MRI = &DAG->MRI;
CurInstKind = IDOther;
CurEmitted = 0;
- OccupedSlotsMask = 15;
+ OccupedSlotsMask = 31;
InstKindLimit[IDAlu] = TII->getMaxAlusPerClause();
InstKindLimit[IDOther] = 32;
if (NextInstKind != CurInstKind) {
DEBUG(dbgs() << "Instruction Type Switch\n");
if (NextInstKind != IDAlu)
- OccupedSlotsMask = 15;
+ OccupedSlotsMask |= 31;
CurEmitted = 0;
CurInstKind = NextInstKind;
}
R600SchedStrategy::AluKind R600SchedStrategy::getAluKind(SUnit *SU) const {
MachineInstr *MI = SU->getInstr();
+ if (TII->isTransOnly(MI))
+ return AluTrans;
+
switch (MI->getOpcode()) {
case AMDGPU::PRED_X:
return AluPredX;
It != E; ++It) {
SUnit *SU = *It;
InstructionsGroupCandidate.push_back(SU->getInstr());
- if (TII->canBundle(InstructionsGroupCandidate)) {
+ if (TII->fitsConstReadLimitations(InstructionsGroupCandidate)) {
InstructionsGroupCandidate.pop_back();
Q.erase((It + 1).base());
return SU;
return AvailableAlus[AluAny].size() + AvailableAlus[AluT_XYZW].size() +
AvailableAlus[AluT_X].size() + AvailableAlus[AluT_Y].size() +
AvailableAlus[AluT_Z].size() + AvailableAlus[AluT_W].size() +
- AvailableAlus[AluDiscarded].size() + AvailableAlus[AluPredX].size();
+ AvailableAlus[AluTrans].size() + AvailableAlus[AluDiscarded].size() +
+ AvailableAlus[AluPredX].size();
}
SUnit* R600SchedStrategy::pickAlu() {
if (!OccupedSlotsMask) {
// Bottom up scheduling : predX must comes first
if (!AvailableAlus[AluPredX].empty()) {
- OccupedSlotsMask = 15;
+ OccupedSlotsMask |= 31;
return PopInst(AvailableAlus[AluPredX]);
}
// Flush physical reg copies (RA will discard them)
if (!AvailableAlus[AluDiscarded].empty()) {
- OccupedSlotsMask = 15;
+ OccupedSlotsMask |= 31;
return PopInst(AvailableAlus[AluDiscarded]);
}
// If there is a T_XYZW alu available, use it
if (!AvailableAlus[AluT_XYZW].empty()) {
- OccupedSlotsMask = 15;
+ OccupedSlotsMask |= 15;
return PopInst(AvailableAlus[AluT_XYZW]);
}
}
+ bool TransSlotOccuped = OccupedSlotsMask & 16;
+ if (!TransSlotOccuped) {
+ if (!AvailableAlus[AluTrans].empty()) {
+ OccupedSlotsMask |= 16;
+ return PopInst(AvailableAlus[AluTrans]);
+ }
+ }
for (int Chan = 3; Chan > -1; --Chan) {
bool isOccupied = OccupedSlotsMask & (1 << Chan);
if (!isOccupied) {