#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/RegisterScavenging.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/LLVMContext.h"
using namespace llvm;
BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
BitVector Reserved(getNumRegs());
Reserved.set(AMDGPU::EXEC);
+
+ // EXEC_LO and EXEC_HI could be allocated and used as regular register,
+ // but this seems likely to result in bugs, so I'm marking them as reserved.
+ Reserved.set(AMDGPU::EXEC_LO);
+ Reserved.set(AMDGPU::EXEC_HI);
+
Reserved.set(AMDGPU::INDIRECT_BASE_ADDR);
+ Reserved.set(AMDGPU::FLAT_SCR);
+ Reserved.set(AMDGPU::FLAT_SCR_LO);
+ Reserved.set(AMDGPU::FLAT_SCR_HI);
+
+ // Reserve some VGPRs to use as temp registers in case we have to spill VGPRs
+ Reserved.set(AMDGPU::VGPR255);
+ Reserved.set(AMDGPU::VGPR254);
+
return Reserved;
}
-unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
- MachineFunction &MF) const {
- return RC->getNumRegs();
+unsigned SIRegisterInfo::getRegPressureSetLimit(unsigned Idx) const {
+
+ // FIXME: We should adjust the max number of waves based on LDS size.
+ unsigned SGPRLimit = getNumSGPRsAllowed(ST.getMaxWavesPerCU());
+ unsigned VGPRLimit = getNumVGPRsAllowed(ST.getMaxWavesPerCU());
+
+ for (regclass_iterator I = regclass_begin(), E = regclass_end();
+ I != E; ++I) {
+
+ unsigned NumSubRegs = std::max((int)(*I)->getSize() / 4, 1);
+ unsigned Limit;
+
+ if (isSGPRClass(*I)) {
+ Limit = SGPRLimit / NumSubRegs;
+ } else {
+ Limit = VGPRLimit / NumSubRegs;
+ }
+
+ const int *Sets = getRegClassPressureSets(*I);
+ assert(Sets);
+ for (unsigned i = 0; Sets[i] != -1; ++i) {
+ if (Sets[i] == (int)Idx)
+ return Limit;
+ }
+ }
+ return 256;
}
bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
return Fn.getFrameInfo()->hasStackObjects();
}
+static unsigned getNumSubRegsForSpillOp(unsigned Op) {
+
+ switch (Op) {
+ case AMDGPU::SI_SPILL_S512_SAVE:
+ case AMDGPU::SI_SPILL_S512_RESTORE:
+ case AMDGPU::SI_SPILL_V512_SAVE:
+ case AMDGPU::SI_SPILL_V512_RESTORE:
+ return 16;
+ case AMDGPU::SI_SPILL_S256_SAVE:
+ case AMDGPU::SI_SPILL_S256_RESTORE:
+ case AMDGPU::SI_SPILL_V256_SAVE:
+ case AMDGPU::SI_SPILL_V256_RESTORE:
+ return 8;
+ case AMDGPU::SI_SPILL_S128_SAVE:
+ case AMDGPU::SI_SPILL_S128_RESTORE:
+ case AMDGPU::SI_SPILL_V128_SAVE:
+ case AMDGPU::SI_SPILL_V128_RESTORE:
+ return 4;
+ case AMDGPU::SI_SPILL_V96_SAVE:
+ case AMDGPU::SI_SPILL_V96_RESTORE:
+ return 3;
+ case AMDGPU::SI_SPILL_S64_SAVE:
+ case AMDGPU::SI_SPILL_S64_RESTORE:
+ case AMDGPU::SI_SPILL_V64_SAVE:
+ case AMDGPU::SI_SPILL_V64_RESTORE:
+ return 2;
+ case AMDGPU::SI_SPILL_S32_SAVE:
+ case AMDGPU::SI_SPILL_S32_RESTORE:
+ case AMDGPU::SI_SPILL_V32_SAVE:
+ case AMDGPU::SI_SPILL_V32_RESTORE:
+ return 1;
+ default: llvm_unreachable("Invalid spill opcode");
+ }
+}
+
+void SIRegisterInfo::buildScratchLoadStore(MachineBasicBlock::iterator MI,
+ unsigned LoadStoreOp,
+ unsigned Value,
+ unsigned ScratchRsrcReg,
+ unsigned ScratchOffset,
+ int64_t Offset,
+ RegScavenger *RS) const {
+
+ const SIInstrInfo *TII = static_cast<const SIInstrInfo*>(ST.getInstrInfo());
+ MachineBasicBlock *MBB = MI->getParent();
+ const MachineFunction *MF = MI->getParent()->getParent();
+ LLVMContext &Ctx = MF->getFunction()->getContext();
+ DebugLoc DL = MI->getDebugLoc();
+ bool IsLoad = TII->get(LoadStoreOp).mayLoad();
+
+ bool RanOutOfSGPRs = false;
+ unsigned SOffset = ScratchOffset;
+
+ unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
+ unsigned Size = NumSubRegs * 4;
+
+ if (!isUInt<12>(Offset + Size)) {
+ SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0);
+ if (SOffset == AMDGPU::NoRegister) {
+ RanOutOfSGPRs = true;
+ SOffset = AMDGPU::SGPR0;
+ }
+ BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
+ .addReg(ScratchOffset)
+ .addImm(Offset);
+ Offset = 0;
+ }
+
+ if (RanOutOfSGPRs)
+ Ctx.emitError("Ran out of SGPRs for spilling VGPRS");
+
+ for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += 4) {
+ unsigned SubReg = NumSubRegs > 1 ?
