-//==- SystemZMachineFuctionInfo.h - SystemZ machine function info -*- C++ -*-=//
+//=== SystemZMachineFunctionInfo.h - SystemZ machine function info -*- C++ -*-//
//
// The LLVM Compiler Infrastructure
//
//
//===----------------------------------------------------------------------===//
-#ifndef SYSTEMZMACHINEFUNCTIONINFO_H
-#define SYSTEMZMACHINEFUNCTIONINFO_H
+#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINEFUNCTIONINFO_H
+#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINEFUNCTIONINFO_H
#include "llvm/CodeGen/MachineFunction.h"
namespace llvm {
class SystemZMachineFunctionInfo : public MachineFunctionInfo {
+ virtual void anchor();
unsigned LowSavedGPR;
unsigned HighSavedGPR;
unsigned VarArgsFirstGPR;
unsigned VarArgsFrameIndex;
unsigned RegSaveFrameIndex;
bool ManipulatesSP;
-
- virtual void anchor();
+ unsigned NumLocalDynamics;
public:
explicit SystemZMachineFunctionInfo(MachineFunction &MF)
: LowSavedGPR(0), HighSavedGPR(0), VarArgsFirstGPR(0), VarArgsFirstFPR(0),
- VarArgsFrameIndex(0), RegSaveFrameIndex(0), ManipulatesSP(false) {}
+ VarArgsFrameIndex(0), RegSaveFrameIndex(0), ManipulatesSP(false),
+ NumLocalDynamics(0) {}
// Get and set the first call-saved GPR that should be saved and restored
// by this function. This is 0 if no GPRs need to be saved or restored.
// e.g. through STACKSAVE or STACKRESTORE.
bool getManipulatesSP() const { return ManipulatesSP; }
void setManipulatesSP(bool MSP) { ManipulatesSP = MSP; }
+
+ // Count number of local-dynamic TLS symbols used.
+ unsigned getNumLocalDynamicTLSAccesses() const { return NumLocalDynamics; }
+ void incNumLocalDynamicTLSAccesses() { ++NumLocalDynamics; }
};
-} // end llvm namespace
+} // end namespace llvm
#endif