//
//===----------------------------------------------------------------------===//
-#include "SystemZMCAsmInfo.h"
#include "SystemZTargetMachine.h"
#include "SystemZ.h"
#include "llvm/PassManager.h"
-#include "llvm/Target/TargetRegistry.h"
+#include "llvm/Support/TargetRegistry.h"
using namespace llvm;
extern "C" void LLVMInitializeSystemZTarget() {
// Register the target.
RegisterTargetMachine<SystemZTargetMachine> X(TheSystemZTarget);
- RegisterAsmInfo<SystemZMCAsmInfo> Y(TheSystemZTarget);
}
/// SystemZTargetMachine ctor - Create an ILP64 architecture model
///
SystemZTargetMachine::SystemZTargetMachine(const Target &T,
- const std::string &TT,
- const std::string &FS)
- : LLVMTargetMachine(T, TT),
- Subtarget(TT, FS),
+ StringRef TT, StringRef CPU,
+ StringRef FS, Reloc::Model RM,
+ CodeModel::Model CM)
+ : LLVMTargetMachine(T, TT, CPU, FS, RM, CM),
+ Subtarget(TT, CPU, FS),
DataLayout("E-p:64:64:64-i8:8:16-i16:16:16-i32:32:32-i64:64:64-f32:32:32"
"-f64:64:64-f128:128:128-a0:16:16-n32:64"),
InstrInfo(*this), TLInfo(*this), TSInfo(*this),
- FrameInfo(TargetFrameInfo::StackGrowsDown, 8, -160) {
-
- if (getRelocationModel() == Reloc::Default)
- setRelocationModel(Reloc::Static);
+ FrameLowering(Subtarget) {
}
bool SystemZTargetMachine::addInstSelector(PassManagerBase &PM,