//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "systemz-long-branch"
-
#include "SystemZTargetMachine.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
using namespace llvm;
+#define DEBUG_TYPE "systemz-long-branch"
+
STATISTIC(LongBranches, "Number of long branches.");
namespace {
// otherwise it is zero.
unsigned ExtraRelaxSize;
- TerminatorInfo() : Branch(0), Size(0), TargetBlock(0), ExtraRelaxSize(0) {}
+ TerminatorInfo() : Branch(nullptr), Size(0), TargetBlock(0),
+ ExtraRelaxSize(0) {}
};
// Used to keep track of the current position while iterating over the blocks.
public:
static char ID;
SystemZLongBranch(const SystemZTargetMachine &tm)
- : MachineFunctionPass(ID), TII(0) {}
+ : MachineFunctionPass(ID), TII(nullptr) {}
const char *getPassName() const override {
return "SystemZ Long Branch";
}
- bool runOnMachineFunction(MachineFunction &F);
+ bool runOnMachineFunction(MachineFunction &F) override;
private:
void skipNonTerminators(BlockPosition &Position, MBBInfo &Block);
Terminator.Size += Terminator.ExtraRelaxSize;
Terminator.ExtraRelaxSize = 0;
- Terminator.Branch = 0;
+ Terminator.Branch = nullptr;
++LongBranches;
}
}
bool SystemZLongBranch::runOnMachineFunction(MachineFunction &F) {
- TII = static_cast<const SystemZInstrInfo *>(F.getTarget().getInstrInfo());
+ TII = static_cast<const SystemZInstrInfo *>(F.getSubtarget().getInstrInfo());
MF = &F;
uint64_t Size = initMBBInfo();
if (Size <= MaxForwardRange || !mustRelaxABranch())