-// $Id$ -*- C++ -*--
-//***************************************************************************
-// File:
-// SparcInternals.h
+//===-- SparcInternals.h ----------------------------------------*- C++ -*-===//
//
-// Purpose:
-// This file defines stuff that is to be private to the Sparc
-// backend, but is shared among different portions of the backend.
-//**************************************************************************/
-
+// This file defines stuff that is to be private to the Sparc backend, but is
+// shared among different portions of the backend.
+//
+//===----------------------------------------------------------------------===//
#ifndef SPARC_INTERNALS_H
#define SPARC_INTERNALS_H
#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/MachineInstrInfo.h"
#include "llvm/Target/MachineSchedInfo.h"
#include "llvm/Target/MachineFrameInfo.h"
#include "llvm/Target/MachineCacheInfo.h"
#include "llvm/Target/MachineRegInfo.h"
+#include "llvm/Target/MachineOptInfo.h"
#include "llvm/Type.h"
#include <sys/types.h>
class LiveRange;
class UltraSparc;
class PhyRegAlloc;
-
+class Pass;
// OpCodeMask definitions for the Sparc V9
//
// default to member functions in base class MachineInstrInfo.
//---------------------------------------------------------------------------
-class UltraSparcInstrInfo : public MachineInstrInfo {
-public:
- /*ctor*/ UltraSparcInstrInfo(const TargetMachine& tgt);
+struct UltraSparcInstrInfo : public MachineInstrInfo {
+ UltraSparcInstrInfo(const TargetMachine& tgt);
//
// All immediate constants are in position 1 except the
- // store instructions.
+ // store instructions and SETxx.
//
virtual int getImmedConstantPos(MachineOpCode opCode) const {
bool ignore;
if (this->maxImmedConstant(opCode, ignore) != 0)
{
- assert(! this->isStore((MachineOpCode) STB - 1)); // first store is STB
- assert(! this->isStore((MachineOpCode) STD + 1)); // last store is STD
- return (opCode >= STB && opCode <= STD)? 2 : 1;
+ assert(! this->isStore((MachineOpCode) STB - 1)); // 1st store opcode
+ assert(! this->isStore((MachineOpCode) STXFSR+1));// last store opcode
+ if (opCode==SETSW || opCode==SETUW || opCode==SETX || opCode==SETHI)
+ return 0;
+ if (opCode >= STB && opCode <= STXFSR)
+ return 2;
+ return 1;
}
else
return -1;
return (opCode == FCMPS || opCode == FCMPD || opCode == FCMPQ);
}
+ //-------------------------------------------------------------------------
+ // Queries about representation of LLVM quantities (e.g., constants)
+ //-------------------------------------------------------------------------
+
+ virtual bool ConstantMayNotFitInImmedField(const Constant* CV,
+ const Instruction* I) const;
+
//-------------------------------------------------------------------------
// Code generation support for creating individual machine instructions
//-------------------------------------------------------------------------
-
+
+ // Get certain common op codes for the current target. This and all the
+ // Create* methods below should be moved to a machine code generation class
+ //
+ virtual MachineOpCode getNOPOpCode() const { return NOP; }
+
// Create an instruction sequence to put the constant `val' into
- // the virtual register `dest'. The generated instructions are
- // returned in `minstrVec'. Any temporary registers (TmpInstruction)
- // created are returned in `tempVec'.
+ // the virtual register `dest'. `val' may be a Constant or a
+ // GlobalValue, viz., the constant address of a global variable or function.
+ // The generated instructions are returned in `mvec'.
+ // Any temp. registers (TmpInstruction) created are recorded in mcfi.
+ // Any stack space required is allocated via mcff.
//
- virtual void CreateCodeToLoadConst(Method* method,
+ virtual void CreateCodeToLoadConst(const TargetMachine& target,
+ Function* F,
Value* val,
Instruction* dest,
- std::vector<MachineInstr*>& minstrVec,
- std::vector<TmpInstruction*>& tmp) const;
+ std::vector<MachineInstr*>& mvec,
+ MachineCodeForInstruction& mcfi) const;
-
// Create an instruction sequence to copy an integer value `val'
// to a floating point value `dest' by copying to memory and back.
// val must be an integral type. dest must be a Float or Double.
- // The generated instructions are returned in `minstrVec'.
