#include "SystemZTargetMachine.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/IR/Function.h"
using namespace llvm;
-SystemZFrameLowering::SystemZFrameLowering(const SystemZTargetMachine &tm,
- const SystemZSubtarget &sti)
- : TargetFrameLowering(TargetFrameLowering::StackGrowsDown, 8,
- -SystemZMC::CallFrameSize),
- TM(tm),
- STI(sti) {
+namespace {
// The ABI-defined register save slots, relative to the incoming stack
// pointer.
- static const unsigned SpillOffsetTable[][2] = {
+ static const TargetFrameLowering::SpillSlot SpillOffsetTable[] = {
{ SystemZ::R2D, 0x10 },
{ SystemZ::R3D, 0x18 },
{ SystemZ::R4D, 0x20 },
{ SystemZ::F4D, 0x90 },
{ SystemZ::F6D, 0x98 }
};
+}
+SystemZFrameLowering::SystemZFrameLowering(const SystemZTargetMachine &tm,
+ const SystemZSubtarget &sti)
+ : TargetFrameLowering(TargetFrameLowering::StackGrowsDown, 8,
+ -SystemZMC::CallFrameSize, 8),
+ TM(tm), STI(sti) {
// Create a mapping from register number to save slot offset.
RegSpillOffsets.grow(SystemZ::NUM_TARGET_REGS);
for (unsigned I = 0, E = array_lengthof(SpillOffsetTable); I != E; ++I)
- RegSpillOffsets[SpillOffsetTable[I][0]] = SpillOffsetTable[I][1];
+ RegSpillOffsets[SpillOffsetTable[I].Reg] = SpillOffsetTable[I].Offset;
+}
+
+const TargetFrameLowering::SpillSlot *
+SystemZFrameLowering::getCalleeSavedSpillSlots(unsigned &NumEntries) const {
+ NumEntries = array_lengthof(SpillOffsetTable);
+ return SpillOffsetTable;
}
void SystemZFrameLowering::
DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
// Scan the call-saved GPRs and find the bounds of the register spill area.
- unsigned SavedGPRFrameSize = 0;
unsigned LowGPR = 0;
unsigned HighGPR = SystemZ::R15D;
unsigned StartOffset = -1U;
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::GR64BitRegClass.contains(Reg)) {
- SavedGPRFrameSize += 8;
unsigned Offset = RegSpillOffsets[Reg];
assert(Offset && "Unexpected GPR save");
if (StartOffset > Offset) {
}
}
- // Save information about the range and location of the call-saved
- // registers, for use by the epilogue inserter.
- ZFI->setSavedGPRFrameSize(SavedGPRFrameSize);
+ // Save the range of call-saved registers, for use by the epilogue inserter.
ZFI->setLowSavedGPR(LowGPR);
ZFI->setHighSavedGPR(HighGPR);
return true;
}
+void SystemZFrameLowering::
+processFunctionBeforeFrameFinalized(MachineFunction &MF,
+ RegScavenger *RS) const {
+ MachineFrameInfo *MFFrame = MF.getFrameInfo();
+ uint64_t MaxReach = (MFFrame->estimateStackSize(MF) +
+ SystemZMC::CallFrameSize * 2);
+ if (!isUInt<12>(MaxReach)) {
+ // We may need register scavenging slots if some parts of the frame
+ // are outside the reach of an unsigned 12-bit displacement.
+ // Create 2 for the case where both addresses in an MVC are
+ // out of range.
+ RS->addScavengingFrameIndex(MFFrame->CreateStackObject(8, 8, false));
+ RS->addScavengingFrameIndex(MFFrame->CreateStackObject(8, 8, false));
+ }
+}
+
// Emit instructions before MBBI (in MBB) to add NumBytes to Reg.
static void emitIncrement(MachineBasicBlock &MBB,
MachineBasicBlock::iterator &MBBI,
// offset is therefore negative.
int64_t Offset = (MFFrame->getObjectOffset(FI) +
MFFrame->getOffsetAdjustment());
- if (FI >= 0)
- // Non-fixed objects are allocated below the incoming stack pointer.
- // Account for the space at the top of the frame that we choose not
- // to allocate.
- Offset += getUnallocatedTopBytes(MF);
// Make the offset relative to the incoming stack pointer.
Offset -= getOffsetOfLocalArea();
return Offset;
}
-uint64_t SystemZFrameLowering::
-getUnallocatedTopBytes(const MachineFunction &MF) const {
- return MF.getInfo<SystemZMachineFunctionInfo>()->getSavedGPRFrameSize();
-}
-
uint64_t SystemZFrameLowering::
getAllocatedStackSize(const MachineFunction &MF) const {
const MachineFrameInfo *MFFrame = MF.getFrameInfo();
// Start with the size of the local variables and spill slots.
uint64_t StackSize = MFFrame->getStackSize();
- // Remove any bytes that we choose not to allocate.
- StackSize -= getUnallocatedTopBytes(MF);
-
- // Include space for an emergency spill slot, if one might be needed.
- StackSize += getEmergencySpillSlotSize(MF);
-
// We need to allocate the ABI-defined 160-byte base area whenever
// we allocate stack space for our own use and whenever we call another
// function.
return StackSize;
}
-unsigned SystemZFrameLowering::
-getEmergencySpillSlotSize(const MachineFunction &MF) const {
- const MachineFrameInfo *MFFrame = MF.getFrameInfo();
- uint64_t MaxReach = MFFrame->getStackSize() + SystemZMC::CallFrameSize * 2;
- return isUInt<12>(MaxReach) ? 0 : 8;
-}
-
-unsigned SystemZFrameLowering::
-getEmergencySpillSlotOffset(const MachineFunction &MF) const {
- assert(getEmergencySpillSlotSize(MF) && "No emergency spill slot");
- return SystemZMC::CallFrameSize;
-}
-
bool
SystemZFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
// The ABI requires us to allocate 160 bytes of stack space for the callee,