vector<MachineInstr*>& minstrVec,
vector<TmpInstruction*>& tempVec,
TargetMachine& target) const;
+
+ // create copy instruction(s)
+ virtual void
+ CreateCopyInstructionsByType(const TargetMachine& target,
+ Value* src,
+ Instruction* dest,
+ vector<MachineInstr*>& minstrVec) const;
+
+
};
static const int MinStackFrameSize = 176;
static const int NumFixedOutgoingArgs = 6;
static const int SizeOfEachArgOnStack = 8;
- static const int StaticAreaOffsetFromFP = 0 + OFFSET;
+ static const int StaticAreaOffsetFromFP = 0 + OFFSET;
static const int FirstIncomingArgOffsetFromFP = 128 + OFFSET;
static const int FirstOptionalIncomingArgOffsetFromFP = 176 + OFFSET;
static const int FirstOutgoingArgOffsetFromSP = 128 + OFFSET;