- // Any temp. registers (TmpInstruction) created are returned in `tempVec'.
+ // The generated instructions are returned in `mvec'.
+ // Any temp. registers (TmpInstruction) created are recorded in mcfi.
+ // Any stack space required is allocated via mcff.
//
- virtual void CreateCodeToCopyIntToFloat(Method* method,
- Value* val,
- Instruction* dest,
- std::vector<MachineInstr*>& minstr,
- std::vector<TmpInstruction*>& temp,
- TargetMachine& target) const;
+ virtual void CreateCodeToCopyIntToFloat(const TargetMachine& target,
+ Function* F,
+ Value* val,
+ Instruction* dest,
+ std::vector<MachineInstr*>& mvec,
+ MachineCodeForInstruction& mcfi) const;
// Similarly, create an instruction sequence to copy an FP value
// `val' to an integer value `dest' by copying to memory and back.
- // See the previous function for information about return values.
+ // The generated instructions are returned in `mvec'.
+ // Any temp. registers (TmpInstruction) created are recorded in mcfi.
+ // Any stack space required is allocated via mcff.
+ //
+ virtual void CreateCodeToCopyFloatToInt(const TargetMachine& target,
+ Function* F,
+ Value* val,
+ Instruction* dest,
+ std::vector<MachineInstr*>& mvec,
+ MachineCodeForInstruction& mcfi) const;
+
+ // Create instruction(s) to copy src to dest, for arbitrary types
+ // The generated instructions are returned in `mvec'.
+ // Any temp. registers (TmpInstruction) created are recorded in mcfi.
+ // Any stack space required is allocated via mcff.
//
- virtual void CreateCodeToCopyFloatToInt(Method* method,
- Value* val,
- Instruction* dest,
- std::vector<MachineInstr*>& minstr,
- std::vector<TmpInstruction*>& temp,
- TargetMachine& target) const;
-
- // create copy instruction(s)
virtual void CreateCopyInstructionsByType(const TargetMachine& target,
- Method* method,
- Value* src,
- Instruction* dest,
- std::vector<MachineInstr*>& minstr) const;
+ Function* F,
+ Value* src,
+ Instruction* dest,
+ std::vector<MachineInstr*>& mvec,
+ MachineCodeForInstruction& mcfi) const;
+
+ // Create instruction sequence to produce a sign-extended register value
+ // from an arbitrary sized value (sized in bits, not bytes).
+ // The generated instructions are appended to `mvec'.
+ // Any temp. registers (TmpInstruction) created are recorded in mcfi.
+ // Any stack space required is allocated via mcff.
+ //
+ virtual void CreateSignExtensionInstructions(const TargetMachine& target,
+ Function* F,
+ Value* srcVal,
+ Value* destVal,
+ unsigned int numLowBits,
+ std::vector<MachineInstr*>& mvec,
+ MachineCodeForInstruction& mcfi) const;
+
+ // Create instruction sequence to produce a zero-extended register value
+ // from an arbitrary sized value (sized in bits, not bytes).
+ // The generated instructions are appended to `mvec'.
+ // Any temp. registers (TmpInstruction) created are recorded in mcfi.
+ // Any stack space required is allocated via mcff.
+ //
+ virtual void CreateZeroExtensionInstructions(const TargetMachine& target,
+ Function* F,
+ Value* srcVal,
+ Value* destVal,
+ unsigned int numLowBits,
+ std::vector<MachineInstr*>& mvec,
+ MachineCodeForInstruction& mcfi) const;
};
// order for efficiency.
- // reverse pointer to get info about the ultra sparc machine
- //
- const UltraSparc *const UltraSparcInfo;
-
// Number of registers used for passing int args (usually 6: %o0 - %o5)
//
unsigned const NumOfIntArgRegs;
// ======================== Private Methods =============================
// The following methods are used to color special live ranges (e.g.
- // method args and return values etc.) with specific hardware registers
+ // function args and return values etc.) with specific hardware registers
// as required. See SparcRegInfo.cpp for the implementation.