+ getPhysRegSubReg(Value, &AMDGPU::VGPR_32RegClass, i) :
+ Value;
+ bool IsKill = (i == e - 1);
+
+ BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
+ .addReg(SubReg, getDefRegState(IsLoad))
+ .addReg(ScratchRsrcReg, getKillRegState(IsKill))
+ .addImm(Offset)
+ .addReg(SOffset)
+ .addImm(0) // glc
+ .addImm(0) // slc
+ .addImm(0) // tfe
+ .addReg(Value, RegState::Implicit | getDefRegState(IsLoad));
+ }
+}
+
void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
int SPAdj, unsigned FIOperandNum,
RegScavenger *RS) const {
MachineFunction *MF = MI->getParent()->getParent();
+ MachineBasicBlock *MBB = MI->getParent();
+ SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
MachineFrameInfo *FrameInfo = MF->getFrameInfo();
const SIInstrInfo *TII = static_cast<const SIInstrInfo*>(ST.getInstrInfo());
+ DebugLoc DL = MI->getDebugLoc();
+
MachineOperand &FIOp = MI->getOperand(FIOperandNum);
int Index = MI->getOperand(FIOperandNum).getIndex();
- int64_t Offset = FrameInfo->getObjectOffset(Index);
- FIOp.ChangeToImmediate(Offset);
- if (!TII->isImmOperandLegal(MI, FIOperandNum, FIOp)) {
- unsigned TmpReg = RS->scavengeRegister(&AMDGPU::VReg_32RegClass, MI, SPAdj);
- BuildMI(*MI->getParent(), MI, MI->getDebugLoc(),
- TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
- .addImm(Offset);
- FIOp.ChangeToRegister(TmpReg, false);
+ switch (MI->getOpcode()) {
+ // SGPR register spill
+ case AMDGPU::SI_SPILL_S512_SAVE:
+ case AMDGPU::SI_SPILL_S256_SAVE:
+ case AMDGPU::SI_SPILL_S128_SAVE:
+ case AMDGPU::SI_SPILL_S64_SAVE:
+ case AMDGPU::SI_SPILL_S32_SAVE: {
+ unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
+
+ for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
+ unsigned SubReg = getPhysRegSubReg(MI->getOperand(0).getReg(),
+ &AMDGPU::SGPR_32RegClass, i);
+ struct SIMachineFunctionInfo::SpilledReg Spill =
+ MFI->getSpilledReg(MF, Index, i);
+
+ if (Spill.VGPR == AMDGPU::NoRegister) {
+ LLVMContext &Ctx = MF->getFunction()->getContext();
+ Ctx.emitError("Ran out of VGPRs for spilling SGPR");
+ }
+
+ BuildMI(*MBB, MI, DL,
+ TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
+ Spill.VGPR)
+ .addReg(SubReg)
+ .addImm(Spill.Lane);
+
+ }
+ MI->eraseFromParent();
+ break;
+ }
+
+ // SGPR register restore
+ case AMDGPU::SI_SPILL_S512_RESTORE:
+ case AMDGPU::SI_SPILL_S256_RESTORE:
+ case AMDGPU::SI_SPILL_S128_RESTORE:
+ case AMDGPU::SI_SPILL_S64_RESTORE:
+ case AMDGPU::SI_SPILL_S32_RESTORE: {
+ unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
+
+ for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
+ unsigned SubReg = getPhysRegSubReg(MI->getOperand(0).getReg(),
+ &AMDGPU::SGPR_32RegClass, i);
+ bool isM0 = SubReg == AMDGPU::M0;
+ struct SIMachineFunctionInfo::SpilledReg Spill =
+ MFI->getSpilledReg(MF, Index, i);
+
+ if (Spill.VGPR == AMDGPU::NoRegister) {
+ LLVMContext &Ctx = MF->getFunction()->getContext();
+ Ctx.emitError("Ran out of VGPRs for spilling SGPR");
+ }
+
+ if (isM0)
+ SubReg = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0);
+
+ BuildMI(*MBB, MI, DL,
+ TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
+ SubReg)
+ .addReg(Spill.VGPR)
+ .addImm(Spill.Lane)
+ .addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine);
+ if (isM0) {
+ BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
+ .addReg(SubReg);
+ }
+ }
+ TII->insertNOPs(MI, 3);
+ MI->eraseFromParent();
+ break;
+ }
+
+ // VGPR register spill
+ case AMDGPU::SI_SPILL_V512_SAVE:
+ case AMDGPU::SI_SPILL_V256_SAVE:
+ case AMDGPU::SI_SPILL_V128_SAVE:
+ case AMDGPU::SI_SPILL_V96_SAVE:
+ case AMDGPU::SI_SPILL_V64_SAVE:
+ case AMDGPU::SI_SPILL_V32_SAVE:
+ buildScratchLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
+ TII->getNamedOperand(*MI, AMDGPU::OpName::src)->getReg(),
+ TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_rsrc)->getReg(),
+ TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_offset)->getReg(),
+ FrameInfo->getObjectOffset(Index), RS);
+ MI->eraseFromParent();
+ break;
+ case AMDGPU::SI_SPILL_V32_RESTORE:
+ case AMDGPU::SI_SPILL_V64_RESTORE:
+ case AMDGPU::SI_SPILL_V96_RESTORE:
+ case AMDGPU::SI_SPILL_V128_RESTORE:
+ case AMDGPU::SI_SPILL_V256_RESTORE:
+ case AMDGPU::SI_SPILL_V512_RESTORE: {
+ buildScratchLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
+ TII->getNamedOperand(*MI, AMDGPU::OpName::dst)->getReg(),
+ TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_rsrc)->getReg(),
+ TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_offset)->getReg(),
+ FrameInfo->getObjectOffset(Index), RS);
+ MI->eraseFromParent();
+ break;
+ }
+
+ default: {
+ int64_t Offset = FrameInfo->getObjectOffset(Index);
+ FIOp.ChangeToImmediate(Offset);
+ if (!TII->isImmOperandLegal(MI, FIOperandNum, FIOp)) {
+ unsigned TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, SPAdj);
+ BuildMI(*MBB, MI, MI->getDebugLoc(),
+ TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
+ .addImm(Offset);
+ FIOp.ChangeToRegister(TmpReg, false, false, true);
+ }
+ }
}
}
MVT VT) const {
switch(VT.SimpleTy) {
default:
- case MVT::i32: return &AMDGPU::VReg_32RegClass;
+ case MVT::i32: return &AMDGPU::VGPR_32RegClass;
}
}
const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const {
assert(!TargetRegisterInfo::isVirtualRegister(Reg));
- const TargetRegisterClass *BaseClasses[] = {
- &AMDGPU::VReg_32RegClass,
+ static const TargetRegisterClass *BaseClasses[] = {
+ &AMDGPU::VGPR_32RegClass,
&AMDGPU::SReg_32RegClass,
&AMDGPU::VReg_64RegClass,
&AMDGPU::SReg_64RegClass,
+ &AMDGPU::VReg_96RegClass,
+ &AMDGPU::VReg_128RegClass,
&AMDGPU::SReg_128RegClass,
- &AMDGPU::SReg_256RegClass
+ &AMDGPU::VReg_256RegClass,
+ &AMDGPU::SReg_256RegClass,
+ &AMDGPU::VReg_512RegClass
};
for (const TargetRegisterClass *BaseClass : BaseClasses) {
return nullptr;
}
-bool SIRegisterInfo::isSGPRClass(const TargetRegisterClass *RC) const {
- if (!RC) {
- return false;
- }
- return !hasVGPRs(RC);
-}
-
bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
- return getCommonSubClass(&AMDGPU::VReg_32RegClass, RC) ||
+ return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) ||
getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) ||
getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) ||
getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) ||
} else if (SRC == &AMDGPU::SCCRegRegClass) {
return &AMDGPU::VCCRegRegClass;
} else if (getCommonSubClass(SRC, &AMDGPU::SGPR_32RegClass)) {
- return &AMDGPU::VReg_32RegClass;
+ return &AMDGPU::VGPR_32RegClass;
} else if (getCommonSubClass(SRC, &AMDGPU::SGPR_64RegClass)) {
return &AMDGPU::VReg_64RegClass;
} else if (getCommonSubClass(SRC, &AMDGPU::SReg_128RegClass)) {
case 1: return AMDGPU::VCC_HI;
default: llvm_unreachable("Invalid SubIdx for VCC");
}
- break;
+
+ case AMDGPU::FLAT_SCR:
+ switch (Channel) {
+ case 0:
+ return AMDGPU::FLAT_SCR_LO;
+ case 1:
+ return AMDGPU::FLAT_SCR_HI;
+ default:
+ llvm_unreachable("Invalid SubIdx for FLAT_SCR");
+ }
+ break;
+
+ case AMDGPU::EXEC:
+ switch (Channel) {
+ case 0:
+ return AMDGPU::EXEC_LO;
+ case 1:
+ return AMDGPU::EXEC_HI;
+ default:
+ llvm_unreachable("Invalid SubIdx for EXEC");
+ }
+ break;
+ }
+
+ const TargetRegisterClass *RC = getPhysRegClass(Reg);
+ // 32-bit registers don't have sub-registers, so we can just return the
+ // Reg. We need to have this check here, because the calculation below
+ // using getHWRegIndex() will fail with special 32-bit registers like
+ // VCC_LO, VCC_HI, EXEC_LO, EXEC_HI and M0.
