//===---------------------------------------------------------------------===//
-Dead argument elimination should be enhanced to handle cases when an argument is
-dead to an externally visible function. Though the argument can't be removed
-from the externally visible function, the caller doesn't need to pass it in.
-For example in this testcase:
-
- void foo(int X) __attribute__((noinline));
- void foo(int X) { sideeffect(); }
- void bar(int A) { foo(A+1); }
-
-We compile bar to:
-
-define void @bar(i32 %A) nounwind ssp {
- %0 = add nsw i32 %A, 1 ; <i32> [#uses=1]
- tail call void @foo(i32 %0) nounwind noinline ssp
- ret void
-}
-
-The add is dead, we could pass in 'i32 undef' instead. This occurs for C++
-templates etc, which usually have linkonce_odr/weak_odr linkage, not internal
-linkage.
-
-//===---------------------------------------------------------------------===//
-
With the recent changes to make the implicit def/use set explicit in
machineinstrs, we should change the target descriptions for 'call' instructions
so that the .td files don't list all the call-clobbered registers as implicit
//===---------------------------------------------------------------------===//
+[LOOP DELETION]
+
+We don't delete this output free loop, because trip count analysis doesn't
+realize that it is finite (if it were infinite, it would be undefined). Not
+having this blocks Loop Idiom from matching strlen and friends.
+
+void foo(char *C) {
+ int x = 0;
+ while (*C)
+ ++x,++C;
+}
+
+//===---------------------------------------------------------------------===//
+
[LOOP RECOGNITION]
These idioms should be recognized as popcount (see PR1488):
return count;
}
+This should be recognized as CLZ: rdar://8459039
+
+unsigned clz_a(unsigned a) {
+ int i;
+ for (i=0;i<32;i++)
+ if (a & (1<<(31-i)))
+ return i;
+ return 32;
+}
+
This sort of thing should be added to the loop idiom pass.
//===---------------------------------------------------------------------===//
//===---------------------------------------------------------------------===//
-LSR should know what GPR types a target has from TargetData. This code:
-
-volatile short X, Y; // globals
-
-void foo(int N) {
- int i;
- for (i = 0; i < N; i++) { X = i; Y = i*4; }
-}
-
-produces two near identical IV's (after promotion) on PPC/ARM:
-
-LBB1_2:
- ldr r3, LCPI1_0
- ldr r3, [r3]
- strh r2, [r3]
- ldr r3, LCPI1_1
- ldr r3, [r3]
- strh r1, [r3]
- add r1, r1, #4
- add r2, r2, #1 <- [0,+,1]
- sub r0, r0, #1 <- [0,-,1]
- cmp r0, #0
- bne LBB1_2
-
-LSR should reuse the "+" IV for the exit test.
-
-//===---------------------------------------------------------------------===//
-
Tail call elim should be more aggressive, checking to see if the call is
followed by an uncond branch to an exit block.
//===---------------------------------------------------------------------===//
-We miss some instcombines for stuff like this:
-void bar (void);
-void foo (unsigned int a) {
- /* This one is equivalent to a >= (3 << 2). */
- if ((a >> 2) >= 3)
- bar ();
-}
-
-A few other related ones are in GCC PR14753.
-
-//===---------------------------------------------------------------------===//
-
Divisibility by constant can be simplified (according to GCC PR12849) from
being a mulhi to being a mul lo (cheaper). Testcase:
if ((a >> 2) > 5)
bar ();
}
+
+void neg_eq_cst(unsigned int a) {
+if (-a == 123)
+bar();
+}
+
All should simplify to a single comparison. All of these are
currently not optimized with "clang -emit-llvm-bc | opt
-std-compile-opts".