//
- void setCallOrRetArgCol(LiveRange *LR, unsigned RegNo,
- const MachineInstr *MI,
- std::hash_map<const MachineInstr *,
- AddedInstrns *> &AIMap) const;
-
- MachineInstr *getCopy2RegMI(const Value *SrcVal, unsigned Reg,
- unsigned RegClassID) const;
-
- void suggestReg4RetAddr(const MachineInstr *RetMI,
+ void suggestReg4RetAddr(MachineInstr *RetMI,
LiveRangeInfo &LRI) const;
- void suggestReg4CallAddr(const MachineInstr *CallMI, LiveRangeInfo &LRI,
- std::vector<RegClass *> RCList) const;
-
-
-
- // The following methods are used to find the addresses etc. contained
- // in specail machine instructions like CALL/RET
- //
- Value *getValue4ReturnAddr(const MachineInstr *MInst) const;
- const Value *getCallInstRetAddr(const MachineInstr *CallMI) const;
- unsigned getCallInstNumArgs(const MachineInstr *CallMI) const;
-
-
- // The following 3 methods are used to find the RegType (see enum above)
- // of a LiveRange, Value and using the unified RegClassID
+ void suggestReg4CallAddr(MachineInstr *CallMI, LiveRangeInfo &LRI) const;
+
+ void InitializeOutgoingArg(MachineInstr* CallMI, AddedInstrns *CallAI,
+ PhyRegAlloc &PRA, LiveRange* LR,
+ unsigned regType, unsigned RegClassID,
+ int UniArgReg, unsigned int argNo,
+ std::vector<MachineInstr *>& AddedInstrnsBefore)
+ const;
+
+ // The following 4 methods are used to find the RegType (see enum above)
+ // for a reg class and a given primitive type, a LiveRange, a Value,
+ // or a particular machine register.
+ // The fifth function gives the reg class of the given RegType.
+ //
+ int getRegType(unsigned regClassID, const Type* type) const;
int getRegType(const LiveRange *LR) const;
int getRegType(const Value *Val) const;
- int getRegType(int reg) const;
-
-
- // The following methods are used to generate copy instructions to move
- // data between condition code registers
- //
- MachineInstr *cpCCR2IntMI(unsigned IntReg) const;
- MachineInstr *cpInt2CCRMI(unsigned IntReg) const;
+ int getRegType(int unifiedRegNum) const;
// Used to generate a copy instruction based on the register class of
// value.
// The following 2 methods are used to order the instructions addeed by
- // the register allocator in association with method calling. See
+ // the register allocator in association with function calling. See
// SparcRegInfo.cpp for more details
//
void moveInst2OrdVec(std::vector<MachineInstr *> &OrdVec,
PhyRegAlloc &PRA) const;
- // To find whether a particular call is to a var arg method
- //
- bool isVarArgCall(const MachineInstr *CallMI) const;
-
+ // Compute which register can be used for an argument, if any
+ //
+ int regNumForIntArg(bool inCallee, bool isVarArgsCall,
+ unsigned argNo, unsigned intArgNo, unsigned fpArgNo,
+ unsigned& regClassId) const;
+ int regNumForFPArg(unsigned RegType, bool inCallee, bool isVarArgsCall,
+ unsigned argNo, unsigned intArgNo, unsigned fpArgNo,
+ unsigned& regClassId) const;
+
public:
UltraSparcRegInfo(const UltraSparc &tgt);
- // To get complete machine information structure using the machine register
- // information
- //
- inline const UltraSparc &getUltraSparcInfo() const {
- return *UltraSparcInfo;
- }
-
// To find the register class used for a specified Type
//
- inline unsigned getRegClassIDOfType(const Type *type,
- bool isCCReg = false) const {
- Type::PrimitiveID ty = type->getPrimitiveID();
- unsigned res;
-
- if ((ty && ty <= Type::LongTyID) || (ty == Type::LabelTyID) ||
- (ty == Type::MethodTyID) || (ty == Type::PointerTyID) )
- res = IntRegClassID; // sparc int reg (ty=0: void)
- else if (ty <= Type::DoubleTyID)
- res = FloatRegClassID; // sparc float reg class
- else {
- //std::cerr << "TypeID: " << ty << "\n";
- assert(0 && "Cannot resolve register class for type");
- return 0;
- }
-
- if(isCCReg)
- return res + 2; // corresponidng condition code regiser
- else
- return res;
- }
+ unsigned getRegClassIDOfType(const Type *type,
+ bool isCCReg = false) const;
// To find the register class of a Value
//
return getRegClassIDOfType(Val->getType(), isCCReg);
}
+ // To find the register class to which a specified register belongs
+ //
+ unsigned getRegClassIDOfReg(int unifiedRegNum) const;
+ unsigned getRegClassIDOfRegType(int regType) const;
-
// getZeroRegNum - returns the register that contains always zero this is the
// unified register number
//
virtual int getZeroRegNum() const;
// getCallAddressReg - returns the reg used for pushing the address when a
- // method is called. This can be used for other purposes between calls
+ // function is called. This can be used for other purposes between calls
//
unsigned getCallAddressReg() const;
//
unsigned getReturnAddressReg() const;
-
-
+ // Number of registers used for passing int args (usually 6: %o0 - %o5)
+ // and float args (usually 32: %f0 - %f31)
+ //
+ unsigned const GetNumOfIntArgRegs() const { return NumOfIntArgRegs; }
+ unsigned const GetNumOfFloatArgRegs() const { return NumOfFloatArgRegs; }
+
// The following methods are used to color special live ranges (e.g.
