//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Loop over each of the elements, placing them in memory...
for (unsigned i = 0, e = NumElements; i != e; ++i) {
const Type *Ty = ST->getElementType(i);
- unsigned TyAlign;
- uint64_t TySize;
- TyAlign = (ST->isPacked() ? 1 : TD.getABITypeAlignment(Ty));
- TySize = TD.getTypeSize(Ty);
+ unsigned TyAlign = ST->isPacked() ?
+ 1 : TD.getABITypeAlignment(Ty);
+ uint64_t TySize = ST->isPacked() ?
+ TD.getTypeStoreSize(Ty) : TD.getABITypeSize(Ty);
- // Add padding if necessary to make the data element aligned properly...
- if (StructSize % TyAlign != 0)
- StructSize = (StructSize/TyAlign + 1) * TyAlign; // Add padding...
+ // Add padding if necessary to align the data element properly...
+ StructSize = (StructSize + TyAlign - 1)/TyAlign * TyAlign;
// Keep track of maximum alignment constraint
StructAlignment = std::max(TyAlign, StructAlignment);
assert(SI != &MemberOffsets[0] && "Offset not in structure type!");
--SI;
assert(*SI <= Offset && "upper_bound didn't work");
- assert((SI == &MemberOffsets[0] || *(SI-1) < Offset) &&
+ assert((SI == &MemberOffsets[0] || *(SI-1) <= Offset) &&
(SI+1 == &MemberOffsets[NumElements] || *(SI+1) > Offset) &&
"Upper bound didn't work!");
+
+ // Multiple fields can have the same offset if any of them are zero sized.
+ // For example, in { i32, [0 x i32], i32 }, searching for offset 4 will stop
+ // at the i32 element, because it is the last element at that offset. This is
+ // the right one to return, because anything after it will have a higher
+ // offset, implying that this element is non-empty.
return SI-&MemberOffsets[0];
}
TargetAlignElem
TargetAlignElem::get(AlignTypeEnum align_type, unsigned char abi_align,
unsigned char pref_align, uint32_t bit_width) {
+ assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
TargetAlignElem retval;
retval.AlignType = align_type;
retval.ABIAlign = abi_align;
<i>p:@verbatim<size>:<abi_align>:<pref_align>@endverbatim</i>: Pointer size,
ABI and preferred alignment.
<br><br>
- <i>@verbatim<type><size>:<abi_align>:<pref_align>@endverbatim</i>: Numeric type alignment. Type is
+ <i>@verbatim<type><size>:<abi_align>:<pref_align>@endverbatim</i>: Numeric type
+ alignment. Type is
one of <i>i|f|v|a</i>, corresponding to integer, floating point, vector (aka
packed) or aggregate. Size indicates the size, e.g., 32 or 64 bits.
\p
setAlignment(VECTOR_ALIGN, 8, 8, 64); // v2i32
setAlignment(VECTOR_ALIGN, 16, 16, 128); // v16i8, v8i16, v4i32, ...
setAlignment(AGGREGATE_ALIGN, 0, 8, 0); // struct, union, class, ...
- setAlignment(STACK_ALIGN, 0, 8, 0); // objects on the stack
while (!temp.empty()) {
std::string token = getToken(temp, "-");
case 'f':
case 'a':
case 's': {
- AlignTypeEnum align_type;
+ AlignTypeEnum align_type = STACK_ALIGN; // Dummy init, silence warning
switch(*p) {
case 'i': align_type = INTEGER_ALIGN; break;
case 'v': align_type = VECTOR_ALIGN; break;
void
TargetData::setAlignment(AlignTypeEnum align_type, unsigned char abi_align,
unsigned char pref_align, uint32_t bit_width) {
+ assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == align_type &&
Alignments[i].TypeBitWidth == bit_width) {
/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
/// preferred if ABIInfo = false) the target wants for the specified datatype.
unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
- uint32_t BitWidth, bool ABIInfo) const {
+ uint32_t BitWidth, bool ABIInfo,
+ const Type *Ty) const {
// Check to see if we have an exact match and remember the best match we see.
int BestMatchIdx = -1;
int LargestInt = -1;
return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
// The best match so far depends on what we're looking for.
