#include "llvm/Support/Debug.h"
#include "AMDGPU.h"
+#include "AMDGPUSubtarget.h"
#include "R600Defines.h"
#include "R600InstrInfo.h"
#include "R600MachineFunctionInfo.h"
}
bool runOnMachineFunction(MachineFunction &MF) override {
- TII=static_cast<const R600InstrInfo *>(MF.getTarget().getInstrInfo());
- TRI=static_cast<const R600RegisterInfo *>(MF.getTarget().getRegisterInfo());
+ TII = static_cast<const R600InstrInfo *>(MF.getSubtarget().getInstrInfo());
+ TRI = static_cast<const R600RegisterInfo *>(
+ MF.getSubtarget().getRegisterInfo());
R600MachineFunctionInfo *MFI = MF.getInfo<R600MachineFunctionInfo>();
- CFStack CFStack(ST, MFI->ShaderType);
+ CFStack CFStack(ST, MFI->getShaderType());
for (MachineFunction::iterator MB = MF.begin(), ME = MF.end(); MB != ME;
++MB) {
MachineBasicBlock &MBB = *MB;
unsigned CfCount = 0;
std::vector<std::pair<unsigned, std::set<MachineInstr *> > > LoopStack;
std::vector<MachineInstr * > IfThenElseStack;
- if (MFI->ShaderType == 1) {
+ if (MFI->getShaderType() == ShaderType::VERTEX) {
BuildMI(MBB, MBB.begin(), MBB.findDebugLoc(MBB.begin()),
getHWInstrDesc(CF_CALL_FS));
CfCount++;