- // method args and return values etc.) with specific hardware registers
+ // function args and return values etc.) with specific hardware registers
// as required. See SparcRegInfo.cpp for the implementation for Sparc.
//
- void suggestRegs4MethodArgs(const Method *Meth,
+ void suggestRegs4MethodArgs(const Function *Meth,
LiveRangeInfo& LRI) const;
- void suggestRegs4CallArgs(const MachineInstr *CallMI,
- LiveRangeInfo& LRI,
- std::vector<RegClass *> RCL) const;
+ void suggestRegs4CallArgs(MachineInstr *CallMI,
+ LiveRangeInfo& LRI) const;
- void suggestReg4RetValue(const MachineInstr *RetMI,
+ void suggestReg4RetValue(MachineInstr *RetMI,
LiveRangeInfo& LRI) const;
-
-
- void colorMethodArgs(const Method *Meth, LiveRangeInfo &LRI,
+
+ void colorMethodArgs(const Function *Meth, LiveRangeInfo &LRI,
AddedInstrns *FirstAI) const;
- void colorCallArgs(const MachineInstr *CallMI, LiveRangeInfo &LRI,
+ void colorCallArgs(MachineInstr *CallMI, LiveRangeInfo &LRI,
AddedInstrns *CallAI, PhyRegAlloc &PRA,
const BasicBlock *BB) const;
- void colorRetValue(const MachineInstr *RetI, LiveRangeInfo& LRI,
+ void colorRetValue(MachineInstr *RetI, LiveRangeInfo& LRI,
AddedInstrns *RetAI) const;
-
// method used for printing a register for debugging purposes
//
static void printReg(const LiveRange *LR);
- // this method provides a unique number for each register
+ // Each register class has a seperate space for register IDs. To convert
+ // a regId in a register class to a common Id, or vice versa,
+ // we use the folloing methods.
//
- inline int getUnifiedRegNum(int RegClassID, int reg) const {
-
- if( RegClassID == IntRegClassID && reg < 32 )
+ // This method provides a unique number for each register
+ inline int getUnifiedRegNum(unsigned regClassID, int reg) const {
+
+ if (regClassID == IntRegClassID) {
+ assert(reg < 32 && "Invalid reg. number");
return reg;
- else if ( RegClassID == FloatRegClassID && reg < 64)
+ }
+ else if (regClassID == FloatRegClassID) {
+ assert(reg < 64 && "Invalid reg. number");
return reg + 32; // we have 32 int regs
- else if( RegClassID == FloatCCRegClassID && reg < 4)
+ }
+ else if (regClassID == FloatCCRegClassID) {
+ assert(reg < 4 && "Invalid reg. number");
return reg + 32 + 64; // 32 int, 64 float
- else if( RegClassID == IntCCRegClassID )
- return reg + 4+ 32 + 64; // only int cc reg
- else if (reg==InvalidRegNum)
+ }
+ else if (regClassID == IntCCRegClassID ) {
+ assert(reg == 0 && "Invalid reg. number");
+ return reg + 4+ 32 + 64; // only one int CC reg
+ }
+ else if (reg==InvalidRegNum) {
return InvalidRegNum;
+ }
else
- assert(0 && "Invalid register class or reg number");
+ assert(0 && "Invalid register class");
return 0;
}
-
- // given the unified register number, this gives the name
- // for generating assembly code or debugging.