//===---------------------------------------------------------------------===//
-A/B get pinned to the stack because we turn an if/then into a select instead
-of PRE'ing the load/store. This may be fixable in instcombine:
-http://gcc.gnu.org/bugzilla/show_bug.cgi?id=37892
-
-struct X { int i; };
-int foo (int x) {
- struct X a;
- struct X b;
- struct X *p;
- a.i = 1;
- b.i = 2;
- if (x)
- p = &a;
- else
- p = &b;
- return p->i;
-}
-
-//===---------------------------------------------------------------------===//
-
Interesting missed case because of control flow flattening (should be 2 loads):
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=26629
With: llvm-gcc t2.c -S -o - -O0 -emit-llvm | llvm-as |
//===---------------------------------------------------------------------===//
+simplifylibcalls should turn these snprintf idioms into memcpy (GCC PR47917)
+
+char buf1[6], buf2[6], buf3[4], buf4[4];
+int i;
+
+int foo (void) {
+ int ret = snprintf (buf1, sizeof buf1, "abcde");
+ ret += snprintf (buf2, sizeof buf2, "abcdef") * 16;
+ ret += snprintf (buf3, sizeof buf3, "%s", i++ < 6 ? "abc" : "def") * 256;
+ ret += snprintf (buf4, sizeof buf4, "%s", i++ > 10 ? "abcde" : "defgh")*4096;
+ return ret;
+}
+
+//===---------------------------------------------------------------------===//
+
"gas" uses this idiom:
else if (strchr ("+-/*%|&^:[]()~", *intel_parser.op_string))
..
//===---------------------------------------------------------------------===//
-InstCombine should use SimplifyDemandedBits to remove the or instruction:
-
-define i1 @test(i8 %x, i8 %y) {
- %A = or i8 %x, 1
- %B = icmp ugt i8 %A, 3
- ret i1 %B
-}
-
-Currently instcombine calls SimplifyDemandedBits with either all bits or just
-the sign bit, if the comparison is obviously a sign test. In this case, we only
-need all but the bottom two bits from %A, and if we gave that mask to SDB it
-would delete the or instruction for us.
-
-//===---------------------------------------------------------------------===//
-
functionattrs doesn't know much about memcpy/memset. This function should be
marked readnone rather than readonly, since it only twiddles local memory, but
functionattrs doesn't handle memset/memcpy/memmove aggressively:
//===---------------------------------------------------------------------===//
-Take the following testcase on x86-64 (similar testcases exist for all targets
-with addc/adde):
-
-define void @a(i64* nocapture %s, i64* nocapture %t, i64 %a, i64 %b,
-i64 %c) nounwind {
-entry:
- %0 = zext i64 %a to i128 ; <i128> [#uses=1]
- %1 = zext i64 %b to i128 ; <i128> [#uses=1]
- %2 = add i128 %1, %0 ; <i128> [#uses=2]
- %3 = zext i64 %c to i128 ; <i128> [#uses=1]
- %4 = shl i128 %3, 64 ; <i128> [#uses=1]
- %5 = add i128 %4, %2 ; <i128> [#uses=1]
- %6 = lshr i128 %5, 64 ; <i128> [#uses=1]
- %7 = trunc i128 %6 to i64 ; <i64> [#uses=1]
- store i64 %7, i64* %s, align 8
- %8 = trunc i128 %2 to i64 ; <i64> [#uses=1]
- store i64 %8, i64* %t, align 8
- ret void
-}
-
-Generated code:
- addq %rcx, %rdx
- movl $0, %eax
- adcq $0, %rax
- addq %r8, %rax
- movq %rax, (%rdi)
- movq %rdx, (%rsi)
- ret
-
-Expected code:
- addq %rcx, %rdx
- adcq $0, %r8
- movq %r8, (%rdi)
- movq %rdx, (%rsi)
- ret
-
-The generated SelectionDAG has an ADD of an ADDE, where both operands of the
-ADDE are zero. Replacing one of the operands of the ADDE with the other operand
-of the ADD, and replacing the ADD with the ADDE, should give the desired result.