- if (AlignType == VECTOR_ALIGN) {
+ if (AlignType == VECTOR_ALIGN && Alignments[i].AlignType == VECTOR_ALIGN) {
// If this is a specification for a smaller vector type, we will fall back
// to it. This happens because <128 x double> can be implemented in terms
// of 64 <2 x double>.
- if (Alignments[i].AlignType == VECTOR_ALIGN &&
- Alignments[i].TypeBitWidth < BitWidth) {
+ if (Alignments[i].TypeBitWidth < BitWidth) {
// Verify that we pick the biggest of the fallbacks.
if (BestMatchIdx == -1 ||
- Alignments[BestMatchIdx].TypeBitWidth < BitWidth)
+ Alignments[BestMatchIdx].TypeBitWidth < Alignments[i].TypeBitWidth)
BestMatchIdx = i;
}
} else if (AlignType == INTEGER_ALIGN &&
}
}
- // For integers, if we didn't find a best match, use the largest one found.
- if (BestMatchIdx == -1)
- BestMatchIdx = LargestInt;
-
// Okay, we didn't find an exact solution. Fall back here depending on what
// is being looked for.
- assert(BestMatchIdx != -1 && "Didn't find alignment info for this datatype!");
-
+ if (BestMatchIdx == -1) {
+ // If we didn't find an integer alignment, fall back on most conservative.
+ if (AlignType == INTEGER_ALIGN) {
+ BestMatchIdx = LargestInt;
+ } else {
+ assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
+
+ // If we didn't find a vector size that is smaller or equal to this type,
+ // then we will end up scalarizing this to its element type. Just return
+ // the alignment of the element.
+ return getAlignment(cast<VectorType>(Ty)->getElementType(), ABIInfo);
+ }
+ }
+
// Since we got a "best match" index, just return it.
return ABIInfo ? Alignments[BestMatchIdx].ABIAlign
: Alignments[BestMatchIdx].PrefAlign;
return LayoutKey((TargetData*)(intptr_t)-1, 0);
}
static unsigned getHashValue(const LayoutKey &Val) {
- return DenseMapKeyInfo<void*>::getHashValue(Val.first) ^
- DenseMapKeyInfo<void*>::getHashValue(Val.second);
+ return DenseMapInfo<void*>::getHashValue(Val.first) ^
+ DenseMapInfo<void*>::getHashValue(Val.second);
+ }
+ static bool isEqual(const LayoutKey &LHS, const LayoutKey &RHS) {
+ return LHS == RHS;
}
+
static bool isPod() { return true; }
};
}
-uint64_t TargetData::getTypeSize(const Type *Ty) const {
+uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
switch (Ty->getTypeID()) {
case Type::LabelTyID:
case Type::PointerTyID:
- return getPointerSize();
+ return getPointerSizeInBits();
case Type::ArrayTyID: {
const ArrayType *ATy = cast<ArrayType>(Ty);
- uint64_t Size;
- unsigned char Alignment;
- Size = getTypeSize(ATy->getElementType());
- Alignment = getABITypeAlignment(ATy->getElementType());
- uint64_t AlignedSize = (Size + Alignment - 1)/Alignment*Alignment;
- return AlignedSize*ATy->getNumElements();
+ return getABITypeSizeInBits(ATy->getElementType())*ATy->getNumElements();
}
case Type::StructTyID: {
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
- return Layout->getSizeInBytes();
- }
- case Type::IntegerTyID: {
- unsigned BitWidth = cast<IntegerType>(Ty)->getBitWidth();
- if (BitWidth <= 8) {
- return 1;
- } else if (BitWidth <= 16) {
- return 2;
- } else if (BitWidth <= 32) {
- return 4;
- } else if (BitWidth <= 64) {
- return 8;
- } else {
- // The size of this > 64 bit type is chosen as a multiple of the
- // preferred alignment of the largest "native" size the target supports.
- // We first obtain the the alignment info for this type and then compute
- // the next largest multiple of that size.
- uint64_t size = getAlignmentInfo(INTEGER_ALIGN, BitWidth, false) * 8;
- return (((BitWidth / (size)) + (BitWidth % size != 0)) * size) / 8;
- }
- break;
+ return Layout->getSizeInBits();
}
+ case Type::IntegerTyID:
+ return cast<IntegerType>(Ty)->getBitWidth();
case Type::VoidTyID:
- return 1;
+ return 8;
case Type::FloatTyID:
- return 4;
+ return 32;
case Type::DoubleTyID:
- return 8;
+ return 64;
case Type::PPC_FP128TyID:
case Type::FP128TyID:
- return 16;
+ return 128;
// In memory objects this is always aligned to a higher boundary, but
- // only 10 bytes contain information.