+
+ // This method converts the unified number to the number in its class,
+ // and returns the class ID in regClassID.
+ inline int getClassRegNum(int ureg, unsigned& regClassID) const {
+ if (ureg < 32) { regClassID = IntRegClassID; return ureg; }
+ else if (ureg < 32+64) { regClassID = FloatRegClassID; return ureg-32; }
+ else if (ureg < 4 +96) { regClassID = FloatCCRegClassID; return ureg-96; }
+ else if (ureg < 1 +100) { regClassID = IntCCRegClassID; return ureg-100;}
+ else if (ureg == InvalidRegNum) { return InvalidRegNum; }
+ else { assert(0 && "Invalid unified register number"); }
+ return 0;
+ }
+
+ // Returns the assembly-language name of the specified machine register.
//
- virtual const std::string getUnifiedRegName(int reg) const;
+ virtual const char * const getUnifiedRegName(int reg) const;
// returns the # of bytes of stack space allocated for each register
}
- // To obtain the return value contained in a CALL machine instruction
+ // To obtain the return value and the indirect call address (if any)
+ // contained in a CALL machine instruction
//
const Value * getCallInstRetVal(const MachineInstr *CallMI) const;
-
+ const Value * getCallInstIndirectAddrVal(const MachineInstr *CallMI) const;
// The following methods are used to generate "copy" machine instructions
// for an architecture.
//
- MachineInstr * cpReg2RegMI(unsigned SrcReg, unsigned DestReg,
- int RegType) const;
+ // The function regTypeNeedsScratchReg() can be used to check whether a
+ // scratch register is needed to copy a register of type `regType' to
+ // or from memory. If so, such a scratch register can be provided by
+ // the caller (e.g., if it knows which regsiters are free); otherwise
+ // an arbitrary one will be chosen and spilled by the copy instructions.
+ //
+ bool regTypeNeedsScratchReg(int RegType,
+ int& scratchRegClassId) const;
- MachineInstr * cpReg2MemMI(unsigned SrcReg, unsigned DestPtrReg,
- int Offset, int RegType) const;
+ void cpReg2RegMI(std::vector<MachineInstr*>& mvec,
+ unsigned SrcReg, unsigned DestReg,
+ int RegType) const;
- MachineInstr * cpMem2RegMI(unsigned SrcPtrReg, int Offset,
- unsigned DestReg, int RegType) const;
+ void cpReg2MemMI(std::vector<MachineInstr*>& mvec,
+ unsigned SrcReg, unsigned DestPtrReg,
+ int Offset, int RegType, int scratchReg = -1) const;
- MachineInstr* cpValue2Value(Value *Src, Value *Dest) const;
+ void cpMem2RegMI(std::vector<MachineInstr*>& mvec,
+ unsigned SrcPtrReg, int Offset, unsigned DestReg,
+ int RegType, int scratchReg = -1) const;
+ void cpValue2Value(Value *Src, Value *Dest,
+ std::vector<MachineInstr*>& mvec) const;
// To see whether a register is a volatile (i.e., whehter it must be
// preserved acorss calls)
// This method inserts the caller saving code for call instructions
//
- void insertCallerSavingCode(const MachineInstr *MInst,
+ void insertCallerSavingCode(std::vector<MachineInstr*>& instrnsBefore,
+ std::vector<MachineInstr*>& instrnsAfter,
+ MachineInstr *MInst,
const BasicBlock *BB, PhyRegAlloc &PRA ) const;
};
UltraSparcFrameInfo(const TargetMachine &tgt) : MachineFrameInfo(tgt) {}
public:
- int getStackFrameSizeAlignment () const { return StackFrameSizeAlignment;}
- int getMinStackFrameSize () const { return MinStackFrameSize; }
- int getNumFixedOutgoingArgs () const { return NumFixedOutgoingArgs; }
- int getSizeOfEachArgOnStack () const { return SizeOfEachArgOnStack; }
- bool argsOnStackHaveFixedSize () const { return true; }
+ // These methods provide constant parameters of the frame layout.
