//===---------------------------------------------------------------------===//
+We should make the various target's "IMPLICIT_DEF" instructions be a single
+target-independent opcode like TargetInstrInfo::INLINEASM. This would allow
+us to eliminate the TargetInstrDesc::isImplicitDef() method, and would allow
+us to avoid having to define this for every target for every register class.
+
+//===---------------------------------------------------------------------===//
+
With the recent changes to make the implicit def/use set explicit in
machineinstrs, we should change the target descriptions for 'call' instructions
so that the .td files don't list all the call-clobbered registers as implicit
//===---------------------------------------------------------------------===//
-We should constant fold vector type casts at the LLVM level, regardless of the
-cast. Currently we cannot fold some casts because we don't have TargetData
-information in the constant folder, so we don't know the endianness of the
-target!
-
-//===---------------------------------------------------------------------===//
-
Add support for conditional increments, and other related patterns. Instead
of:
; This testcase is due to tail-duplication not wanting to copy the return
; instruction into the terminating blocks because there was other code
; optimized out of the function after the taildup happened.
-;RUN: llvm-upgrade < %s | llvm-as | opt -tailcallelim | llvm-dis | not grep call
+; RUN: llvm-as < %s | opt -tailcallelim | llvm-dis | not grep call
-int %t4(int %a) {
+define i32 @t4(i32 %a) {
entry:
- %tmp.1 = and int %a, 1
- %tmp.2 = cast int %tmp.1 to bool
- br bool %tmp.2, label %then.0, label %else.0
-
-then.0:
- %tmp.5 = add int %a, -1
- %tmp.3 = call int %t4( int %tmp.5 )
- br label %return
-
-else.0:
- %tmp.7 = setne int %a, 0
- br bool %tmp.7, label %then.1, label %return
-
-then.1:
- %tmp.11 = add int %a, -2
- %tmp.9 = call int %t4( int %tmp.11 )
- br label %return
-
-return:
- %result.0 = phi int [ 0, %else.0 ], [ %tmp.3, %then.0 ],
+ %tmp.1 = and i32 %a, 1 ; <i32> [#uses=1]
+ %tmp.2 = icmp ne i32 %tmp.1, 0 ; <i1> [#uses=1]
+ br i1 %tmp.2, label %then.0, label %else.0
+
+then.0: ; preds = %entry
+ %tmp.5 = add i32 %a, -1 ; <i32> [#uses=1]
+ %tmp.3 = call i32 @t4( i32 %tmp.5 ) ; <i32> [#uses=1]
+ br label %return
+
+else.0: ; preds = %entry
+ %tmp.7 = icmp ne i32 %a, 0 ; <i1> [#uses=1]
+ br i1 %tmp.7, label %then.1, label %return
+
+then.1: ; preds = %else.0
+ %tmp.11 = add i32 %a, -2 ; <i32> [#uses=1]
+ %tmp.9 = call i32 @t4( i32 %tmp.11 ) ; <i32> [#uses=1]
+ br label %return
+
+return: ; preds = %then.1, %else.0, %then.0
+ %result.0 = phi i32 [ 0, %else.0 ], [ %tmp.3, %then.0 ],
[ %tmp.9, %then.1 ]
- ret int %result.0
+ ret i32 %result.0
}
//===---------------------------------------------------------------------===//
Argument promotion should promote arguments for recursive functions, like
this:
-; RUN: llvm-upgrade < %s | llvm-as | opt -argpromotion | llvm-dis | grep x.val
-
-implementation ; Functions:
+; RUN: llvm-as < %s | opt -argpromotion | llvm-dis | grep x.val
-internal int %foo(int* %x) {
+define internal i32 @foo(i32* %x) {
entry:
- %tmp = load int* %x
- %tmp.foo = call int %foo(int *%x)
- ret int %tmp.foo
+ %tmp = load i32* %x ; <i32> [#uses=0]
+ %tmp.foo = call i32 @foo( i32* %x ) ; <i32> [#uses=1]
+ ret i32 %tmp.foo
}
-int %bar(int* %x) {
+define i32 @bar(i32* %x) {
entry:
- %tmp3 = call int %foo( int* %x) ; <int>[#uses=1]
- ret int %tmp3
+ %tmp3 = call i32 @foo( i32* %x ) ; <i32> [#uses=1]
+ ret i32 %tmp3
+}
+
+//===---------------------------------------------------------------------===//
+
+"basicaa" should know how to look through "or" instructions that act like add
+instructions. For example in this code, the x*4+1 is turned into x*4 | 1, and
+basicaa can't analyze the array subscript, leading to duplicated loads in the
+generated code:
+
+void test(int X, int Y, int a[]) {
+int i;
+ for (i=2; i<1000; i+=4) {
+ a[i+0] = a[i-1+0]*a[i-2+0];
+ a[i+1] = a[i-1+1]*a[i-2+1];
+ a[i+2] = a[i-1+2]*a[i-2+2];
+ a[i+3] = a[i-1+3]*a[i-2+3];
+ }
+}
+
+//===---------------------------------------------------------------------===//
+
+We should investigate an instruction sinking pass. Consider this silly
+example in pic mode:
+
+#include <assert.h>
+void foo(int x) {
+ assert(x);
+ //...
