CCIfType<[i8, i16, i32], CCPromoteToType<i64>>,
// i64 is returned in register R2
- CCIfType<[i64], CCAssignToReg<[R2D]>>,
+ CCIfType<[i64], CCAssignToReg<[R2D, R3D, R4D, R5D]>>,
// f32 / f64 are returned in F0
- CCIfType<[f32], CCAssignToReg<[F0S]>>,
- CCIfType<[f64], CCAssignToReg<[F0L]>>
+ CCIfType<[f32], CCAssignToReg<[F0S, F2S, F4S, F6S]>>,
+ CCIfType<[f64], CCAssignToReg<[F0L, F2L, F4L, F6L]>>
]>;
//===----------------------------------------------------------------------===//
// integer registers.
CCIfType<[i64], CCAssignToReg<[R2D, R3D, R4D, R5D, R6D]>>,
- // The first 4 ifloating point arguments of non-varargs functions are passed
+ // The first 4 floating point arguments of non-varargs functions are passed
// in FP registers.
CCIfType<[f32], CCAssignToReg<[F0S, F2S, F4S, F6S]>>,
CCIfType<[f64], CCAssignToReg<[F0L, F2L, F4L, F6L]>>,
// Integer values get stored in stack slots that are 8 bytes in
// size and 8-byte aligned.
- CCIfType<[i64], CCAssignToStack<8, 8>>
+ CCIfType<[i64, f32, f64], CCAssignToStack<8, 8>>
]>;