+ //
+ int getStackFrameSizeAlignment() const { return StackFrameSizeAlignment;}
+ int getMinStackFrameSize() const { return MinStackFrameSize; }
+ int getNumFixedOutgoingArgs() const { return NumFixedOutgoingArgs; }
+ int getSizeOfEachArgOnStack() const { return SizeOfEachArgOnStack; }
+ bool argsOnStackHaveFixedSize() const { return true; }
+
+ // This method adjusts a stack offset to meet alignment rules of target.
+ // The fixed OFFSET (0x7ff) must be subtracted and the result aligned.
+ virtual int adjustAlignment (int unalignedOffset,
+ bool growUp,
+ unsigned int align) const {
+ return unalignedOffset + (growUp? +1:-1)*((unalignedOffset-OFFSET) % align);
+ }
- //
// These methods compute offsets using the frame contents for a
- // particular method. The frame contents are obtained from the
- // MachineCodeInfoForMethod object for the given method.
+ // particular function. The frame contents are obtained from the
+ // MachineCodeInfoForMethod object for the given function.
//
- int getFirstIncomingArgOffset (MachineCodeForMethod& mcInfo,
- bool& pos) const
+ int getFirstIncomingArgOffset (MachineFunction& mcInfo,
+ bool& growUp) const
{
- pos = true; // arguments area grows upwards
+ growUp = true; // arguments area grows upwards
return FirstIncomingArgOffsetFromFP;
}
- int getFirstOutgoingArgOffset (MachineCodeForMethod& mcInfo,
- bool& pos) const
+ int getFirstOutgoingArgOffset (MachineFunction& mcInfo,
+ bool& growUp) const
{
- pos = true; // arguments area grows upwards
+ growUp = true; // arguments area grows upwards
return FirstOutgoingArgOffsetFromSP;
}
- int getFirstOptionalOutgoingArgOffset(MachineCodeForMethod& mcInfo,
- bool& pos)const
+ int getFirstOptionalOutgoingArgOffset(MachineFunction& mcInfo,
+ bool& growUp)const
{
- pos = true; // arguments area grows upwards
+ growUp = true; // arguments area grows upwards
return FirstOptionalOutgoingArgOffsetFromSP;
}
- int getFirstAutomaticVarOffset (MachineCodeForMethod& mcInfo,
- bool& pos) const;
- int getRegSpillAreaOffset (MachineCodeForMethod& mcInfo,
- bool& pos) const;
- int getTmpAreaOffset (MachineCodeForMethod& mcInfo,
- bool& pos) const;
- int getDynamicAreaOffset (MachineCodeForMethod& mcInfo,
- bool& pos) const;
+ int getFirstAutomaticVarOffset (MachineFunction& mcInfo,
+ bool& growUp) const;
+ int getRegSpillAreaOffset (MachineFunction& mcInfo,
+ bool& growUp) const;
+ int getTmpAreaOffset (MachineFunction& mcInfo,
+ bool& growUp) const;
+ int getDynamicAreaOffset (MachineFunction& mcInfo,
+ bool& growUp) const;
//
// These methods specify the base register used for each stack area
}
private:
+ /*----------------------------------------------------------------------
+ This diagram shows the stack frame layout used by llc on Sparc V9.
+ Note that only the location of automatic variables, spill area,
+ temporary storage, and dynamically allocated stack area are chosen
+ by us. The rest conform to the Sparc V9 ABI.
+ All stack addresses are offset by OFFSET = 0x7ff (2047).
+
+ Alignment assumpteions and other invariants:
+ (1) %sp+OFFSET and %fp+OFFSET are always aligned on 16-byte boundary
+ (2) Variables in automatic, spill, temporary, or dynamic regions
+ are aligned according to their size as in all memory accesses.
+ (3) Everything below the dynamically allocated stack area is only used
+ during a call to another function, so it is never needed when
+ the current function is active. This is why space can be allocated
+ dynamically by incrementing %sp any time within the function.
+
+ STACK FRAME LAYOUT:
+
+ ...
+ %fp+OFFSET+176 Optional extra incoming arguments# 1..N
+ %fp+OFFSET+168 Incoming argument #6
+ ... ...
+ %fp+OFFSET+128 Incoming argument #1
+ ... ...