-
-(That said, we are doing a lot better than gcc on this testcase. :) )
-
-//===---------------------------------------------------------------------===//
-
Switch lowering generates less than ideal code for the following switch:
define void @a(i32 %x) nounwind {
entry:
ret
.LBB0_2:
jmp foo # TAILCALL
-//===---------------------------------------------------------------------===//
-Given a branch where the two target blocks are identical ("ret i32 %b" in
-both), simplifycfg will simplify them away. But not so for a switch statement:
-
-define i32 @f(i32 %a, i32 %b) nounwind readnone {
-entry:
- switch i32 %a, label %bb3 [
- i32 4, label %bb
- i32 6, label %bb
- ]
-
-bb: ; preds = %entry, %entry
- ret i32 %b
-
-bb3: ; preds = %entry
- ret i32 %b
-}
-//===---------------------------------------------------------------------===//
-
-clang -O3 fails to devirtualize this virtual inheritance case: (GCC PR45875)
-Looks related to PR3100
-
-struct c1 {};
-struct c10 : c1{
- virtual void foo ();
-};
-struct c11 : c10, c1{
- virtual void f6 ();
-};
-struct c28 : virtual c11{
- void f6 ();
-};
-void check_c28 () {
- c28 obj;
- c11 *ptr = &obj;
- ptr->f6 ();
-}
//===---------------------------------------------------------------------===//
//===---------------------------------------------------------------------===//
-clang -03 currently compiles this code
+clang -O3 doesn't optimize this:
void f1(int* begin, int* end) {
std::fill(begin, end, 0);
}
-into
-
-define void @_Z2f1PiS_(i32* %begin, i32* %end) nounwind {
-entry:
- %cmp7.i.i = icmp eq i32* %begin, %end
- br i1 %cmp7.i.i, label %_ZSt4fillIPiiEvT_S1_RKT0_.exit, label %for.body.i.i
-
-for.body.i.i: ; preds = %entry, %for.body.i.i
- %indvar.i.i = phi i64 [ %tmp, %for.body.i.i ], [ 0, %entry ]
- %tmp = add i64 %indvar.i.i, 1
- %ptrincdec.i.i = getelementptr i32* %begin, i64 %tmp
- %__first.addr.08.i.i = getelementptr i32* %begin, i64 %indvar.i.i
- store i32 0, i32* %__first.addr.08.i.i, align 4, !tbaa !0
- %cmp.i.i = icmp eq i32* %ptrincdec.i.i, %end
- br i1 %cmp.i.i, label %_ZSt4fillIPiiEvT_S1_RKT0_.exit, label %for.body.i.i
-
-_ZSt4fillIPiiEvT_S1_RKT0_.exit: ; preds = %for.body.i.i, %entry
- ret void
-}
-
-It should compile it to a memset.
+into a memset. This is PR8942.
//===---------------------------------------------------------------------===//
void f(int N) {
std::vector<int> v(N);
- g(v);
+
+ extern void sink(void*); sink(&v);
}
into
br label %_ZNSt6vectorIiSaIiEEC1EmRKiRKS0_.exit
This is just the handling the construction of the vector. Most surprising here
-is the fact that all three null stores in %entry are dead, but not eliminated.
+is the fact that all three null stores in %entry are dead (because we do no
+cross-block DSE).
+
Also surprising is that %conv isn't simplified to 0 in %....exit.thread.i.i.
+This is a because the client of LazyValueInfo doesn't simplify all instruction
+operands, just selected ones.
//===---------------------------------------------------------------------===//
+
+clang -O3 -fno-exceptions currently compiles this code:
+
+void f(char* a, int n) {
+ __builtin_memset(a, 0, n);
+ for (int i = 0; i < n; ++i)
+ a[i] = 0;
+}
+
+into:
+
+define void @_Z1fPci(i8* nocapture %a, i32 %n) nounwind {
+entry:
+ %conv = sext i32 %n to i64
+ tail call void @llvm.memset.p0i8.i64(i8* %a, i8 0, i64 %conv, i32 1, i1 false)
+ %cmp8 = icmp sgt i32 %n, 0
+ br i1 %cmp8, label %for.body.lr.ph, label %for.end
+
+for.body.lr.ph: ; preds = %entry
+ %tmp10 = add i32 %n, -1
+ %tmp11 = zext i32 %tmp10 to i64
+ %tmp12 = add i64 %tmp11, 1
+ call void @llvm.memset.p0i8.i64(i8* %a, i8 0, i64 %tmp12, i32 1, i1 false)
+ ret void
+
+for.end: ; preds = %entry
+ ret void
+}
+
+This shouldn't need the ((zext (%n - 1)) + 1) game, and it should ideally fold
+the two memset's together.