+ if (RC->getSize() == 4) {
+ assert(Channel == 0);
+ return Reg;
}
unsigned Index = getHWRegIndex(Reg);
return SubRC->getRegister(Index + Channel);
}
-bool SIRegisterInfo::regClassCanUseImmediate(int RCID) const {
- switch (RCID) {
- default: return false;
- case AMDGPU::SSrc_32RegClassID:
- case AMDGPU::SSrc_64RegClassID:
- case AMDGPU::VSrc_32RegClassID:
- case AMDGPU::VSrc_64RegClassID:
- return true;
- }
+bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
+ return OpType == AMDGPU::OPERAND_REG_IMM32;
}
-bool SIRegisterInfo::regClassCanUseImmediate(
- const TargetRegisterClass *RC) const {
- return regClassCanUseImmediate(RC->getID());
+bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
+ if (opCanUseLiteralConstant(OpType))
+ return true;
+
+ return OpType == AMDGPU::OPERAND_REG_INLINE_C;
}
unsigned SIRegisterInfo::getPreloadedValue(const MachineFunction &MF,
case SIRegisterInfo::TGID_Z:
return AMDGPU::SReg_32RegClass.getRegister(MFI->NumUserSGPRs + 2);
case SIRegisterInfo::SCRATCH_WAVE_OFFSET:
+ if (MFI->getShaderType() != ShaderType::COMPUTE)
+ return MFI->ScratchOffsetReg;
return AMDGPU::SReg_32RegClass.getRegister(MFI->NumUserSGPRs + 4);
case SIRegisterInfo::SCRATCH_PTR:
return AMDGPU::SGPR2_SGPR3;
+ case SIRegisterInfo::INPUT_PTR:
+ return AMDGPU::SGPR0_SGPR1;
+ case SIRegisterInfo::TIDIG_X:
+ return AMDGPU::VGPR0;
+ case SIRegisterInfo::TIDIG_Y:
+ return AMDGPU::VGPR1;
+ case SIRegisterInfo::TIDIG_Z:
+ return AMDGPU::VGPR2;
}
llvm_unreachable("unexpected preloaded value type");
}
+
+/// \brief Returns a register that is not used at any point in the function.
+/// If all registers are used, then this function will return
+// AMDGPU::NoRegister.
+unsigned SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
+ const TargetRegisterClass *RC) const {
+
+ for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
+ I != E; ++I) {
+ if (!MRI.isPhysRegUsed(*I))
+ return *I;
+ }
+ return AMDGPU::NoRegister;
+}
+
+unsigned SIRegisterInfo::getNumVGPRsAllowed(unsigned WaveCount) const {
+ switch(WaveCount) {
+ case 10: return 24;
+ case 9: return 28;
+ case 8: return 32;
+ case 7: return 36;
+ case 6: return 40;
+ case 5: return 48;
+ case 4: return 64;
+ case 3: return 84;
+ case 2: return 128;
+ default: return 256;
+ }
+}
+
+unsigned SIRegisterInfo::getNumSGPRsAllowed(unsigned WaveCount) const {
+ switch(WaveCount) {
+ case 10: return 48;
+ case 9: return 56;
+ case 8: return 64;
+ case 7: return 72;
+ case 6: return 80;
+ case 5: return 96;
+ default: return 103;
+ }
+}