r600: Use deque and simplify loops in AMDGPUCFGStructurizer
[oota-llvm.git] / lib / Target / SystemZ / SystemZSubtarget.cpp
index 036ec05d93a83f22662d7b9f4af61f49e8cbb021..31a2bfff9463c1558ed1c75aaf71c73913ecaedd 100644 (file)
@@ -8,28 +8,45 @@
 //===----------------------------------------------------------------------===//
 
 #include "SystemZSubtarget.h"
-#include "llvm/IR/GlobalValue.h"
 #include "MCTargetDesc/SystemZMCTargetDesc.h"
+#include "llvm/IR/GlobalValue.h"
+#include "llvm/Support/Host.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "systemz-subtarget"
 
 #define GET_SUBTARGETINFO_TARGET_DESC
 #define GET_SUBTARGETINFO_CTOR
 #include "SystemZGenSubtargetInfo.inc"
 
-using namespace llvm;
+// Pin the vtable to this file.
+void SystemZSubtarget::anchor() {}
 
-SystemZSubtarget::SystemZSubtarget(const std::string &TT,
-                                   const std::string &CPU,
-                                   const std::string &FS)
-  : SystemZGenSubtargetInfo(TT, CPU, FS), HasDistinctOps(false),
-    HasLoadStoreOnCond(false), HasHighWord(false), TargetTriple(TT) {
+SystemZSubtarget &
+SystemZSubtarget::initializeSubtargetDependencies(StringRef CPU, StringRef FS) {
   std::string CPUName = CPU;
   if (CPUName.empty())
-    CPUName = "z10";
-
+    CPUName = "generic";
+#if defined(__linux__) && defined(__s390x__)
+  if (CPUName == "generic")
+    CPUName = sys::getHostCPUName();
+#endif
   // Parse features string.
   ParseSubtargetFeatures(CPUName, FS);
+  return *this;
 }
 
+SystemZSubtarget::SystemZSubtarget(const std::string &TT,
+                                   const std::string &CPU,
+                                   const std::string &FS,
+                                   const TargetMachine &TM)
+    : SystemZGenSubtargetInfo(TT, CPU, FS), HasDistinctOps(false),
+      HasLoadStoreOnCond(false), HasHighWord(false), HasFPExtension(false),
+      HasFastSerialization(false), HasInterlockedAccess1(false),
+      TargetTriple(TT), InstrInfo(initializeSubtargetDependencies(CPU, FS)),
+      TLInfo(TM, *this), TSInfo(*TM.getDataLayout()), FrameLowering() {}
+
 // Return true if GV binds locally under reloc model RM.
 static bool bindsLocally(const GlobalValue *GV, Reloc::Model RM) {
   // For non-PIC, all symbols bind locally.