Handle STRT (and friends) like LDRT (and friends) for decoding purposes. Port over...
[oota-llvm.git] / lib / Target / SystemZ / SystemZTargetMachine.cpp
index 48298cc744e72dd5c672bc9d5199bc8010f2e799..e390f060c9a9116679cc0ac028232622ef4258b0 100644 (file)
@@ -10,7 +10,7 @@
 #include "SystemZTargetMachine.h"
 #include "SystemZ.h"
 #include "llvm/PassManager.h"
-#include "llvm/Target/TargetRegistry.h"
+#include "llvm/Support/TargetRegistry.h"
 using namespace llvm;
 
 extern "C" void LLVMInitializeSystemZTarget() {
@@ -21,18 +21,15 @@ extern "C" void LLVMInitializeSystemZTarget() {
 /// SystemZTargetMachine ctor - Create an ILP64 architecture model
 ///
 SystemZTargetMachine::SystemZTargetMachine(const Target &T,
-                                           const std::string &TT,
-                                           const std::string &CPU,
-                                           const std::string &FS)
-  : LLVMTargetMachine(T, TT, CPU, FS),
+                                           StringRef TT, StringRef CPU,
+                                           StringRef FS, Reloc::Model RM,
+                                           CodeModel::Model CM)
+  : LLVMTargetMachine(T, TT, CPU, FS, RM, CM),
     Subtarget(TT, CPU, FS),
     DataLayout("E-p:64:64:64-i8:8:16-i16:16:16-i32:32:32-i64:64:64-f32:32:32"
                "-f64:64:64-f128:128:128-a0:16:16-n32:64"),
     InstrInfo(*this), TLInfo(*this), TSInfo(*this),
     FrameLowering(Subtarget) {
-
-  if (getRelocationModel() == Reloc::Default)
-    setRelocationModel(Reloc::Static);
 }
 
 bool SystemZTargetMachine::addInstSelector(PassManagerBase &PM,