+
+The issue with the addition only occurs in 64-bit mode, and appears to be at
+least partially caused by Scalar Evolution not keeping its cache updated: it
+returns the "wrong" result immediately after indvars runs, but figures out the
+expected result if it is run from scratch on IR resulting from running indvars.
+
+//===---------------------------------------------------------------------===//
+
+clang -O3 -fno-exceptions currently compiles this code:
+
+struct S {
+ unsigned short m1, m2;
+ unsigned char m3, m4;
+};
+
+void f(int N) {
+ std::vector<S> v(N);
+ extern void sink(void*); sink(&v);
+}
+
+into poor code for zero-initializing 'v' when N is >0. The problem is that
+S is only 6 bytes, but each element is 8 byte-aligned. We generate a loop and
+4 stores on each iteration. If the struct were 8 bytes, this gets turned into
+a memset.
+
+In order to handle this we have to:
+ A) Teach clang to generate metadata for memsets of structs that have holes in
+ them.
+ B) Teach clang to use such a memset for zero init of this struct (since it has
+ a hole), instead of doing elementwise zeroing.
+
+//===---------------------------------------------------------------------===//
+
+clang -O3 currently compiles this code:
+
+extern const int magic;
+double f() { return 0.0 * magic; }
+
+into
+
+@magic = external constant i32
+
+define double @_Z1fv() nounwind readnone {
+entry:
+ %tmp = load i32* @magic, align 4, !tbaa !0
+ %conv = sitofp i32 %tmp to double
+ %mul = fmul double %conv, 0.000000e+00
+ ret double %mul
+}
+
+We should be able to fold away this fmul to 0.0. More generally, fmul(x,0.0)
+can be folded to 0.0 if we can prove that the LHS is not -0.0, not a NaN, and
+not an INF. The CannotBeNegativeZero predicate in value tracking should be
+extended to support general "fpclassify" operations that can return
+yes/no/unknown for each of these predicates.
+
+In this predicate, we know that uitofp is trivially never NaN or -0.0, and
+we know that it isn't +/-Inf if the floating point type has enough exponent bits
+to represent the largest integer value as < inf.
+
+//===---------------------------------------------------------------------===//
+
+When optimizing a transformation that can change the sign of 0.0 (such as the
+0.0*val -> 0.0 transformation above), it might be provable that the sign of the
+expression doesn't matter. For example, by the above rules, we can't transform
+fmul(sitofp(x), 0.0) into 0.0, because x might be -1 and the result of the
+expression is defined to be -0.0.
+
+If we look at the uses of the fmul for example, we might be able to prove that
+all uses don't care about the sign of zero. For example, if we have:
+
+ fadd(fmul(sitofp(x), 0.0), 2.0)
+
+Since we know that x+2.0 doesn't care about the sign of any zeros in X, we can
+transform the fmul to 0.0, and then the fadd to 2.0.
+
+//===---------------------------------------------------------------------===//
+
+We should enhance memcpy/memcpy/memset to allow a metadata node on them
+indicating that some bytes of the transfer are undefined. This is useful for
+frontends like clang when lowering struct copies, when some elements of the
+struct are undefined. Consider something like this:
+
+struct x {
+ char a;
+ int b[4];
+};
+void foo(struct x*P);
+struct x testfunc() {
+ struct x V1, V2;
+ foo(&V1);
+ V2 = V1;
+
+ return V2;
+}
+
+We currently compile this to:
+$ clang t.c -S -o - -O0 -emit-llvm | opt -scalarrepl -S
+
+
+%struct.x = type { i8, [4 x i32] }
+
+define void @testfunc(%struct.x* sret %agg.result) nounwind ssp {
+entry:
+ %V1 = alloca %struct.x, align 4
+ call void @foo(%struct.x* %V1)
+ %tmp1 = bitcast %struct.x* %V1 to i8*
+ %0 = bitcast %struct.x* %V1 to i160*
+ %srcval1 = load i160* %0, align 4
+ %tmp2 = bitcast %struct.x* %agg.result to i8*
+ %1 = bitcast %struct.x* %agg.result to i160*
+ store i160 %srcval1, i160* %1, align 4
+ ret void
+}
+
+This happens because SRoA sees that the temp alloca has is being memcpy'd into
+and out of and it has holes and it has to be conservative. If we knew about the
+holes, then this could be much much better.