+}
+
+we compile this to:
+_foo:
+ subl $28, %esp
+ call "L1$pb"
+"L1$pb":
+ popl %eax
+ cmpl $0, 32(%esp)
+ je LBB1_2 # cond_true
+LBB1_1: # return
+ # ...
+ addl $28, %esp
+ ret
+LBB1_2: # cond_true
+...
+
+The PIC base computation (call+popl) is only used on one path through the
+code, but is currently always computed in the entry block. It would be
+better to sink the picbase computation down into the block for the
+assertion, as it is the only one that uses it. This happens for a lot of
+code with early outs.
+
+Another example is loads of arguments, which are usually emitted into the
+entry block on targets like x86. If not used in all paths through a
+function, they should be sunk into the ones that do.
+
+In this case, whole-function-isel would also handle this.
+
+//===---------------------------------------------------------------------===//
+
+Investigate lowering of sparse switch statements into perfect hash tables:
+http://burtleburtle.net/bob/hash/perfect.html
+
+//===---------------------------------------------------------------------===//
+
+We should turn things like "load+fabs+store" and "load+fneg+store" into the
+corresponding integer operations. On a yonah, this loop:
+
+double a[256];
+void foo() {
+ int i, b;
+ for (b = 0; b < 10000000; b++)
+ for (i = 0; i < 256; i++)
+ a[i] = -a[i];
+}
+
+is twice as slow as this loop:
+
+long long a[256];
+void foo() {
+ int i, b;
+ for (b = 0; b < 10000000; b++)
+ for (i = 0; i < 256; i++)
+ a[i] ^= (1ULL << 63);
}
+and I suspect other processors are similar. On X86 in particular this is a
+big win because doing this with integers allows the use of read/modify/write
+instructions.
+
//===---------------------------------------------------------------------===//
+
+DAG Combiner should try to combine small loads into larger loads when
+profitable. For example, we compile this C++ example:
+
+struct THotKey { short Key; bool Control; bool Shift; bool Alt; };
+extern THotKey m_HotKey;
+THotKey GetHotKey () { return m_HotKey; }
+
+into (-O3 -fno-exceptions -static -fomit-frame-pointer):
+
+__Z9GetHotKeyv:
+ pushl %esi
+ movl 8(%esp), %eax
+ movb _m_HotKey+3, %cl
+ movb _m_HotKey+4, %dl
+ movb _m_HotKey+2, %ch
+ movw _m_HotKey, %si
+ movw %si, (%eax)
+ movb %ch, 2(%eax)
+ movb %cl, 3(%eax)
+ movb %dl, 4(%eax)
+ popl %esi
+ ret $4
+
+GCC produces:
+
+__Z9GetHotKeyv:
+ movl _m_HotKey, %edx
+ movl 4(%esp), %eax
+ movl %edx, (%eax)
+ movzwl _m_HotKey+4, %edx
+ movw %dx, 4(%eax)
+ ret $4
+
+The LLVM IR contains the needed alignment info, so we should be able to
+merge the loads and stores into 4-byte loads:
+
+ %struct.THotKey = type { i16, i8, i8, i8 }
+define void @_Z9GetHotKeyv(%struct.THotKey* sret %agg.result) nounwind {
+...
+ %tmp2 = load i16* getelementptr (@m_HotKey, i32 0, i32 0), align 8
+ %tmp5 = load i8* getelementptr (@m_HotKey, i32 0, i32 1), align 2
+ %tmp8 = load i8* getelementptr (@m_HotKey, i32 0, i32 2), align 1
+ %tmp11 = load i8* getelementptr (@m_HotKey, i32 0, i32 3), align 2
+
+Alternatively, we should use a small amount of base-offset alias analysis
+to make it so the scheduler doesn't need to hold all the loads in regs at
+once.
+
+//===---------------------------------------------------------------------===//
+
+We should extend parameter attributes to capture more information about
+pointer parameters for alias analysis. Some ideas:
+
+1. Add a "nocapture" attribute, which indicates that the callee does not store
+ the address of the parameter into a global or any other memory location
+ visible to the callee. This can be used to make basicaa and other analyses
+ more powerful. It is true for things like memcpy, strcat, and many other
+ things, including structs passed by value, most C++ references, etc.
+2. Generalize readonly to be set on parameters. This is important mod/ref
+ info for the function, which is important for basicaa and others. It can
+ also be used by the inliner to avoid inserting a memcpy for byval
+ arguments when the function is inlined.
+
+These functions can be inferred by various analysis passes such as the
+globalsmodrefaa pass. Note that getting #2 right is actually really tricky.
+Consider this code:
+
+struct S; S G;
+void caller(S byvalarg) { G.field = 1; ... }
+void callee() { caller(G); }
+
+The fact that the caller does not modify byval arg is not enough, we need
+to know that it doesn't modify G either. This is very tricky.
+
+//===---------------------------------------------------------------------===//
+
+We should add an FRINT node to the DAG to model targets that have legal
+implementations of ceil/floor/rint.