+ ---%fp+OFFSET-0--------Bottom of caller's stack frame--------------------
+ %fp+OFFSET-8 Automatic variables <-- ****TOP OF STACK FRAME****
+ Spill area
+ Temporary storage
+ ...
+
+ %sp+OFFSET+176+8N Bottom of dynamically allocated stack area
+ %sp+OFFSET+168+8N Optional extra outgoing argument# N
+ ... ...
+ %sp+OFFSET+176 Optional extra outgoing argument# 1
+ %sp+OFFSET+168 Outgoing argument #6
+ ... ...
+ %sp+OFFSET+128 Outgoing argument #1
+ %sp+OFFSET+120 Save area for %i7
+ ... ...
+ %sp+OFFSET+0 Save area for %l0 <-- ****BOTTOM OF STACK FRAME****
+
+ *----------------------------------------------------------------------*/
+
// All stack addresses must be offset by 0x7ff (2047) on Sparc V9.
static const int OFFSET = (int) 0x7ff;
static const int StackFrameSizeAlignment = 16;
static const int MinStackFrameSize = 176;
static const int NumFixedOutgoingArgs = 6;
static const int SizeOfEachArgOnStack = 8;
- static const int StaticAreaOffsetFromFP = 0 + OFFSET;
static const int FirstIncomingArgOffsetFromFP = 128 + OFFSET;
static const int FirstOptionalIncomingArgOffsetFromFP = 176 + OFFSET;
+ static const int StaticAreaOffsetFromFP = 0 + OFFSET;
static const int FirstOutgoingArgOffsetFromSP = 128 + OFFSET;
static const int FirstOptionalOutgoingArgOffsetFromSP = 176 + OFFSET;
};
};
+//---------------------------------------------------------------------------
+// class UltraSparcOptInfo
+//
+// Purpose:
+// Interface to machine-level optimization routines for the UltraSPARC.
+//---------------------------------------------------------------------------
+
+class UltraSparcOptInfo: public MachineOptInfo {
+public:
+ UltraSparcOptInfo(const TargetMachine &T) : MachineOptInfo(T) {}
+
+ virtual bool IsUselessCopy (const MachineInstr* MI) const;
+};
+
+
//---------------------------------------------------------------------------
// class UltraSparcMachine
//
//---------------------------------------------------------------------------
class UltraSparc : public TargetMachine {
-private:
UltraSparcInstrInfo instrInfo;
UltraSparcSchedInfo schedInfo;
UltraSparcRegInfo regInfo;
UltraSparcFrameInfo frameInfo;
UltraSparcCacheInfo cacheInfo;
+ UltraSparcOptInfo optInfo;
public:
UltraSparc();
-
+
virtual const MachineInstrInfo &getInstrInfo() const { return instrInfo; }
virtual const MachineSchedInfo &getSchedInfo() const { return schedInfo; }
virtual const MachineRegInfo &getRegInfo() const { return regInfo; }
virtual const MachineFrameInfo &getFrameInfo() const { return frameInfo; }
virtual const MachineCacheInfo &getCacheInfo() const { return cacheInfo; }
+ virtual const MachineOptInfo &getOptInfo() const { return optInfo; }
- //
- // addPassesToEmitAssembly - Add passes to the specified pass manager to get
- // assembly langage code emited. For sparc, we have to do ...
- //
virtual void addPassesToEmitAssembly(PassManager &PM, std::ostream &Out);
-private:
- Pass *getMethodAsmPrinterPass(PassManager &PM, std::ostream &Out);
- Pass *getModuleAsmPrinterPass(PassManager &PM, std::ostream &Out);
- Pass *getEmitBytecodeToAsmPass(std::ostream &Out);
+ // getPrologEpilogCodeInserter - Inserts prolog/epilog code.
+ virtual Pass* getPrologEpilogInsertionPass();
+
+ // getFunctionAsmPrinterPass - Writes out machine code for a single function
+ virtual Pass* getFunctionAsmPrinterPass(std::ostream &Out);
+
+ // getModuleAsmPrinterPass - Writes generated machine code to assembly file.
+ virtual Pass* getModuleAsmPrinterPass(std::ostream &Out);
+
+ // getEmitBytecodeToAsmPass - Emits final LLVM bytecode to assembly file.
+ virtual Pass* getEmitBytecodeToAsmPass(std::ostream &Out);
};
#endif