+
+Having information about these holes would also improve memcpy (etc) lowering at
+llc time when it gets inlined, because we can use smaller transfers. This also
+avoids partial register stalls in some important cases.
+
+//===---------------------------------------------------------------------===//
+
+We don't fold (icmp (add) (add)) unless the two adds only have a single use.
+There are a lot of cases that we're refusing to fold in (e.g.) 256.bzip2, for
+example:
+
+ %indvar.next90 = add i64 %indvar89, 1 ;; Has 2 uses
+ %tmp96 = add i64 %tmp95, 1 ;; Has 1 use
+ %exitcond97 = icmp eq i64 %indvar.next90, %tmp96
+
+We don't fold this because we don't want to introduce an overlapped live range
+of the ivar. However if we can make this more aggressive without causing
+performance issues in two ways:
+
+1. If *either* the LHS or RHS has a single use, we can definitely do the
+ transformation. In the overlapping liverange case we're trading one register
+ use for one fewer operation, which is a reasonable trade. Before doing this
+ we should verify that the llc output actually shrinks for some benchmarks.
+2. If both ops have multiple uses, we can still fold it if the operations are
+ both sinkable to *after* the icmp (e.g. in a subsequent block) which doesn't
+ increase register pressure.
+
+There are a ton of icmp's we aren't simplifying because of the reg pressure
+concern. Care is warranted here though because many of these are induction
+variables and other cases that matter a lot to performance, like the above.
+Here's a blob of code that you can drop into the bottom of visitICmp to see some
+missed cases:
+
+ { Value *A, *B, *C, *D;
+ if (match(Op0, m_Add(m_Value(A), m_Value(B))) &&
+ match(Op1, m_Add(m_Value(C), m_Value(D))) &&
+ (A == C || A == D || B == C || B == D)) {
+ errs() << "OP0 = " << *Op0 << " U=" << Op0->getNumUses() << "\n";
+ errs() << "OP1 = " << *Op1 << " U=" << Op1->getNumUses() << "\n";
+ errs() << "CMP = " << I << "\n\n";
+ }
+ }
+
+//===---------------------------------------------------------------------===//
+
+define i1 @test1(i32 %x) nounwind {
+ %and = and i32 %x, 3
+ %cmp = icmp ult i32 %and, 2
+ ret i1 %cmp
+}
+
+Can be folded to (x & 2) == 0.
+
+define i1 @test2(i32 %x) nounwind {
+ %and = and i32 %x, 3
+ %cmp = icmp ugt i32 %and, 1
+ ret i1 %cmp
+}
+
+Can be folded to (x & 2) != 0.
+
+SimplifyDemandedBits shrinks the "and" constant to 2 but instcombine misses the
+icmp transform.
+
+//===---------------------------------------------------------------------===//
+
+This code:
+
+typedef struct {
+int f1:1;
+int f2:1;
+int f3:1;
+int f4:29;
+} t1;
+
+typedef struct {
+int f1:1;
+int f2:1;
+int f3:30;
+} t2;
+
+t1 s1;
+t2 s2;
+
+void func1(void)
+{
+s1.f1 = s2.f1;
+s1.f2 = s2.f2;
+}
+
+Compiles into this IR (on x86-64 at least):
+
+%struct.t1 = type { i8, [3 x i8] }
+@s2 = global %struct.t1 zeroinitializer, align 4
+@s1 = global %struct.t1 zeroinitializer, align 4
+define void @func1() nounwind ssp noredzone {
+entry:
+ %0 = load i32* bitcast (%struct.t1* @s2 to i32*), align 4
+ %bf.val.sext5 = and i32 %0, 1
+ %1 = load i32* bitcast (%struct.t1* @s1 to i32*), align 4
+ %2 = and i32 %1, -4
+ %3 = or i32 %2, %bf.val.sext5
+ %bf.val.sext26 = and i32 %0, 2
+ %4 = or i32 %3, %bf.val.sext26
+ store i32 %4, i32* bitcast (%struct.t1* @s1 to i32*), align 4
+ ret void
+}
+
+The two or/and's should be merged into one each.
+
+//===---------------------------------------------------------------------===//
+
+