+ // only 80 bits contain information.
case Type::X86_FP80TyID:
- return 10;
+ return 80;
case Type::VectorTyID: {
const VectorType *PTy = cast<VectorType>(Ty);
- return PTy->getBitWidth() / 8;
+ return PTy->getBitWidth();
}
default:
- assert(0 && "TargetData::getTypeSize(): Unsupported type");
+ assert(0 && "TargetData::getTypeSizeInBits(): Unsupported type");
break;
}
return 0;
}
-uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
- if (Ty->isInteger())
- return cast<IntegerType>(Ty)->getBitWidth();
- else
- return getTypeSize(Ty) * 8;
-}
-
-
/*!
\param abi_or_pref Flag that determines which alignment is returned. true
returns the ABI alignment, false returns the preferred alignment.
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
- unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref);
+ unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);
return std::max(Align, (unsigned)Layout->getAlignment());
}
case Type::IntegerTyID:
case Type::X86_FP80TyID:
AlignType = FLOAT_ALIGN;
break;
- case Type::VectorTyID: {
- const VectorType *VTy = cast<VectorType>(Ty);
- // Degenerate vectors are assumed to be scalar-ized
- if (VTy->getNumElements() == 1)
- return getAlignment(VTy->getElementType(), abi_or_pref);
- else
- AlignType = VECTOR_ALIGN;
+ case Type::VectorTyID:
+ AlignType = VECTOR_ALIGN;
break;
- }
default:
assert(0 && "Bad type for getAlignment!!!");
break;
}
- return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSize(Ty) * 8,
- abi_or_pref);
+ return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSizeInBits(Ty),
+ abi_or_pref, Ty);
}
unsigned char TargetData::getABITypeAlignment(const Type *Ty) const {
/// getIntPtrType - Return an unsigned integer type that is the same size or
/// greater to the host pointer size.
const Type *TargetData::getIntPtrType() const {
- switch (getPointerSize()) {
- default: assert(0 && "Unknown pointer size!");
- case 2: return Type::Int16Ty;
- case 4: return Type::Int32Ty;
- case 8: return Type::Int64Ty;
- }
+ return IntegerType::get(getPointerSizeInBits());
}
// Get the array index and the size of each array element.
int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue();
- Result += arrayIdx * (int64_t)getTypeSize(Ty);
+ Result += arrayIdx * (int64_t)getABITypeSize(Ty);
}
}
return Result;
}
-/// getPreferredAlignmentLog - Return the preferred alignment of the
-/// specified global, returned in log form. This includes an explicitly
-/// requested alignment (if the global has one).
-unsigned TargetData::getPreferredAlignmentLog(const GlobalVariable *GV) const {
+/// getPreferredAlignment - Return the preferred alignment of the specified
+/// global. This includes an explicitly requested alignment (if the global
+/// has one).
+unsigned TargetData::getPreferredAlignment(const GlobalVariable *GV) const {
const Type *ElemType = GV->getType()->getElementType();
- unsigned Alignment = getPreferredTypeAlignmentShift(ElemType);
- if (GV->getAlignment() > (1U << Alignment))
- Alignment = Log2_32(GV->getAlignment());
-
+ unsigned Alignment = getPrefTypeAlignment(ElemType);
+ if (GV->getAlignment() > Alignment)
+ Alignment = GV->getAlignment();
+
if (GV->hasInitializer()) {
- if (Alignment < 4) {
+ if (Alignment < 16) {
// If the global is not external, see if it is large. If so, give it a
// larger alignment.
- if (getTypeSize(ElemType) > 128)
- Alignment = 4; // 16-byte alignment.
+ if (getTypeSizeInBits(ElemType) > 128)
+ Alignment = 16; // 16-byte alignment.
}
}
return Alignment;
}
+
+/// getPreferredAlignmentLog - Return the preferred alignment of the
+/// specified global, returned in log form. This includes an explicitly
+/// requested alignment (if the global has one).
+unsigned TargetData::getPreferredAlignmentLog(const GlobalVariable *GV) const {
+ return Log2_32(getPreferredAlignment(GV));
+}