pin the vtable to this file.
void AMDGPUInstrInfo::anchor() {}
-AMDGPUInstrInfo::AMDGPUInstrInfo(TargetMachine &tm)
- : AMDGPUGenInstrInfo(-1,-1), RI(tm), TM(tm) { }
+AMDGPUInstrInfo::AMDGPUInstrInfo(const AMDGPUSubtarget &st)
+ : AMDGPUGenInstrInfo(-1,-1), RI(st), ST(st) { }
const AMDGPURegisterInfo &AMDGPUInstrInfo::getRegisterInfo() const {
return RI;
} else if (isRegisterStore(*MI)) {
int ValOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
AMDGPU::OpName::val);
- AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::dst);
unsigned RegIndex = MI->getOperand(RegOpIdx).getImm();
unsigned Channel = MI->getOperand(ChanOpIdx).getImm();
unsigned Address = calculateIndirectAddress(RegIndex, Channel);
return 0;
}
-bool AMDGPUInstrInfo::shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2,
- int64_t Offset1, int64_t Offset2,
- unsigned NumLoads) const {
- assert(Offset2 > Offset1
- && "Second offset should be larger than first offset!");
- // If we have less than 16 loads in a row, and the offsets are within 16,
- // then schedule together.
- // TODO: Make the loads schedule near if it fits in a cacheline
- return (NumLoads < 16 && (Offset2 - Offset1) < 16);
+bool AMDGPUInstrInfo::enableClusterLoads() const {
+ return true;
+}
+
+// FIXME: This behaves strangely. If, for example, you have 32 load + stores,
+// the first 16 loads will be interleaved with the stores, and the next 16 will
+// be clustered as expected. It should really split into 2 16 store batches.
+//
+// Loads are clustered until this returns false, rather than trying to schedule
+// groups of stores. This also means we have to deal with saying different
+// address space loads should be clustered, and ones which might cause bank
+// conflicts.
+//
+// This might be deprecated so it might not be worth that much effort to fix.
+bool AMDGPUInstrInfo::shouldScheduleLoadsNear(SDNode *Load0, SDNode *Load1,
+ int64_t Offset0, int64_t Offset1,
+ unsigned NumLoads) const {
+ assert(Offset1 > Offset0 &&
+ "Second offset should be larger than first offset!");
+ // If we have less than 16 loads in a row, and the offsets are within 64
+ // bytes, then schedule together.
+
+ // A cacheline is 64 bytes (for global memory).
+ return (NumLoads <= 16 && (Offset1 - Offset0) < 64);
}
bool
return -1;
}
- Offset = MF.getTarget().getFrameLowering()->getFrameIndexOffset(MF, -1);
+ Offset = MF.getTarget()
+ .getSubtargetImpl()
+ ->getFrameLowering()
+ ->getFrameIndexOffset(MF, -1);
return getIndirectIndexBegin(MF) + Offset;
}
-
-void AMDGPUInstrInfo::convertToISA(MachineInstr & MI, MachineFunction &MF,
- DebugLoc DL) const {
- MachineRegisterInfo &MRI = MF.getRegInfo();
- const AMDGPURegisterInfo & RI = getRegisterInfo();
-
- for (unsigned i = 0; i < MI.getNumOperands(); i++) {
- MachineOperand &MO = MI.getOperand(i);
- // Convert dst regclass to one that is supported by the ISA
- if (MO.isReg() && MO.isDef()) {
- if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) {
- const TargetRegisterClass * oldRegClass = MRI.getRegClass(MO.getReg());
- const TargetRegisterClass * newRegClass = RI.getISARegClass(oldRegClass);
-
- assert(newRegClass);
-
- MRI.setRegClass(MO.getReg(), newRegClass);
- }
- }
- }
-}
-
int AMDGPUInstrInfo::getMaskedMIMGOp(uint16_t Opcode, unsigned Channels) const {
switch (Channels) {
default: return Opcode;